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Game board (Oia)

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MiddyGlow rolled 1 6-sided dice: 5 Total: 5 (1-6)

MiddyGlow

Sparkly Fairy

PostPosted: Thu Oct 13, 2022 11:41 am


Quote:
Players must roll a 6 sided dice to progress in the game. If you have not reached the end of the boardgame after five rolls, double the number of your dice roll and move that many spaces. If you are roleplaying with a partner, you will each need to roll the dice per post; while you will likely not end up on the same spaces, you can still communicate with each other as you progress through the gameboard. You cannot stop on any space you have not rolled; you cannot go ahead, and you cannot lag behind. An invisible force will prevent you from moving to any space you have not rolled and will also push you onto the specific space you have rolled.

These prompts are inspiration; you are free to modify them somewhat but your post must clearly be inspired by where they have landed. Players can choose to take the sensation of pain that either ends when they leave their square or when they leave the game board, or they can keep any damage they like.
MiddyGlow rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Thu Oct 13, 2022 11:49 am


Quote:
Space 5:
A dog barks, fierce and frightening. You can hear its growl and the hackles stand up on the back of your neck. You can practically feel spittle on you. It’s close. And it’s big. And it’s angry. If this beastly dog could reach you, no doubt it would try to tear you to shreds.


Oia was out patroling as Oia and she spotted the little die and she wasn't really sure why, it was so small it was not like she had any real reason to notice it. Still, she picked it up finding it shiny somehow. She then noticed it had stone inlaid in it which must have been what caught her attention. When she picked it up a harsh wind hit her and she was cast into darkness she gripped the compass that the merchant had given her. Here we go again something strange. She quickly found herself on what seemed to be a game board and no choice but to play this game in order to get out. Great.

She rolled the die and went forward five spaces. She heard the dog growl and she felt like it was right behind her but she didn't see anything so she rolled the die again to see where she was going to end up next. This game was already turning out not to be her favorite game. She put the compass in her pocket she didn't think it would help her in a place like this. She could use a guide though. Oh well.

MiddyGlow

Sparkly Fairy

MiddyGlow rolled 1 6-sided dice: 1 Total: 1 (1-6)

MiddyGlow

Sparkly Fairy

PostPosted: Thu Oct 13, 2022 11:53 am


Quote:
Space 6:
You hear a shrill, humming noise; it sounds almost like something is firing past you–and sometimes, you even feel a sharp burst of air, like something has just missed you. Maybe, even, it does get a slice out of you. Sharp, bladelike threads seem to string up around you; you’d best be careful not to get cut on any of them between now and your next dice roll.


Oia growled as she felt something cut her cheek she needed to roll the die again quickly before she was cut to bits. This certainly was no candy land game. This was a nightmare game that much was clear. She rolled the die again and hoped she would make it father this time. She hadn't made it very far at all that last turn only rolling a one. She grumbled and waited to see what she would roll this time around. She could only hope she would have better luck this time. She didn't expect anything good to come of this game.
MiddyGlow rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Thu Oct 13, 2022 11:57 am


Quote:
Space 7:
Something is twitching and flapping above you, and while you might be minding your own business, something is a little too invested in what you’re doing. You can’t see them, but you suddenly hear shrill, high pierced noises that are disorienting and confusing. They can bring about dizziness and pain and can cause vertigo if you’re stuck in them for too long.


Oia was pissed she rolled a 1 yet again and now she was feeling dizzy and having spells of vertigo. She held her head in her hands for a little while and then she finally rolled the die again so she could get the hell out of this game square. She was really annoyed with this none sense and her bad luck trying to get out of it. At this rate it was going to take forever to get out of this place. She couldn't ignore the noise her only hope was to get out of here as soon as she could.

MiddyGlow

Sparkly Fairy

MiddyGlow rolled 1 6-sided dice: 6 Total: 6 (1-6)

MiddyGlow

Sparkly Fairy

PostPosted: Thu Oct 13, 2022 12:00 pm


Quote:
Space 13:
At first, the square is quiet. Nothing seems amiss. It’s unnerving in how safe it seems. But then, it only takes a few seconds before you understand why. It’s just taken a moment for them to get to you. The patter of tiny feet is rapidly approaching. There’s no light to see them, but there’s a reflection in their beady eyes. Rats. Thousands of them. Chittering, frothing in the mouth. These are strangely grotesque, mutated abominations. They’re running at you like they haven’t got a fear in the world–only, hungry. And rage. If they get to you, they’ll eat you alive. The ground is trembling with their weight. You’d better roll quickly if you don’t wind up a meal.


Oia finally rolled high she looked around the square and it was quite too quite for her liking. She frowned but she soon learned why she rolled the die and got ready to run for it because otherwise, she was going to be rat chow. Whoever created this game needed an a**-kicking for sure.
MiddyGlow rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Thu Oct 13, 2022 12:05 pm


Quote:
Space 19:
You’re so close! Almost at the end! But the space you’re standing on shifts and shakes and seems to crumble beneath you. You have to hold on; there’s nowhere to fall but down into the deep abyss. If you manage to hang on for long enough, you find some invisible purchase and can pull yourself back up, but it’s quite the ordeal. Make sure you don’t get cut on falling spaces! The ground restores itself once you roll again.


Oia felt the ground fall out from under her as she ended up on the 19th game space and she cut her arm as she fell. She grunted as she struggle to pull herself up and rolled the dice again so she could finish this mess.

MiddyGlow

Sparkly Fairy


MiddyGlow

Sparkly Fairy

PostPosted: Thu Oct 13, 2022 12:07 pm


Quote:
Space 20:
The end; once you have arrived here you are free to leave. You will see be basked in the glow of a beautiful, opalescent aura that will take you back home. If you arrived with a guest, you can leave without them or choose to stay until they make it to the end as well. When you arrive back in Destiny City, you may choose to keep the six sided die–if nothing else, it’s pretty! Though, it doesn’t seem to have any magical qualities, that might be for the best.


Oia finally got to the last square and got out of the game, she only had the die she had found to show for it.
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♥ In the Name of the Moon! ♥

 
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