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Posted: Wed Jun 29, 2022 8:19 pm
Hidden Arts A village that lies about 100 kilometers east of konoha. Hidden Arts was once a village of shaolin warriors dating back to feudal times. Many monks and masters of the martial arts lived their lives there in peace and solitude hoping to learn and to teach the world's most powerful and weary travelers the secrets of the world and the power of true enlightenment, but once more and more shinobi came around it and discovered it's great knowledge telling others as they traveled their way into it also, the village became overpopulated and was taken over by a group of trained ninja making it their own shrine of epic proportion. It is nearly impossible to get into the village because you must contain the strength to lift a 500 ton boulder that sits in front of the narrow valley entrance to the village. Knowing that no one had a chance but only the most determined shinobi the leaders of the village placed the boulder as a safeguard. If they have enough knowledge of hand to hand techniques to break it through it then they are worthy of training with the masters of the martial arts.
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Posted: Wed Jun 29, 2022 9:09 pm
Techniques Yueng Bolo [ T ] Shou-ryu-ken - 600 ( Strength +5 Damage ) A Powerful uppercut.[ T ] Tiger Upper Cut - 1200 Chakra ( Speed +5, Strength +5 Damage ) A Powerful uppercut that thrust through the whole body at a highspeed.[ T ] Tiger Crush - 800 Chakra ( Strength +5 Damage ) A Powerful knee that creates a Tiger type shape around the knee.[ T ] Burning Knuckle - 1500 Chakra ( Speed +10, Strength +5 ) Punches at such an incredible speed that the user fist seem to be hot as fire.[ N ] Power Wave - 700 Chakra ( Spirit +5 Damage ) Hits the ground with such force that a large wave of chakra comes flying out of the ground into the opponent.[ T ] Burning Kick - 1500 Chakra ( Speed +10, Strength +5 ) Able to kick at such a speed that the foot seems to be on fire.Adon Sagat [ T ] Cannon Drill - 1200 Chakra ( Strength +10 Damage ) A diving spin kick that is capable of breaking through trees.[ T ] Cannon Spike - 2000 Chakra ( Strength +20 Damage ) A kick that raises in the air at a a 90 degree angle. The kick can do massive damage.[ T ] Flip Kick - 1000 Chakra ( Speed +10 Damage ) A kick were the air from the user creates a small tornado from under the foot.[ N ] Lion's Roar - 1300 Chakra ( Spirit +10 Damage ) Able to produce a super sonic roar that is loud enough to blow the bark off of trees.[ T ] Fist of Fury - 2500 Chakra ( Strength +25 Damage | Damage is dealt on the following post ) The user punches opponent so hard that the damage is delayed by twenty seconds.[ T ] Fist of the Phoenix - 3000 Chakra [ Requires 5 Taijutsu Techniques ] ( Speed +10, Strength +20 Damage ) User delivers a punch that hits the opponent so hard that they will no matter how strong will be knocked back for at least a half of a mile. The punch generates so much energy that one once the blow is dealt the image of a phoenix is seen around the user and on the opponent. [ N ] Tornado Punch - 1400 Chakra ( Spirit + ½ Strength Damage ) A Punch were a large Tornado is created and is controlled.[ T ] Cork Screw Punch - 1700 Chakra ( Speed +15 Damage ) With the winding of the fist causing a large punch that generates lightning around the fist because of the velocity that it is going in.[ T ] Bull Rush - 4000 Chakra [ Requires Celestial Gates: 2nd Gate ] ( Strength + ½ Spirit Damage + ½ Speed Damage ) An attack that is unstoppable. The most powerful punch ever recorded. It can shatter through most steels and bricks. Once started in the technique there is no stopping it because of the immense amount of chakra in the punch. But After the technique is over the damage that happens is shown.Gouken Masters ~~ [ T ] Hurricane Kick - 500 Chakra ( Speed +5 Damage ) Cyclone Kick that stands in one place and does damage.[ T ] Udima Kick - 1500 Chakra [ Requires 10 Taijutsu Techniques ] ( Strength + ½ Speed Damage ) A kick that draws in the opponent in one massive hurricane.[ T ] Kubikari - 2500 Chakra ( Speed +5 vs Opponent's Speed | Strength +20 Damage to Both User and Opponent. ) A powerful throw were the user throws the opponent as far as possible. The user appears behind the person. The user hits them in the back. Then appears one the ground Connecting with a powerful kick in the air then finally grabbing hold of their opponent and power bombing the opponent in the ground. Causing Massive Damage to both sides.[ T ] Ashura Senku - 1600 Chakra [ Requires 30 Taijutsu Techniques ] ( Speed + ½ Spirit ) A move that allows the chakra to move so quickly that the user can pass through anything.[ T ] Shun Goku Satsu - 3400 Chakra [ Requires Ashura Senku ] ( Speed +15 vs Opponent's Strength | Strength + ½ Speed Damage ) A combo of the Ashura Senku it takes them into almost another plane and the user proceeds to beat them with no restraints. This technique once captured there is no stopping it. The technique is a straightforward grab though. Bruce Lee-Roy ~~[ T ] Be formless, shapeless, like water - 1000 Chakra [ Requires 15 Taijutsu ] ( Adds +10 to Damage of Taijutsu ) This method is the complete exception that you are dedicated to truly and ultimately expressing yourself in the art of taijutsu.[ T ] Deadly Nanchaku Skill - 1400 Chakra [ Requires Be Formless, Shapeless, Like Water ] ( Strength +10, Defense +5 while wielding Nunchaku ) The user can now use (one) set of nunchacku connected by a chain in battle that is covered by chakra to make them tougher in defense and harder to break. [ T ] Deadly Nanchaku Mastery - 2800 Chakra [ Requires Deadly Nanchaku ] ( Strength +15, Speed +10 | Combines with Deadly Nanchaku ) The user can now use (two) sets of nunchuks in each hand in battle that are covered in chakra making them nearly unbreakable.[ T ] Deaf Haymaker - 1500 Chakra ( Strength +5 Damage, Opponent's Perception -10 for five posts ) The user performs a downward smack on their opponent's head transferring the damage to their ears, making it so they can't hear in either ear for a short time period. [ T ] Somersault kick - 1200 Chakra [ Requires 5 Taijutsu ] ( Strength +5 Damage, Opponent's Reaction -5 ) A easy attack where the opponent just flips upwards and kicks their opponent in the chin or face, to make more effectively most fighters grab their opponent by the arms and tightly gripped and do it close up so they cannot dodge it or defend, and finally they can also run and kick off their body hitting them in a final attempt flipping back to their feet.[ T ] Dragon Kick - 3000 Chakra [ Requires 20 Taijutsu ] ( Speed +20, Strength + ½ Speed Damage ) Said to be the perfect kick, the user moves with incredible speed and gets in front of their opponent performing a mid-high shin kick that can launch a opponent for miles at full strength being so powerful a flash of a dragon can be seen from the impact of it .[ T ] One inch Punch - 4000 Chakra [ Requires 20 Taijutsu ] ( Strength + Speed + 20 Damage ) The most powerful strike ever seen by warrior eyes, it is a literally a punch that only touches a opponent by one inch but using chakra and a great outer push of force combined with extreme speed and power the user can knock a opponent back several yards causing terrible bone fracture damage to whatever they hit. Mister Miyagi ~~[ T ] Crane style - 1700 Chakra [ Requires 10 Taijutsu ] ( +10 Reaction, Strength +5 Damage ) A unusual but powerful style of combat created by Mister Miyagi. Its stance is done when the user stands on one leg and waits for their opponent to make a move, the user can either make a one hit attack take down, or easily dodge them and counterattack their weak spot, it may seem ridiculous, but it is no joke when fully mastered to its expectations. [ T ] Pummeling Flying Pheonix Kick - 2000 Chakra [ Requires Crane Style ] ( Reaction +10 vs Opponent's Speed | Strength + ½ Speed Damage ) This kick can only be done in crane style and is its most devastating move. It is done when a opponent comes in to make an attack directly, the user will leap forward and use chakra to excel themselves instantly in front of the opponent as they knock them up into the sky with their free foot catching them again in the air using both feet striking them several times creating flames of a phoenix from its strikes.[ T ] Miyagi Murderer - 3500 Chakra [ Requires 30 Taijutsu ] ( Strength + Speed + 15 Damage | Opponent's Reaction -10 ) This is a very deadly Taijutsu technique being used in quiet assassination situations, the user stays hidden somehow and then comes out of nowhere with incredible speed and swiftness not making a sound as they impale their opponent between the ribs with all ten fingers deeply hitting their lungs to make it so they can't breathe clogging the diaphragm as they slowly begin to lose control of bringing in air and most often soon die.[ T ] Your Shoes Are Untied - 1600 Chakra ( Strength +5 vs Opponent's Speed | Speed +10 ) A simple and cheap technique where the user lets their opponent come at them as they use a extremely powerful stomp and crush their foot deeply pushing it as hard as they can into the ground causing a immediate distraction for another attack, this move can also be done on multiple opponents using a greater amount of speed.[ T ] Old School - 800 Chakra ( Opponent's Perception -5 on hit ) The user simply does a old schoolboy tactic of martial arts poking their opponent in the eyes and punching them in the chest and stomach and then giving them a powerful palm strike to the lower abdomen knocking them back, also known as Scissors, Rock and Paper technique. Wang Jinerei [ T ] Monkey Kung fu/ Pui Ghar -1500 Chakra [ Requires 12 Taijutsu ] ( S[eed +10. Strength +5 Damage ) This forbidden style that was created when a old master of martial arts watched monkeys through his jail cell window, he developed a style with quick movement, confusing attacks, and easy to use tactics, it was named monkey style having not just those moves of a simian but also different variations that made it even more powerful making it simple for anyone shape of size to be able to perform it.[ T ] Hear no Evil, See no Evil Speak no Evil - 3000 Chakra ( Opponent's Reaction -10, Strength +10 Damage, Opponent's Perception -10 ) The user pokes their opponent in the eyes, chops them in the throat, and then bashes them in the ears with a headache punch making them dizzy, nearly blind and unable to speak very well if successful.[ T ] Stone Monkey - 2000 Chakra [ Requires Monkey Kung fu/ Pui Ghar ] ( Defense + Spirit for Defense | Strike deals Strength + Left over stats after defense, in Damage. | Can only be used 5 times per battle ) The user lets their opponent hit them as they are using their chakra like a hyuuga to protect themselves from the attack and once it is blocked the user quickly strikes their opponent in an open area with a random attack doing more damage because of the all around chakra covering aiding the attack. [ T ] Crafty Monkey - 1800 Chakra [ Requires Monkey Kung fu/ Pui Ghar ] ( Speed +5, Strength +10 Damage ) The user does a capoeira styled attack ducking an opponent's attack and getting low as they use various leg sweeps and hand/arm trips hitting the ankle or the shin to knock an opponent down or break their foot, the user can also bite sometimes if necessary.[ T ] You Hou - 4300 Chakra [ Requires 25 Taijutsu ] ( Strength vs Opponent's Defense: Removes 2 Actions on Success | Strength + Spirit Damage | Speed +10 ) This is the second strongest attack of Wang Jinerei were he uses a tremendously powerful hand chop hitting the opponents chest and neck to paralyze them instantly by the nerves, next he uses a iron fist strike to the stomach and another iron fist uppercut to the chin to knock them up into the air as he transfers chakra to his foot and does a flying shaolin shin kick hitting the flying target at the torso launching them higher into the air normally nearly killing them if done perfectly without delay.[ T ] Fist of Furiousness - 2100 Chakra ( Speed +10, Speed + ½ Chakra Fire Damage ) The user punches at the air coming at their opponent so fast and so quick it looks like 30 punches are coming at them at once as they are only extremely short range chakra blasts that will hit a opponent and send them back being burned from the damage.[ T ] Drunken Monkey Steals Master's Wine - 1900 Chakra [ Requires Monkey Kung fu/ Pui Ghar and Drunken Fist ] ( Every -5 to Perception adds +5 Speed, +5 Damage | Strength + 10 Damage ) The user purposely misses a punch going to the side of their opponent's neck and gripping it twirling them around and catching them in circling motion of their arms connected together spinning their head around until their dizzy, and once they are confused the user drops to the ground like a rock kicking out their leg hitting their target in the chest launching them backward.Zangief Zangief's Skill - 1500 Chakra [ Requires Less than 10 Taijutsu | If more than 10, you do not need this technique ] This will give the user to Learn From Zangief's Technique if they aren't a Taijutsu master. However if they learn this they can't learn the techniques of Andre. If the person is a Taijutsu Master they can skip this process.[ T ] Spinning Pile Driver - 1700 Chakra ( Strength vs Strength | Strength +15 Damage ) Zangief grabs his opponent and holds them upside down by the waist, then leaps into the air in a sitting position with the opponent's head between his legs. Spinning rapidly, Zangief slams the opponent headfirst into the ground for massive damage. This move has the same intensity as being drawn into a tornado.[ T ] Siberian Grab - 1200 Chakra ( Strength vs Strength | Strength +10 Damage ) Zangief jumps in the air starts to spin rapidly with his arms outstretched, shouting. If the opponent gets caught while jumping, then Zangief grabs them and puts them in a headlock, spinning them higher up in the air as he then puts them into a reverse-crucifix clutch and drives them head first into the ground. Only works against Opponents in the air.[ T ] Back hand Fist - 3400 Chakra [ Requires all other Zangrief Techniques ] ( Strength + Spirit Damage | Strength + Spirit x50 vs Ninjutsu technique cost. | Can be used 5 times per battle to cancel Ninjutsu ) A pure projection to how powerful the user is. The User will attack in a straight forward manner, typically a back handed slap or other such offensive strike. This technique can immediately cancel out a ninjutsu of a certain strength with ease. Ray Mysterio Jr Jr Jr Jr [ T ] Tornado Throw - 1200 Chakra ( Strength vs Strength | Strength +10 Damage ) The User grabs his opponent by the collar and spins them around above his head like a lasso. He then slams them into the ground for a large amount of damage.[ T ] Mallet Smash - 500 Chakra ( Strength +5 Damage ) The attack involves the user cartwheeling briefly into the air and bringing their leading foot down on the opponent. The cartwheel goes over low attacks and is an overhead, meaning it cannot be blocked low.[ T ] Giga Throw - 2000 Chakra [ Requires 10 Taijutsu ] ( Strength +10 Damage, Strength vs Opponent's Speed ) The user lands on their shoulders in a standing position pointing to the sky (as his finger gleams), and then wraps his legs around his opponent's neck, slamming them to the ground. He then jumps into the air with his feet still locked around his opponent's neck, and flips into a mid-air Supplex position. He then slams his opponent spinning into the ground. [ T ] Giant Swing - 1000 Chakra ( Strength vs Strength, Strength +10 Damage ) User will knock the other fighter down, grab their legs, and swing them around several times, and finally fling them across the way. [ T ] Frankensteiner - 1600 Chakra ( Strength vs Strength, Strength +15 Damage ) Flipping over, The user will wrap his legs around the opponent's neck, then reverse his momentum, pulling his opponent over and into the ground. Andre [ T ] Andre's Oil Love - 1500 Chakra [ Requires Less than 10 Taijutsu | If more than 10, you do not need this technique ] This will give the user to Learn From Andre's Techniques if they aren't a Taijutsu master. However if they learn this they can't learn the techniques of Zangrief. If the person is a Taijutsu Master they can skip this process.[ T ] Oil Rocket - 1600 Chakra ( Strength vs Strength | Strength +15 Damage ) It simply involves the user grabbing the opponent in a bearhug and squeezing so hard that they fly out of his arms like a slippery bar of soap. [ T ] Oil Coaster - 1800 Chakra ( Strength vs Strength, Speed +5, Strength +10 Damage ) The attack begins with user running in place, then leaping through the air at the opponent while attempting to grab them. If the user manages to grab the opponent, they will both land on the ground and user will slide them both and, smashing the opponent's head against some sort of wall. [ T ] Oil Dive - 1600 Chakra ( Strength vs Strength, Strength + Speed Damage ) User catches the opponent and spins them sliding around his waist like a hula hoop. As they reach top speed, he then scoops them up with the back of his hand and allows them to continue to slide along his arm, across his shoulders, shooting along the other arm and firing into the wall. [ T ] Oiled Stance - 3400 Chakra [ Requires all other AndreTechniques ] ( Strength + Speed Damage | Strength + Speedx50 vs Taijutsu/Kenjutsu technique cost. | Can be used 5 times per battle to cancel Taijutsu/Kenjutsu ) With the specialty oils Andre normally applies, he is always slipperier than the normal opponent. The User can brace their body to deflect incoming taijutsu and Kenjutsu attacks.
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