Senshi: Sailor
Daphne, Senshi of Kinship
Uniform: Premade!Attacks: Sailor Scout Attack: Kinship
Daphne calls out the name of her attack with her arms outstretched towards a target within ten feet. The target's eyes glow lavender and they feel a sense of kinship with Daphne. This can manifest as her mannerisms or appearance reminding them of a specific family member or loved one, but in all cases targets feel warm inside looking at her, like Daphne is someone to be cherished. These effects lessen somewhat if she attacks them physically while the magic is active. The effects last 30 seconds and she can use this attack three times per battle.
Super Sailor Scout Attack: Deep Kinship
Daphne calls out the name of her attack with her arms outstretched towards a target within ten feet. The target's eyes glow lavender and they feel a sense of deep kinship with Daphne. At this stage, there might be a illusory shift in Daphne's facial features, so that she looks
very reminiscent of a target's loved one, but in all cases targets feel warm inside looking at her, like Daphne is someone to be cherished and protected, certainly not attacked. These effects lessen somewhat if she attacks them physically while the magic is active. The effects last 35 seconds and she can use this attack twice per battle.
Eternal Sailor Attack: Bonds of Kinship
Daphne calls the name of her attack, and her own eyes glow lavender. For the duration of the attack, anything done to Daphne will be felt by the person doing it in equal intensity. If she is physically attacked, they will feel pain. If she is hit by boost magic, the other person will also get a boost. The magic fades after 45 seconds, but wounds inflicted may remain at player discretion. She can use this attack once per battle.
Deep Space Senshi: Physical Features:
Daphne has slit pupils, giving her good vision in low-light situations, but only while on her homeworld.
She has a spotted tail that swishes when she gets emotional, and additional spots on her arms and hips.
Backstory/History:
Daphne was not the harshest of worlds by any means, but it was a world with somewhat limited resources. The sun was hot above the colorful savannas, and water was precious. After a brief stint of fighting for the land on the banks of the few lakes and rivers, the Daphnean people realized that to best survive, they would have to compromise, share, and work together.
It worked. They lived in peace and harmony for centuries.
By the time of the Silver Millennium, Daphne was doing very well for itself. The strong sunlight was harvested for powerful renewable energy. The communities on the waterfronts had grown into cities that were constructed in harmony with nature. Edible and ornamental plants often grew on top of, around, and inside the buildings. Permaculture farms were a part of every neighborhood. Water was still rationed somewhat but it was carefully shared and recycled. Hard labor was generally unnecessary. Education and the arts were flourishing.
Daphneans had a strong community with each other, but where fairly aloof when it came to off world relationships. Rather than having strong allies, they remained neutral and kept to their own affairs. They did entertain off world visitors and diplomats occasionally, though, and it was the senshi's job to interact with them.
Linnea was awakened as Sailor Daphne at the age of ten. She was ripped away from her life of climbing trees and running through the fields in order to learn entertainment and politics.
She hated it. She ran away, twice. She dragged her feet in lessons. She pulled pranks. She rebelled in a hundred other little ways, and a few big ones.
Then, time passed, and she actually met some of the people she was meant to be hosting. They were interesting, and she was curious about them. Slowly, she began to pay more attention in her lessons, and in return she was allowed into more meetings.
By the time she was nineteen, she was beginning to settle fully into her role.
That was when everything fell apart.
Daphne was one of the first planets hit by Chaos. They did not have time to prepare. Worse, the Chaos attacked the thing that was most precious to them. It attacked their relationships with each other.
Old arguments that had sprung up with the lack of anything else to fight about became stronger and more heated from day to day. Domestic violence, previously unheard of, became a common problem. Crime rose. The people panicked, Chaos working them into a farther frenzy.
They blamed each other.
Within a few months, it had escalated into war.
One night, Sailor Daphne found herself fleeing her rooms for the third time. Two of the factions had thought to come after her, to capture her to use her powers for their own gain. When they each saw that another faction had the same idea, they changed their plan to killing her before she could fall into the hands of somebody else.
Daphne was fast, but she could not run forever. As she streaked across the savanna, she could hear her pursuers coming upon her. In that moment, she reached out for her bond with her world. She cried out for protection.
The world answered. A tree grew up around her within a moment, encasing her body in bark and wood.
Her pursuers watched and assumed that this had killed her. Without her there as a target, they turned their rage on each other, and there was a bloodbath at the base of Daphne's haven. There were no survivors to tell the rest of the people what had happened to her.
Daphne did not die. She was protected, as she had asked to be. She was protected as the wars raged, and then dwindled to skirmishes as most of the population died out. It protected her as Chaos infected the land and corrupted the waters. It protected her as the people grew aggressive again, in their desperation, and as the last of the population wiped itself out.
She was protected from the passage of time, and a thousand years of loneliness and sorrow. Her planet clung to her against the Chaos, in a last bit of resistance.
Her tree was slowly failing, though. It could not protect her for much longer. Her stasis was failing, and the waking Sailor Daphne saw the glimmer of light from Archideus and allowed it to pull her to Earth.