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[DMS] Sailor Anubis of Jackals || Derrick Tomas

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Sailor Hawk

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PostPosted: Mon Dec 20, 2021 8:51 pm


Name: Derrick Tomás

Nickname: Der (prounouced "Dare"), Canine Whisperer

Gender/Pronoun: Male, He, Him, His

Age: 17

Birthday: Nov 29

Sign: Sagittarius, Water Sheep

Gemstone: Citrine

Blood Type: AB-

Fav. Food: Mac-n-Cheese

Hated Food: Squid

School/Occupation: Meadowview High School (Co-Ed)
Hobbies: What does your character do outside of school/work during their civilian life? Note that this is an activity that they do on a regular basis and reflects their personality. How often do they do this activity? Why? Note that if it’s a once-in-a-blue-moon activity, then it's most likely not a hobby. List at least two, just try not to go overboard.

Playing the GuitarPlaying the Guitar – Der may not live on the streets, but he's always felt more comfortable there, since his family's deaths. The day, he set first foot on the streets, (for he kept running away and did not want a foster family or new family), Ol' Sam found him and in a sense adopted him, looking after him since them, when he's on the streets. The guitar was Ol' Sam's most prized possesion, and brought comfort to himself, those around him, and to Der. After teaching Der to play over the years, Ol' Sam died last winter due to extreme cold mixed with old age and he left the guitar to Der. Now it is Der's most prized possession. He often uses it to make some money for food or other needs, for the people the street, or for free, for the other homeless, to comfort, entertain or encourage them. Others on the street love him for it.

Studying the Canine and Similar Species – Derrick's parents had an older Husky, and that dog loved 4 year-old Derrick, played with him, let him play on him, and gave his life to save Derrick's the day Derrick's entire family died in a fire. Ever since that day, Derrick has studied Dogs and other Canine species, anyway he can, sneaking into libraries, finding books in dumpsters. He especially dog breeds that aren't quite dog, or tame for that matter- and wild canine species. He almost feels apart of their species, wild and free, as he reads about them. He would so love to get a canine companion of his own some down. His unique abilities with canines from this studying have gotten him the nickname "Canine Whisper" and made him look cool with some people, however with others, it unsettles them. Sometimes he can easily stop a dog fight, or help a owner and dog understand each other better, and that brings happiness.

Virtues: These are positive aspects about your character's personality that affects them on a daily basis. Specifically, these are non-physical traits (such as 'generous', 'kind' and 'outgoing') that other people will look up to your character for having. All profiles have a minimum of two virtues (and a maximum of four).

Altruism – Growing up on the streets is rough and Derrick knows it - he lives it every day. Or at he thinks he does. He always has enough food thanks to the foster home. Whenever he does has food, blankets, or even a tent, no matter how small, whether from the foster home, or from making money panhandling (by playing guitar), he has enough to share, with those who need it. Other people in need know his kindheartedness, warmth, and love and often come to him when there is trouble or look to him to solve their disputes. Somehow this has made him trustworthy among the homeless of his area, and even the police seem to recognize that. Usually, this trait is only for those in need. Someone starving catches his attention. Someone stuffing their face doesn't get his help. And to be honest, he took the DMS powers to help him steal food and other needed supplies for the hungry.

Honor – His honor is shown in unusual ways; such as, when he realizes he is wrong, he will admit it, learn from it, change his ways and move on. Also, though his thinking may be a little flawed right now as to who deserves what, he always tries to treat people how he feels their behavior warrants (again, even if his judgement may be a little skewwed right now. Also he always pays his debts. (When his judgement is not flawed) for the most part people can trust him to do the right thing, as well as taking responsibility for doing the wrong thing and correcting it. People see this as a sign of maturity, and trust him more. It's like his conscience - how many people when they hear that still small voice say, 'this right - AND THAT IS WRONG - DON'T DO IT!' would say 'Woop-de-do! I'm doing the right thing!" or "Who cares, I'm doing the wrong thing," - he's among the bunches of people will groan and then do the right thing (if his judgement isn't flawed). This though, depends entirely on the deed - he enjoys helping the homeless or the needy... but returning a favor of someone who he considers greedy - that's another story.

Flaws: Second verse, same as the first. Things that are not flaws: 'clumsy', 'hates seeing people hurt their friends', phobias, mental illnesses, diseases, being 'too nice' (unless they are SO NICE that it is an ACTUAL FLAW), etc. Like the virtues, these are non-physical traits about your character that affects them daily, however these are attributes about your character that give other people reason to look DOWN on your character. Your profile must have a minimum of two flaws, and a maximum of four.

Impulsive - Especially, when he is angry and seeking to avenge a cruelty done to the needy, the first thing on his mind is the first chance he gets to publically humiliate the public figure who did it. He does not stop to think, what might be the reperccusions of this? Or how am I hurting people, and not just the person he is humiliating but the people he cares so much about as well, for sometimes they get blamed, or the public figure discovers who did it, and hurts those he cares about (fortunately they haven't yet. In which case, all the needy that so loved Der, are seeing red when it comes to him. This helps create the love-hate relationship with the homeless people. This mainly applies to his attempts to publicly humiliate those greedy people who are cruel to the needy but it can definitely branch out.

Unforgiving - Life has been cruel and unforgiving to Der, and taught him to be unforgiving himself. He shows this when he publically humilitates those who are greedy and would stuff their faces and their pockets, rather than help their fellow human, sitting there on the side of the street freezing and starving at the same time. People make mistakes (and really bad ones (and some can changes)) but that's no reason to steal a greedy person's belt, whose pants are too big, in front of the courthouse. He almost never forgives people who wrong him or those that he cares about, and he will go out of his way to make their lives difficult. The police have yet to find who is TPing the greedy peopled as they are coming out from the bathroom, or is sending them Toilet Seats via Post to their offices, but they are searching, and when they find the person, things won't go well with them.

PHYSICAL DESCRIPTION

Hair and eye colors cannot change from civilian to powered form, nor can tattoos or piercings. If your character has a tattoo as a civilian it will appear on the powered art, though will have a glamour to prevent people who have seen both from identifying civilian identities. Hairstyles can change between civilian and powered form; only Corrupted Senshi have vastly different hair between civilian and powered forms (their hair grows extensively in length!) Unnatural hair and eye color are perfectly fine, and there is no need to say they use hair dye or wear contacts - your character is free to have been born with blue hair if you want. Genetic heterochromia is allowed, but please consider that this is still considered a genetic oddity in our game environment; you are free to play with it but we encourage players to be considerate of this fact! If your character is intended to have different colored eyes due to injury, please make sure you have done adequate research and include relevant information when you post a quest, or PM the shop mule, The Space Cauldron, for help! More information on heterochromia can be found in the FAQ section of the Questing Handbook!

Eyes: Caramel, thin.

Hair: To his shoulders with tiny cornrow braids. Dark Brown.

Face: Oval, Pale (From Drastic amount of Crying)

Skin Tone: Caramel

Body Type: Tall, Lithe

Clothes: School Uniform, torn
PostPosted: Mon Dec 20, 2021 8:52 pm


Senshi: DMS Sailor Anubis, Senshi of Jackals

Challenge: “Anubian Jackals will tear you apart!”
“In the name of… Anubis, I shall punish you!”

Fuku Colour: Main and secondary. Give us a hex code if you'd like. The bodices of Order Senshi (including chibis) will always be white, and the bodices for Dark Mirror and Corrupted Senshi will always be black.
Main Color:Dark Blue
Secondary Color:Gold

Fuku:

Reference pictures may be used in place of descriptions, but please be prepared to give extra detail if your artist requires it!

Collar – Round Collar similar to this
Bow – None
Bodice – A long black shirt, like a t-shirt that extends to his mid-thighs and hangs out under his belt sash but not limply. Dark Blue transparent vest
Sleeves – Short black sleeves
Brooch – Black Metal shaped like Jackal Head
Bottoms – There should be a dark blue transparent sash around the waist that is tied at the side. Loose black capris
Tiara – A hood in the shape of a Jackal’s head with pointed ears. Just a thin piece of cloth
Choker – Black with Black Jackal Head
Shoes – Egyptian Sandals
Gloves -- none
Accessories— Gold Armbands with Anubis (the god) design on them
*Should look Egyptian

Your MAIN COLOUR should dominate. Your SECOND COLOUR should be used for trimming.

Attacks: These are your senshi's abilities, which will be used in battle. These abilities correspond to your senshi's element. Think of it as a "summary" of what your senshi can do in one word.

Sailor Scout Attack: Jackals’ Wrath.
Sailor Anubis summons his magic and a group of three hungry, ghostly, black and gold jackals, swarm to attack, able to target one person. The jackals have a range of a 10-foot radius around Sailor Anubus. The target would feel an impending sense of doom or death upon the bite of a jackal (but no actual physical damage, unless the target wants to). Lasts for 25 seconds.

Super Sailor Scout Attack: Jackals’ Doom.
Sailor Anubis summons his magic and a party of six hungry, ghostly, black and gold jackals, swarm to attack, able to target two different targets at once. The jackals have a range of a 15-foot radius from Sailor Anubus. The target would feel an impending sense of doom or death upon the bite of a jackal (but no actual physical damage, unless the target wants to). Lasts for 35 seconds.

Eternal Sailor Attack: Jackals’ Doom March.
Sailor Anubis summons his magic and a pack of hungry, ghostly, black and gold jackals appear within a twenty-foot radius around him, and wherever he goes they follow and attack those in his path. The target would feel an impending sense of doom or death (but no actual physical damage unless the target wants to). Lasts for 45 seconds.

Sailor Hawk

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Sweenys_Revenge

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PostPosted: Tue May 31, 2022 7:02 pm


Sailor Hawk


Derrick sounds like so much fun! I just have some comments on your attacks:

Basic: Clarify if the sense of doom and death occurs with the summoning of the jackals or if the jackal "bite" activates that feeling. Also specify how far the jackals can travel from Anubis. For basic, the jackals can travel up to ten feet away.

Super: Same thing. Clarify how the sense of doom and death occurs and specify a range. Fifteen feet is the max here.

Eternal: You can up the radius to 20 feet if you want.
PostPosted: Tue May 31, 2022 7:19 pm


Sweenys_Revenge


smile Thank you its done smile

Sailor Hawk

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Sweenys_Revenge

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PostPosted: Fri Jun 03, 2022 11:18 am


Sailor Hawk
Looks great! A GM will be along shortly!

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PostPosted: Fri Jun 03, 2022 11:49 am


Sailor Hawk

Anubis looks good to me! (And though Jackals aren't a singular species, the three listed are all invalid, so the group name of jackals is a viable sphere!) This profile is stamped as is, but please keep an eye on new acquired characters to make sure the surname, powered name, and sphere aren't claimed before you win this slot! If someone claims any of these before you can claim, we'll need to work with you to adjust the profile so there's no overlap!

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