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Jules' Crackpot Invention Corner!

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Lasting Legend

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PostPosted: Wed Apr 14, 2021 6:08 pm


So what this is gonna be, is my dumb idiot self as Legend, coming up with random ideas Jules has filled his notebook with. Whether or not any of these actually see the light of day in the RP is ENTIRELY mod discretion. I'll try to create a decent enough post layout for this so it doesn't like asinine.

Wish me luck~!
PostPosted: Thu Apr 15, 2021 6:16 pm


⚡ HARDCASE ARMOR; PROTOTYPE PHASE ⚡

        Physical Description ➟ Hardcase armor's color and general size can be adjusted to fit the size of different wearers. The common threads however are a central adorning crystal, which serves as the piece that monitor's the wearer's aura. There is a thick covering of sorts along the neck and shoulders of the armor, when triggered it will deploy a hood over the head to protect it before the armor fully activates. The armor itself is only slightly heavier than day-to-day clothing due to the materials utilized, but its durability is not to be under-estimated.
        Purpose ➟ When the wearer's aura breaks, the armor's hood deploys, enveloping the User's head. Once this has occurred the armor hardens to have similar toughness to reinforced barricades. In this state the armor uses a build in filtration system so that the user continues to receive clean air while within the suit, allowing them to survive theoretically until a recovery team can arrive to retrieve them. In the event of an emergency situation where no recovery team has been deployed, the armor will automatically revert to it's normal mode after two days, during which time the User's aura will have had time to regenerate.
        Necessary Pre-requisites ➟ The user needs to have a strong enough Aura to be detected by conventional Aura-monitoring technology, such as can be found within most Hunter-standard Scrolls.
        Benefits of the Invention ➟ In combat, if your Aura breaks, this armor will ensure your survival in-case someone is going for a fatal attack, this ensures that the User can live to fight another day. In the case of grimm, the hardcase mode will mask the user's Aura, meaning that any attacking Grimm will shift focus away from them.
        The Drawbacks ➟ When in Hardcase mode. the user is completely immobile within the armor. This means that while they are safe from attacks, they can't escape, and must rely on their attackers losing interest... this does mean that attackers who may be Faunus or Human in nature could theoretically abduct you should they find a method of carrying the weight of the user and the hardened armor.
        Jules' Theoretical Combat Rating ➟ [This section rates the theoretical combat viability on a scale of 1(non-viable) to 10(Potential W.M.D.)] "Alright so this one is getting a four on the scale. It's not a direct threat to your enemies, but there is value in living to fight another day so you can learn from your mistakes. Potentially."
        Specifics ➟ [This section is entirely for specifics related to Mod maintenance(buffs/nerfs) and relevant IRP statistics like duration based on posts, durability, range, etc.]




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Lasting Legend

Versatile Genius

8,775 Points
  • Person of Interest 200
  • Forum Sophomore 300
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Lasting Legend

Versatile Genius

8,775 Points
  • Person of Interest 200
  • Forum Sophomore 300
  • Perfect Attendance 400
PostPosted: Mon May 24, 2021 5:42 pm


⚡ HARDSTONE PASTE GRENADES ⚡

        Physical Description ➟ A handheld sphere with a thin metal exterior and an activation button at the top. The sphere is five inches in diameter in the inner-most part of the sphere there is a small explosive charge to aid in the dispersal of the paste upon detonation
        Purpose ➟ A ranged method of distributing Hardstone paste
        Necessary Pre-requisites ➟ The User needs to be capable of pressing a button and throwing a ball
        Benefits of the Invention ➟ Usually, hardstone paste can only be applied by use of a tube, similar to one that would contain toothpaste. However, that method limits the effective range and adds noticeable activation time. Hardstone grenades can be activated near instantly. once the button is pressed it will go off after twenty seconds or upon its first contact with a solid object, at which point it will detonate, spreading large quantities of hardstone paste around the target area. This can be used for quickly securing doorways or for restraining a distracted enemy, as the quick-drying hardstone paste acts like instant concrete.
        The Drawbacks ➟ Hardstone paste is ineffective in wet climates, even more so when distributed in grenade form. Unfortunately, the hardstone grenade is basically useless in humid weather, a defect that will require future chemical composition fixes. due to the nature of explosives, you cannot have a precise blast area laid out, just a general idea of where such an explosive would go off, and a hope that it will affect your target in the way you intend. Anyone who possesses a strength semblance can break free of the hardstone paste even after it's hardened. Finally, due to the rather bulky size of the grenade, it is inadvisable and impractical to carry high amounts of them into combat at any given time.
        Jules' Theoretical Combat Rating ➟ [This section rates the theoretical combat viability on a scale of 1(non-viable) to 10(Potential W.M.D.)] "This one is getting a five on the scale. You can't directly hurt someone with it (outside of maybe giving them a serious bruise) unless you go out of your way to be sadistically creative, hardstone paste is ineffective in wet environments, and generally speaking, is mostly used for restraining enemies or shoring up defenses. In grenade form, it excels at the former task, but not the latter. It's also based on the general principles of utilitarian explosives, which... honestly are near impossible to have perfect control over."
        Specifics ➟ Jules can carry a maximum of five hardstone paste grenades. He can give two of these five other people prior to deployment for any particular mission. It takes 1 post for the paste to take full effect. Due to the dispersal method, this version of hardstone paste only lasts for 3 posts.

PostPosted: Sun Jul 11, 2021 1:51 pm


Lasting Legend
⚡ HARDSTONE PASTE GRENADES ⚡

        Physical Description ➟ A handheld sphere with a thin metal exterior and an activation button at the top. The sphere is five inches in diameter in the inner-most part of the sphere there is a small explosive charge to aid in the dispersal of the paste upon detonation
        Purpose ➟ A ranged method of distributing Hardstone paste
        Necessary Pre-requisites ➟ The User needs to be capable of pressing a button and throwing a ball
        Benefits of the Invention ➟ Usually, hardstone paste can only be applied by use of a tube, similar to one that would contain toothpaste. However, that method limits the effective range and adds noticeable activation time. Hardstone grenades can be activated near instantly. once the button is pressed it will go off after twenty seconds or upon its first contact with a solid object, at which point it will detonate, spreading large quantities of hardstone paste around the target area. This can be used for quickly securing doorways or for restraining a distracted enemy, as the quick-drying hardstone paste acts like instant concrete.
        The Drawbacks ➟ Hardstone paste is ineffective in wet climates, even more so when distributed in grenade form. Unfortunately, the hardstone grenade is basically useless in humid weather, a defect that will require future chemical composition fixes. due to the nature of explosives, you cannot have a precise blast area laid out, just a general idea of where such an explosive would go off, and a hope that it will affect your target in the way you intend. Finally, due to the rather bulky size of the grenade, it is inadvisable and impractical to carry high amounts of them into combat at any given time.
        Jules' Theoretical Combat Rating ➟ [This section rates the theoretical combat viability on a scale of 1(non-viable) to 10(Potential W.M.D.)] "This one is getting a five on the scale. You can't directly hurt someone with it (outside of maybe giving them a serious bruise) unless you go out of your way to be sadistically creative, hardstone paste is ineffective in wet environments, and generally speaking, is mostly used for restraining enemies or shoring up defenses. In grenade form, it excels at the former task, but not the latter. It's also based on the general principles of utilitarian explosives, which... honestly are near impossible to have perfect control over."
        Specifics ➟ [This section is entirely for specifics related to Mod maintenance(buffs/nerfs) and relevant IRP statistics like duration based on posts, durability, range, etc.]



-Change time to posts counts
-Specifying how many he can carry/give out per RP day
-Since it is instance version of the original have it last only a 3 posts
-Radius for dispersal/how much paste per grenade
-Add drawback from profile that a person with a strength talent or semblance can break out of the hardstone paste

Deadly_Tiger
Crew

Eloquent Conversationalist


Deadly_Tiger
Crew

Eloquent Conversationalist

PostPosted: Sun Aug 01, 2021 8:04 pm


Lasting Legend
⚡ HARDSTONE PASTE GRENADES ⚡

        Physical Description ➟ A handheld sphere with a thin metal exterior and an activation button at the top. The sphere is five inches in diameter in the inner-most part of the sphere there is a small explosive charge to aid in the dispersal of the paste upon detonation
        Purpose ➟ A ranged method of distributing Hardstone paste
        Necessary Pre-requisites ➟ The User needs to be capable of pressing a button and throwing a ball
        Benefits of the Invention ➟ Usually, hardstone paste can only be applied by use of a tube, similar to one that would contain toothpaste. However, that method limits the effective range and adds noticeable activation time. Hardstone grenades can be activated near instantly. once the button is pressed it will go off after twenty seconds or upon its first contact with a solid object, at which point it will detonate, spreading large quantities of hardstone paste around the target area. This can be used for quickly securing doorways or for restraining a distracted enemy, as the quick-drying hardstone paste acts like instant concrete.
        The Drawbacks ➟ Hardstone paste is ineffective in wet climates, even more so when distributed in grenade form. Unfortunately, the hardstone grenade is basically useless in humid weather, a defect that will require future chemical composition fixes. due to the nature of explosives, you cannot have a precise blast area laid out, just a general idea of where such an explosive would go off, and a hope that it will affect your target in the way you intend. Anyone who possesses a strength semblance can break free of the hardstone paste even after it's hardened. Finally, due to the rather bulky size of the grenade, it is inadvisable and impractical to carry high amounts of them into combat at any given time.
        Jules' Theoretical Combat Rating ➟ [This section rates the theoretical combat viability on a scale of 1(non-viable) to 10(Potential W.M.D.)] "This one is getting a five on the scale. You can't directly hurt someone with it (outside of maybe giving them a serious bruise) unless you go out of your way to be sadistically creative, hardstone paste is ineffective in wet environments, and generally speaking, is mostly used for restraining enemies or shoring up defenses. In grenade form, it excels at the former task, but not the latter. It's also based on the general principles of utilitarian explosives, which... honestly are near impossible to have perfect control over."
        Specifics ➟ Jules can carry a maximum of five hardstone paste grenades. He can give two of these five other people prior to deployment for any particular mission. It takes 1 post for the paste to take full effect. Due to the dispersal method, this version of hardstone paste only lasts for 3 posts.


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