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Posted: Sat Apr 03, 2021 7:20 am
Name: Eion Risk
Nickname: Eo
Gender/Pronoun: Does not care. Gender is for people. (OOC: I use he/him for clarity.)
Age: 18
Birthday: 04.01.2001
School/Occupation: Food gadabout
Hobbies:
Tea: Tea is a ritual as much as it is a drink. The steps are simple — fill kettle, turn on stove, boil water, pour boiling water into pot, add tea — but the experiential component of each step crafts the experience. Eion has a preference for black and blue teas (which are really just black teas, though he does not like to admit this), but still has red, white, and green teas in his collection. Loose leaf preferred, but silk sachets are acceptable. Tea is oft used to cushion conversations, news, and other interpersonal events. As a bonus, he learned how to make tea using his unique physiology.
Scandal Water: With tea comes Tea. He needs the gossip. He lives off the gossip. Rumors keep his fire burning. Mention something about someone else and watch his eyes light up as he leans forward. These illicit snippets of opinions about others or goings-on might just be hot air, but he craves them nonetheless, and becoming a gossip repository has been this boy's unintentional life goal for years now.
Food: Everyone needs to eat, but Eion somehow turned this life staple into a lifestyle. He's a bottomless pit and he's always interested in going on food adventures. Sometimes that means takeout from that new Peruvian place, or finding a new recipe online, or finding out what disasters come out of whatever few ingredients are left in the cupboard. He's weak for food bribes. He hopes any gift given to him is food. If it's not, it should've been food (but tea is okay).
Virtues:
Clever: Since his youth, Eion has been remarkable at pattern recognition. Leaps of logic were likewise no struggle to the boy, though his aptitude had more to do with psychology than with math class. Cleverness gives him an edge in defusing contentious situations, or when he wants something that someone wouldn't give to him by asking. Usually he uses that cleverness to the benefit of his friends and comrades, which keeps him out of trouble.
Appreciative: Eion's recent spartan lifestyle taught him gratitude for the thoughts and gestures of others. Hearing a voice that isn't his own is already enough to raise goosebumps; spending time with someone or receiving a gift are utter treasures by comparison. People aren't faces in a crowd anymore — and those who stick around receive the fruits of his appreciation via loyalty, favors, friendship, or more.
Expressive: Eion feels, and feels strongly. Each emotion is crisp, sharp, vociferous. These feelings surface in his taciturn speech, in the way he speaks his sentences with his body, in how he wears his emotions plainly. For years, he had none but his own company, and it divested him of his habitual duplicitousness concerning how he felt. Eion is thus exactly as he seems — which is a balm to anyone who is tired of deception.
Flaws:
Spicy: His tongue gets him in trouble constantly. His cleverness does not always tell him when to keep his mouth shut, and his secret sassiness is out. Eion might have a few choice words about the way someone behaves, or how a situation turned out, or how leadership at a store is particularly terrible, and he'll say it to the exact person it'll damage most.
Volatile: His temper is as hot as his core and his mood shifts with little provocation. Any chance of temperance has long left him; Eion's emotions turn with his reaction to anything life throws at him. He could cycle through sorrow, anger, exuberance, lassitude, and anxiety in the span of five minutes with each at their extremes.
Destructive: Fire's still hot. When his temper is triggered, Eion expresses it explosively. He'll curse, he'll yell, he'll lash out violently. He'll turn his ire on friend or foe. His temper flares have resulted in dissolution of friendships and dusting of youma. And while he does feel remorse and apologize for these flares later, he still thinks nothing of doing damage when swept up in the heat of the moment. These violent moods are often triggered by things like failure, being ignored, not getting enough attention -- normal teenage things.
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Posted: Sat Apr 03, 2021 7:50 am
Negaverse Alias: Faustite
Challenge: There's always a little more innocence left to lose.
Uniform: Some pattern simplification; pipes nixed. OOC reason: visual clutter. IC reason: his physiology as a half-youma has stabilized enough that they're unnecessary -- and a liability in battle.
Weapon None
Abilities On Fire (physical): There's a fire in the center of this boy. It's caged, but it gives off light and heat and generally confers attributes that one would expect from fire. He does not like being used as a stove. In combat, Faustite is easy to spot via his internal light source. His temperature risks burns to the degree of player's choice. If the player has no preference, assume third degree with prolonged physical contact or second degree with normal combat contact. He can intentionally light flammable things and be used for the same properties of normal fire (eg this property can be used against him). If the fire is completely extinguished, he dies. He needs to eat and do other tasks to fuel the flame. The general rule is: the more he heats, the more he eats.
Meltdown (magical): Faustite can whip up a firestorm on a local area, prefaced by dancing cinders seconds before the burst. 10' radius attack, centered on the user. Inferno gusts orbit clockwise, burning anyone caught in the blaze. Friendly fire possible. Heavy fire damage with lasting effects to the player's discretion. If the player has no preference, assume second degree burns and/or heat stroke. One to two uses per battle at 30 seconds per use. This attack weakens Faustite considerably and he must retreat with expedience afterward.
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Posted: Tue Apr 06, 2021 6:23 am
Looks good to me, have fun!
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