History: During the peace period between Angels and Demons she was training in hand-to-hand combat and martial arts. But, close to the end of her training, tensions between Angels and Demons started to escalate in favor of the demons rather than in the favor of angels. She currently is stationed at Sanctuary and is working undercover for an archangel named Magnus; because her leader believes that the headmaster at Sanctuary is a demon meta that goes by the name of "The Killer". It is said that "The Killer" is at fault for killing a few human children in a place called Aldas; this turn of events led to a mob storming Sanctuary and the death of a fallen angel named Alice; Which led to Sanctuary closing for a period of time and just recently reopened under the leadership of Rhun. Her job is currently high risk, and everytime she gathers intel she needs to get it back to Archangel Magnus without getting caught and incognito.
Virtue:
Understanding Calm & Collected Dependable
Dislikes/Vices or weakness: Can pick one or all.
Hidden: What is one or a couple of things that no one else knows about them.
.: Powers:. Power source(s): Starlight,Divine Light,Moonlight
{1} Name of Power: Healer's Wings **Power with special limits** Element: Light Relation to Item: Angel's Wings Active or Passive: Active Description of Power: She summons a bow and arrow and focusses a small amount into the shaft of the arrow and shoots the arrow above an ally's head and Angel wings sprout out and lower wrapping themselves around the ally and heals them.
Weapon: Yes; A bow that has a smaller form of her item on the top that helps balance out the weight.
Limits:
Can only bring in a max of two healing skill into battle, even if the character may have more. Charge: (1/1) Can not be recharged. One heal per battle even if the skill may have more charges. Healing a KO player does not bring them back into battle. They are considered out of play even if they wake up. Healing below elder can not regrow limbs in other people.
Charges: 1 Charge
Powers with special Limits: Sub power 1: Unknown Active or Passive: If Passive then it must be a skill that will not affect other people directly for good or bad, on all the time. Ex: sense of smell, hearing or seeing spirits etc. Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
Sub power 2: Unknown Active or Passive: Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
Sub power 3: Unknown Active or Passive: Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
{2} Name of Power: Melting Moments Element: Heat Relation to Item: Plastic Active or Passive: Active Description of Power: Uses any plastics in the surrounding environment and temporarily crafts them into weapons.
Weapon: Yes
Sword - She manipulates the plastic into the shape of a sword
Limits:
Charge Created item lasts until end of battle if not longer. Max 24hrs Creating and item or attacking with an item uses up a charge if runs out of charges can attack for basic attack value
Charges: 3 Charges
Powers with special Limits: Sub power 1: Unknown Active or Passive: If Passive then it must be a skill that will not affect other people directly for good or bad, on all the time. Ex: sense of smell, hearing or seeing spirits etc. Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
Sub power 2: Unknown Active or Passive: Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
Sub power 3: Unknown Active or Passive: Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
{3} Name of Power: Its Raining Gems Element: Water Relation to Item: Crystalized Rain Drops Active or Passive: Active Description of Power: Creates razor sharp plastic that pelt down from above on the opponent like a sudden hail storm, but with gems.
Weapon: No
Limits:
Charge Only one charge per battle can be used as an AoE Aoe does friendly fire (can hurt allies) All other charges just affect one person.
Charges: 3 Charges
Powers with special Limits: Sub power 1: Unknown Active or Passive: If Passive then it must be a skill that will not affect other people directly for good or bad, on all the time. Ex: sense of smell, hearing or seeing spirits etc. Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
Sub power 2: Unknown Active or Passive: Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
Sub power 3: Unknown Active or Passive: Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
{4} Name of Power: Oh so Shiny! Element: Metal Relation to Item: Rings Active or Passive: Active Description of Power: Creates one metal ring that multiplys into 5 that wraps around the opponent and temporarily holds the opponent for 1 full turn.
Weapon: No
Limits:
Charge Bind for one turn
Charges: 3 Charges
Powers with special Limits: Sub power 1: Unknown Active or Passive: If Passive then it must be a skill that will not affect other people directly for good or bad, on all the time. Ex: sense of smell, hearing or seeing spirits etc. Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
Sub power 2: Unknown Active or Passive: Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
Sub power 3: Unknown Active or Passive: Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
{5} Name of Power: Gem Solidification Element: Ice Relation to Item: Crystals Active or Passive: Active Description of Power: She focuses a small amount of her powers into a crystal in her hands and throws it at her opponent and it freezes them like a statue for 1 full turn
Weapon:No
Limits:
Charge Any attack on the opponent that is frozen is cut in half Once frozen they are still aware and able to use powers (yes they are breathing...magic) Full physical bind for one turn
Charges: 3 Charges
Powers with special Limits: Sub power 1: Unknown Active or Passive: If Passive then it must be a skill that will not affect other people directly for good or bad, on all the time. Ex: sense of smell, hearing or seeing spirits etc. Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
Sub power 2: Unkown Active or Passive: Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
Sub power 3: Unknown Active or Passive: Limits: -Can only be used once in battle, on the character's first turn.(Take this limit off if passive)
Buffs: +1
Healer's Light
Racial powers:
Summon Light Artifacts: Summons a special light artifact that boosts the power level of a single power once per day
Adult to Elder: [ ] 20 Roleplays (6 posts per person totaling 12 posts or a 12 post solo, one paragraph or more) [ ] 20 journal entries (one paragraph or more)) [ ] Complete the Elder Quest [ ] 2 months since drop-off/growth.