█Kakone ▬ Kuro Lat █*AGE ▬ 19 █*FACTION ▬ Independent. █*ROLE ▬ Villain Student █*SEX ▬ Male █*SPECIES ▬ Faunus (arctic fox)
█*CURRENT TEAM ▬ OHMK █*PARTNER(S) ▬ Ocho, Grimsly, Mira █NICKNAME(S) ▬ █OCCUPATION ▬ Student [Future Tribal Leader]
█ █ ╫ A F F E C T A T I O N ╫
█HEIGHT ▬ 5'9 (175 cm) █WEIGHT ▬ 155 lbs (70.3)
█HAIR ▬ White (Purple Hue) █CLOTHING ▬ Casual & Dresswear, Battle Outfit █ACCESSORIES ▬ Not applicable. █EYES ▬ Amethyst. █BUILD ▬ Lean / Feminine. █TATTOOS ▬ N/A █SCARS ▬ N/A █MARKINGS/FAUNUS FEATURES ▬ Fox ears & Tail.
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Agility. █Faunus Trait/Bonus Talent ▬ Kuro can withstand inhumane frigid temperatures of up to -70C (-94 F) █Other Talents ▬ Strength, Resilience (Due to Kuro's tribe prioritizing combat skills above all others, he has participated in many spars and duels. Kuro has honed his toughness and ability to recover from hard hits). █LEARNT ABILITIES █Strongest Skill ▬ Adaptability. █Weakest Skill ▬ Similar to the rest of his tribe, Kuro is not able to tolerate extreme heat for elongated periods of time. There is a phased reaction, so he is able to anticipate worse symptoms and work actively to avoid them. In slight heat, Kuro would begin to sweat profusely and experience a mixture of fatigue, weakness and muscle cramps. In more extreme temperatures, Kuro would experience a rapid heart rate and a mixture of others symptoms, such as headaches and nausea, unconsciousness and even possibly death. █Other Skills ▬ Deception, Well-read (Because Kuro spent a lot of time learning about many different subjects in order to become the tribal leader, he is very knowledgeable about many different subjects not limited to combat), Tracking.
█LIKES █ ▬ Reading, Knowledge. █ ▬ People from his tribe & those who exude extravagance. █ ▬ Seafood. █ ▬ Art, Classical Music, Parties. █ ▬ Ear Scitches. █DISLIKES █ ▬ Poor people, non-societal attractiveness standards █ ▬ Peppers, Spicy of any level. █ ▬ Menial Labor █ ▬ Animals. █ ▬ Kuro fears being irrelevant and eventually, failing his tribe by not living up to the expectations that were placed upon him. The idea of being a disappointment overwhelms him with fear. █PERSONALITY TRAITS █Nature ▬ Kuro has a tendency to view himself as being better than others. He is good-looking and very aware of this, which causes him to be very flirty (regardless of gender). Kuro can be mischevious but often in a playful way, never with ill-intent or to be harmful. █Vernacular ▬ Kuro is very well-spoke and diplomatic sounding, unless he is being teasing and playful. █Positive Traits ▬ Efficient, Attention to Detail, Adaptable, Confident. █Negative Traits ▬ Spoiled, Self-Centered, Judgmental.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Kuro grew up in the harsh environment of Solitas. He was the son of a tribal leader and rose with the expectation of leading the tribe one day. He always had everything he needed to survive comfortably, especially compared to others who might have struggled to survive in the hunt & gathering mentality type society. The majority of expectation was in that the tribe children were raised with a specific specialization; however, Kuro was expected to understand the entirety of each tribal job in an effort to lead them later on in the future. The expectation became an overwhelming weight on his shoulder that had more of a negative effect than anything else.
Tsume Aya was a childhood friend who eventually became ostracized, due to familial obligation, as well as having no available time between his studies and expectations. Kuro was obligated to leave Aya behind, despite the condemnation from his own tribe. He watched it happening in real time while also being swallowed by his own personal obligations. In an attempt to save him from the guilt, Kuro cut himself off from the emotions becoming somewhat condescending and uppity. This was not his fault! This was the result of having a noble upbringing and being better than those who you were meant lead.
Eventually, Kuro was able to escape the confines of his prison studying for the tribal position by expanding his worldly knowledge at Beacon Academy. Kuro excelled at almost anything, except his social ability. When his family sent him away, they hoped he might expand his worldly knowledge and finally be able to take his position over the tribe as leader.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Opulence █ ▬ His weapon comes in the form of a cane which is more a fashion statement and accessory, rather than a mobility need. It has a very ornate handle with a larger grip. The shaft is just an ordinary, black to bring more emphasis to the golden handle, collar, and ferrule. █Melee Form ▬ The cane extends into an approximately 6 ft (1.8 m) bō. The ornate designs on the handle of the cane spread throughout the entirety of the weapon, despite the fact most bō are rather plain looking. The grip in the middle is a black color just like on the original appearance intended for drawing more emphasis to the designs. █Ranged Form ▬ His weapon is a precision rifle which has an effective firing range of 1,969 yd (1,800 m) The body length is approximately 48 in (120 cm) with the barrel being about 20 in (51 cm). It has a scope which is automatically presented, as well as a tripod which can be accessed by a twist of the handle of the cane. This precision rifle takes 1 post to setup (2 posts if accessing tripod stance which increases accuracy and lessens kickback) and has a 1 post CD to reload. █Other Form(s) ▬ N/A █Ammo Type ▬ Aura. █ ▬ The weapon has to be loaded manually one projectile at a time. There is an immense amount of kickback. █OTHER WEAPONS █ ▬ Brass Knuckles. █ ▬ █ ▬ █ITEMS █ ▬ Scroll █ ▬ █ ▬
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Partisan. █*AURA COLOR ▬ Golden. █*DESCRIPTION █ ▬ Kuro is able to manipulate naturally occurring materials into formed pikes which burst up from the ground (or whatever he is manipulating). The location of the pike is signified in advance with a tremor while the materials are moving around formulating the pike underground. When a new pike is formed, the previous one crumbles dissipating from the battlefield. █*LEVEL 0 ▬ Kuro can create 5 pikes within the next 3 posts within 15ft (4.5m) with a maximum of 2 pikes per post. This move has a 5 post CD. The density of the pikes is equivalent to Basalt and is capable of cutting wood. █*LEVEL 1▬ Kuro can create 6 pikes within the next 3 posts within 20ft (6m) with a maximum of 2 pikes per post. This move has a 5 post CD. The density of the pikes is equivalent to Concrete and is capable of puncturing rock. █*LEVEL 2▬ Kuro can create 8 pikes within the next 4 posts within 25ft (7.6m) with a maximum of 3 pikes per post. This move has a 4 post CD. The density of the pikes is equivalent to Steel and is capable of puncturing Iron. █*LEVEL 3 ▬ Kuro can create 9 pikes within the next 5 posts within 30ft (9.1m) with a maximum of 3 pikes per post. This move has a 4 post CD. The density of the pikes is equivalent to Diamond and is capable of puncturing steel. █*DRAWBACKS ▬ The location is foreshadowed, as well as Kuro must make hand gestures to guide the rising pike’s direction. Anything not natural or treated cannot be manipulated/used to make pikes.
narxfang
xLulie
Deadly_Tiger
Ghost254
1234boo75
Aeval_Silvertongue
Posted: Tue Nov 17, 2020 7:16 pm
Kakone
[Kakone & Kuro]
█ █ ╫ C O R E ╫
█Kakone ▬ Kuro Lat █*AGE ▬ 19 █*FACTION ▬ Independent. █*ROLE ▬ Student █*SEX ▬ Male █*SPECIES ▬ Faunus (arctic fox)
█*CURRENT TEAM ▬ OHMK █*PARTNER(S) ▬ Ocho, Grimsly, Mira █NICKNAME(S) ▬ █OCCUPATION ▬ Student [Future Tribal Leader]
█ █ ╫ A F F E C T A T I O N ╫
█HEIGHT ▬ 5'9 (175 cm) █WEIGHT ▬ 155 lbs (70.3)
█HAIR ▬ White (Purple Hue) █CLOTHING ▬ Casual & Dresswear, Battle Outfit █ACCESSORIES ▬ Not applicable. █EYES ▬ Amethyst. █BUILD ▬ Lean / Feminine. █TATTOOS ▬ N/A █SCARS ▬ N/A █MARKINGS/FAUNUS FEATURES ▬ Fox ears & Tail.
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Agility. █Faunus Trait/Bonus Talent ▬ Like many of his kind, Kuro has a keen sense of smell being able to smell from approximately 18mi (30 km) away, even through natural barriers. He can also withstand inhumane frigid temperatures of up to -70C (-94 F) █Other Talents ▬ Strength, Resilience. █LEARNT ABILITIES █Strongest Skill ▬ Adaptability. █Weakest Skill ▬ Similar to the rest of his tribe, he does not tolerate heat very well. Kuro also is prone to making brash decisions which have a tendency to occasionally backfire. █Other Skills ▬ Deception, Well-read, Tracking.
█LIKES █ ▬ Reading, Knowledge. █ ▬ People from his tribe & those who exude extravagance. █ ▬ Seafood. █ ▬ Art, Classical Music, Parties. █ ▬ Ear Scitches. █DISLIKES █ ▬ Poor people, non-societal attractiveness standards █ ▬ Peppers, Spicy of any level. █ ▬ Menial Labor █ ▬ Animals. █ ▬ Kuro fears being irrelevant and eventually, failing his tribe by not living up to the expectations that were placed upon him. The idea of being a disappointment overwhelms him with fear. █PERSONALITY TRAITS █Nature ▬ Kuro has a tendency to view himself as being better than others. He is good-looking and very aware of this, which causes him to be very flirty (regardless of gender). Kuro can be mischevious but often in a playful way, never with ill-intent or to be harmful. █Vernacular ▬ Kuro is very well-spoke and diplomatic sounding, unless he is being teasing and playful. █Positive Traits ▬ Efficient, Attention to Detail, Adaptable, Confident. █Negative Traits ▬ Spoiled, Self-Centered, Judgmental.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Kuro grew up in the harsh environment of Solitas. He was the son of a tribal leader and rose with the expectation of leading the tribe one day. He always had everything he needed to survive comfortably, especially compared to others who might have struggled to survive in the hunt & gathering mentality type society. The majority of expectation was in that the tribe children were raised with a specific specialization; however, Kuro was expected to understand the entirety of each tribal job in an effort to lead them later on in the future. The expectation became an overwhelming weight on his shoulder that had more of a negative effect than anything else.
Tsume Aya was a childhood friend who eventually became ostracized, due to familial obligation, as well as having no available time between his studies and expectations. Kuro was obligated to leave Aya behind, despite the condemnation from his own tribe. He watched it happening in real time while also being swallowed by his own personal obligations. In an attempt to save him from the guilt, Kuro cut himself off from the emotions becoming somewhat condescending and uppity. This was not his fault! This was the result of having a noble upbringing and being better than those who you were meant lead.
Eventually, Kuro was able to escape the confines of his prison studying for the tribal position by expanding his worldly knowledge at Beacon Academy. Kuro excelled at almost anything, except his social ability. When his family sent him away, they hoped he might expand his worldly knowledge and finally be able to take his position over the tribe as leader.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Opulence █ ▬ His weapon comes in the form of a cane which is more a fashion statement and accessory, rather than a mobility need. It has a very ornate handle with a larger grip. The shaft is just an ordinary, black to bring more emphasis to the golden handle, collar, and ferrule. █Melee Form ▬ The cane extends into an approximately 6 ft (1.8 m) bō. The ornate designs on the handle of the cane spread throughout the entirety of the weapon, despite the fact most bō are rather plain looking. The grip in the middle is a black color just like on the original appearance intended for drawing more emphasis to the designs. █Ranged Form ▬ His weapon is a precision rifle which has an effective firing range of 1,969 yd (1,800 m) The body length is approximately 48 in (120 cm) with the barrel being about 20 in (51 cm). It has a scope which is automatically presented, as well as a tripod which can be accessed by a twist of the handle of the cane. █Other Form(s) ▬ N/A █Ammo Type ▬ Aura. █ ▬ The weapon has to be loaded manually one projectile at a time. There is an immense amount of kickback. █OTHER WEAPONS █ ▬ Brass Knuckles. █ ▬ █ ▬ █ITEMS █ ▬ Scroll █ ▬ █ ▬
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Partisan. █*AURA COLOR ▬ Golden. █*DESCRIPTION █ ▬ Kuro is able to manipulate naturally occurring materials into formed pikes which burst up from the ground (or whatever he is manipulating). The location of the pike is signified in advance with a tremor while the materials are moving around formulating the pike underground. When a new pike is formed, the previous one crumbles dissipating from the battlefield. █*LEVEL 0 ▬ Kuro can create 5 pikes within the next 3 posts within 15ft (4.5m). This move has a 5 post CD. The density of the pikes is equivalent to Basalt and is capable of cutting wood. █*LEVEL 1▬ Kuro can create 6 pikes within the next 3 posts within 20ft (6m). This move has a 4 post CD. The density of the pikes is equivalent to Concrete and is capable of puncturing rock. █*LEVEL 2▬ Kuro can create 8 pikes within the next 4 posts within 25ft (7.6m). This move has a 3 post CD. The density of the pikes is equivalent to Steel and is capable of puncturing Iron. █*LEVEL 3 ▬ Kuro can create 9 pikes within the next 5 posts within 30ft (9.1m). This move has a 2 post CD. The density of the pikes is equivalent to Diamond and is capable of puncturing steel. █*DRAWBACKS ▬ The location is foreshadowed, as well as Kuro must make hand gestures to guide the rising pike’s direction.
✘ Judge, Jury, and Executioner ▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄ Greetings, I shall be your judge this evening. Whether that bodes good or ill for you is something we will see in our time together. While I usually have a knack for flair, i'll keep this much simple. I'll list any questions or concerns I have below on what needs to be done before we can get you approved, but i'll be free to contact on less... visible areas.
Judgement:
Archetype:
1)Faunus talent is 2 different talents. You can either have the high cold resist or the sense of smell. For the smell, it would just be thrice that of the average instead of exact distance.
2) For weakest skill, what do you mean by not do very well in heat? Natemi has it this severe for hers: " Like the rest of her kin, Netami has a severe weakness to abnormal amounts of heat. It's almost as if she's cold blooded, where too much heat will cause her to become delirious, losing her short and long term memory the more she is exposed. This can result in either a waking-coma or death" So his would need to be more severe/ exploitable than not do well with it.
3) When you say resilience, what do you mean specifically by it? Same for well-read.
Weapon:
1) How many posts does it take to load/set-up and how many rounds before reload?
Semblance:
1) Clarify for drawback that anything not natural or treated cannot be manipulated/used to make pikes.
2) Cooldown is a bit too short, but these were the two suggestions of what could work: 5 post cooldown for each level. Or - Lvl 0: 5 Post Cooldown - Lvl 1: 5 Post Cooldown - Lvl 2: 4 Post Cooldown - Lvl 3: 4 Post Cooldown
3) Have a limit of 2 pikes at most per post for level 0-1, and 3 at most per post for level 2 and 3.
∰-Conclusion
This is all I currently see the need to change/ be clarified for now. This does not mean it shall be the end of it, as more questions may arise as we progress and I may have missed something. I am willing to be flexible on some thing if given good reason to, and i'll be open for any discussion you have or if you need any help with this. Thank you for your taking the time to go through this, and I will post another judgement if necessary once we've gone through all this. Hopefully this will be the only judgement needed, and you can fully begin your adventure in beacon...whether pleasant or otherwise. Feel free to contact me at any point... just send a message with the crows. ✘ Status: Inquiring ▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄
█Kakone ▬ Kuro Lat █*AGE ▬ 19 █*FACTION ▬ Independent. █*ROLE ▬ Villain Student █*SEX ▬ Male █*SPECIES ▬ Faunus (arctic fox)
█*CURRENT TEAM ▬ OHMK █*PARTNER(S) ▬ Ocho, Grimsly, Mira █NICKNAME(S) ▬ █OCCUPATION ▬ Student [Future Tribal Leader]
█ █ ╫ A F F E C T A T I O N ╫
█HEIGHT ▬ 5'9 (175 cm) █WEIGHT ▬ 155 lbs (70.3)
█HAIR ▬ White (Purple Hue) █CLOTHING ▬ Casual & Dresswear, Battle Outfit █ACCESSORIES ▬ Not applicable. █EYES ▬ Amethyst. █BUILD ▬ Lean / Feminine. █TATTOOS ▬ N/A █SCARS ▬ N/A █MARKINGS/FAUNUS FEATURES ▬ Fox ears & Tail.
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Agility. █Faunus Trait/Bonus Talent ▬ Kuro can withstand inhumane frigid temperatures of up to -70C (-94 F) █Other Talents ▬ Strength, Resilience (Due to Kuro's tribe prioritizing combat skills above all others, he has participated in many spars and duels. Kuro has honed his toughness and ability to recover from hard hits). █LEARNT ABILITIES █Strongest Skill ▬ Adaptability. █Weakest Skill ▬ Similar to the rest of his tribe, Kuro is not able to tolerate extreme heat for elongated periods of time. There is a phased reaction, so he is able to anticipate worse symptoms and work actively to avoid them. In slight heat, Kuro would begin to sweat profusely and experience a mixture of fatigue, weakness and muscle cramps. In more extreme temperatures, Kuro would experience a rapid heart rate and a mixture of others symptoms, such as headaches and nausea, unconsciousness and even possibly death. █Other Skills ▬ Deception, Well-read (Because Kuro spent a lot of time learning about many different subjects in order to become the tribal leader, he is very knowledgeable about many different subjects not limited to combat), Tracking.
█LIKES █ ▬ Reading, Knowledge. █ ▬ People from his tribe & those who exude extravagance. █ ▬ Seafood. █ ▬ Art, Classical Music, Parties. █ ▬ Ear Scitches. █DISLIKES █ ▬ Poor people, non-societal attractiveness standards █ ▬ Peppers, Spicy of any level. █ ▬ Menial Labor █ ▬ Animals. █ ▬ Kuro fears being irrelevant and eventually, failing his tribe by not living up to the expectations that were placed upon him. The idea of being a disappointment overwhelms him with fear. █PERSONALITY TRAITS █Nature ▬ Kuro has a tendency to view himself as being better than others. He is good-looking and very aware of this, which causes him to be very flirty (regardless of gender). Kuro can be mischevious but often in a playful way, never with ill-intent or to be harmful. █Vernacular ▬ Kuro is very well-spoke and diplomatic sounding, unless he is being teasing and playful. █Positive Traits ▬ Efficient, Attention to Detail, Adaptable, Confident. █Negative Traits ▬ Spoiled, Self-Centered, Judgmental.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Kuro grew up in the harsh environment of Solitas. He was the son of a tribal leader and rose with the expectation of leading the tribe one day. He always had everything he needed to survive comfortably, especially compared to others who might have struggled to survive in the hunt & gathering mentality type society. The majority of expectation was in that the tribe children were raised with a specific specialization; however, Kuro was expected to understand the entirety of each tribal job in an effort to lead them later on in the future. The expectation became an overwhelming weight on his shoulder that had more of a negative effect than anything else.
Tsume Aya was a childhood friend who eventually became ostracized, due to familial obligation, as well as having no available time between his studies and expectations. Kuro was obligated to leave Aya behind, despite the condemnation from his own tribe. He watched it happening in real time while also being swallowed by his own personal obligations. In an attempt to save him from the guilt, Kuro cut himself off from the emotions becoming somewhat condescending and uppity. This was not his fault! This was the result of having a noble upbringing and being better than those who you were meant lead.
Eventually, Kuro was able to escape the confines of his prison studying for the tribal position by expanding his worldly knowledge at Beacon Academy. Kuro excelled at almost anything, except his social ability. When his family sent him away, they hoped he might expand his worldly knowledge and finally be able to take his position over the tribe as leader.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Opulence █ ▬ His weapon comes in the form of a cane which is more a fashion statement and accessory, rather than a mobility need. It has a very ornate handle with a larger grip. The shaft is just an ordinary, black to bring more emphasis to the golden handle, collar, and ferrule. █Melee Form ▬ The cane extends into an approximately 6 ft (1.8 m) bō. The ornate designs on the handle of the cane spread throughout the entirety of the weapon, despite the fact most bō are rather plain looking. The grip in the middle is a black color just like on the original appearance intended for drawing more emphasis to the designs. █Ranged Form ▬ His weapon is a precision rifle which has an effective firing range of 1,969 yd (1,800 m) The body length is approximately 48 in (120 cm) with the barrel being about 20 in (51 cm). It has a scope which is automatically presented, as well as a tripod which can be accessed by a twist of the handle of the cane. This precision rifle takes 1 post to setup (2 posts if accessing tripod stance which increases accuracy and lessens kickback) and has a 1 post CD to reload. █Other Form(s) ▬ N/A █Ammo Type ▬ Aura. █ ▬ The weapon has to be loaded manually one projectile at a time. There is an immense amount of kickback. █OTHER WEAPONS █ ▬ Brass Knuckles. █ ▬ █ ▬ █ITEMS █ ▬ Scroll █ ▬ █ ▬
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Partisan. █*AURA COLOR ▬ Golden. █*DESCRIPTION █ ▬ Kuro is able to manipulate naturally occurring materials into formed pikes which burst up from the ground (or whatever he is manipulating). The location of the pike is signified in advance with a tremor while the materials are moving around formulating the pike underground. When a new pike is formed, the previous one crumbles dissipating from the battlefield. █*LEVEL 0 ▬ Kuro can create 5 pikes within the next 3 posts within 15ft (4.5m) with a maximum of 2 pikes per post. This move has a 5 post CD. The density of the pikes is equivalent to Basalt and is capable of cutting wood. █*LEVEL 1▬ Kuro can create 6 pikes within the next 3 posts within 20ft (6m) with a maximum of 2 pikes per post. This move has a 5 post CD. The density of the pikes is equivalent to Concrete and is capable of puncturing rock. █*LEVEL 2▬ Kuro can create 8 pikes within the next 4 posts within 25ft (7.6m) with a maximum of 3 pikes per post. This move has a 4 post CD. The density of the pikes is equivalent to Steel and is capable of puncturing Iron. █*LEVEL 3 ▬ Kuro can create 9 pikes within the next 5 posts within 30ft (9.1m) with a maximum of 3 pikes per post. This move has a 4 post CD. The density of the pikes is equivalent to Diamond and is capable of puncturing steel. █*DRAWBACKS ▬ The location is foreshadowed, as well as Kuro must make hand gestures to guide the rising pike’s direction. Anything not natural or treated cannot be manipulated/used to make pikes.