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Prompt 7 - Confronting the Creature (1) : Everything about this place tells you that you should not be out at night. The forest turns wicked, a horrible fog rolls in, and a monstrous creature stirs. But you, for whatever reason, decided to be out late. Perhaps you thought you could hunt the creature, or solve some mystery, or perhaps you were simply unlucky. Either way, the creature has found you. This must be a battle, and you must quote the shop mule, Beckoning Chaos, if you wish to pursue this plot. You will need to send a PM to this mule to declare if you intend to escape or be captured, and any special requests or information you need to share! A moderator or GM will be assigned to RP the creature in this roleplay. You may manage to escape into a building if you are close enough into town, however if you manage to do this you will spend the rest of the evening with the creature tormenting you, banging on the house and trying to break in; you will suffer horrible hallucinations and be plagued with paranoia and fear until morning. If you do not manage to seek shelter, or if you would like the creature to break into your shelter, the creature will defeat you in battle and you will pass out. You cannot defeat the monster, but you may learn something about it in battle. If you lose, you will be taken to a cellar with other prisoners and held outside of the city. Please see the below prompt for more information!