▰▰▰ PERSONAL DATA
Full Name: Coello Hexham
Nickname:
Age: 19
Birthdate: 06/07
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: S+
Hair Color: Pink
Eye Color: Pink
Height: 6ft
Weight: 160lbs
Bloodline:
Kemono Shinzō [Main]
Storm [Elemental]
Boil [Demon Unlocked]
Seal:
Seal of Loss [ Funyu no Sonshitsu ] | Rank S+
▰▰▰ SOCIAL AND PERSONALITY
Personality:
tab Young, naïve, and at times skittish, Coello is very much what is expected of a bunny to be. But for however true his nature may be, Coello despises his natural softness as "unmanly". The image of his brothers—someone strong enough to carry other's burdens in silence—forever burned into his head as an ideal to strive towards. If possible, Coello hopes for the day when he may stand as an inspiration to others, just as his brother did for him.
tab "When you act as a shield for others, you would be surprised at the magic that can grow from them in the peace you created. I mean, just look at me. Now, I only want to repay what my brother did for me, for someone else."
Strengths:
tab • Determined to a fault, Coello strives to become better in every regard. In his eyes, a man is someone who you can rely upon in any situation, so he must be able to fill that role.
tab • Coello's sharp and clever nose has saved him more times than he can count and also comes in handy during his long hikes into nature. Anyone who knows him will know Coello swears by aromachology as a vital addition to any successful magic show.
Weaknesses:
tab • While some might see bright passion as a benefit, it does carry its drawbacks. By nature, Coello always tries to do what he believes is the right thing, but in his quest to become a true man, those who would mislead him by his virtues would find the task simple.
tab • Any form of emasculation sends Coello into a fury. He despises how small being a bunny makes him appear to others, and many times will try to overcompensate for this.
tab • Paired with the above trait, Coello goes to great lengths to hide his moonlight transformation, which is particularly strong in his case. For [5] posts after a transformation, Coello will revert to a more primal bun state, in which he loses all sept benefits and becomes a pathetic talking bunny.
Fears:
tab • The nemesis to Coello's lifelong dream to become a magician: public ridicule. Never admitted to anyone, but night after night brings the same nightmare.
tab "Well, ah, there's this grand stage laid before me. Hundreds of eyes look back at me from the crowd, but their faces are obscured by bright spotlights. Then, when I look down, I'm... completely naked!"
tab • As unbelievable as it might seem, life as a bunny boy has its disadvantages. A strong and irrational fear of being eaten is only one such drawback. Occasionally, the image of open jaws will send a shiver down Coello's spine.
Village: None
Title: N/A
Local Reputation: 0
Global Reputation: 0
Biography:
I guess... I can start with what I remember. My earliest childhood memories weren't happy ones. I couldn't understand what happened at the time, but my brother saved my life after my father went... uhm, beasty. I can see the confusion on your face. No, my dad wasn't a bunny like me. I'm not really sure how it worked, but the way my brother explained it to me was that dad was a human first. Later he was cursed to become a wolf, but that didn't stop him from falling in love with my mother, a... well, she was like me, a bunny-human.
Anyways, after my father went crazy, he... ate... my mother. But it's okay, really! My big bro always made sure I was taken care of. We would always travel all over the place, so I was never bored! I even got to explore some really neat places. But yeah. Sometimes I miss my big bro. He always had so much of dad in him, in the wolf part, I mean. Hm? Where is he? Ah, well, he kinda sorta... left me behind. It's not like that, though! My bro was the real embodiment of a man. He would never leave me behind if he could have helped it!
I think he was just sick, sick like dad was. He never showed it, always tried to hide his weaknesses so I wouldn't worry, but I could tell there was something on his mind. I guess it must have become too much one day. He left me in the care of this cool magician guy we were friends with for a long time. That's where I learned my love for magic if you haven't guessed.
It's funny. When I was little, I never understood why I couldn't see mom or dad. Thinking back now, it must have been really hard on my big bro too. But he was always so strong. That's why I plan on finding him again, and when I do, he'll get to see how much of a man I've become!
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu
▱▰▱ Elemental Mastery → The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.
Second Class: Performer
▱▰▱ Grand Illustrator → Performance can be more than just making a song or moving to beats. It is about telling a story that fills the imagination and inspires people. More than just simple bards, those of this discipline do not just recite limerick and spread history; no, characters of this discipline create history all their own, spreading tales of fantasy and adventure that embody the oldest and noblest of human tradition and traits. They are a storyteller, who has mastered the art of taking any tool at their disposal and using it them to create something never before seen. When taking this discipline, characters are allowed to korabo any type of jutsu with another, as opposed to the normal limitations of korabo. This leaves it possible to create things anything from imagination, such as a genjutsu that heals others and many other combinations. This ability is done for a single activation by paying the chakra cost for both abilities. The only restriction is that the korabo must be incorporated as part of the user's performance, not just used during it. An example of this would be using the explosion from katon jutsu as a firework. In addition, the user also gains access to the following song technique. The cooldown for this korabo is once every three posts.
▰ The Stage is Set [ Sutēji ga Settei ] | Rank X | Cost: Chakra
The cornerstone to set the ideal scene for the performer, this ability changes the entire thread it is used in, as prevents any other jutsu at the rank this was used at below from altering the thread once it has been laid. Similar to a keystone, this ability takes three effects of the user's choice to allow to the story. This could mean something like creating a swamp and then having that swamp has sticky properties to those that travel through it, requiring chakra paid to free oneself, whatever is desired. While being used this way, these effects may be korabo'd into the user's performance korabo for free, creating a three-way korabo between the jutsu. The limitations of this jutsu are listed below:
• This jutsu must follow a storybook progression. Unlike a true keystone, this ability cannot have all of its effects active at one time. Instead, they must follow the progression order of a beginning, middle, and an end. When transferring to the next part of the story the previous part loses its power but can remain after, as an aesthetic effect if desired. Meaning once you reached the next part of your story, the swamp would lose its sticky power but could remain behind as a means to set the ‘scene’ without breaking the flow of the reading. Each separate effect cannot last more than [3] posts.
• Storybook created items lack elemental properties that the performer does not possess when they interact with real-world items and beings. For instance, writing that a fireball falls from the sky will only deal blunt force trauma as opposed to burning, unless the performer possesses the fire element. Ninjutsu users may apply their enhanced element effects to these storybook creations as well.
• Much the same as other custom effects, no storybook created effect may be written so that it is a direct auto-hit OR write the death of a character that isn’t initially part of the story. As in, you could not say: write that that their RPC starts out poisoned, but instead write they are traveling through a poisoned cloud.
• Similar to other song jutsu, performers may utilize either your squad, or the assistance of other class performers, or even yourself, this ability may have its current effect duration increased by one post each time that performance is written in their post. Doing so costs an activation (or all activations in the case of a squadron) but no chakra, and can only a maximum of one activation may be spent this way at a time. Performance assistance from multiple sources does provide more than a single post increase but does improve your chances for upkeep this effect uninterrupted.
• Kai may be used to free oneself from a storybook effect but does not end the use of the story jutsu itself. This freedom counts as immunity from all story effects for up to one post after the kai isu sed. After that, if the performance has been upkept, they are subject to its effects once more.
▱▰▱ Cross Class or Specialization: → Ninjutsu – Performer: The user's ninjutsu cast through their instrument is considered overwhelming when interacting with techniques. Ninjutsu may now also be upkept even if it did not have a duration before. The limitations of this follow the same rules as song technique.
Chakra Pool: 2,750
Stamina Pool: 2,125
Chakra Element: Lightning, Water (demon unlocked, overwhelming), Fire (overwhelming)
Chakra Color:
Chakra Materialization: Chakra bunnies running out of hats, gloves hands chasing them, and decks of playing cards being scattered in different directions.
Stats:
• Strength ► 4
→→ Furnace Style, Freestyle whirlwind
• Speed ► 4
→→ Furnace Style, Mach Fist
• Agility ► 4
→→ Mirror Image Art, Small Circle Combatives
• Endurance ► 4
→→ Flowing Arts, Kyotoryuu
Strengths:
• [Included in Personality]
Weaknesses:
• [Included in Personality]
Personal Attributes:
▱▰▱ Magician's Flare | Coello is the furthest thing from a brute, and this shows through his fighting style. Any Kemono techniques that reference taijutsu may be replaced with with ninjutsu instead. Things such as: not able to use ninjutsu while in beast mode, become not able to use taijutsu in beast mode, and so forth.
▱▰▱ Sleight of Hand | Bloodline jutsu can be considered ninjutsu and vice versa for the purpose of interacting with Coello's other jutsu/passive effects. The only effects that these altered jutsu may not benefit from is gaining overwhelming, or effects that would reduce their cost.
▱▰▱ Element PA | A witch's curse breathes through Coello's body, augmenting his katon jutsu with emotions of panic and discord. Those struck by successful (unblocked or lost collisions) attacks are paralyzed by their fear for [1] post. This effect only prevents escape/evasion techniques, and does not stop a target from defending themselves with jutsu.
▱▰▱ Steam-Powered Warrior (Demon Unlocked) | Boil release techniques can be self-korabo'd with taijutsu or bukijutsu techniques. Doing so makes the taijutsu or bukijutsu technique treated as spiritual in collisions and applies the full effects of the boil technique including corrosion.
▱▰▱ Master Shifter l The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank.
▱▰▱ Christmas 2020 | By introducing a small amount of plasma chakra to his katon jutsu, Coello is able to allow them to benefit off of Storm release abilities. The only effects that these altered jutsu may not benefit from is gaining overwhelming, or effects that would reduce their cost.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両 8,645,374
XP: 17,100
Shinobi Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Crafting Trees
• || →
• || →
• || →
• || →
Crafting Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Career Profession Titles
• || →
• || →
Career Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
Missions Claim:
Training Claim:
Professions Claim:
Events Claim:
Halloween 2020 :: 30k ryo
Item Shop :: 60k ryo
Christmas 2020 :: 60k ryo, 1 PA, 100 Chakra
3 PA three year
Halloween 2021 chakra +200
Endgame Claim:
Trauma x30
▰▰▰ INVENTORY
• Everyday Clothes
• Konoha Headband
• Carrot Crackers
• Kunai x15
Weapon Specs
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu | 65 / 65
• Katon | 20 / 20
• Genjutsu | 59 / 60
• Taijutsu Styles | 04 / 04
• Replenishment Ninjutsu | 18 / 18
• Replenishment Genjutsu | 00 / 17
• Replenishment Styles | 3 / 3
Maruton: [34]
• Kai | Rank X
• Henge no Jutsu | Rank E
• Bunshin no Jutsu | Rank E
• Substitution Technique | Rank E
• Shadowing Stealth Technique [ Bikou Ninjutsu ] | Rank E
• Transformation Technique [ Henge no Jutsu ] | Rank E
• Magic Cloak of Invisibility Technique [ Kakuremino no Jutsu ] | Rank E
• Mechanical Eight Trigrams Formation [ Karakuri Hakke no Jin ] | Rank E
• Escaping Skill [ Nawanuke no Jutsu ] | E Rank
• Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
• Feigning Sleep Technique [ Tanukineiri no Jutsu ] | Rank E
• Sexy Technique [ Oiroke no Jutsu ] | Rank E
• Art of Walking on Water | Rank D
• Art of Walking on Walls | Rank D
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D
• Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
• Four-Legged Technique [ Shikyaku no Jutsu ] | Rank D
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D
• Wave Transmission Technique | Rank C-A
• Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
• Heavenly Transmission Technique [ Tensou no Jutsu ] | Rank C
• New Sexy Technique [ Atarashi Oiroke no Jutsu ] | Rank C
• Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
• Harem Technique [ Haaremu no Jutsu ] | Rank B
• Shadow Mirror Body Change Method [ Kage Kagami Shinten no Hou ] | Rank A
• Spiral Sphere [ Rasengan ] | Rank A | Variable
• Telescope Technique [ Toomegane no Jutsu ] | Rank A
• Shadow Clone Explosion [ Bunshin Bakuha ] | Rank A
• Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A
• Flying Swallow [ Hien ] | Rank X
• Aerial Shift [ Kūchū Shifuto ] | Rank X
• Chakra Absorption Technique [ Chakra Kyuuin Jutsu ] | Rank X
• Exploding Puppy [ Bakuretsu Koinu ] | Rank X
• Hidden Doorway Technique [ Kakusareta Deiriguchi no Jutsu ] | Rank X
• Eye Mind Reading [ Dokushinjutsu ] | Rank X
• Face Copy Technique [ Kao Utsushi no Jutsu ] | Rank X
• Change Technique [ Narikawari no Jutsu ] | Rank X
• Empty Cicada Shell Technique [ Utsusemi no Jutsu ] | Rank X
• Antlion Ninja Arts: Ephemeral [ Kagerou Ninpou: Utakata ] | Rank S
• Spiral Turbulence Spheres [ Rasen Rangan ] | Rank S
• Super Chakra Spiral Sphere [ Chou Chakra Rasengan ] | Rank S
Water [33]
• Water Manipulation [ Mizu Soujuu ] | Rank E-X
• Black Clouds Technique [ Kokuun no Jutsu ] | Rank D
• Beach Crab [ Isonagi no Jutsu ] | Rank D
• Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
• Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
• Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
• Water Release: Instant Movement Technique [ Suiton: Shunshin no Jutsu ] | Rank D
• Water Puddle Technique [ Mizutamari no Jutsu ] | Rank D
• Water Gun [ Mizudeppō no Jutsu ] | Rank B
• Water Shark Projectile Technique [ Suikoudan no Jutsu ] | Rank B
• Water Torrent Technique [ Suise no Jutsu ] | Rank A
• Raging River Force [ Gekiryuu Chikara ] | Rank A
• Grand Waterfall Technique [ Daibakufu no Jutsu ] | Rank A
• Water Gathering Gorgon [ Suishuu Gorugon ] | Rank A
• Sky and Water Convergence [ Suitenhoufutsu ] | Rank A
• Soap Bubble Ninjutsu [ Shabondama no Ninjutsu ] | Rank S
• Depth Charge [ Shindo Futan ] | Rank S
• Grudge Rain [ Uramiame ] | Rank S
• Great Typhoon Technique [ Idaina Kamikaze no Jutsu ] | Rank S
• Water Collision Destruction [ Suishouha ] | Rank S
Augments
• Pop | Rank E
• Fill | Rank D
• Water Puddle Transportation Technique [ Mizutamari Yusuo no Jutsu ] | Rank C
• Envelop | Rank C-X
• Water Gun: Spitfire [ Mizudeppō no Jutsu Kushiyaki ] | Rank E-C
• Encase | Rank B-X
• Five Sharks Eating [ Goshokuzame ] | Rank B
Burst | Rank A-X
• Water Gun: Twin Bullet [ Mizudeppō no Jutsu : Sōtan ] | Rank A
• Water Gun: Water Spirit Wave [ Mizudeppō no Jutsu: Suireiha ] | Rank A-S+
• Water Gun: Rapid Fire [ Mizudeppō no Jutsu: Sokusha ] | Rank E-S
• Water Gun: Sure Fire [ Mizudeppō no Jutsu: Tashikana ] | Rank S
• Thousand Sharks Eating [ Senjikizame ] | Rank S
• Great Shark Missile Technique [ Daikoudan no Jutsu ] | Rank S
Lightning [6]
• Static Strings [ Seidenki Ito no Jutsu ] | Rank E
• Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
• Wave of Inspiration [ Kangekiha ] | Rank X
• Thousand Birds [ Chidori ]
• Hell Thrust [ Jigokuzuki ] | Rank S | Variable
• Lightning Armor [ Raiton no Yoroi ] | Rank S-S+ | Variable
• Shina’s Touch [ Shina no Sesshoku ] | Rank S
Augments
• Thousand Birds Needles [ Chidori Senbon ] | Rank A
Fire [10]
• Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
• Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
• Cinder Technique [ Tanebi no Jutsu ] | Rank E
• Fire Release Shuriken Technique [ Katon: Shuriken no Jutsu ] | Rank D
• Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D
• Flaming Palm Technique [ Houka Hira no Jutsu ] | Rank D | Variable
• Many Flowers in Bloom [ Hyakkaryouran ] | Rank X
• Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D
• Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
• Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
• Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C
• Incendiary Technique [ Shouidan no Jutsu ] | Rank X
• Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
• Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
• Flame Sphere Technique [ Kyuuka no Jutsu ] | Rank X
• Incinerating Hail Technique [ Kaen Hisame no Jutsu ] | Rank B | Variable
• Burning Clone [ Nenshou Bunshin ] | Rank B
• Hellfire Whirlwind Skill [ Gouka Senpuu no Jutsu ] | Rank B
• Pulse Blast Technique [ Myaku Hitofuki no Jutsu ] | Rank B
• Running Fire [ Hibashiri ] | Rank A
• Hellfire Clap [ Gouka Hataka no Jutsu ] | Rank A
• Flame Fist [ Kaseiken ] | Rank A
• Blaze Eruption [ Kasairyuu ] | Rank A
• Incineration [ Shoukyaku ] | Rank A
• Heavenly Prison Fire Sword [ Tenrō Kaken ] | Rank A
• Burnt Memories [ Yakeshinu Omoi ] | Rank A
• Hellfire Gale [ Jigoku no Hi Kyōfū ] | Rank S
• Extinguishing Curtain Field [ Keshimakuga Hara ] | Rank S
• Fire Release: Demon Lantern [ Katon: Onidōrō ] | Rank S
• True Hydra Technique [ Shinhidora no Jutsu ] | Rank S
• Blazing Clone Technique [ Homura Bunshin no Jutsu ] | Rank S
• Dragon of the Raging Storm [ Oorashi no Ryuu ] | Rank S
• Fire Release: Great Flame Rasengan [ Katon: Gōen Rasengan ] | Rank S
Augments
• Burning Cinder: Two [ Nenshou Ha: Nii ] | Rank C
• Mythical Fire Phoenix Nails Red Technique [ Housenka Tsumabeni no Jutsu ] | Rank B
• Grand Fireball [ Gurando Endan ] | Rank B
• Oil Fireball [ Abura Endan ] | Rank X
• Piercing Hell Strike [ Ketatamashi Makai ] | Rank A
• Fire Lily Technique [ Yurika no Jutsu ] | Rank A
• Burning Cinder: Three [ Burning Cinder: Three ] | Rank A
• Shatter Force Technique [ Kudakasei no Jutsu ] | Rank A
• Fierce Flame Fist [ Moushou Kaseiken ] | Rank S
• Burning Cinder: Four [ Nenshou Ha: Shi ] | Rank S
• Burning Ash Accumulation [ Haisekishou ] | Rank Null
• Great Fireball Shower Technique [ Gōka Hitoame no Jutsu ] | Rank S
Bloodlines
Storm
• Threatening | Rank E
• Stingshot | Rank D
• Marker | Rank D
• Light Show Barrier | Rank C-A
• Laser Circus | Rank C-S
• Laser Riding | Rank X
• Laser Bolt Rain | Rank B
• Devil's Storm | Rank B
• Lightning Release: Black Panther | Rank A
• Laser Parade | Rank A
• Secret Technique: Rising Dragon Storm [ Hijutsu: Ryuuki Boufuuryuu ] | Rank S
• Heaven-Shaking Thunder Cannon | Rank S+
Boil
• Getting Heated [ Atsukunaru ] | Rank X
• Skilled Mist Technique [ Kōmu no Jutsu ] | Rank X
• Acidic Reinforcement [ Sansei Kyōka ] | Rank X | Supplementary
• Corrosive Defense [ Fushoku bōgyo ] | Rank X
• Extreme Steam Prison [ Kyokutan'na Jōki Keimusho ] | Rank X [ Kyokutan'na Jōki Keimusho ]
• Acid Spit [ San Tsuba ] | Rank C-S
• Devouring Tornado [ Musabori Kuu Tatsumaki ] | Rank A
• Boiling World [ Futtō Suru Sekai ] | Rank S
• Evaporate to Nothing [ Jōhatsu Suru ] | Rank S+
Kemono
• Lie in Wait | Rank X | Spiritual
• Animal Sense | Rank X | Simple
• Devouring | Rank X | Complex
• Primal Roar | Rank X | Spiritual
• Call of the Wild | Rank S+ | Spiritual
• Primal Reversion | Rank S+ | Spiritual
Genjutsu
• Thunder Voice Technique [ Hekireki Koe no Jutsu ]
• Depth Distortion [ Okuyuki Katawa ]
• All Directions [ Shihouhapou ]
• Closed Sight [ Shimaru Shikaku ]
• Approaching Allies Technique [ Sekkin Kyoushoukoku no Jutsu ]
• Leer of the Peculiar [ Dokuji no Gyoushi ]
• Demonic Illusion: False Surroundings Technique [ Magen: Kokuni Arazu no Jutsu ]
• Leer of the Peculiar [ Dokuji no Gyoushi ]
• Flower Petal Escape [ Hanabira Esukēpu ]
• Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ]
• Phantom Illusion: Cloak and Dagger [ Maboroshigen: Manto to Tanken ]
• Shadowmeld [ Kagemazeru ]
• Echo of Lament [ Aitou no Hibiki ]
• Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ]
• Lightning Illusion: Lightning Flash Pillar [ Raigen: Raikouchuu ]
• Spell of the Trees [ Kyouboku no Jumon ]
• False Place Technique [ Kokohi no Jutsu ]
• Voice of Compromise [ Jouho no Koe ]
• Charming Technique [ Yukashii no Jutsu ]
• False Strike Technique [ Mougo Shibaku no Jutsu ]
• Chained Mind Technique [ Atama Kusari No Jutsu ]
• Forgetfulness Technique [ Kenbou no Jutsu ]
• Sly Mind Affect Technique [ Kori Shinchuu no Jutsu ]
• Solid Mist Weapon [ Soriddo Kasumi Buki ]
• Shared Sight [ Kyouyuu Shiryoku ]
• Melting Flesh Technique [ Nikuyouyuu no Jutsu ]
• False Flame Technique [ Nise Honō no Jutsu ]
• Absolute Weather Control Technique [ Zettai Tenkou Kansei no Jutsu ]
• Firefly Masquerade [ Narisumashi no Hotaru ]
• Demonic Illusion: Fear Through the Eyes of Madness [ Magen: Kyouran no Me kara Kyoufu ]
• Shroud of Darkness [ Kurayami no Oii ]
• Phantom Illusion: Betrayal [ Maboroshigen: Uragiri ]
• Recklessness [ Chototsu ]
• Art of Fake Death [ Niseshi no Gijutsu ]
• Voice of Persuasion [ Tokitsukeru no Koe ]
• Dampen [ Sameru ]
• Forgetfulness [ Kenbou ]
• Echo of Clarity [ Meiryou no Hibiki ]
• Inflict Emotion Technique [ Ataeru Kanjoo no Jutsu ]
• Siren's Song [ Sairen no Uta ]
• Sleep [ Nemuri ]
• Voice of Influence [ Eikyou no Koe ]
• Emotional Suppression [ Kin'atsu no Shujouteki ]
• Amplify [ Fuyasu ]
• Beat Motion [ Kodou Dousa ]
• Mental Barricades [ Mentarubarikēdo ]
• Physical Assault Illusion [ Kyoushuu Genkaku ]
• Sight of Darkness [ Mugen Yami ]
• Suffocation [ Chissoku ]
• Continuous Thunder Technique [ Keizokuteki Raimei no Jutsu ]
• Exploding Death [ Kibaku Zetsumei ]
• Cower [ Sukumu ]
• Voice of Command [ Kamei no Koe ]
• Consume [ Sesshoku ]
• Illusion Technique Binding [ Genjutsu Shibari ]
• Eternal Embers Technique [ Fuhen no Moegara no Jutsu ]
• Lapse of Memory Technique [ Kioku Shoumetsu no Jutsu ]
• False Suicide Technique [ Kyougenjisatsu ]
• Dangerous Game [ Kiken'na Gēmu ]
Taijutsu
Freestyle whirlwind
• Mastered
Small Circle Combatives
• Mastered
Flowing Arts
• Mastered
Kyotoryuu
• Mastered
Mirror Image Art
• Mastered
Mach Fist
• Mastered
Demon
• Boil Release: Unrivalled Strength [ Futton: Kairiki Musō ] | Rank X | Complex
• Boil Release: Erupting Propulsion Fist [ Futton: Funsuiken ] | Rank X | Complex
• Boil Release: Erupting Strong Foot [ Futton: Fungōkyaku ] | Rank X | Complex
• Boil Release: Steam Blast [ Futton: Jōki Burasuto ] | Rank X | Spiritual
• Boil Release: Steam Dash [ Futton: Jōki Bakushin ] | Rank X | Complex
• Boil Release: Falling Sword [ Futton: Ochiru Ken ] | Rank X | Complex
• Boil Release: Steam Armor [ Futton: Jōki Yoroi ] | Rank X | Spiritual
• Boil Release: Mighty Geyser [ Futton: Tsuyoi Kanketsusen ] | Rank A | Spiritual
• Boil Release: Grevious Burns [ Hisan'na Bānzu ] | Rank A | Passive
• Boil Release: Sauna Bursting [ Futton: Sauna Haretsu ] | Rank A | Complex
• Boil Release: Internal Combustion [ Futton: Naibu Nenshō ] | Rank S | Spritual
• Boil Release: Steam Powered Force [ Futton: Jōkidōryoku ] | Rank S | Complex
• Boil Release: No Brakes [ Futton: Burēki Nashi ] | Rank S | Passive
• Boil Release: Boiled Alive [ Futton: Yudeta Ikite iru ] | Rank S+ | Passive
• Boil Release: Falling Steam Metoer [ Futton: Rakka Suru Ryūsei ] | Rank S+ | Spritual
Full Name: Coello Hexham
Nickname:
Age: 19
Birthdate: 06/07
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: S+
Hair Color: Pink
Eye Color: Pink
Height: 6ft
Weight: 160lbs
Bloodline:
Kemono Shinzō [Main]
Storm [Elemental]
Boil [Demon Unlocked]
Seal:
Seal of Loss [ Funyu no Sonshitsu ] | Rank S+
▰▰▰ SOCIAL AND PERSONALITY
Personality:
tab Young, naïve, and at times skittish, Coello is very much what is expected of a bunny to be. But for however true his nature may be, Coello despises his natural softness as "unmanly". The image of his brothers—someone strong enough to carry other's burdens in silence—forever burned into his head as an ideal to strive towards. If possible, Coello hopes for the day when he may stand as an inspiration to others, just as his brother did for him.
tab "When you act as a shield for others, you would be surprised at the magic that can grow from them in the peace you created. I mean, just look at me. Now, I only want to repay what my brother did for me, for someone else."
Strengths:
tab • Determined to a fault, Coello strives to become better in every regard. In his eyes, a man is someone who you can rely upon in any situation, so he must be able to fill that role.
tab • Coello's sharp and clever nose has saved him more times than he can count and also comes in handy during his long hikes into nature. Anyone who knows him will know Coello swears by aromachology as a vital addition to any successful magic show.
Weaknesses:
tab • While some might see bright passion as a benefit, it does carry its drawbacks. By nature, Coello always tries to do what he believes is the right thing, but in his quest to become a true man, those who would mislead him by his virtues would find the task simple.
tab • Any form of emasculation sends Coello into a fury. He despises how small being a bunny makes him appear to others, and many times will try to overcompensate for this.
tab • Paired with the above trait, Coello goes to great lengths to hide his moonlight transformation, which is particularly strong in his case. For [5] posts after a transformation, Coello will revert to a more primal bun state, in which he loses all sept benefits and becomes a pathetic talking bunny.
Fears:
tab • The nemesis to Coello's lifelong dream to become a magician: public ridicule. Never admitted to anyone, but night after night brings the same nightmare.
tab "Well, ah, there's this grand stage laid before me. Hundreds of eyes look back at me from the crowd, but their faces are obscured by bright spotlights. Then, when I look down, I'm... completely naked!"
tab • As unbelievable as it might seem, life as a bunny boy has its disadvantages. A strong and irrational fear of being eaten is only one such drawback. Occasionally, the image of open jaws will send a shiver down Coello's spine.
Village: None
Title: N/A
Local Reputation: 0
Global Reputation: 0
Biography:
I guess... I can start with what I remember. My earliest childhood memories weren't happy ones. I couldn't understand what happened at the time, but my brother saved my life after my father went... uhm, beasty. I can see the confusion on your face. No, my dad wasn't a bunny like me. I'm not really sure how it worked, but the way my brother explained it to me was that dad was a human first. Later he was cursed to become a wolf, but that didn't stop him from falling in love with my mother, a... well, she was like me, a bunny-human.
Anyways, after my father went crazy, he... ate... my mother. But it's okay, really! My big bro always made sure I was taken care of. We would always travel all over the place, so I was never bored! I even got to explore some really neat places. But yeah. Sometimes I miss my big bro. He always had so much of dad in him, in the wolf part, I mean. Hm? Where is he? Ah, well, he kinda sorta... left me behind. It's not like that, though! My bro was the real embodiment of a man. He would never leave me behind if he could have helped it!
I think he was just sick, sick like dad was. He never showed it, always tried to hide his weaknesses so I wouldn't worry, but I could tell there was something on his mind. I guess it must have become too much one day. He left me in the care of this cool magician guy we were friends with for a long time. That's where I learned my love for magic if you haven't guessed.
It's funny. When I was little, I never understood why I couldn't see mom or dad. Thinking back now, it must have been really hard on my big bro too. But he was always so strong. That's why I plan on finding him again, and when I do, he'll get to see how much of a man I've become!
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu
▱▰▱ Elemental Mastery → The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.
Second Class: Performer
▱▰▱ Grand Illustrator → Performance can be more than just making a song or moving to beats. It is about telling a story that fills the imagination and inspires people. More than just simple bards, those of this discipline do not just recite limerick and spread history; no, characters of this discipline create history all their own, spreading tales of fantasy and adventure that embody the oldest and noblest of human tradition and traits. They are a storyteller, who has mastered the art of taking any tool at their disposal and using it them to create something never before seen. When taking this discipline, characters are allowed to korabo any type of jutsu with another, as opposed to the normal limitations of korabo. This leaves it possible to create things anything from imagination, such as a genjutsu that heals others and many other combinations. This ability is done for a single activation by paying the chakra cost for both abilities. The only restriction is that the korabo must be incorporated as part of the user's performance, not just used during it. An example of this would be using the explosion from katon jutsu as a firework. In addition, the user also gains access to the following song technique. The cooldown for this korabo is once every three posts.
▰ The Stage is Set [ Sutēji ga Settei ] | Rank X | Cost: Chakra
The cornerstone to set the ideal scene for the performer, this ability changes the entire thread it is used in, as prevents any other jutsu at the rank this was used at below from altering the thread once it has been laid. Similar to a keystone, this ability takes three effects of the user's choice to allow to the story. This could mean something like creating a swamp and then having that swamp has sticky properties to those that travel through it, requiring chakra paid to free oneself, whatever is desired. While being used this way, these effects may be korabo'd into the user's performance korabo for free, creating a three-way korabo between the jutsu. The limitations of this jutsu are listed below:
• This jutsu must follow a storybook progression. Unlike a true keystone, this ability cannot have all of its effects active at one time. Instead, they must follow the progression order of a beginning, middle, and an end. When transferring to the next part of the story the previous part loses its power but can remain after, as an aesthetic effect if desired. Meaning once you reached the next part of your story, the swamp would lose its sticky power but could remain behind as a means to set the ‘scene’ without breaking the flow of the reading. Each separate effect cannot last more than [3] posts.
• Storybook created items lack elemental properties that the performer does not possess when they interact with real-world items and beings. For instance, writing that a fireball falls from the sky will only deal blunt force trauma as opposed to burning, unless the performer possesses the fire element. Ninjutsu users may apply their enhanced element effects to these storybook creations as well.
• Much the same as other custom effects, no storybook created effect may be written so that it is a direct auto-hit OR write the death of a character that isn’t initially part of the story. As in, you could not say: write that that their RPC starts out poisoned, but instead write they are traveling through a poisoned cloud.
• Similar to other song jutsu, performers may utilize either your squad, or the assistance of other class performers, or even yourself, this ability may have its current effect duration increased by one post each time that performance is written in their post. Doing so costs an activation (or all activations in the case of a squadron) but no chakra, and can only a maximum of one activation may be spent this way at a time. Performance assistance from multiple sources does provide more than a single post increase but does improve your chances for upkeep this effect uninterrupted.
• Kai may be used to free oneself from a storybook effect but does not end the use of the story jutsu itself. This freedom counts as immunity from all story effects for up to one post after the kai isu sed. After that, if the performance has been upkept, they are subject to its effects once more.
▱▰▱ Cross Class or Specialization: → Ninjutsu – Performer: The user's ninjutsu cast through their instrument is considered overwhelming when interacting with techniques. Ninjutsu may now also be upkept even if it did not have a duration before. The limitations of this follow the same rules as song technique.
Chakra Pool: 2,750
Stamina Pool: 2,125
Chakra Element: Lightning, Water (demon unlocked, overwhelming), Fire (overwhelming)
Chakra Color:
Chakra Materialization: Chakra bunnies running out of hats, gloves hands chasing them, and decks of playing cards being scattered in different directions.
Stats:
• Strength ► 4
→→ Furnace Style, Freestyle whirlwind
• Speed ► 4
→→ Furnace Style, Mach Fist
• Agility ► 4
→→ Mirror Image Art, Small Circle Combatives
• Endurance ► 4
→→ Flowing Arts, Kyotoryuu
Strengths:
• [Included in Personality]
Weaknesses:
• [Included in Personality]
Personal Attributes:
▱▰▱ Magician's Flare | Coello is the furthest thing from a brute, and this shows through his fighting style. Any Kemono techniques that reference taijutsu may be replaced with with ninjutsu instead. Things such as: not able to use ninjutsu while in beast mode, become not able to use taijutsu in beast mode, and so forth.
▱▰▱ Sleight of Hand | Bloodline jutsu can be considered ninjutsu and vice versa for the purpose of interacting with Coello's other jutsu/passive effects. The only effects that these altered jutsu may not benefit from is gaining overwhelming, or effects that would reduce their cost.
▱▰▱ Element PA | A witch's curse breathes through Coello's body, augmenting his katon jutsu with emotions of panic and discord. Those struck by successful (unblocked or lost collisions) attacks are paralyzed by their fear for [1] post. This effect only prevents escape/evasion techniques, and does not stop a target from defending themselves with jutsu.
▱▰▱ Steam-Powered Warrior (Demon Unlocked) | Boil release techniques can be self-korabo'd with taijutsu or bukijutsu techniques. Doing so makes the taijutsu or bukijutsu technique treated as spiritual in collisions and applies the full effects of the boil technique including corrosion.
▱▰▱ Master Shifter l The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank.
▱▰▱ Christmas 2020 | By introducing a small amount of plasma chakra to his katon jutsu, Coello is able to allow them to benefit off of Storm release abilities. The only effects that these altered jutsu may not benefit from is gaining overwhelming, or effects that would reduce their cost.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両 8,645,374
XP: 17,100
Shinobi Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Crafting Trees
• || →
• || →
• || →
• || →
Crafting Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Career Profession Titles
• || →
• || →
Career Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
Missions Claim:
Training Claim:
Professions Claim:
Events Claim:
Halloween 2020 :: 30k ryo
Item Shop :: 60k ryo
Christmas 2020 :: 60k ryo, 1 PA, 100 Chakra
3 PA three year
Halloween 2021 chakra +200
Endgame Claim:
Trauma x30
▰▰▰ INVENTORY
• Everyday Clothes
• Konoha Headband
• Carrot Crackers
• Kunai x15
Weapon Specs
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu | 65 / 65
• Katon | 20 / 20
• Genjutsu | 59 / 60
• Taijutsu Styles | 04 / 04
• Replenishment Ninjutsu | 18 / 18
• Replenishment Genjutsu | 00 / 17
• Replenishment Styles | 3 / 3
Maruton: [34]
• Kai | Rank X
• Henge no Jutsu | Rank E
• Bunshin no Jutsu | Rank E
• Substitution Technique | Rank E
• Shadowing Stealth Technique [ Bikou Ninjutsu ] | Rank E
• Transformation Technique [ Henge no Jutsu ] | Rank E
• Magic Cloak of Invisibility Technique [ Kakuremino no Jutsu ] | Rank E
• Mechanical Eight Trigrams Formation [ Karakuri Hakke no Jin ] | Rank E
• Escaping Skill [ Nawanuke no Jutsu ] | E Rank
• Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
• Feigning Sleep Technique [ Tanukineiri no Jutsu ] | Rank E
• Sexy Technique [ Oiroke no Jutsu ] | Rank E
• Art of Walking on Water | Rank D
• Art of Walking on Walls | Rank D
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D
• Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
• Four-Legged Technique [ Shikyaku no Jutsu ] | Rank D
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D
• Wave Transmission Technique | Rank C-A
• Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
• Heavenly Transmission Technique [ Tensou no Jutsu ] | Rank C
• New Sexy Technique [ Atarashi Oiroke no Jutsu ] | Rank C
• Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
• Harem Technique [ Haaremu no Jutsu ] | Rank B
• Shadow Mirror Body Change Method [ Kage Kagami Shinten no Hou ] | Rank A
• Spiral Sphere [ Rasengan ] | Rank A | Variable
• Telescope Technique [ Toomegane no Jutsu ] | Rank A
• Shadow Clone Explosion [ Bunshin Bakuha ] | Rank A
• Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A
• Flying Swallow [ Hien ] | Rank X
• Aerial Shift [ Kūchū Shifuto ] | Rank X
• Chakra Absorption Technique [ Chakra Kyuuin Jutsu ] | Rank X
• Exploding Puppy [ Bakuretsu Koinu ] | Rank X
• Hidden Doorway Technique [ Kakusareta Deiriguchi no Jutsu ] | Rank X
• Eye Mind Reading [ Dokushinjutsu ] | Rank X
• Face Copy Technique [ Kao Utsushi no Jutsu ] | Rank X
• Change Technique [ Narikawari no Jutsu ] | Rank X
• Empty Cicada Shell Technique [ Utsusemi no Jutsu ] | Rank X
• Antlion Ninja Arts: Ephemeral [ Kagerou Ninpou: Utakata ] | Rank S
• Spiral Turbulence Spheres [ Rasen Rangan ] | Rank S
• Super Chakra Spiral Sphere [ Chou Chakra Rasengan ] | Rank S
Water [33]
• Water Manipulation [ Mizu Soujuu ] | Rank E-X
• Black Clouds Technique [ Kokuun no Jutsu ] | Rank D
• Beach Crab [ Isonagi no Jutsu ] | Rank D
• Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
• Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
• Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
• Water Release: Instant Movement Technique [ Suiton: Shunshin no Jutsu ] | Rank D
• Water Puddle Technique [ Mizutamari no Jutsu ] | Rank D
• Water Gun [ Mizudeppō no Jutsu ] | Rank B
• Water Shark Projectile Technique [ Suikoudan no Jutsu ] | Rank B
• Water Torrent Technique [ Suise no Jutsu ] | Rank A
• Raging River Force [ Gekiryuu Chikara ] | Rank A
• Grand Waterfall Technique [ Daibakufu no Jutsu ] | Rank A
• Water Gathering Gorgon [ Suishuu Gorugon ] | Rank A
• Sky and Water Convergence [ Suitenhoufutsu ] | Rank A
• Soap Bubble Ninjutsu [ Shabondama no Ninjutsu ] | Rank S
• Depth Charge [ Shindo Futan ] | Rank S
• Grudge Rain [ Uramiame ] | Rank S
• Great Typhoon Technique [ Idaina Kamikaze no Jutsu ] | Rank S
• Water Collision Destruction [ Suishouha ] | Rank S
Augments
• Pop | Rank E
• Fill | Rank D
• Water Puddle Transportation Technique [ Mizutamari Yusuo no Jutsu ] | Rank C
• Envelop | Rank C-X
• Water Gun: Spitfire [ Mizudeppō no Jutsu Kushiyaki ] | Rank E-C
• Encase | Rank B-X
• Five Sharks Eating [ Goshokuzame ] | Rank B
Burst | Rank A-X
• Water Gun: Twin Bullet [ Mizudeppō no Jutsu : Sōtan ] | Rank A
• Water Gun: Water Spirit Wave [ Mizudeppō no Jutsu: Suireiha ] | Rank A-S+
• Water Gun: Rapid Fire [ Mizudeppō no Jutsu: Sokusha ] | Rank E-S
• Water Gun: Sure Fire [ Mizudeppō no Jutsu: Tashikana ] | Rank S
• Thousand Sharks Eating [ Senjikizame ] | Rank S
• Great Shark Missile Technique [ Daikoudan no Jutsu ] | Rank S
Lightning [6]
• Static Strings [ Seidenki Ito no Jutsu ] | Rank E
• Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
• Wave of Inspiration [ Kangekiha ] | Rank X
• Thousand Birds [ Chidori ]
• Hell Thrust [ Jigokuzuki ] | Rank S | Variable
• Lightning Armor [ Raiton no Yoroi ] | Rank S-S+ | Variable
• Shina’s Touch [ Shina no Sesshoku ] | Rank S
Augments
• Thousand Birds Needles [ Chidori Senbon ] | Rank A
Fire [10]
• Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
• Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
• Cinder Technique [ Tanebi no Jutsu ] | Rank E
• Fire Release Shuriken Technique [ Katon: Shuriken no Jutsu ] | Rank D
• Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D
• Flaming Palm Technique [ Houka Hira no Jutsu ] | Rank D | Variable
• Many Flowers in Bloom [ Hyakkaryouran ] | Rank X
• Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D
• Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
• Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
• Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C
• Incendiary Technique [ Shouidan no Jutsu ] | Rank X
• Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
• Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
• Flame Sphere Technique [ Kyuuka no Jutsu ] | Rank X
• Incinerating Hail Technique [ Kaen Hisame no Jutsu ] | Rank B | Variable
• Burning Clone [ Nenshou Bunshin ] | Rank B
• Hellfire Whirlwind Skill [ Gouka Senpuu no Jutsu ] | Rank B
• Pulse Blast Technique [ Myaku Hitofuki no Jutsu ] | Rank B
• Running Fire [ Hibashiri ] | Rank A
• Hellfire Clap [ Gouka Hataka no Jutsu ] | Rank A
• Flame Fist [ Kaseiken ] | Rank A
• Blaze Eruption [ Kasairyuu ] | Rank A
• Incineration [ Shoukyaku ] | Rank A
• Heavenly Prison Fire Sword [ Tenrō Kaken ] | Rank A
• Burnt Memories [ Yakeshinu Omoi ] | Rank A
• Hellfire Gale [ Jigoku no Hi Kyōfū ] | Rank S
• Extinguishing Curtain Field [ Keshimakuga Hara ] | Rank S
• Fire Release: Demon Lantern [ Katon: Onidōrō ] | Rank S
• True Hydra Technique [ Shinhidora no Jutsu ] | Rank S
• Blazing Clone Technique [ Homura Bunshin no Jutsu ] | Rank S
• Dragon of the Raging Storm [ Oorashi no Ryuu ] | Rank S
• Fire Release: Great Flame Rasengan [ Katon: Gōen Rasengan ] | Rank S
Augments
• Burning Cinder: Two [ Nenshou Ha: Nii ] | Rank C
• Mythical Fire Phoenix Nails Red Technique [ Housenka Tsumabeni no Jutsu ] | Rank B
• Grand Fireball [ Gurando Endan ] | Rank B
• Oil Fireball [ Abura Endan ] | Rank X
• Piercing Hell Strike [ Ketatamashi Makai ] | Rank A
• Fire Lily Technique [ Yurika no Jutsu ] | Rank A
• Burning Cinder: Three [ Burning Cinder: Three ] | Rank A
• Shatter Force Technique [ Kudakasei no Jutsu ] | Rank A
• Fierce Flame Fist [ Moushou Kaseiken ] | Rank S
• Burning Cinder: Four [ Nenshou Ha: Shi ] | Rank S
• Burning Ash Accumulation [ Haisekishou ] | Rank Null
• Great Fireball Shower Technique [ Gōka Hitoame no Jutsu ] | Rank S
Bloodlines
Storm
• Threatening | Rank E
• Stingshot | Rank D
• Marker | Rank D
• Light Show Barrier | Rank C-A
• Laser Circus | Rank C-S
• Laser Riding | Rank X
• Laser Bolt Rain | Rank B
• Devil's Storm | Rank B
• Lightning Release: Black Panther | Rank A
• Laser Parade | Rank A
• Secret Technique: Rising Dragon Storm [ Hijutsu: Ryuuki Boufuuryuu ] | Rank S
• Heaven-Shaking Thunder Cannon | Rank S+
Boil
• Getting Heated [ Atsukunaru ] | Rank X
• Skilled Mist Technique [ Kōmu no Jutsu ] | Rank X
• Acidic Reinforcement [ Sansei Kyōka ] | Rank X | Supplementary
• Corrosive Defense [ Fushoku bōgyo ] | Rank X
• Extreme Steam Prison [ Kyokutan'na Jōki Keimusho ] | Rank X [ Kyokutan'na Jōki Keimusho ]
• Acid Spit [ San Tsuba ] | Rank C-S
• Devouring Tornado [ Musabori Kuu Tatsumaki ] | Rank A
• Boiling World [ Futtō Suru Sekai ] | Rank S
• Evaporate to Nothing [ Jōhatsu Suru ] | Rank S+
Kemono
• Lie in Wait | Rank X | Spiritual
• Animal Sense | Rank X | Simple
• Devouring | Rank X | Complex
• Primal Roar | Rank X | Spiritual
• Call of the Wild | Rank S+ | Spiritual
• Primal Reversion | Rank S+ | Spiritual
Genjutsu
• Thunder Voice Technique [ Hekireki Koe no Jutsu ]
• Depth Distortion [ Okuyuki Katawa ]
• All Directions [ Shihouhapou ]
• Closed Sight [ Shimaru Shikaku ]
• Approaching Allies Technique [ Sekkin Kyoushoukoku no Jutsu ]
• Leer of the Peculiar [ Dokuji no Gyoushi ]
• Demonic Illusion: False Surroundings Technique [ Magen: Kokuni Arazu no Jutsu ]
• Leer of the Peculiar [ Dokuji no Gyoushi ]
• Flower Petal Escape [ Hanabira Esukēpu ]
• Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ]
• Phantom Illusion: Cloak and Dagger [ Maboroshigen: Manto to Tanken ]
• Shadowmeld [ Kagemazeru ]
• Echo of Lament [ Aitou no Hibiki ]
• Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ]
• Lightning Illusion: Lightning Flash Pillar [ Raigen: Raikouchuu ]
• Spell of the Trees [ Kyouboku no Jumon ]
• False Place Technique [ Kokohi no Jutsu ]
• Voice of Compromise [ Jouho no Koe ]
• Charming Technique [ Yukashii no Jutsu ]
• False Strike Technique [ Mougo Shibaku no Jutsu ]
• Chained Mind Technique [ Atama Kusari No Jutsu ]
• Forgetfulness Technique [ Kenbou no Jutsu ]
• Sly Mind Affect Technique [ Kori Shinchuu no Jutsu ]
• Solid Mist Weapon [ Soriddo Kasumi Buki ]
• Shared Sight [ Kyouyuu Shiryoku ]
• Melting Flesh Technique [ Nikuyouyuu no Jutsu ]
• False Flame Technique [ Nise Honō no Jutsu ]
• Absolute Weather Control Technique [ Zettai Tenkou Kansei no Jutsu ]
• Firefly Masquerade [ Narisumashi no Hotaru ]
• Demonic Illusion: Fear Through the Eyes of Madness [ Magen: Kyouran no Me kara Kyoufu ]
• Shroud of Darkness [ Kurayami no Oii ]
• Phantom Illusion: Betrayal [ Maboroshigen: Uragiri ]
• Recklessness [ Chototsu ]
• Art of Fake Death [ Niseshi no Gijutsu ]
• Voice of Persuasion [ Tokitsukeru no Koe ]
• Dampen [ Sameru ]
• Forgetfulness [ Kenbou ]
• Echo of Clarity [ Meiryou no Hibiki ]
• Inflict Emotion Technique [ Ataeru Kanjoo no Jutsu ]
• Siren's Song [ Sairen no Uta ]
• Sleep [ Nemuri ]
• Voice of Influence [ Eikyou no Koe ]
• Emotional Suppression [ Kin'atsu no Shujouteki ]
• Amplify [ Fuyasu ]
• Beat Motion [ Kodou Dousa ]
• Mental Barricades [ Mentarubarikēdo ]
• Physical Assault Illusion [ Kyoushuu Genkaku ]
• Sight of Darkness [ Mugen Yami ]
• Suffocation [ Chissoku ]
• Continuous Thunder Technique [ Keizokuteki Raimei no Jutsu ]
• Exploding Death [ Kibaku Zetsumei ]
• Cower [ Sukumu ]
• Voice of Command [ Kamei no Koe ]
• Consume [ Sesshoku ]
• Illusion Technique Binding [ Genjutsu Shibari ]
• Eternal Embers Technique [ Fuhen no Moegara no Jutsu ]
• Lapse of Memory Technique [ Kioku Shoumetsu no Jutsu ]
• False Suicide Technique [ Kyougenjisatsu ]
• Dangerous Game [ Kiken'na Gēmu ]
Taijutsu
Freestyle whirlwind
• Mastered
Small Circle Combatives
• Mastered
Flowing Arts
• Mastered
Kyotoryuu
• Mastered
Mirror Image Art
• Mastered
Mach Fist
• Mastered
Demon
• Boil Release: Unrivalled Strength [ Futton: Kairiki Musō ] | Rank X | Complex
• Boil Release: Erupting Propulsion Fist [ Futton: Funsuiken ] | Rank X | Complex
• Boil Release: Erupting Strong Foot [ Futton: Fungōkyaku ] | Rank X | Complex
• Boil Release: Steam Blast [ Futton: Jōki Burasuto ] | Rank X | Spiritual
• Boil Release: Steam Dash [ Futton: Jōki Bakushin ] | Rank X | Complex
• Boil Release: Falling Sword [ Futton: Ochiru Ken ] | Rank X | Complex
• Boil Release: Steam Armor [ Futton: Jōki Yoroi ] | Rank X | Spiritual
• Boil Release: Mighty Geyser [ Futton: Tsuyoi Kanketsusen ] | Rank A | Spiritual
• Boil Release: Grevious Burns [ Hisan'na Bānzu ] | Rank A | Passive
• Boil Release: Sauna Bursting [ Futton: Sauna Haretsu ] | Rank A | Complex
• Boil Release: Internal Combustion [ Futton: Naibu Nenshō ] | Rank S | Spritual
• Boil Release: Steam Powered Force [ Futton: Jōkidōryoku ] | Rank S | Complex
• Boil Release: No Brakes [ Futton: Burēki Nashi ] | Rank S | Passive
• Boil Release: Boiled Alive [ Futton: Yudeta Ikite iru ] | Rank S+ | Passive
• Boil Release: Falling Steam Metoer [ Futton: Rakka Suru Ryūsei ] | Rank S+ | Spritual