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Glitch | Character 6

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The Sorting Helmet

O.G. Vampire

PostPosted: Wed Jul 29, 2020 10:30 am


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                        ▰ PERSONAL DATA

                        Full Name: Ai Lávyū
                        Nickname: Executioner [Project Designation] | Judge [Rebel Code Name] | Glitch [Personal Name] | Alpha 2
                        Age: 48 - Looks 19
                        Birthdate: 3/13
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: White
                        Eye Color: Blue

                        Bloodline: Loyalty


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "I'm a prisoner of Death. I fight for an end of the Past"
                        Personality: Stoic, Quiet and Reclusive. Ai is a woman of few words and is often antisocial if not awkward in certain situations. Ai struggles with herself on a daily basis, fringing on psychotic episodes and relapses often. She is driven to a common goal of ridding the world of those that warped her in both mind and body.

                        Village: Sunagakure | Wanderer
                        Title: ----
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Otogakure, Ai Lávyū, born forty eight years ago in the heart of uhv territory as an only daughter to peasant mother and a officer of the forces that occupied the village. A faithful daughter of her parents, raised on the notion that all ninjutsu was an abhorrent to the world. War left Ai an orphan and alone as she was taken in under another's care with others her age, she suffered from an antisocial personality disorder and had special help from her parents. The loss of her mother and father worn down hard on Ai, becoming more inward with herself and emotionally distant. Drafted into the forces of the UHV, Ai was a foot soldier for a time with basic education. Yet, she was exceptionally gifted with a blade and the control over chakra, her mental disorders were taken note of and she was put to a special training course. Ai was conditioned to hunt traitors and had experimentation done to control her in a way that acted in favor of her superiors. She had made officer in a few short years and maintained a great deal of her own free will, the name Executioner became what the people known her for as she became head of a special force of performing assassinations and enforcing the law. Stuck in her own mind for many years from mental manipulation, experiments and conditioning Ai had became a sociopath from a combined source of influences from military and childhood. In spite of her militaristic life, Ai was a gardener and always found time to tend to her flowers, her mother's favorite hobby. Ai had undergone more invasive experiments in the later half of her teens, a new team only known as Faux was put together to create a human with the capabilities of a puppet. Three were chosen for the project and by age twenty seven Ai was the second Alpha project of team Faux after three years of tests and experiments. She had gone through a complete change and was the paragon of the research and tests. With white hair, blue eyes and albino skin, she was the inverse of her formal appearance and nearly completely made of synthetic materials. For another fifteen years she had been the Executioner of the UHV but slowly the mental conditioning she had went through slowly begun to wore off and she slowly became self aware of the truth. It was until the faction had finally met an end to its reign when a Hatake nearly killed her with a Raikiri to the chest that brought Ai to her senses. It had been the closest she felt to being alive in decades as she fell into the gulf of fire country. For a year or two she was in Wind Country, slowly going through her old repressed memories and fought an internal war with her self of emotion and fears. Ai began the hunt for her former superiors, began to hunt a new prey of those who oppressed the weak. For the first time, she saw herself the monster she was made to be. Ai wanted to eliminate the doctors, scientists and the other Alpha projects that were still alive.


                        ▰ CLASSES AND STATS

                        First Class: Puppeteer
                        ▱▰▱ Master MechanistYou have a fantastically creative mind, focusing your puppetry to make creations with highly unique characteristics. Your chakra-based mechanisms (for example, a puppet with a chakra shield) gain the overwhelming quality up to S-Rank. Each puppet has [3] unique mechanisms that do not count against the puppet’s mechanism limit. The mechanisms can be approved and used for other puppets but would otherwise not count toward the Puppeteer’s mechanism limit. The Puppeteer’s mechanisms push the limits of innovation, able to scale an additional rank. In addition, the user gets [2] more puppet points per rank, helping the user to better display his designs.
                        Second Class: Specialized
                        ▱▰▱ Melee MarionetteYou are the puppeteer who takes the head-on approach with your creations fighting alongside you. Your puppet strings can manifest from your shoulders, knees, hips, arms, and legs so that your hands are free for physical or weapon attacks. Your puppet looks and moves like a "real boy" so you are able to use any Taijutsu and Bukijutsu through them. Any techniques used by the puppet carry the stats of the user. In addition, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). Your stats cap also increases to [6] rather than [4].

                        ▱▰▱ Specialization:If this class is chosen as the first and second class, you may choose [2] disciplines. The user begins with [4] additional Puppet Points and gains an additional [2] puppet points per body rank. Puppet techniques, mechanisms, & puppetry formless cost 5 chakra less per rank of the technique. Puppeteers are immediately considered [Apprentice] in mechanism crafting when they reach body rank D. Also, you have access to +1 higher cap for mechanism tiers so [5] advanced mechanisms, [3] special mechanisms, and [2] legendary mechanisms. Excess kugutsu slots can be converted to ninjutsu and genjutsu slots at a 1 to 1 ratio.

                        Chakra Pool: 400
                        Stamina Pool: 200
                        Chakra Element: Lightning, Fire
                        Chakra Color: Blue
                        Chakra Materialization: Static Lightning

                        Stats:
                        • Strength ► 0/6

                        • Speed ► 0/6
                        → N/A
                        • Agility ► 0/6
                        → N/A
                        • Endurance ► 0/6
                        → N/A

                        Strengths:
                        • Various advantages with Puppet Body
                        • Excels in multi-opponent combat.
                        Weaknesses:
                        • Various disadvantages with Puppet Body
                        • Genjutsu
                        Fears:
                        • Humanoid Puppets
                        • Storms

                        Modifiers:
                        • +8 Mechanisms [D Rank]
                        • +3 Puppet Points | +2 [Discipline] | +4 [Specialist]
                        • Each puppet has [3] unique mechanisms.
                        • [1] Taijutsu or Bukijutsu style every other rank (D, B, and S)
                        • Use any Taijutsu and Bukijutsu through Puppets, Puppets carry puppeteer stats for attacks.

                        Personal Attributes:
                        Armament 1 | +1 Buki Style
                        Armament 2 | +1 Buki Style
                        Armament 3 | +1 Buki Style
                        Armament 4 | +1 Buki Style

                        ▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 20
                        • Kugutsu | 00 / 20
                        • Genjutsu | 00 / 10

                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 05

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}
PostPosted: Wed Jul 29, 2020 10:31 am


Customs

Artificial Soldier 1.0 | Rank X | Keystone
Ai is a former UHV Officer from Otogakure that had underwent experimentation and surgery in a project called, Faux; a team made to create a soldier using the design basis of Sunagakure's Human Puppets and apply it to a living human being. She was known as Executioner and received the code designation of Alpha Two. Eighty Five percent of Ai's body had been replaced or changed with synthetic materials capable of generating and functioning with chakra. Ai is the paragon of the experimental process and had been made as a project to perform in the battlefield with her emulating the best of Suna's puppets while retaining her own combat prowess. Ai's Keystone is less a jutsu and more of a set of abilities setting her apart from others.

• Artificial Body: Ai is completely incapable of feeling pain in her body and has a limited sensation of touch. The limbs of her body are completely artificial with her torso and head holding the only bit of organic flesh such as the heart and brain left, the rest of her replaced with synthetic metals. Despite eighty five percent of her body being an artificial production, she still bleeds like any other human with a artificial white blood made from Senju DNA. Poison that is afflicted through the limbs with weapons have no effect; with it having to target her torso and head for infection while contact poisons have no effect at all on the body unless ingested. Ingested and/or inhaled poisons remain the same effectiveness on her. As a largely inorganic creature, Ai does not need to breath or require sustenance other than liquids and oil to supplement her body with food. Ai can survive mortal blows that would otherwise kill a normal human and is essentially ageless with a strike needing to destroy her heart or brain to completely kill her. She is still subject to mental statuses and genjutsu but will not register pain normally, however as a downside Jamming status doubles as a Blindness effect for her visual sight of one tier lower than the Jamming Status that gets afflicted to her. Genjutsu that affect her sight or hearing are +1 Rank in effectiveness to her and Ai cannot use the Pain Release method to free herself from genjutsu.

• Customized Body: Ai's entire body is a weaponized creation and is considered a Tier Four puppet for purposes of mechanisms and kugutsu. She does not suffer the loss of mechanisms or destruction like others of her ilk nor does she detract from her available Puppet Points while hosting up to [10] mechanisms, weaponry can also be integrated at the cost of a mechanism slot. With implemented mechanisms she is able to perform buki and taijutsu with weapons integrated into her body or with mechanisms as long as the device is close to the original weapon. Integrated mechanisms are able to be exchanged out of battle and be traded out with others she creates through the associated crafting Tree. Additionally, custom (crafted or custom point) weapons and armor can be integrated with her body but will take up a Mechanism slot when stored in this way, these items cannot be stolen without forceful removal. Ai can change her mechanism slots at any point out of battle, customizing her body as she sees fit. She will still suffer the drawbacks of armor as if it is worn even if it is integrated into the body. Corrosion and Burn are effective by 1 Tier Higher on her, corrosion destroys mechanisms as normal. Armor penetrating abilities destroy mechanisms but do not destroy integrated weapons (custom or otherwise).

• Enhanced Body: Ai's body is a weaponized creation, built to fight both in close quarters combat and to take a blow or three. As an artificial construct in a majority of the body, Ai's physical stats can never drop below [2] at the bare minimum. Additionally, Ai's simple hand to hand and weapon combat techniques can be changed to a complex technique with the cost to match (chakra & stamina), attacks in this way are treated as a Kugutsu technique and not as either Tai or Buki and do not benefit from stat increases within the technique. Due to her largely artificial natuire, Ai cannot benefit from restorative Iryojutsu while in combat and requires both specialized medical work and her own hand at repairs or aid from a crafter. In order to benefit from Iryojutsu, she must spend an activation of her own to commence a repair while the healing is commenced and even then is only half effective in how much stamina is restored.



The Sorting Helmet

O.G. Vampire

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