Saki's Moveset
Reiatsu Level used: Lv. 25
Name: Feral Tendancies
Description: Saki is a rushdown artist when it comes to fighting. She likes to get in close and do as much damage as possible. Because of this, she concentrates on damage over anything else.
Type: Fighting Style
Cost: N/A
Effect: +5 power to offensive actions Saki takes during fights. This bonus increases by +5 each time the style improves (Cap of +50).
Duration: Passive
Cool-down: N/A
Range: Self
Reiatsu Level used: Lv.50
Name: Until it is Done
Description: Saki isn't one to back away from a fight. She will stick it out fang and claw until she can't fight anymore, but she'll give it her all the whole way. She's able to shirk off detrimental status effects by burning them out with her Spirit Energy.
Type: Support
Cost: Same as Technique Affecting Saki
Effect: Any status effect or comparison change affecting Saki gets reversed as long as the cost of the affecting technique is paid.
Duration: Same as affecting technique
Cool-down: N/A
Range: Self
Reiatsu Level used: Lv.75
Name: Feral Charge
Description: Saki usually relies on her base instincts in a fight, and those instincts say to attack as much as possible. She will even give up defensive positioning to do so.
Type: Support
Cost: N/A
Effect: Saki sacrifices her [Defense/Dodge] action, but gains another [Attack] action in the same post.
Duration: N/A
Cool-down: N/A
Range: Self
Reiatsu Level used: Lv 100
Name: Rip and Tear
Description:Saki's Shikai has been in a released state since soon after she first received her Zanpakuto. Why this is, she's never been able to tell. All she knows is that it helps to cause deeper wounds this way, causing opponents to bleed out quicker.
Type: Passive
Cost: N/A
Effect: Saki's shikai is permanently released. Additionally, increases the lowest stack of bleeding by 2 stacks worth per hit.
Duration: Yes
Cool-down: N/A
Range: Self
Reiatsu Level used: Lv.100 Kensei #1
Name: Feral Senses
Description: Saki is a wolf, and by nature, is able to track down prey better than most. Her nose, ears, and eyes are her most valuable assets when hunting, giving her the ability to perceive more than the average Shinigami
Type: Physical Support
Cost: Passive
Effect: Saki can track opponents physically as long as they have left markings behind, such as scent, tracks, etc. Additionally, she receives +10 Clarity.
Duration: N/A
Cool-down: N/A
Range: Self
Reiatsu Level used: Lv 100 Kensei Ability 2
Name: Deep Rend
Description: Saki's attacks have meaning. They're meant to make you bleed until you can't fight anymore.
Type: Attack
Cost: 3SE
Effect: Any target his that is suffering the [Bleeding] Effect worsens their lowest bleeding stack by an additional -20 HP per turn.
Duration: Until Healed
Cool-down: 2 Rounds
Range: Melee
Reiatsu Level used: Lv.125
Name: Howling Rush
Description: Saki knows how to close a gap, and do some damage at the same time. When Saki is out of range, she can rush in and strike with her sword.
Type: Offense
Cost: 4 SE
Effect: Saki's attacks gain +15 Spd and +10 Str for this round. Must be used outside of melee distance.
Duration: N/A
Cool-down: 2 Rounds
Range: 50 ft
Reiatsu Level used: Lv 150
Name: Carnal Tear
Description: Saki's attacks are vicious and targeted. This specific strike aims at a heavy bleed spot on the target.
Type: Attack
Cost: 3SE
Effect: If the target is struck by this attack, they gain one stack of [Bleeding] status at -30 HP per turn.
Duration: Single Use
Cool-down: 2 Rounds
Range: Melee
Reiatsu Level used: Lv 175
Name: Arterial Strike
Description: Saki knows how to target weak points on an individual, the parts that make them bleed better than others.
Type: Attack
Cost: 4 SE
Effect: Adds an additional +35 Atk Speed to any attack that causes [Bleeding] this round.
Duration: 1 Round
Cool-down: N/A
Range: Self
Reiatsu Level used: Lv 200
Name: Limb from Limb
Description: Even when not aiming for an artery, Saki knows how to make each strike just that much more vicious.
Type: Passive
Cost: N/A
Effect: Adds a stack of [Bleeding] of -10 HP per hit/per post with a max stack of 40.
Duration: Until Healed
Cool-down: N/A
Range: Melee
Reiatsu Level used: Lv 225
Name: Howling Abyss
Description: Saki has learned how to hunt utilizing her darkness, and also how to keep her enemies encircled in combat.
Type: Augment
Cost: 4SE to activate, 2SE to upkeep
Effect: Saki's opponents cannot escape melee range unless they beat the comparison of her STR + 45 vs Opponent STR
Duration: Per Post Upkeep
Cool-down: 2 Rounds
Range: Melee Range
Reiatsu Level used: Lv 250
Name: Protect the Alpha
Description: Saki was born into a pack and knows her place within that pack. She is to protect her Alpha at all costs.
Type: Passive
Cost: N/A
Effect: When Saki is protecting the one she considers her Alpha, she gains a boost to movement Spd +20 and Def +30.
Duration: While Protecting Alpha
Cool-down: N/A
Range: Self
Shikai Ability [Lv.50]: Getsumen Toboe
Name Meaning: Lunar Howl
Costs: 2 SE
Effect: Saki swiftly swings her massive broadsword towards her opponent, releasing a shockwave of pure force towards her target, that howls like a wolf as it burst forward. The power of this strike is Saki's Str +10, and opponents with less Sta than its Attack Power are knocked prone, and must spend either their next attack or defense action to stand up.
Cool Down: 1 posts
Attack 1 Name: Pakku No Ryoshi
Name Meaning: Pack Hunter
Ability: Saki summons two aetherial wolves that attack with her, causing the opponent's clarity to drop by 10 when attacked by Saki. Costs 2 SE, 1 SE upkeep.
Appearance: BANKAI!Release Command: Howl, Mangetsu!
Attack 2 Name: Shukketsu
Name Meaning: Bleed
Ability: Passively adds 20 to any bleed stack dealt while Bankai is active