Welcome to Gaia! ::

Metamorphose Sanctuary

Back to Guilds

 

Tags: metamorphose, sanctuary, breedables, metamorphosis, Roleplay 

Reply Meta Journals
[Aritoki] The Curse of Criel

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

MoogerMint

Sparkly Pants

PostPosted: Fri Jul 24, 2020 1:46 pm


User Image - Blocked by "Display Image" Settings. Click to show.


A black bound booklet with a decorative set of gold cat eyes on the cover. There is a looping strap at the side to help keep it shut, made from the same pliable material as the outer shell. While the attached pages are surprisingly well-cared-for, there are numerous loose pages stuck in between at random intervals, many of which are much poorer off. These loose-leaf pages mostly consist of crudely drawn "battle plans."

It's apparent that the author should not be a strategist.
PostPosted: Fri Jul 24, 2020 2:09 pm


|| Updates ||
Post 2


Last Updated: August 17th, 2020


|| Important Dates ||

July 23rd, 2020 - Vivi arrives from the Sanctuary with Toki in tow!

MoogerMint

Sparkly Pants


MoogerMint

Sparkly Pants

PostPosted: Fri Jul 24, 2020 2:20 pm


|| Profile: Aritoki ||
Post 3


Name: Aritoki "Toki" Kurou Magnolia
Gender: Male
Stage: Child
Race: Nekomata (black cat)
Item: Nine of Diamonds
Height: 4' 11"
Weight: Average; he's scrawny but athletically streamlined
Sexuality/Status: Unknown, Single

Known Self:
- Has a habit of addressing people like he knows them, even if he's only familiar with their name.
- A bit of a brat, there's no specific type of attention he seems to prefer over the other.
- Tends to be a little on the smug side.
- His perceptions of reality are a little bit skewed.
- Very good at phasing despite his age -- he gets a lot of practice in.
Hidden Self:
- He likes to phase through and sleep in the wall. The cramped space gives him more of a sense of safety.
- He hoards snacks and hides them in various places, just in the event of an emergency.

Virtues:
- Cheerful: He lives to have fun, so it is difficult to find him idle without some sort of grin on. Even when in a more dire situation, or just misbehaving, this outward glow rarely falters. While not necessarily an optimistic individual, he finds bending matters to benefit himself or comrades to be generally fun, so is not really pessimistic either. When he has fun with molding even the most stressful of situations to his advantage, it is more difficult to find a reason to be glum.
- Persistent: As a firm frame of mind, Toki regards difficulty merely as a challenge, not as a road block. The nekomata lives with a very flexible mindset, and is prone to actively rolling with the punches life gives him. If he doesn't like it, he finds a way around it, or even through it if he must. Never say never! If you do, he'll probably just try harder.
- Athletic: Aritoki enjoys climbing on things, and with this frequent activity burning off fat and growing in the strength to hoist himself onto surfaces not necessarily meant for anyone to be, he's quite fit and lean. Nimble, quick, and reflexes at-the-ready, it can be difficult to wear him out. He is built more for speed and balance, however, so this young nekomata is not bound to looking all that muscular.
- Affectionate: As much of a pest as he tends to act, he'll usually lay off with the quips if he likes you. While his attitude is used on friends as well as acquaintances, perhaps even enemies, he is more prone to listening to the wishes of people he's grown fond of. He's capable of being more gentle with his conversations, it just isn't normally his default. He might also nuzzle you, but hey, he's a cat. That's his excuse and he's sticking to it.
- Easy-going: As active a kid as he is, he'd be perfectly content with lazing in the sun as much as anything else. There doesn't need to be something going on all the time!

Flaws:
- Wears His Heart On His Sleeve: He's terrible at hiding his feelings, whether he understands them or not. Being quite the vocal child that he is only seems to compact on this problem when he gets flustered or angry, as he has a hard time restraining himself when it goes against his normal behavior.
- Stubborn: The downside to perseverance, Toki has a hard time letting some things go. He doesn't like to admit when he's failed at something he's set out to do. Challenges aren't supposed to be impossible, just difficult! It might take him some time to stop trying something that may have been obviously not going to work to others. This may also be applied to people, if he is on a mission for something specific and not easily-obtainable.
- Intrusive: What is personal space? Aritoki doesn't seem to understand when people want to be left alone. He might get up in another's face and see nothing wrong with the move as well. Despite this, he is not completely dense when it comes to determining the way another person is feeling, he just doesn't see being close to someone as a bad thing.
- Insecure: He has a hard time feeling completely safe, and is unsure if he's acting the way he wants to. When set on a pattern of behavior and bottled reactions, he just lets autopilot drive his body instead of thinking critically whether it's what he strives for. He is likely to apologize for things much later, once he's thought things over after-the-fact, but feeling safe when around others is something he struggles with.
- Detached: As a child, he's still not used to life with a bound item. He was given the playing card late, attaching himself to it when he was already a child as opposed to when he was a toddler. Due to this, he knows life as an incomplete being more than he knows it with a bound item, as he had lived with that way for far longer than not. His head won't always be in the right plane of existence as those around him, and he often regards reality as a lucid dream. Feeling more grounded is weird.

Hobbies:
- Finding Hidden & High Places: Aritoki enjoys getting into places that he's not supposed to be, places illogical and forgotten. He's great at squeezing into tight places and climbing as high as he can, unafraid of heights or the thought of a misstep. Truly, the thought of being able to find a place nobody else has stepped foot in or on is compelling. The road less traveled is often the more fun choice!
- Pranking/Trolling: This nekomata is a trickster, and while he doesn't usually plan things out very far in advance, he still likes to give a little spook here and there. His actions may, at times, seem malicious, but really it's only for a good laugh. Most take little thought and are quick to enact, usually on a whim, but he never sees any danger in any of it.
- Watching Movies: While just lounging around is nice to do, putting a movie on is even better. He might not like to admit it, but he's fairly fond of most genres, from fantasy-horror to romantic-comedy and everything in between. Even documentaries are good entertainment, even if they may be categorized separately.

History: Aritoki went through life as more or less an empty shell at the Sanctuary until childhood, far longer than the usual for most metas. The item he finally latched onto was a good luck charm Vivienne's brother carried with him until his unfortunate death at the fall of Criel, a memento his sister carried with her. If there is a story more than that behind the simple paper artifact, neither of them know what it is, nor do they understand the importance behind it. In the end, it didn't honestly matter -- as an heirloom of a dearly departed loved one, and all that was left, there really wasn't a means to be picky!

Life together has been a little rocky, but altogether a positive experience thus far. Aritoki is a handful, and isn't the most agreeable sort, but everyone has their differences. For a structured home life, even one in Morrad, it's fairly stable and warm. With Vivienne, it's definitely got a sense of "home," and the safest space the nekomata has for reference. Well... second-safest, after Sanctuary.

Current Location: Snooping around Sanctuary unsupervised; lives in Morrad
Current Status: Curious and adventurous!
PostPosted: Fri Jul 24, 2020 2:22 pm


|| Family, Friends, & Enemies ||
Post 4

|| Key ||
Hate | Dislike | Acquaintance | Like | Friends | Confused | Crush/Love

|| Family ||

Vivienne Magnolia - Human, adoptive mother

|| Friends & Enemies ||

None yet!

MoogerMint

Sparkly Pants


MoogerMint

Sparkly Pants

PostPosted: Fri Jul 24, 2020 2:37 pm


|| Powers ||
Post 5


  • Name of Power: One Thousand Papercuts
  • Element: Wind
  • Relation to Item/Race: The card
  • Active/Passive: Active
  • Description of Power:
    Hurls a handful of cards at an enemy like a set of shuriken from the blade of Toki's weapon. They're propelled by wind for distance and speed -- a high range projectile.

  • Weapon: Yes -- a sword made out of playing cards. It is surprisingly durable, but not indestructible. It can also fold back down into a deck of cards for easy carrying.

  • Limits:
    - Range is limited - distance of an average room as child
    - Charge

  • Charges: 2




  • Name of Power: In the Cards
  • Element: Luck
  • Relation to Item/Race: Item & race lore: bad luck
  • Active/Passive: Active
  • Description of Power:
    Steals a charge from the opponent to recharge one of his own.

  • Weapon: No

  • Limits:
    - Requires a contest roll
    - Can only have one ability that recharges other charges
    - Can not recharge past max
    - Charge (2/2) per battle
    - Uses up the attack or defense slot
    - Recharge only charges up one charge, not max charge

  • Charges: 2




  • Name of Power: Karmic Backlash
  • Element: Crystal
  • Relation to Item/Race: Diamonds on the card
  • Active/Passive: Active
  • Description of Power:
    Creates a temporary diamond-shaped shield to reflect attacks.

  • Weapon: No

  • Limits:
    - Person being reflected back on can defend when it is their turn
    - When activated, it will take up both attack and defense, as it returns the damage
    - Person who cast Reflect rolls to see how much it defends for once activated. Anything extra is damage that gets through before it is reflected
    - Reflect only lasts for one hit (magical or not) no matter the round it happens in
    - Can not stack
    - Reflect can stay on a person, unused, for 2 rounds before it fades

  • Charges: 2




  • Name of Power: Second Wind
  • Element: Luck
  • Relation to Item/Race: Item & race lore: bad luck & delay
  • Active/Passive: Active
  • Description of Power:
    Attempts to reverse the luck dealt by a roll with a re-roll.

  • Weapon: No

  • Limits:
    - The max re-rolls that can be used to change attack/defense value per battle, either for themselves or anyone else, is once (1) as a child

  • Charges: 2


  • Sub power 1: Nine of Lives
  • Active or Passive: Passive
    Can withstand a KO blow with 1 HP.
  • Limits:
    - Can only be used in reaction to a single attack




  • Buff: Trick Dice
    Child: +1 to chosen power

  • Limits:
    - Can be placed on almost any skill during battle
    - Lasts until end of battle on chosen skill
    - Can not stack with another permanent buff
    - Does not take an attack or defense slot to activate
    - Can not be used on someone else

  • Charges: 1




  • Race Power: Good Fortune
  • Active/Passive: Active
  • Description of Power:
    "Can be used to give another meta (not yourself) a boost to one power for a few rounds." Value +1 as a child.

  • Limits:
    - Charge
    - Can stack
    - Can only use on someone else
    - Can not be recharged
    - Lasts one round
    - Can be dispelled

  • Charges: 3




  • Race Power: Phasing
  • Active/Passive: Active
  • Description of Power:
    "Nekomata Metas are able to allow objects, people and other things pass through them. Younger Metas have issues controlling this power."

  • Limits:
    - Avoid attacks until end of round (solidifies)
    - May be hit before phasing if they lose roll. 1d20 roll to see if they phase at all after being hit. (1-10: doesn't phase. 11-20: phase)
    - During battle they are semi visible
    - Can not attack or affect reality
    - Can not teleport out of battle
    - Those that are phased can not see spirits but can see other people who are phased, unless they have spirit sight
    - Can not move to Umbra without explicit limits during battle
    - Charges

  • Charges: 2




  • Race Power: Cat Form
  • Active/Passive: Active
  • Description of Power:
    "Able to transform into a large animal (large cat). Also able to transform into a house animal (house cat) while in this form still capable of producing human language.

    [Passive] In either form, the Nekomata can see spirits and auras easily and talk to spirit and the living."

  • Limits:
    - Charge
    - Takes up a charge to transform between forms

  • Charges: 1




Resistances: +5
  • Wind:


Weaknesses: -5
  • Fire:
PostPosted: Fri Jul 24, 2020 2:39 pm


|| Gifts & Belongings ||
Post 6


Nine of Diamonds Playing Card: Bound item. There was always something that was kind of... off about it.

MoogerMint

Sparkly Pants


MoogerMint

Sparkly Pants

PostPosted: Fri Jul 24, 2020 2:40 pm


|| Home ||
Post 7


( Description of abode here )
A small, cramped home. Large enough for the both of them and a little bit of storage space, but not a whole lot else.
PostPosted: Fri Jul 24, 2020 2:41 pm


|| Playlist ||
Post 8


???

MoogerMint

Sparkly Pants


MoogerMint

Sparkly Pants

PostPosted: Fri Jul 24, 2020 2:43 pm


|| Activity Log ||
Post 9


Child → Teen
4 Roleplays; Current: 0
tab - Smells of a new place (Group Discord RP w/ Sun, Hexxis, & Estrella) - IN PROGRESS
6 Journal Entries; Current: 0
tab - here
1 month since drop-off
tab - July 23rd - August 23rd, 2020
PostPosted: Fri Jul 24, 2020 2:45 pm


|| RESERVED ||
Post 10

MoogerMint

Sparkly Pants

Reply
Meta Journals

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum