|
|
|
|
|
|
Posted: Thu Jul 16, 2020 11:08 am
Name: Nakhett Aldricks (Doesn't Disclose her Surname ICly) Age: 24 Birthday: August 3rd Fav. Food: Nachos Hated Food: Cherries School/Occupation: Water sports instructor at the reservoir, occasionally travels for more high level instruction in coastal cities (usually training cocky rich boys how to surf properly) Hobbies: Wakeboarding: Nakhett enjoys being out on the water even when she's not on the clock. As there aren't any real ways to surf in the reservoir, she settles for hiring boats and wakeboarding instead. Typically during work she has to demonstrate very basic and repetitive techniques to novices, whereas on her own she can really cut loose. The double-barrel flip is one of her favorite signature moves! Wrestling: Nakhett works out at her local gym to keep her strength up. Her preferred activity here is grappling with anyone and everyone who'll step into the ring against her, as she quite enjoys slamming muscleheads to the mat. No one quite knows the identity of the shadowy commissioner of the Destiny City underground lucha libre circuit, but rumors often point to one El Tigre Relámpago. This masked dervish bears a strikingly familiar silhouette to a certain someone often found wrestling in the gym... Virtues: Upbeat -- Nakhett is rather outspoken and in-tune with the positive outlooks on life, quite literally striking up a conversation with anyone if she feels the urge. She tends toward the live-and-let-live mentality, thinking life is too short for anything but having fun with those around you. While she can get a bit out of hand at times, there's no denying that there are rarely any dull moments in her company. Insightful: While it may appear that Nakhett's only concern is with her next source of fun and where she might find it, she's actually far more perceptive than people might guess. She's always listening, and has good intuition when it comes to people. This will occasionally result in her making remarks that come completely out of left field, but are usually right on the money. Flaws: Reckless: Nakhett is hardly what you would call very patient and is definitely more action-oriented. This isn't to say she won't plan courses of action, but risk doesn't seem to bother her much if the rewards appear worth it. She won't force anyone into her schemes, but they will be left behind if they don't join in. Mercurial: Nakhett isn't always reliable. While she means well, her priority system can quite rightly be called a bit skewed and ephemeral. She may make a promise to one person only to do literally the opposite the next day in light of new information, or even on a whim. It's almost never personal, but that doesn't stop her from making people rather angry from time to time. PHYSICAL DESCRIPTION Eyes: Reddish-orange, typical almond shape with the slightest upward slant at the corners. Hair: Dark red hair wound upward only to let fall in a thick ponytail. She leaves her fringes long, with her bangs slightly shorter and parted to the sides from her forehead. Face: Typical oval face structure Skin Tone: #F1C27D Body Type: Tall and lithe Clothes: Typically in a light tied shirt and shorts over her swimsuit during warm months, or a turtleneck and warm leggings in the winter.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Jul 16, 2020 1:05 pm
Senshi: Dark Mirror Senshi Sansuna of RaijūChallenge: "Just try to keep up!" Fuku Colour: Main Color: Black Secondary Color: Gold Hair: Sansuna's hair unwinds to roughly mid-thigh while her bangs and fringe become slightly wilder (because lightning!). The rear length of her hair is gathered into a thick loose plait, while the end is tied about a a somewhat large golden ring. Fuku:Collar -- A thick black scarf with gold trim, wound about her neck and flipped over her shoulder and down her back. A small singular golden bar runs perpendicular from the top "edge" of the makeshift scarf collar, approximately halfway down the width, indicating her rank. Bow -- An obi tied at the small of her back in the same coloration as her scarf Bodice --Sleeveless bodice that ends just upward of her neckline with her rear shoulders exposed Sleeves -- Translucent fitted half-sleeves from elbow to wrist Brooch -- Circular brooch with a golden rim, the kanji for thunder/lightning (雷) cast as a gold relief (raised from the backing) against a black background. Bottoms -- Long transparent hakama that end in slightly worn and jagged hems. The color is black with small flecks of gold throughout, these will update with her power levels. Sansuna wears black sports shorts underneath just in case someone were to shine a spotlight on her magical pants. Not that she's shy or anything, but she's out representing the DMC while in uniform! Tiara -- A metallic black headpiece fitted over the top of her head. One headband supports four spokes that look slightly reminiscent of horns, with two on each side. The rear pair near her ponytail are thicker and longer, angled forward at an upward incline, while the smaller pair on the front of the band point toward her forehead and rest against her temples. Shoes -- Jika-tabi Gloves -- Arm bands composed of 3 golden fused rings at each wrist over the sleeve. Attacks: Sailor Scout Attack: Flashing Strike - Lightning coalesces into the shape of a clawed gauntlet over the back of Sansuna's hand, after which she dashes forward at high speed to deliver a slashing blow to an opponent as she moves past. The strike can leave a temporary numbing sensation as determined by the receiving player. 3 uses. Super Sailor Scout Attack: Lightning Tiger Shear - Lightning claws form on both of Sansuna's hands, and the speed of the blow is increased. Can hit two opponents if they are in close proximity, or one opponent twice. May leave a numbing sensation as determined by the receiving player. 2 uses. Eternal Sailor Attack: Incarnation - Sansuna manifests her full thunder beast shroud, with lightning forming into claws at her hands and feet. Three orbs of electricity hover in a loose angled arc over her shoulders, while a jagged flickering tiger's tail forms at the back of her waist. Stray bolts arc across the rest of her body. The lightning stimulates her muscles into a heightened state, allowing for incredible movement speed. The claws and tail augment her grip and balance to increase Sansuna's agility in proportion to her newfound momentum. Melee strikes in this form can impart small shocks if in direct contact with the lightning. 45 second duration, 1 use
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jul 20, 2020 6:06 pm
Heya Wave! Let's take a look at Sansuna here. The civilian portion looks good; what a cutie! Flaws and virtues are great, good work! I have one small reminder to just cover bases, though you most likely already know what you're getting into: since Sansuna will be awakening as an older senshi, her powers are likely to act up during her first stage (no effect, too-strong effect, backfire, etc). Just in case! Now, for the powered side, I do have a few notes. Hair is not supposed to change length from civilian to powered form (corrupt senshi being the exception), though style changes are perfectly fine. I did realize that her hair may appear to get longer because it's in a different style and I might have just tripped on the wording, though. Just in case, can you clarify that? Basic and Super attacks look good, though I have a question just for confirmation's sake. The slash is basically just the motion, and no cuts are produced, right? The Eternal attack calls for a few clarifications. It appears to be a major agility buff with a fancy visual effect. However, I'd like to confirm that that's the case and the claws/orbs/other visual effects are just cosmetic, or at least that they have no battle effect beyond aiding Sansuna's control of her new speed (that is, the claws don't slash and the tail can't grab, though a minor shock upon contact may be okay). I think that's the bulk of it. Quote me when you're ready again!
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Jul 21, 2020 4:37 am
Sami-Fire Heya Wave! Let's take a look at Sansuna here. The civilian portion looks good; what a cutie! Flaws and virtues are great, good work! I have one small reminder to just cover bases, though you most likely already know what you're getting into: since Sansuna will be awakening as an older senshi, her powers are likely to act up during her first stage (no effect, too-strong effect, backfire, etc). Just in case! Now, for the powered side, I do have a few notes. Hair is not supposed to change length from civilian to powered form (corrupt senshi being the exception), though style changes are perfectly fine. I did realize that her hair may appear to get longer because it's in a different style and I might have just tripped on the wording, though. Just in case, can you clarify that? Basic and Super attacks look good, though I have a question just for confirmation's sake. The slash is basically just the motion, and no cuts are produced, right? The Eternal attack calls for a few clarifications. It appears to be a major agility buff with a fancy visual effect. However, I'd like to confirm that that's the case and the claws/orbs/other visual effects are just cosmetic, or at least that they have no battle effect beyond aiding Sansuna's control of her new speed (that is, the claws don't slash and the tail can't grab, though a minor shock upon contact may be okay). I think that's the bulk of it. Quote me when you're ready again! Hi Sami. Changed the wording for her powered hairstyle, as well as a few updates to her uniform since I'm not really sure how I'd want her sleeves to extend in further levels. Changes to her headpiece and pants were made. For powers: no, there's no cutting damage. Just a chopping strike with a shock and possible numbness. I'm aware that due to age her base power can fluctuate. For her eternal power, the lightning has no battle effect aside from buffing Sansuna. However if small shocks on contact are allowed I would like to put that in. I've left it out for now, please let me know either way. Thanks.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Jul 23, 2020 6:19 pm
Sorry for the delay! Go ahead and put the small shocks in. With the clarifications in place, I have a better understanding of how the attacks work. Let me know when you've added that in and then I'll swing back around and most likely drop a stamp.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Jul 24, 2020 1:37 am
Sami-Fire Sorry for the delay! Go ahead and put the small shocks in. With the clarifications in place, I have a better understanding of how the attacks work. Let me know when you've added that in and then I'll swing back around and most likely drop a stamp. Done.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jul 28, 2020 9:25 am
Very good! Here's a stamp. A GM will be by soon for the final steps!
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Aug 01, 2020 8:05 am
Wavesoul, This looks good to me! I researched Raiju and, depending on lore, it sounds like it is either a singular character in mythology or a name used to describe a type of mythological creature. So, because some lore indicates that there can be multiples of this creature, I think it is fine! Because you clarified that there's no slashing damage and that the claws and tail of his eternal magic are cosmetic and serve a purpose of giving her better grip to accommodate her movement rather than to aid in battle, this looks good too! Have fun!
|
 |
 |
|
|
|
|
|
|
|
 |
|
|
|
|
|