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◈ Classes

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Suhuba
Captain

PostPosted: Sun Apr 05, 2020 7:20 am


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Classes are a major part of the Tendaji world. Each character will select a class path during their Prentice journey, and will follow that path throughout their life. Below you will find a list of the classes, by profession, with an overview of their progression. Will your character dedicate their life to the art of healing, or maybe turn their passion for the animals of Tendaji into a focus? Will they hone the blades or work the bow? Make sure to choose carefully, because once your character has selected a class, they will follow it for life.


Table of Contents
Aishan Battle Classes
Battle Classes
Non-Battle Classes



For more information about how a class impacts our adventures, check out the Adventure Thread.


Note on Class Choice!

When picking a class for your character, be sure to think long and hard about it. Once they have grown to Stage 2, they cannot change their choice.

This applies to all classes, physical attackers, magic users, and non-battle classes. If your character wrote their class quest about being a sculptor (or dancer, or minstrel, etc), they will continue to be that through to stage 4. A character may have other hobbies, but they can only have one profession.

To help the staff, please make this clear in the growth form by writing what their stage 4 goal is next to their intended class (Ex: Desired Class: Monk (soul linker))

If you have questions feel free to PM Suhuba or post in the FAQ or main thread.
PostPosted: Sun Apr 05, 2020 7:24 am


Aishan Battle Classes

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The Aishans are a tribe of female warriors, and so, all members of their tribe follow a special warrior class path.

Aishans may also choose to become blacksmiths and supply their people with weapons as an alternative. (This is the only non-battle class available to them, see non-battle classes below.)

Aishan Stages

Stage 1: Prentice
Stage 2: Blade
Stage 3: Warrior
Stage 4: Amazon or Sacred Heart or Guardian
xxxxxxxxAmazon - uses mainly physical attacks and skills, they are sworn to upholding the ideals of their Sisters
xxxxxxxxSacred Heart - utilizes magic-infused weapons and spells, they are the most spell heavy Aishan class
xxxxxxxxGuardian - utilizes physical attacks with the help of the animals of Tendaji

Suhuba
Captain


Suhuba
Captain

PostPosted: Sun Apr 05, 2020 7:36 am


Battle Classes

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Earthlings, Kahikinans (and Aishan hybrids who forsake the sisterhood) can choose between 9 Battle Class Categories: offensive magic, defensive magic, spiritual magic, alchemic magic, close-range attack, long-range attack, dual-range attack, heavy defense, and animal mastery.


Offensive Magic Stages
These magic casters are masters of their art, able to strike down their foes with devastating spells and take a few hits in the process. They generally do not fear holding the front lines, as they are as strong in magic as they are full of health.

Stage 1: Prentice
Stage 2: Mage
Stage 3: Sage
Stage 4: Sorcerer or Mystic

xxxxxxxxSorcerer - uses a variety of magical techniques to run the offensive
xxxxxxxxMystic - uses spells that balance offensive magic with the elements


Defensive Magic Stages
These magic casters are conductors of the battle, able to turn the tide toward their favor through both healing spells and magical buffs. They are strong supportive fighters, enhanced in both magic skill as defensive health.

Stage 1: Prentice
Stage 2: Healer
Stage 3: Monk
Stage 4: Soul Linker or Scholar

xxxxxxxxSoul Linker - focuses on healing magic and magical buffs
xxxxxxxxScholar - uses the knowledge they've gained studying to cast spells with a focus on buffs


Nature Magic Stages
These magic casters utilize the elements and nature around them to control the battlefield. Their spells are a mix of offense and defense, and they excel in both health and magic to stand on their own in battle.

Stage 1: Prentice
Stage 2: Elementalist
Stage 3: Conjurer
Stage 4: Summoner

xxxxxxxxSummoner - wields the full power of nature to wreak destruction

Alchemic Magic Stages
These magic casters utilize kits and potions to create their spells and enchantments. They utilize their cunning and the items at hand to cast their damage.

Stage 1: Prentice
Stage 2: Transfigurist
Stage 3: Alchemist
Stage 4: Arcanist

xxxxxxxxArcanist - uses the art of illusion or their mastery in creating alchemic brews


Close-Range Attack Stages
Some members of Tendaji enjoy getting up close and personal during a fight, and they utilize blades to keep up their speed while doing so. Those that specialize in dual blades and daggers look to amplify their attack with speed, whereas those who use the sword or knives focus just as much on health as they do attack.

Stage 1: Prentice
Stage 2: Swordsman
Stage 3: Knight
Stage 4: Assassin or Sentinel

xxxxxxxxAssassin - uses their physical strength and battle mastery to attack their enemies
xxxxxxxxSentinel - focuses on strength and accuracy to mount an offensive

Stage 1: Prentice
Stage 2: Pickpocket
Stage 3: Thief
Stage 4: Bandit

xxxxxxxxBandit - blends into the shadows and strikes when their foes are weakest


Long-Range Attack Stages
When range is the game, these fighters excel at hitting their mark from far away. Those that specialize in the bow quickly hit their attack with deadly speed.

Stage 1: Prentice
Stage 2: Archer
Stage 3: Hunter
Stage 4: Sniper or Ranger

xxxxxxxxSniper - blends the use of arrows and magic to fight with deadly accuracy
xxxxxxxxRanger - specializes in long range weaponry and nature magic


Dual-Range Attack Stages
Some members of Tendaji are skilled both in close range and fighting from afar. Those that specialize dual range classes become jack-of-all-trades in battle.

Stage 1: Prentice
Stage 2: Lancer
Stage 3: Spearman
Stage 4: Rider or Melee Hunter

xxxxxxxxRider - uses the animals of Tendaji to launch their attack
xxxxxxxxMelee Hunter - uses their knowledge of all battle maneuvers to gain the advantage


Heavy Defense Stages
Those who are willing to take the blow for others are vital in any battle. Those that specialize in guantlets and shields work to have high health and defense, whereas those who use the hammer focus just as much on attack as they do health.

Stage 1: Prentice
Stage 2: Guard
Stage 3: Massif
Stage 4: Berserker or Fortress or Brute

xxxxxxxxBerserker - prefers to fight with their fists
xxxxxxxxFortress - built tough, they can take the brunt of most attacks
xxxxxxxxBrute - launches into a frenzied rage to win their battles


Beast Taming Stages
The beast tamers of Tendaji are masters at taming and training the beasts of the land. They utilize high speed to capture their beasts but are skillful in their attack.

Stage 1: Prentice
Stage 2: Beast Charmer
Stage 3: Beast Tamer
Stage 4: Beast Master

xxxxxxxxBeast Master - specializes in using a companion to fight their battles
PostPosted: Sun Apr 05, 2020 7:37 am


Non-Battle Classes

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Earthlings and Kahikinans can choose between 6 Non-Battle Class Categories: Blacksmith, Treasure Hunter, Artisan, Merchant, Minstrel, and Prima. All Non-Battle Classes may possess either a dagger or knives for their own protection.

Aishans, if they choose to not follow a battle class, may choose to become a blacksmith. (This is the only non-battle class available to them.)


Blacksmith Stages

Stage 1: Prentice
Stage 2: Apprentice Blacksmith
Stage 3: Journeyman Blacksmith
Stage 4: Master Blacksmith


Treasure Hunter Stages

Stage 1: Prentice
Stage 2: Collector
Stage 3: Hoarder
Stage 4: Treasure Hunter


Artisan Stages

Stage 1: Prentice
Stage 2: Rogue
Stage 3: Artisan
Stage 4: Personal Title
xxxxxxxxPersonal Title reflects your character's specific artisan class.


Merchant Stages

Stage 1: Prentice
Stage 2: Peddler
Stage 3: Trader
Stage 4: Merchant


Minstrel Stages

Stage 1: Prentice
Stage 2: Rogue
Stage 3: Bard
Stage 4: Minstrel


Prima Stages

Stage 1: Prentice
Stage 2: Rogue
Stage 3: Dancer
Stage 4: Prima

Suhuba
Captain

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