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Captain

Intellectual Smoker

PostPosted: Mon Feb 24, 2020 8:52 pm


Hey everyone! If you have read the first post, then you will know that this is where you will post your characters you have created, and will wait for a moderator to review them and send you a PM so that they can approve or help you with any errors.

Until you've been PMed, please do NOT start RPing in any of the forums. OOC is highly accepted and encouraged though!  
PostPosted: Sun Jan 24, 2021 11:00 pm


Quote:
User Image - Blocked by "Display Image" Settings. Click to show.
(I will either find an appropriate picture or draw one myself soon! This is currently a place-holder, as it is the closest thing I could find to my idea.)
Name: Chibiru Musashi
Age: 22
Sex: Male
Race: Felis

Appearance: Chibiru has a muscular frame that somehow manages not to out grow itself. His muscular form is compact, leaving him thick but not bulky. His fur matches that of a white bengal tiger. A pale off-white base with striking dark stripes of deep navy that cross his coat. He has a thick, yet short snout, giving him a shapely jawline that any human man would die for. Chibiru keeps his facial hair from growing too long, as he hates when his cheek fur grows out too much and gives him the cutesy cub look. He wears a small pair of dark, circular glasses, similar to John Lennon on his large snout, looking slightly out of place, but accenting his odd style. He wears a well-fitted vest around his upper body, black with gold trim. There are toggles that fasten the vest together, and these are made of black iron. He has loose-fitted dark grey pants that are very fluid for quick movement, but bound tightly at the ankle to avoid any form of tripping. Chibiru stands at a solid five foot seven inches.

Chibiru has a single holster on his hip, fastened just beneath his vest, which holds a thick tanto-length blade. This was the relic he chose upon his entry into the KinsGuard. It was a weapon he knew as soon as he touched it, would be as versatile as he was. The blade, when drawn, with a twist, would break into two, in an X shape. They could be pulled apart from here, but a wire would forever bind them by the hilts. This wire was only about three feet in length, and as such the two blades had to be used in unison perfectly--even the wire between them could become a deadly defensive or offensive weapon. He wears nothing on his feet, nor does he cover his arms or legs. His tail is adorned with several golden bands which closely match the three golden loops that he has through the top cartilage of his left ear.

Personality:Chibiru was off to a poor start from birth. He was the runt of the litter, and wasn't the fastest on the take when it came to learn how to hunt, either. He earned his name, Chibiru. It meant to become dull, or worthless, and he lived with that mark on his back his whole life. As such, he ended up a quiet and shy teen, focusing on his martial arts instead of friends, and doing his best not to disappoint the people in his life. He is meek, and easy to get discouraged, though he ultimately never gives up. He is talented in many ways, but manages to ]neglect to admit that to himself, or accept a compliment. Although he is soft-natured, he was raised with a lack of care when it comes to death. He takes life with little remorse, regardless of the reason behind it. If he is hired to complete a task, it will be completed. This was a code that his parents insured ran deep in his veins. He has a tendency to forge relationships and friendships and discard them without a second thought, so long as it serves a purpose greater than the need to keep social connection. So, although he is quite a nice man, it is also quite possible he could be a sociopath. It all depends what side of the bed he might have woken up on.

Bio: Chibiru was held to exceptional standards his entire life. When he was a cub, only just able to take his first strides, he was chastised for his inability to run. When he could run, it was his lack of jumping strength. When he could leap, he was not able to land silently. Everything was a challenge, and every challenge was a graded test. Each failed attempt or disappointing evaluation was met with strict punishment. He was beaten and left without food for days when it was deemed that his performance was not good enough. The Musashi name, after all, was one of impeccable skill and unrivalled fame throughout all of Bast. When a nobleman needed his wife murdered, and for it to look like an accident, the Musashi family was called. When a child went missing without a trace, and turned up once more, at their family home, the captors never to be heard of again...it was the Musashi family. They were myth and legend, and most people believed that they didn't exist at all. Chibiru was branded a failure from his birth, and named as such. He had three siblings, all of which were born with ten times his strength, and all of which superseded him in every way. They reveled in reminding him of his own failures, and as he grew into his body as a teenager, he stopped a half foot short of his shortest sibling, and this too he was eagerly reminded of. His muscular frame was tight, and compact, unlike his burly kin. Even his sister had a frame that matched his own easily.

However, miraculously, even though the three siblings had the world at their fingertips--the perfect genetic makeup--they could not manage to complete a task with the efficiency that Chibiru learned. His harsh training and heavy abuse, more given to him out of hate and spite than anything, ended up steeling his spirit and hardening his resolve. His ever-present failure humbled him and also made him thirst for approval. He became like a phantom. A white blur one might see before they died. The ghost of death itself. Until jealousy reared its head. When he was nineteen years old, he was given an a job that all three of his siblings had been watering at the lips for. He was to infiltrate the castle of Dellhaven in order to find a prisoner that was held under tight guard. A prisoner that was arrested on the suspicion of stealing and hiding a small fortune's worth of local merchant's gold and silver. The mission stated that the guards would be removed for a whole hour during rotation, specifically rerouted to avoid that location for the period of time. It was too good to be true...but even if things went south, Chibiru would make his way out. He was confident he could do this. His parents never would have assigned him the task if he could not. When he arrived, the guards were indeed missing. The prisoner crumpled in his cell like some lifeless trash. When Chibiru approached, however, nets fell, weighted from the ceiling, and strong, Felis hands grabbed him tightly, pulling the ropes together and tying him tighter and tighter. When they threw him into the ocean, Chibiru Musashi died.

When he rose from the tides, vomiting saltwater and silt, he was a new man. A free man. As he choked for breath, crawling up the beach, his fur matted with mud and filth, he laughed. He had never felt this jovial before. The possibilities! He was a free man! He left the coast and roamed Dellhaven for some time before realizing the close proximity to his family could eventually get him caught, regardless of how well he concealed himself. Instead, he decided to move himself to Oar's Rest. The smell of the ocean reminded him of his home, at least, on the small piece of Demetian coastline. It was here that he worked his way into a small band of mercenaries. He worked with them for several years, before they found themselves at the site of a massacre. One of the guarded passageways, the areas known for Golems to travel from Vayle to Bast, was attacked while they escorted a caravan of market goods. The Golems exploded from the stepping stone's gates. There were six of them to the KinsGuard's one, and it wasn't hard to tell that the man wouldn't last long.

Chibiru sent the caravan running in the opposite direction as fast as he could get the horses turned, and he ran for the gateway without thinking. He pulled the makeshift daggers from his back belt, and readied himself. His dagger intercepted the long bladed claw of a Golem attempting to strike the KinsGuard's rear, and the man uttered a curse and a thank you as they fought. Chibiru felt his muscles turn to jelly beneath the appalling strength of the Golem. His arm was swiped aside like a toy, and the Golem sent him flying with a savage kick. It was then that the KinsGuard realized back-up had not arrived...this man was just...a regular Felis. Though he tried to keep him out of it, Chibiru threw himself into the fray, managing to distract a couple of the enemies long enough for the KinsGuard to eliminate a couple of his own. It was looking proper before one of the Golems took Chibiru by surprise. It vanished into the shadows at its feet, and it sprung forth from the shadows beneath Chibiru's own feet. It was impossible to see coming for someone as inexperienced as he was. The KinsGuard was the only thing that saved him. He pushed Chibiru out of the way, the Golem's scythe-like arm blade driving up through the man's neck, into his skull. He died instantly. His body shed into light, and vanished as if he had never existed, and Chibiru realized that no amount of training he had gone through could prepare him for this foe.

He fought with tooth and nail for twenty minutes against the remaining four Golems. He lost three fingers, two toes, and his left eye, and as the Golems were surrounding him, prepared to tear his heart from his chest, a blinding light obscured his vision. Three forms, moving too fast to track. There was a flurry of movement and he felt warm blood spatter his face. When he came to, he was in a pool of water, floating in a hot-spring like nothing he had ever seen. He flexed his hands, and his feet, feeling all of his missing toes and fingers. He blinked and felt the eye he knew he had lost. He was met by the man who had saved him in battle--alive and well. And it was he who explained the KinsGuard, and welcomed Chibiru into the fold. Someone who had risked so much...surely they would make a fine soldier. Chibiru accepted, and has been working for them ever since, keeping a low head, and avoiding the detection of his family. At the very least, if someone like him ever claimed to be of the legendary Musashi line...nobody would even believe him.

Death Counter: 0


Quote:


Health: 400/400

Skill: 15 [-]
Speed: 15 [-]
Strength: 15 [18]
Defense: 10 [-]
Arcane Power: 15 [-]
Arcane Protection: 10 [-]
Durability: 10 [-]


Quote:
Ability List




Felis Racial Trait: All defensive actions you take have an automatic +5%. All defensive actions against your attacks have a -5% to their success.



Quote:
Relic List




Quote:
Relic Name: Siamese Blades
Affected Stats: +20% Strength

Description: The Siamese Blades caught Chibiru's eye instantly. At first glance it looked like a chunky, inelegant weapon with limited use. The medium length blade was too thick to be wielded with finesse. However, upon closer inspection, the thickness was because of the ability to rotate the two halves apart from each other in an X shape, and then pull them free into 2 different weapons, attached by a thin garrote wire fastened to each hilt. The wire was short, meaning the blades could not be moved too far from one another, but it also meant that it would be an incredible tool to entangle his foes with and perhaps de-limb them with a tight pull after wrapping it around an arm or leg. The blades are black as night with a shimmering golden edge, The hilt is wrapped tightly in coarse thread, and the wire is fastened to a tiny loop on the very end of the hilt.


 

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Captain

Intellectual Smoker


wheninvegas
Vice Captain

Dapper Noob

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PostPosted: Mon Jan 25, 2021 2:13 pm


User Image - Blocked by "Display Image" Settings. Click to show.
Name: Locke Crowder
Age: 27
Sex: Male
Race: Human

Appearance: Locke is about 6 feet tall, although he has never seen the need to properly measure himself. He has a slim but muscular build and his general appearance is usually considered disheveled at best.

Since he left his home Locke wears a white undershirt, loose fitted pants, and leather boots for ease of mobility and utility. He wears fingerless leather gloves to protect his hands from the rope burn but also allow him to snatch things in a hurry. Since coming to the mainland he acquired a green leather jacket that reminded him of what his captain used to wear, plus it had a ton of pockets to place his cash and various other substances he acquired.

As for weapons Locke is armed to the teeth. He keeps seven throwing knives on a leather strap three in front and four in back. His main weapon of choice is his trusty cutlass and in his off hand he tends to wield a small short sword. In case things get dicey Locke keeps two poison covered daggers in a secret compartment in his boots


Personality: Locke is an outgoing, extroverted, brash b*****d. He is a true swindler in every sense of the word. Since leaving his home island and crew he has been a lone shark in Bast, despite entering the continent alone he is looking to develop new friendships and partnerships along his journey despite this Locke is not very trusting of others and usually warns those around him not to trust him. Locke is the kind of guy who might steal your wallet at one moment and come to save your a** in the next.


Bio: Locke was born on a small island to an even smaller fishing village just south of the continent of Bast. Outside of turmoil that plagued the continents the people on the island poured their time and effort on the only things that could sustain them: fishing and piracy.

Locke was no different from the rest of his people, from a young age he traveled the ocean with men much older than himself in search of easy prey on the waters. They stole from whoever they could and took whatever they could get their hands on; fishing boats, scouting ships, exploring vessels, hell even military frigates if they could. They would steal from God himself if they felt like they could get away with it. To Locke this was all a dream too good to be true, his life was filled with action and freedom.

As he aged the dream began to fade, his town dwindled and the luck that the crew of Cinder experienced dwindled with the town. More and more ships had armed guards, and with each encounter they lost more and more men. By the time Locke had reached 25 the thirty man boisterous crew of the Cinder had been reduced to a solemn six including their Captain. Despite the lack of crew and bounty Locke was happy to sail the No End Ocean as long as he could smell the salt of the waves and rest under a blanket of stars at night. Once Locke had relied upon his crew to take men aboard other vessels whereas now he only relied upon his cutlass and knives to dispatch his foes.

Two years later the Cinder’s crew received the final blow to their pirating ways, their Captain had died. His will was simple; he wished to be burned with his ship at sea while his remaining possessions were to be divided among the remaining crew. Each crew member got a sizable amount of gold as well as a personal item belonging to the Captain. Locke’s item was an old gold ring with a pearl in the center, it had an age and mystery to it that had always fascinated the rowdy pirate. The captain had sworn that the ring had brought him favorable winds whenever he needed them most. At this point in his life Locke has needed favorable winds in his life now more than ever.

With his Captain dead, his crew disbanded, and his ship at the bottom of the ocean Locke left his little island home and turned his attention to the Northern continent of Bast. Rumor was that the group calling themselves Kinsgaurd had a need of sailors with the ability to navigate the No End Ocean. Locke knew that wherever there was an open ocean and coin to make he had to be in the middle of it.


Death Counter: 0

Quote:


Health: 800/800

Skill: 27 [-]
Speed: 27 [32]
Strength: 20 [-]
Defense: 15 [-]
Arcane Power: 1 [-]
Arcane Protection: 0 [-]
Durability: 10 [-]


Quote:
Ability List

Ability Name: There’s a snake in my boot
Level: 1
Class : Physical Attack

Effects: Bleed: For every level used, cause 1% of the final damage of this skill to recur on the next turn. Every 5 levels invested adds another turn the bleed will remain in effect. This damage can not be reduced by any means

Description: Locke takes a knife from his boot that has been coated in poison and stabs his opponent

Human Trait:
For every 10 stat points gained, you may place one free point in any stat.





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Relic List




Quote:
Relic Name: Wreath of Gales
Affected Stats: +20% Speed

Description: A simple worn gold ring with two interweaving bands. In its setting is a clear pearl.


PostPosted: Mon Jan 25, 2021 4:13 pm


Quote:

User ImageName: Gwynn Fairchild
Age: 24
Sex: Female
Race: Felis

Appearance: Gwynn looks like a white lion, but has some slightly faded tiger-like markings on her face. She possess amber eyes and hock joints on her legs, and stands about 5' 10''. She did have a tail, but it was cut off. Usually, she likes to wear gypsy style clothes with bright colours and beads and bangles, with a waist corset. However, she does wear a black leather outfit beneath it all which she can strip down to if she needs to go into combat or stealth mode.

Gwynn doesn't have a weapon or a proficiency in combat in particular, but she can use any piece of cloth or wire very effectively as a garrote. She relies more on dodging attacks more than blocking or attacking while in combat, but if you get within her melee range, she doesn't hold her lethal claws or teeth back.

Personality: Gwynn has a very bright personality and is very friendly, often greeting random strangers whether they shy away from her or not. She looks at everything in the best possible light, save when it comes to battles and the subsequent destruction they leave in their wake. She is a gentle person, but don't mistake her kindness for subservience. Gwynn's not one to nod with an empty head when she disagrees with something, or feels like she's being treated unfairly.

Bio: Gwynn had a heart-stopping start to life since she was barely breathing when she was born. Her father was a white lion, and her mother a tigress, both incredibly strong in their own rights. Which is why Gwynn being born so weak was an oddity, and did not give her a great start within her peoples rumour circles. Every day growing up was also a straight fight for survival, since she continued being abnormally weaker compared to her kin. This caused many accidents within her peers that injured her terribly. However, none of this stopped her from working hard and training to be just as strong as her people. Eventually, she succeeded. It happened when she turned seventeen, and everything changed. She grew much taller and stronger, gaining large claws and toned muscles. Soon, she resembled her parents more than ever, and no longer was she the runt of the litter. The whole experience of her childhood gave her a certain outlook on life; and she decided to be as opposite as she could from her kin, wearing bright clothes and drawing attention to herself with her cheery disposition and performances, ranging from dancing to acrobatics. Although, despite what her people thought, it was less out of spite and more from a place of never wanting to exclude anyone like she had once been excluded. No matter race, gender, age, or strength level. For this, she began to travel with a caravan and has a special place in her heart for children.

She left her home when she turned nineteen by stowing away with a band of travelling performers. At first, she simply watched and copied what she saw, learning how to fly through the air gracefully and spin on her toes. Half a month later, and she got a little too careless. She was caught by the leader of the caravan. In that moment, both of them knew that Gwynn could easily tear through the defenceless performers and escape if she wanted too, but instead, she begged to be part of their band. The leader, Mr. Hawkes, agreed. And so, Gwynn truly started her new life with the travelling caravan, becoming somewhat of a star attracting for both her looks and abilities. Five years later, and her life came crashing down once again.

While on the road to Agroska, her band was attacked by a small group of Golems. Without thinking, Gwynn charged ahead to confront them, only to be tossed aside like a doll, losing her tail in the process. They would have made short work of her new family as well, had they all not suddenly revealed themselves as warriors for the KinsGuard. She was left nearly completely powerless as they dispatched the Golems swiftly, showing her she would not have been able to escape them as easily as she first assumed. It was her that was granted mercy when she joined them, not the other way around. When the battle was over, Mr. Hawkes took her to the side, and explained everything. They were a group of warriors in disguise, travelling all across Bast to protect her people from the Golems and draw out those who would otherwise attack such a harmless looking facade. And to top it all off... he wanted to recruit her.

With a missing tail and a determination to become that which was everything she wanted to be, Mr. Hawkes sent her off to Agroska to join the KinsGuard.

Death Counter: 0


Quote:


Health: 800/800

Skill: 10 [12]
Speed: 20 [-]
Strength: 20 [-]
Defense: 10 [-]
Arcane Power: 5 [-]
Arcane Protection: 5 [-]
Durability: 10 [-]


Quote:
Ability List


--Felis Racial Trait: All defensive actions you take have an automatic +5%. All defensive actions against your attacks have a -5% to their success.


Quote:
Relic List




Quote:
Relic Name: Rainbow Scarf
Affected Stats: +20% Skill

Description: A translucent rainbow scarf made of chiffon. This mesmerizing piece is one of Gwynn's favourite things to dance with. It was also one of the very first gifts she received that wasn't from her parents. It was given to her by her caravan leader, Mr. Hawkes.



Trollabundin

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