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C R E A T I O N - S T A T I O N - O V E R V I E W
- This will probably become your favorite informational guide out of the rest, for this provides the Overview over your characters customs. What you may have learned and have realized there are separate kinds of customs for you to uniquely create.
--[ Special Note ] Each custom category will have their own set of rules listed that every user must abide by in hopes of higher chances of getting their custom(s) approved. Aside from what is provided in your information, you can be denied of approval just based off of violating a rule alone.
The Custom's Moderator; Eighth Diviner will be the one to review and supply the verdict to your customs. Use this coding at the end of your customs to receive a faster review.
--[ Special Note ] If you are creating more than one custom in the same thread, have them separated in the same reply to simplify time. You will be given a verdict for each custom.
[quote="Eighth Diviner"][/quote]
--[ Special Note ] Every character is permitted to 3 new custom slots for every numeral of 10 is achieved in one's Intelligence Stat.
--[ Special Note ] Earthling & Tuffle character(s) who are belonged to the Science Subclass is permitted to an additional 2 new custom slots for every numeral of 10 is achieved in one's Intelligence Stat.
_ C u s t o m _ E q u i p m e n t
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- This thread is for the creation of custom tools and equipment like weapons, capsules, armor, etc.. Depending on what the said equipment is, can provide boosts to an individual's overall in terms of power and/or skill.
XXX。。。EQUIPMENT RULES
[ 1 ] Equipments/weapons in variety are endless.
[ 2 ] Equipments are the only kind of custom that are permitted to provide individual stat boosts.
[ 3 ] Any customs that provide a boost in a stat is required to provide a drain in another as a tradeoff.
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_ C u s t o m _ R a c e ( s )
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- Custom Race allows you to bring forth your own race of people. They will follow the same structure as the canon races with subclasses and perks.
XXX。。。RACE(S) RULES
[ 1 ] Entire skeleton must be filled out.
[ 2 ] If there is a canon race from the actual DB franchise that isn't included in the guild, you may recreate it as a custom
[ 3 ] Each race will provide a unique race trait, perk, limitations and sub-classes if you wish for the race to have one.
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_ C u s t o m _ A b i l i t i e s
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- In the profile, you will notice that there is a spot that asks for a special ability. This area is meant for you to narratively describe the uniqueness to your character. Something special about your character that separates themselves from others, even if they happen to be of the same race.
XXX。。。ABILITIES RULES
[ 1 ] Special abilities itself cannot permit BP or stat bonuses.
[ 2 ] Special Abilities can be the funnel to your character learning different kind of skills and supers
[ 3 ] At creation, all characters are permitted up to 2 special abilities. After creation, they can create more where their character may learn about that ability narratively. Speak with your Storyline Moderator for narrative approval
[ 4 ] Access to new abilities are primarily based on guild rewards and bonuses. Your storyline Moderator will inform you when these rewards will be given
[ 5 ] If you are having some creative trouble with ideas, you may visit this PowerListings link for references.
[ 6 ] When creating your special abilitiy(s) be sure to modify it to fit this DB universe.
_ C a n o n _ C u s t o m _ T e c h n i q u e s
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- Canon customs are techniques that are basically reskins of canon moves. They act just like the original move, but look different. The functionality of the move are similar to the tee with a small modification such as colors, launching, super/technique names, etc...
XXX。。。CANON CUSTOM RULES
[ 1 ] The determining factor between a canon custom and a true custom are the custom's functionality, for canon customs it would have to function exactly as the original franchise.
[ 2 ] Canon customs can have altered name, color, or anything basic that still maintains the same function
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_ T r u e _ C u s t o m _ T e c h n i q u e s
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- True customs are entirely separate from a canon custom. These have effects and functions that techniques within Dragon Ball didn't have. These supers/techniques are entirely creative and original.
XXX。。。TRUE CUSTOM RULES
[ 1 ] The determining factor between a canon custom and a true custom are the custom's functionality, for true customs it would have to function differently from what has been shown in the original franchise
[ 2 ] A true custom can be created as a result of a canon technique/super. As long as its functioning properties are completely its own thing.
[ 3 ] These customs are permitted to range even to Ultimate Supers.
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