"Circhester Town"
Connecting Land Routes:
Galar Ruins, Circhester Bay

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Circhester Town is a relatively large, old, peaceful city situated in a cold, mountainous part of the northeastern Galar region. The city has three main avenues paved with stone, while the buildings are all constructed out of stone bricks and feature old-fashioned designs. A large hot spring runs underneath the city and surfaces at various locations including a pond in the middle of a large roundabout in the south, and in the ancient Hero's Bath structure in the city center. Due to the cold climate, Circhester experiences perpetual snowfall. Piles of snow are found on the pavement, roofs and trees, and several Ice-type Pokémon can be seen around the city.


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Location specific items:



      User Image - Blocked by "Display Image" Settings. Click to show. Lucky Egg: Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) Notes: Can be used with the energy drink.
      To Obtain: 50 posts




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Gym Leader Challenge:

Circhester's stadium is shared between two competing gym leaders; Gordie and Melony. Challengers can choose between these two gym leaders for their badge. If a gym leader is fought and the challenger fails, they can choose to challenge the other gym leader if they'd like.

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Gymleader: Gordie
Badge: Rock badge
Prize: Any Tier 6 TM, HM Whirlpool and Dive
And +175 exp



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                      Barbaracle▐ Rock/Water▐ ♂▐ Lv 59▐ 590/590 HP▐ Ability: Tough Claws - All moves that make contact do x1.3 damage▐
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                      █ ◆ █►▐ Shell Smash▐ Normal▐ Status▐ Reduces physical & special defense one stage, but raise physical & special attack, & speed two stages
                      █ ◆ █►▐ Rock Tomb▐ Rock▐ Physical▐ 60▐ Lower targets speed one stage
                      █ ◆ █►▐ Razor Shell▐ Water▐ Physical▐ 75▐ 1/2 Chance to lowering targets physical defense one stage▐ Makes Contact
                      █ ◆ █►▐ Ancient Power▐ Rock▐ Special▐ 60▐ 3/10 Chance of raising all of user's stats one stage
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                      Shuckle▐ Bug/Rock▐ ♂▐ Lv 60▐ 600/600 HP▐ Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa▐
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                      █ ◆ █►▐ Power Split▐ Psychic▐ Status▐ Averages physical attack & special attack with the target
                      █ ◆ █►▐ Stone Edge▐ Rock▐ Physical▐ 100▐ 1/10 chance for critical hit
                      █ ◆ █►▐ Struggle Bug▐ Bug▐ Physical▐ 50▐ Lower targets special attack one stage
                      █ ◆ █►▐ Rock Tomb▐ Rock▐ Physical▐ 60▐ Lower targets speed one stage
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                      Stonjourner▐ Rock▐ ♂▐ Lv 63▐ 630/630 HP▐ Ability: Power Spot - Increases the base power of Ally Pokémon's attacks by 30%▐
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                      █ ◆ █►▐ Rock Tomb▐ Rock▐ Physical▐ 60▐ Lower targets speed one stage
                      █ ◆ █►▐ Body Slam▐ Normal▐ Physical▐ 85▐ 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled▐ Makes Contact
                      █ ◆ █►▐ Wonder Room▐ Psychic▐ Status▐ Swaps every pokemon's physical & special defense for 5 rounds
                      █ ◆ █►▐ Stealth Rock▐ Rock▐ Status▐ Damages Opponent Switching into Battle. Damage is Based on Weakness to Rock;

                      Effective 1/4x = 1/32 Max Hp
                      Effective 1/2x = 1/16 Max Hp
                      Effective 1x = 1/8 Max Hp
                      Effective 2x =1/4 Max Hp
                      Effective 4x = 1/2 Max Hp
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                      Coalossal▐ Rock/Fire▐ ♂▐ Lv 64▐ 640/640 HP▐ Ability: Steam Engine - When this Pokémon is hit by a Fire-type or Water-type move, its Speed is increased by 6 stages. If thos pokemon is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities▐
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                      █ ◆ █►▐ Tar Shot▐ Rock▐ Status▐ Lowers target's Speed stat by 1 stage. Fire-type moves used against this target are now super effective for five turns
                      █ ◆ █►▐ Heat Crash▐ Fire▐ Physical▐ The heavier the user is compared to target, the stronger the attack.▐ Makes Contact

                      120 base power, if targets weight is lower or equal to ⅕ (20%) of user's weight.
                      100 base power, if targets weight is greater than ⅕ (20%) of user's weight and lower or equal to ¼ (25%) of user's weight.
                      80 base power, if targets weight is greater than ¼ (25%) of user's weight and lower or equal to ⅓ (33.3%) of user's weight.
                      60 base power, if targets weight is greater than ⅓ (33.3%) of user's weight and lower or equal to ½ of user's weight (50%).
                      40 base power, if targets weight is greater than ½ (50%) of user's weight.
                      █ ◆ █►▐ Rock Tomb▐ Rock▐ Physical▐ 60▐ Lower targets speed one stage
                      █ ◆ █►▐ Stealth Rock▐ Rock▐ Physical▐ Damages Opponent Switching into Battle. Damage is Based on Weakness to Rock;

                      Effective 1/4x = 1/32 Max Hp
                      Effective 1/2x = 1/16 Max Hp
                      Effective 1x = 1/8 Max Hp
                      Effective 2x =1/4 Max Hp
                      Effective 4x = 1/2 Max Hp
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                      Tyranitar▐ Rock/Dark▐ ♂▐ Lv 66▐ 660/660 HP▐ Ability: Sand Steam - The weather becomes Sandstorm for five rounds when this Pokémon enters a battle▐
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                      █ ◆ █►▐ Crunch▐ Dark▐ Physical▐ 80▐ 7/10 chance to Lower targets physical defense one stage▐ Makes Contact
                      █ ◆ █►▐ Stone Edge▐ Rock▐ Physical▐ 100▐ 1/10 chance for critical hit
                      █ ◆ █►▐ Body Press▐ Fighting▐ Physical▐ 80▐ Uses defense stat increases to calculate damage instead of attack▐ Makes Contact
                      █ ◆ █►▐ Ice Punch▐ Ice▐ Physical▐ 75▐ 3/10 Chance to Freeze▐ Makes Contact
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Gymleader: Melony
Badge: Ice badge
Prize: Any Tier 6 TM, HM Whirlpool and Dive
And +175 exp



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                      Frosmoth▐ Ice/Bug▐ ♀▐ Lv 59▐ 590/590 HP▐ Ability: Shield Dust - Damaging moves used by the opponent will not have an additional effect▐
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                      █ ◆ █►▐ Icy Wind▐ Ice▐ Special▐ 55▐ Lower targets speed one stage
                      █ ◆ █►▐ Feather Dance▐ Flying▐ Status▐ Lower targets physical attack by two stages
                      █ ◆ █►▐ Bug Buzz▐ Bug▐ Special▐ 90▐ 1/2 chance of lowering targets special defense one Stage
                      █ ◆ █►▐ Hail▐ Ice▐ Status▐ Changes the weather to Hail for 5 Rounds
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                      Darmanitan▐ Ice▐ ♀▐ Lv 60▐ 600/600 HP▐ Ability: Zen Mode - Changes form when HP drops to 50% or lower▐
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                      █ ◆ █►▐ Icicle Crash▐ Ice▐ Physical▐ 85▐ 4/10 Chance to Flinch target
                      █ ◆ █►▐ Headbutt▐ Normal▐ Physical▐ 70▐ 4/10 Chance of causing target to flinch▐ Makes Contact
                      █ ◆ █►▐ Taunt▐ Dark▐ Status▐ Opponent can only use moves that deal damage. Lasts three rounds if the user acts before the target, four rounds if the target acted before the user. Will not prevent the target from using a status Z-Move.
                      █ ◆ █►▐ Fire Fang▐ Fire▐ Physical▐ 65 ▐ 3/10 Chance of causing target to flinch, 4/10 Chance to burn target▐ Makes Contact
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                      Eiscue▐ Ice▐ ♀▐ Lv 63▐ 630/630 HP▐ Ability: Ice Face - Has a protective barrier that protects against Physical Attacks once and will change form to No-ice Face after breaking. Damage from confusion also breaks the barrier. Using the move Hail or being sent out during hail will restore the Ice Face and change form to Ice Face Form▐
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                      █ ◆ █►▐ Amnesia▐ Psychic▐ Status▐ Raise special defense two stages
                      █ ◆ █►▐ Freeze-Dry▐ Ice▐ Special▐ 70▐ 3/10 Chance to Freeze. This move has it's own special type affinity
                      █ ◆ █►▐ Hail▐ Ice▐ Status▐ Changes the weather to Hail for 5 Rounds
                      █ ◆ █►▐ Icy Wind▐ Ice▐ Special▐ 55▐ Lower targets speed one stage
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                      Lapras▐ Type▐ ♀▐ Lv 64▐ 640/640 HP▐ Ability: Shell Armor - Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage▐
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                      █ ◆ █►▐ Icy Wind▐ Ice▐ Special▐ 55▐ Lower targets speed one stage
                      █ ◆ █►▐ Ice Beam▐ Ice▐ Special▐ 90▐ 3/10 Chance to Freeze
                      █ ◆ █►▐ Surf▐ Water▐ Special▐ 90▐ Hits All Adjacent Pokemon
                      █ ◆ █►▐ Sing▐ Normal▐ Status▐ Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;

                      1st Use: 10/10 chance
                      2nd Use: 8/10 chance
                      3rd Use: 4/10 chance
                      4th Use and on: 1/10 Chance
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                      Mr. Rime▐ Ice/Psychic▐ ♀▐ Lv 66▐ 660/660 HP▐ Ability: Screen Cleaner - When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.▐
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                      █ ◆ █►▐ Freeze-Dry▐ Ice▐ Special▐ 70▐ 3/10 Chance to Freeze. This move has it's own special type affinity
                      █ ◆ █►▐ Psychic▐ Psychic▐ Special▐ 90▐ 1/2 chance to lower targets special defense one stage
                      █ ◆ █►▐ Energy Ball▐ Grass▐ Special▐ 90▐ 1/2 chance of lowering targets special defense one stage
                      █ ◆ █►▐ Nasty Plot▐ Dark▐ Status▐ Raise special attack two stages
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    Pokemon Appearances:

      -7 rp posts are required, then roll a 9-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.

      Wild Pokemon:
        1= Sneasel
        2= Snorunt
        3= Delibird
        4= Snom
        5= Galarian Duramaka
        6= Vanillish
        7= Snover
        8= Sawk
        9= Throh



      Pokemon Levels, Hp & Exp:
        1=Lv. 40
        2=Lv. 41
        3=Lv. 42
        4=Lv. 43