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Caelestis's Weapons

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Arcalentis
Captain

Wily Trickster

PostPosted: Mon Jul 08, 2019 4:57 pm


This is the list of all of the Weapons that Caelestis Deus de Verum Essentia owns shall be placed.
PostPosted: Mon Jul 08, 2019 4:59 pm


Sword of Five Elements, Itsumata-no-Orochi


◎◎ [Weapon: Sword of Five Elements, Itsumata-no-Orochi)] ◎◎

◎ A sword that is possibly just as old as its owner is. Made from an incredibly durable an unknown material. The truth behind its creation is that it is actually a Titan crafted weapon, belonging to a set of five that have supposedly been lost to history. This sword was special due to only being able to be wielded by the one it was created for. It had the odd ability to "soak up" certain elements, to allow them to be utilized in different ways in battle. And it was through this that the technique of "Breaths" was born. Many copies of the sword had been created, but none were as powerful as the first. Many have attributed certain stories such as "The Sword in the Stone", or "The Lady of the Lake" to this sword, given its mysterious nature. Listed below are the five "Breaths" that were passed down originally, although many more have branched from these five.

Breath of Thunder - This technique increases the user's strength and agility to equal a demon's. There are a total of six original styles that can be used with the Breath of Thunder. Although a seventh has been rumoured.

Breath of Water - The user can increase the amount of oxygen in one's blood by controlling their breathing pattern. This increases their strength and agility to equal a demon's. There are a total of ten original styles that can be used with the Breath of Water. Although an eleventh has been rumoured.

Breath of Mist - This technique increases the user's agility to equal a demon's, and also hides their presence. There are a total of seven original styles that can be used with the Breath of Mist.

Breath of the Beast - This technique enhances the user's sense of touch, allowing them to even feel another's movement even if far away. There are a total of eight original styles that can be used with the Breath of the Beast.

Breath of the Fire God - This technique increases the user's strength and endurance. It’s also called the Breath of the Sun and is recorded as the first breath style. Due to this, it is truly unknown how many styles there are for this technique.

» Breath of Thunder - First Style: Thunder Clap Flash
The user dashes forward and slashes at their opponent with incredible speed. Caelestis has honed this ability to the extent of being able to repeat the dash multiple times in quick succession.

» Breath of Thunder - Second Style: Lightning Ball
The swordsman is able to generate a series of five straight thunder attacks all performed in a single moment.

» Breath of Thunder - Third Style: Buzzing Mosquito Thunder
The swordsman is able to generate a spinning wave of lightning in all directions for a damaging attack.

» Breath of Thunder - Fourth Style: Distant Thunder
The user is able to generate a ranged thunder strike at a distance.

» Breath of Thunder - Fifth Style: Heat Lightning
The user is able to generate slashing attack composed of lightning that cracks skin and burns flesh.

» Breath of Thunder - Sixth Style: Electric Lightning Shower
The swordsman creates a series of thunder strikes that cracks the target's body.

» Breath of Thunder - Seventh Style: Flaming Thunder God
The user creates a dragon-like creature emitting fire and thunder. This form alongside God Speed allows the swordsman to move extremely fast.


» Breath of Water - First Style: Water Surface Slice
The swordsman generates enough momentum to create a powerful single concentrated slash.

» Breath of Water - Second Style: Water Wheel
The swordsman leaps and spins in the air while releasing an flowing attack in a circular motion.

» Breath of Water - Third Style: Dance of the Rapid Current
The swordsman swings his blade at his opponent in a way that mimics the movement of waves on the surface of water, looking reminiscent of a dance.

» Breath of Water - Fourth Style: Striking Tide
The Swordsman swing their blade in a vertical manner, before swinging it again in an upward motion.

» Breath of Water - Fifth Style: The Merciful Rain of a Dry Day
A "sword strike of kindness" that kills the target with little to no pain. Used when the enemy surrenders.

» Breath of Water - Sixth Style: Twisting Whirlpool
The swordsman fiercely twists their upper and lower body, creating a whirlpool that cuts anything caught in it.

» Breath of Water - Seventh Style: Piercing Rain Drop
A fast and accurate stab. The fastest Breath of Water technique.

» Breath of Water - Eighth Style: Waterfall Jar
The swordsman cuts the target vertically.

» Breath of Water - Ninth Style: Water Splash
Minimizes the landing time and surface needed when landing, allowing the user to move without limits. Ideal when fighting in a place with no solid foothold.

» Breath of Water - Tenth Style: The Dragon of Change
A continuous attack that increases in power with each rotation, creating a strong slash.

» Breath of Water - Eleventh Style: Lull
The swordsman engages a skill that disables and nullifies incoming attacks. However, its effectiveness is limited as fast and numerous attacks can break through.


» Breath of Mist - First Style: Hanging Sky, Distant Mist
A straightforward thrust attack.

» Breath of Mist - Second Style: Layered Mist
The swordsman unleashes multiple slashes one on top of the other in quick succession.

» Breath of Mist - Third Style: Demisting Blast
A circular slash that blows away projectile attacks from enemies.

» Breath of Mist - Fourth Style: Advection Slash
A quick slash from the sheathe reminiscent of an Iaidō technique.

» Breath of Mist - Fifth Style: Sea of Clouded Mist
The swordsman charges towards an enemy attack at high speed and unleashes a flurry of slashes.

» Breath of Mist - Sixth Style: Moonlit Mist
The swordsman leaps high in the air and sends a series of countless ranged slashes downwards.

» Breath of Mist - Seventh Style: Haze
A technique in which the user drastically changes the tempo of their movement to disorient an enemy. When they show themselves, their speed will appear to be extremely slow but when they hide, they move in the blink of an eye.


» Breath of the Beast - First Style: Pierce and Extract
The swordsman stabs the target's neck with both blades.

» Breath of the Beast - Second Style: Rip and Tear
A double slash with the swordsman's two blades in both diagonals (like X).

» Breath of the Beast - Third Style: Rip and Devour
Simultaneous horizontal slashes towards the target's throat.

» Breath of the Beast - Fourth Style: Mince to Bits
A multiple diagonal double slashes with both swords.

» Breath of the Beast - Fifth Style: Mad Cleave
The 'Mad Cleave' is a technique which slices everything in all directions.

» Breath of the Beast - Sixth Style: Jagged Gnaw
A simultaneous decapitation with the swordsman's two swords from both directions.

» Breath of the Beast - Seventh Style: Spacial Awareness
The swordsman can identify the position of enemies by feeling small disturbances in the air.

» Breath of the Beast - Eighth Style: Godly Undulating Slice
The swordsman dislocates the joints of their arm to increase the range of their attack.


» Breath of the Fire God - First Style: Waltz
A single concentrated slash.

» Breath of the Fire God - Second Style: Blue Heaven
A similar attack to "Water Wheel" in which the user spins their body to create a 360-degree slash.

» Breath of the Fire God - Third Style: Flame Waltz
A two-combo strike which starts with a vertical slash and then a horizontal one right after.

» Breath of the Fire God - Fourth Style: Waltz Flash
The swordsman combines the technique of Thunderclap Flash with Flame Waltz, pumping air through their entire body, focusing it on the legs, and releasing it all and ending with a flaming slash.

» Breath of the Fire God - Fifth Style: Solar Halo Dragon Dance
The user's sword adopts a red colour and is coated in flames. While in this state, they circle the enemy in a pattern resembling a flaming dragon and slash them multiple times, ultimately beheading them.

» Breath of the Fire God - Sixth Style: Scorching Crimson Mirror
The swordsman unleashes two horizontal slashes that defend them from attacks from the front or side.

» Breath of the Fire God - Seventh Style: Parhelion Rainbow
The swordsman can use this technique to evade techniques using high-speed twists and rotations. It works most effectively on enemies with good vision as they will attack an afterimage of the user and not their actual body.

» Breath of the Fire God - Eighth Style: Fire Chariot
This technique is to be used in quick succession with Parhelion Rainbow, to allow the user to attack the enemy while they are distracted.

» Breath of the Fire God - Ninth Style: Shining Sun Stab
A single thrust attack with the sharp blade.

» Breath of the Fire God - Tenth Style: Burning Sun
A circular slash that defends from imminent frontal attacks.

Arcalentis
Captain

Wily Trickster


Arcalentis
Captain

Wily Trickster

PostPosted: Mon Jul 08, 2019 5:03 pm


Staff of Íroas Deus, Staff of the Eight Heroes

◎◎ [Weapon: Staff of Íroas Deus, Staff of the Eight Heroes] ◎◎

◎ The Staff of Íroas Deus is quite possibly the most powerful weapon ever created by the Titans themselves. Although this is, of course, only out of a set of forty-two other weapons. Although this weapon was commissioned to be created by Khemia Onigashima, the King of Titans, himself. It was ordered to be created shortly after his own son's birth with a Kishin woman. This weapon, instead of being created by only one Titan, was actually worked on by the original forty-three Titans, with Khemia himself included. It was created from all manner of minerals and artifacts that the Titans were able to find. It was made from an odd metal which looks like gold, but is in fact much more valuable, and incredibly durable. The main draws of this staff though, are the seven snakes' heads at the top, and three blue orbs located midway up the hilt. The three blue orbs are, in fact, splinters of Akuryo's own soul, which allows only him to be able to wield and use this weapon to its fullest potential, rendering it no more than a regular staff to others. The seven snakes' heads were once empty though, up until Akuryo finally regained this weapon. Once he had done so, he was able to fit the Seven God Orbs into their mouths. These Orbs were given to him from seven different gods and goddesses. These seven were once the heroes of their own Existences, chosen by Hollow to fight against Wolloh, but ultimately failing in the end, their Existence being destroyed as a result. Although they were saved by Hollow, and ascended to gods and goddesses. They each saw Akuryo as the next hero chosen by Hollow, but did not give up their orbs until he conquered their Sectors. And now, with the Seven God Orbs placed within the staff, it has become even more powerful, allowing Akuryo to access these sevens' powers for himself, albeit only one at a time.

Through unknown means, it has somehow fallen into Caelestis's hands, allowing even him the ability to use it. This is possible due to Akuryo's own blessing, having sent the weapon to him through powerful magics and removing the power on it to allow even Caelestis to use its powers, allowing his younger brother to call upon even his own power now.

» Blessing of Nora Iddio; Hakumei, Light of the Gods
The Goddess of Knowledge. Nora Iddio was one of the Eight Heroes of the Eight Existences, and an incredibly powerful Godling-Titan, if not the most powerful through all Eight Existences. Although she was known mostly for her immense amounts of knowledge instead of her strength and other various achievements. At some point in her original life, she ascended past your average Godling, becoming what is known as a "Godling-Titan". A mix of the two most powerful races to ever grace any Existence. At her side she always had her spear, Hakumei, and used it to get herself through many different battles. Whenever Akuryo calls upon her power, he himself is transformed into a Godling-Titan, overwriting his DNA and abilities for the time he has this "form" activated. Although it is incredibly power, allowing him to use an amazing balance of "benevolent" elements and immense power, he can only use Nora's original abilities and weapon, none of his own. Signified by the Amethyst Orb.


» Blessing of Baleiro Dieu; Eirinistís, Commandment of Pacifism
The God of Pacifism. Baleiro was one of the Eight Heroes of the Eight Existences, and a Juggernaut, an incredibly powerful race which was wiped out by magic users before they could use their power to try and dominate the entire world. Although Baleiro was quite different from them. Instead, he was more of a pacifist nature, never truly relying upon his Juggernaut abilities nor the powerful form they were blessed with. He usually tried his best to get through things without having to resort to violence, causing other members of his race to look down on and exile him. Even so, he kept on with his views, although at one point, he had to give in to his true nature, and go all out in battle. It was through this battle that he ascended from Juggernaut to a once thought extinct version of the race, known as Jagannath. A true, unstoppable force of nature. Whenever Akuryo calls upon his power, he himself is transformed into a Jagannath, overwriting his DNA and abilities for the time he has this "form" activated. This allows him access to the powerful and fabled Juggernaut Drive, but he can only use Baleiro's old abilities and weapon, and not his own. Signified by the Sapphire Orb.


» Blessing of Caedis Dios; Crimson Avenger, The Grim Reaper
The God of Beasts. Caedis was one of the Eight Heroes of the Eight Existences. And once known far and wide as a wretched abomination across the multiverse. The reason being he was the last of his entire race, the Black Beasts. They were known as the devourer of worlds, destroying one to move onto the next. Of course this stereotype fell unto Caedis's shoulders when the rest of his kind was killed, causing many to give him the cold shoulder and never give him a chance to correct himself. As such, he molded himself to become the man and creature that everyone feared. A being of darkness and death that knew only how to fight and kill. Those that actually got the chance to know him instead of avoiding him at all times actually came to know him as a huge softie though, only fighting to hide his true feelings. After his many battles, he ascended to the most powerful of beasts, the Black Superbeast. Through this he became even more feared and hunted, but continued to survive against all possible odds. Whenever Akuryo calls upon his power, he himself is transformed into a Black Superbeast, overwriting his DNA and abilities for the time he has this "form" activated. This allows him access to the increidbly powerful, yet dangerous, Black Beast mode. Although he can only use Caedis's original abilities and weapon, not any of his own. Signified by the Ruby Orb.


» Blessing of Khule Molimo; Arcus Pluvius, Vessel of the Twenty-Three Orbs
The God of Elements. One of the Eight Heroes of the Eight Existences and originally a Nine-Tailed Kitsune. Kuhle was once a ruler of his own country, after much travel and journeying. Although originally he was once part of an alternate dimension, being thrown into the new one during a world war. He was, arguably, one of the most powerful warriors of his time, rising to challenge even the gods themselves in some instances, and coming out on top. He even knew of "World Creation" magic, and used it to recreate the old world he was from, knowing he would never be able to return to it. After living for who knows how long, and gaining even more power, he soon ascended to become a Twelve-Tailed Kitsune, becoming a truly "godly" being. Whenever Akuryo calls upon his power, he himself is transformed into a Twelve-Tailed Kitsune, overwriting his DNA and abilities for the time he has this "form" activated. This allows him to be able to transform into a twelve-tailed fox, becoming an incredibly powerful and dangerous beast. Although he can only use Kuhle's original abilities and weapon, not any of his own. Signified by the Topaz Orb.


» Blessing of Saya Gott; Elementarium, Embodiment of the Elements
The Goddess of Magic. Saya was one of the Eight Heroes of the Eight Existences and a Dragonmage. The strongest of all magic users of her time, surpassing even the "Elders" in both power and knowledge. Her magic was on what could be considered a "God Scale", meaning her magical prowess would put her at the level of even a god. Although, like many would have expected, she did not use these powers for acts of evil. But instead, she used them to help those across the world. She was able to stop even the most cataclysmic and apocalyptic events with her own magic, going on to seal even the greatest evils in what were thought to be impenetrable magic barriers. It was through this that she was able to ascend past a normal Dragonmage, becoming what was known at the time as a Dragon-Godmage, an all-powerful magic user. Whenever Akuryo calls upon her power, he himself is transformed into a Dragon-Godmage, overwriting his DNA and abilities for the time he has this "form" activated. This allows him access to a previously unrealized Dragonmage Form, greatly increasing his magic power past normal limits. Although he can only use Saya's original abilities and weapon, not any of his own. Signified by the Emerald Orb.


» Blessing of Caihli Bathala; Executioner, Darkness of the Devils
The Goddess of Battle. Caihli was one of the Eight Heroes of the Eight Existences, and the one and only Deviling-Titan. She was known far and wide across her own world for her battle prowess, and her mastery over every weapon type that she happened to come across. This caused her to be seen as a hero to many, and yet, even a villain to many more. Every battle she happened to fight (except against gods) she managed to come out on top as the victor. This cause many kingdoms to try and hire her as a mercenary, or even as a knight to help them in their wars. Of course, she turned them all down, despite how much money they offered. Likely because she felt she wouldn't be able to find any worthy opponents. Over her many years of battle, she seemed to finally ascend from a Deviling to what was known as a Deviling-Titan, one on par with even the gods themselves. Whenever Akuryo calls upon her power, he himself is transformed into a Deviling-Titan, overwriting his DNA and abilities for the time he has this "form" activated. Although it is incredibly power, allowing him to use an amazing balance of "malevolent" elements and immense power, he can only use Caihli's original abilities and weapons, not any of his own. Signified by the Amber Orb.


» Blessing of Arcanum Elementis; Kusanagi, Slayer of the Gods
The God of the Multiverse. Arcanum was one of the Eight Heroes of the Eight Existence, and once known as what was an "Abnormality", a being created from the DNA of his two mortal parents, mixed with the DNA of Seven Anti-Gods and Anti-Goddesses, the counterpart to the "Normality". He was, in essence, a mix of the six listed above in their base state, able to call upon all of their powers as his own and become an incredibly powerful being. He was the only one of the original seven to actually battle against Wolloh, alongside his family and friends. Although it was no easy task, as he had to overcome many other quests and adventures to even get to a point where he'd be able to stand on equal grounding with Wolloh. Of course in the end, he lost, and his old allies- and his Existence, were all destroyed. Although he was saved by Hollow, moved to the last Existence, his friends and family brought back to him. Now, he does his best to lend his power to his Champion, Akuryō, to help defeat Wolloh once and for all. Whenever Akuryō calls upon his power, he gains the powers of the Abnormality. Basically the power of the other Six Heroes, but in their base states (Godling, Juggernaut, Black Beast, Nine-Tailed Kitsune, Dragonmage, and Deviling). Which means he is weaker than he would be using their forms alone, but allowing him a more "roundabout" way of battle. Athough Akuryō can only use Arcanum's original weapon and abilities like this, and none of his own. Signified by the Aquamarine Orb.


» Blessing of Akuryō Zen'nō-sha; Judgment Wheel, The Judge of Sins
The King of the Seven Sectors. The final of the Eight Heroes of Existence, and the powerful Kishin/Titan Halfling. He's one of the five "biological" sons of Khemia Onigashima, with another two siblings having been created from a combination of his father's flesh and unknown Magic. He was born shortly after the creation of the first Existence, which Hollow had created. His mother having been a Kishin, he was born of a Halfling of his two parents' races. Although after his mother's death, he was set to sleep for an incredibly long time in some odd chamber created by his father, only set to awaken when the world needed his aid. Akuryō was the one this weapon was originally created for, having been commissioned for his father shortly after his birth. Although it was set to be used as a sort of "symbol" of him being the Prince of Titans, it seemed a secret power was introduced to it without Khemia's knowing. This power allowed it to shift its shape to a different weapon, granting Akuryō different powers. Although this wouldn't be known for an incredibly long time, so instead it only boosted Akuryō's own abilities, and changed its shape to a weapon created from the young boy's imagination. This weapon was also created from three shards of his soul, allowing only him and those he chooses to be able to wield it. Signified by the three glowing, blue orbs on the "hilt".
PostPosted: Mon Jul 08, 2019 5:05 pm


The True Holy Sword, Sanctus


◎◎ [Weapon: The True Holy Sword, Sanctus] ◎◎

◎ The True Holy Sword, Sanctus. This sword was created from the body of the god, Sanctus, when he was murdered through unknown means. At first, this weapon was believed to be nothing more than a myth, but around 6,000 years ago, it surfaced in the world. Although strangely enough, it seemed to be stuck in a stone which acted as Sanctus's grave in the world. None knew who had created this grave, nor who it was that placed the sword here. Many tried to pull it, but none were able, not even the Giants. It wasn't until a strange boy came forth that he pulled the sword without much trouble. Many tried to charge and attack, but they were all slain in an instant by the sword's new wielder. Shortly after this, the figure disappeared, although many argue that, to this day, the sword has never changed owners, and the one who pulled it from its place still wields it to this day.

» Azael's Eye
A transformation of the True Holy Sword, brought about by possession of the eyeball from the Dragon Demon, Azazel. Azazel was an incredibly powerful Dragon, who had ascended to a Demonic state, and was far too powerful for even Hollow himself to challenge. So he instead sealed Azazel away, far beneath the deepest reaches of The Necroworld, where none would ever be able to reach down below to. Although one day through unknown means, the seal was gradually broken, and Azazel was released into the world once again. Caelestis was asked by Hollow to fight and distract the dragon while he (Hollow) worked on another seal, and he accepted this task. Azazel was incredibly powerful, and was far too difficult for Caelestis to fight alone. Although he did managed to cut out the dragon's right eye before the seal was completed, and merged it with the True Holy Sword. This transformation's power allows him to be able to see people for who or what they truly are. Not just illusions, but any sort of shape-shifting, too. It was said that Azazel could see any and everything, and even foresaw his seal breaking again in the far future.

» Champion of the Sun
A transformation of the True Holy Sword, brought about by possession of the Sunset Crown from the God of the Stars. This was an artifact that actually wasn't stolen, or required the death of the owner, but was instead earned. Caelestis was asked by the God of the Stars to do a bunch of "quests" for him, in order to save the stars and the constellations in the skies. At first, everything Caelestis did seemed to be pretty random, but it all seemed to end with him fighting against an Anti-God. None other than the Celestial Devourer himself, who had been devouring the stars and constellations in the skies. After Caelestis finally managed to kill him and slice his stomach open to release the stars and constellations he devoured, he was gifted the Sunset Crown, which became a part of the True Holy Sword. With this transformation's powers, he's able to use solar-based attacks, summoning the power of the sun (instead of the stars, but let's not argue that).

» Diabolus's Tongue
A transformation of the True Holy Sword, brought about by possession of the Devil's Tongue from Génnisi's counterpart. This was a rather tough battle for Caelestis to go through with, since he was fighting against one who was on equal footing to one of the Original Seven. He had to travel into the deepest reaches of The Necroworld to even come close to finding him, and when he did, he came across a large, Eldritch sort of abomination. After another long and hardy battle, he managed to deliver the killing blow, and cut off the Diabolus's tongue. He was rewarded greatly for this, but found that the possession of this tongue (despite how disgusting it was) was reward enough. With this weapon's transformation, he can easily control and command Demons that are below his own Power Level with ease.

» Fang of Tiamat
A transformation of the True Holy Sword, brought about by possession of a single fang from the Dragon, Tiamat. Tiamat was actually one of Caelestis's three pets, a dragon he had raised from birth after it was born from its egg. Although many people believed it to be a terrible, evil dragon, and blamed everything bad that happened to them on this creature. As such, she was one day brought down by a group of heroes, and as her body disappeared, only this fang was left behind. Caelestis came back to move her to somewhere safer, but found only this fang, realizing that she had been murdered. He took her fang, and merged it with the True Holy Sword, in order to create a new weapon. He learned of the five heroes that had murdered his precious Tiamat, and murdered them all with this weapon. This transformation allows him to stab the sword into the ground, opening a huge maw in the earth and swallowing those above it into the lava below.

» Feathers of the Goddess
A transformation of the True Holy Sword, brought about by possession of the Goddess's Feathers from Enótita, the Goddess of Unity. These feathers are rumoured to fall to the earth only every three thousand years, and are next to impossible to find. When they touch the earth, they only last for a few days before seeming to completely vanish, and as such, any that are able to collect these feathers and use them to craft jewelry or even weapons are able to sell them for incredibly high prices. Although one time Caelestis found them, and decided to merge these feathers with the True Holy Sword in order to power it up, This transformation allows Caelestis to be able to transform into a sort of "angelic" form, making all of his attacks "holy" based.

» Frozen Eternity
A transformation of the True Holy Sword, brought about by possession of the Orb of Ice from Frysta Temple. Caelestis actually didn't find the orb inside the temple it was supposed to be in, for all twenty-three Elemental Orbs had been stolen from their places by an unknown figure. It seemed that they were trying to harness the power of all twenty-three elements, either to cause an apocalyptic event or reach a level of godhood close to that of Hollow's own. In any case, it would seem to be impossible for them to reach this level, as Caelestis was able to intercept the Orb of Ice, merging it with the True Holy Sword for safe keeping. Although the other twenty-two Elemental Orbs were still out there somewhere. With this transformation's power, Caelestis can stab the sword into the ground to freeze it and even those standing on it, controlling the ice to create spikes or trap enemies in an icy prison. Or he can stab someone, freezing them inside-out for all eternity.

» Ifaísteio Chained
A transformation of the True Holy Sword, brought about by possession of the soul from Ifaísteio, Ex-God of Volcanoes. This God was turned into an Ex-God because his original creator, Alysídes (God of Chains), thought him to be too "out of control" with his powers. And so, the mistake was made of removing Ifaísteio's godhood... but not his powers or memories. After this, he went on a rampage, raising volcanoes all over the world of Saulės šviesa Akadimía, until he was stopped by Caelestis. His body was destroyed after a long battle, but his soul took up home in the True Holy Sword. And now, with his power, Caelestis has the powers of the volcanic god, able to raise volcanoes or spew forth lava with this transformation of the sword.

» Leviathan's Tail
A transformation of the True Holy Sword, brought about by possession of the tail from The Leviathan. The Leviathan was an incredibly dangerous beast of the deep, which terrorized sailors and those who just wished to enjoy the oceans. After it caused enough trouble, Caelestis decided to do something about it, so he swam down to the deepest depths of the ocean, and came face to face with the beast. It was... incredibly large, the size of a large island easily. Or even multiple islands put together. It was an incredibly difficult battle, considering he was fighting underwater, but he eventually came out on top, cutting off the Leviathan's tail and merging it with the True Holy Sword. This transformation's power allows him to call upon both the powers of the ocean and the Leviathan itself. He can even surround himself with powerful tentacles made of ocean water to keep enemies away from himself.

» Soul of the Grand Lich
A transformation of the True Holy Sword, brought about by possession of the Grand Lich's Amulet from The Grand Lich. The Grand Lich was a powerful sorcerer, who had taken up terrorizing a town that it lived near. Caelestis was called upon in order to investigate this, and managed to find the monster hiding out in a cave. Immediately going on the offensive, Caelestis started to attack, but was stopped when the Lich began speaking to him. It seemed that Lich was actually an innocent, yet powerful Spellcaster, that had lived in the town, and tried everything to save and protect it. But when terrible things began happening, he was blamed and executed. After some investigation, Caelestis found this to be true, and managed to scare everyone out of the town, instead of killing them. The Lich, happy with this outcome, gifted Caelestis his phylactery, an amulet, which Caelestis merged with the True Holy Sword. With this sword's transformation, Caelestis is able to use arcane and powerful spells that he could not normally use, due to not studying them.

» Souls of the Tortured
A transformation of the True Holy Sword, brought about by possession of the Sheathe of Souls from The Necroworld. The Sheathe of Souls was once in possession of the Ruler of The Necroworld, an unnamed deity who ruled over it all with an iron fist. He was challenged by Caelestis when he managed to fall into The Necroworld through unknown means, and had to find a way back to the real world. This battle went on for an unknown length of time, but by the end of it, Caelestis had come out on top, having defeated the deity and taking the Sheathe of Souls for himself, in order to cut a portal back into the world of the living. With the power of this transformation, he can cut a portal to The Necroworld, in order to summon the deity forth to fight alongside him, or the souls of the tortured dead.

» Space Ripper
A transformation of the True Holy Sword, brought about by possession of the Void Shard from "The Dimensional Rip". This is actually a very difficult artifact to explain. Caelestis found this one day while traveling, seeing an odd sort of "tear" in space. Deciding to investigate it, he was pulled into an odd sort of alternate dimension, which seemed to be in space. It seemed to be incredibly technologically advanced, and far beyond his own planet's technology. He was found by the people that seemed to live here, and was attacked on sight. Although their technology was advanced, they seemed to know nothing of Magic, so he had a sort of upperhand. He managed to travel deeper into this odd space building, and found a strange shard which seemed to be in the middle of it. Upon grabbing it, he was teleported back to where he was standing when he was pulled into the dimensional tear in space, and decided to merge this object with the Holy Sword. This transformation's power allows him to cut a hole in the fabric of space-time, to travel to alternate dimensions or incredibly far distances.

» Spider Queen's Venom
A transformation of the True Holy Sword, brought about by possession of the venom from The First Spider Queen. The First Spider Queen was actually a close friend of Caelestis's... a very close friend. He actually saved their country from a crusade that had been set up by the King of the Sector their country was in, and would've all been slain if not for Caelestis's help. After this small war was over, she actually gifted Caelestis her own venom, which he was able to put into the True Holy Sword. With the gift of this venom, the sword is actually able to inject those hit with it with a very powerful paralyzation venom. It also allows him to summon thousands of small spiders, or hundreds of rather large ones to help him fight.

» The Blue Rose
A transformation of the True Holy Sword, brought about by possession of the Blue Rose of Naturae from the grave of Lusan, Cheiristís's mother. The Blue Rose of Naturae was a flower which was created by the goddess Naturae, daughter of Mageía. She had created this flower solely for her chosen Champion, and when Lusan had died, this flower grew on her grave, to protect it for all time. Its not known how it got into Herrsher's hands, but it possible that Cheiristís had something to do with it. With this artifact, the sword is able to give its wielder control over nature, and cause thorned vines to sprout forth from the hilt of the sword and trap enemies.

» The False King
A transformation of the True Holy Sword, brought about by possession of the soul from The False King, Fuadain. Fuadain was a King that rose to power through false means. Lying, deceit, blackmail, and many other different things. Although no one liked him, with the power he had along with the corrupt knights he led, no one dared to turn against him, and he event went as far as to steal young maidens from their homes... and they were never seen again. Although this all changed when Caelestis decided to subjugate the country peacefully. Of course, Fuadain did not want this, so he ordered his knights to kill Caelestis before he reached the castle. They stood not a chance, and upon being threatened this way, Caelestis decided against peaceful subjugation, and murdered Fuadain in cold blood, cutting his head clean off in front of his subjects. Although instead of fear, there was only happiness and cheering. Upon learning of everything that Fuadain did, Caelestis decided to lead the country himself. He trapped the soul of Fuadain in the True Holy Sword, so that he would be forced to suffer for all eternity. This transformation's power allows Caelestis to manipulate anything, be it matter, energy or even ether, if he wishes. With time, the controlled opponent/object will gradually lose their will and eventually become fully subjugated.

» The Key to Paradise
A transformation of the True Holy Sword, brought about by possession of the Key to Paradise from The Afterworld. The Key to Paradise was thought to be nothing more than a rumour made up by those living in The Afterworld. This key is said to have been able to open a door back to the world of the living, and was used by the Angels and ruling deity of The Afterworld in order to travel there in order to lead the souls of the good here, but even they were unsure of its existence. It wasn't until Caelestis's journey led him here that he was able to find the Key to Paradise, and used its powers for himself to get back home. With this transformation's power, he's able to open a portal to The Afterworld in order to summon forth the ruling deity of The Afterworld or even Angels to help him fight.

» The Lion's Cry
A transformation of the True Holy Sword, brought about by possession of the crystallized tears from the Dawn Lion. The Dawn Lion was actually rumoured to be one of Caelestis's three pets. Its unsure how it came into his possession, but many say that it was a gift from the Goddess of the Sun after he saved her. The Dawn Lion was a rather powerful beast, able to summon forth the power of the sun with just a ferocious roar. Although it was attacked and murdered by a mysterious figure, who Caelestis knew had to be a god or goddess, but was never able to find the culprit. In its final moments, the Dawn Lion produced forth crystallized tears, to give its owner the ability to use its power, before fading into the final rays of the sunset. The power of this transformation allows Caelestis to be able to power the weapon and himself up, depending on the time of day.

» Voice of the Deep
A transformation of the True Holy Sword, brought about by possession of the crystallized soul from The Mother of the Deep. This weapon was bestowed upon Caelestis by a deep sea creature, for saving her eggs. Its said that she died upon doing this, and her soul was imbued into the weapon itself. The bellows it emits are said to be her protective and motherly nature coming forth, to save the one who saved her own children. As such, this transformation's power causes intense soundwaves to come forth from the sword, powerful enough to turn a boulder it touches into sand.

Arcalentis
Captain

Wily Trickster


Arcalentis
Captain

Wily Trickster

PostPosted: Mon Jul 08, 2019 5:10 pm


Spear of the True Vessel, Deathcrown


◎◎ [Weapon: Spear of the True Vessel, Deathcrown] ◎◎

◎ The Spear of the True Vessel, Deathcrown is a legendary weapon which was crafted by the Titans of yore and given to Skáfos at birth. The weapon itself was crafted from the Sacred Tree Yggdrasil itself, giving it great power and durability, surpassing that of even tempered steel, and allowing it to regenerate itself, no matter how much damage it may take. It has access to ten different forms; offensive, defensive, and supportive. Its most well known form is that of its true form as a spear, as many never got to see its other forms, and those that did are likely resting beneath the earth. The weapon, as a spear, seems to have a golden, ethereal glow to it, signifying its true power.

Spear of the True Vessel, Deathcrown draws upon the power of what is known as the "Sacred Tree" itself, known also as Yggdrasil, granting it powerful and destructive powers and forms. Taking upon these ten different forms, the spear can be a cataclysmic force of destruction, a nigh indestructible defense, or even a sacred pool of healing power. Although it does have a "true form", in which even more of its power can be drawn it. Drawing upon this power causes the Spear of the True Vessel to transform into what is known as the "True Spear of the True Vessel, Deathcrown". This causes all current powers and forms to become even more powerful and larger, making it an incredibly dangerous force.

» Form One: Deathcrown
The first form of the Spear of the True Vessel, and the form it is most well-known for. In this form, the Spear of the Spirit King takes on its form as, of course, a spear. Through this, Caelestis can cause the spear to shrink or grow in size, and is able to control it hands free through various hand gestures.

» Form Two: Guardian
The second form that Deathcrown takes. It transforms into the shape of a rather large spider, seeming to takes its appearance from the Wolf Spider. Its size is roughly that of a small house, allowing it to be able to cause destruction easily. When used in its true form, it seems to almost double in size, and change its form into that closely related to that of a Goliath Birdeater. Both forms are able to send utricating hairs (bristles from its body) at opponents, which, if they don't pierce straight through the victim, can cause discomfort or irritation on the skin.

» Form Three: Fairy Ring

» Form Four: Birds of Paradise
Despite the name, the Fourth Form of the Spear of the True Vessel does not, in fact, takes the shape of birds. Instead, it seems to take on the shape of thousands of shuriken, which can be used to slice through anyone or anything they may happen to come across. Caelestis is able to control all of them through the use of various hand gestures.

» Form Five: Fossilization
This form has the ability to petrify an individual whom it pierces, rendering them unmovable and immobilized as a statue even if they are still alive. Although it is possible to be released from this state if someone is healed by someone with a higher Power Level than the one who has been immobilized. Although the fossilization seems to work on those weaker than or closer to the Power Level of Caelestis. It can only turn a small area of one much stronger than them into stone, rendering it effectively useless.

» Form Six: Briar Entrapment


» Form Seven: Yggdra Robes


» Form Eight: Royal Garden


» Form Nine: Moonlight Rose


» Form Ten: Saint Cross
The now most commonly seen form of Spear of the True Vessel. In this form, it takes on the appearance of a necklace; a golden saint's cross connected to a golden chain. Although it is much more than just a piece of jewelry. This acts as a sort of "ward" against magic-based attacks, causing those who are more than half below the owner's Power Level to have their magic attacks bounce off harmlessly. Although when it comes to those closer to the owner's Power Level, it seems to absorb at least a quarter of the attack before it makes contact. It doesn't absorb any magic power from those stronger than Caelestis.
PostPosted: Mon Jul 08, 2019 5:12 pm


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◎◎ [Weapon: ] ◎◎



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Arcalentis
Captain

Wily Trickster


Arcalentis
Captain

Wily Trickster

PostPosted: Mon Jul 08, 2019 5:15 pm


The Four Armatus


Aqua Limit, The Azure Vortex

◎◎ [Weapon: Aqua Limit, The Azure Vortex] ◎◎

◎ Aqua Limit is the Divine Treasure of Water, one of the Four Armatus, taking the form of a large bow and arrow, and giving Caelestis control over the torrential seas. The water used in attacks from this weapon seems to have purifying abilities. It's pretty powerful, especially when used against Demons.

The Azure Vortex is a power which gives Caelestis control over the torrential seas. This Power is directly tied to a weapon instead of being its own standalone type. As such, it becomes almost completely useless when not paired with its respective weapon. In this case, it would be the Aqua Limit.

» Bubble Arrow
Caelestis shoots four large bubbles of water floating in the air. These bubbles explode and deal damage upon contact, otherwise they just explode themselves, dealing no damage.

» Arrow Squall
Caelestis shoots arrows into sky that then rain down onto his enemies. These arrows fall in an area of about fifteen feet, and continue falling until the enemy escapes, or after about fifteen seconds (essentially, one post).

» Trinity Arrow
Caelestis first shoots two, water-infused arrows at the enemy, then follows with a large, water-infused arrow powered by a great blue emblem conjured around the arrowhead.

» Maelstrom
When the attack is used, a whirlpool appears over a large area of the battlefield, lifting all enemies within range into the air while dealing damage.

» Elixir Vitae
Three white circles at slightly varying angles appear around the target, white wisps surrounding them and mildly bursting. This spell heals a large amount of health and cures all physical and magical status ailments from Caelestis's allies.

» Azure Assault
Caelestis aims his bow horizontally at his enemy, a large, ornamental, and blue glyph around the arrowhead, then releases twelve spiraling water arrows at the enemy.

» Saint's Arrow
Caelestis knocks an arrow and points it at his target. He then charges the power of it for about ten seconds, before it shines a bright white and he releases it. Upon impact, it explodes in a flurry of torrential water and purification, causing large damage.

» Six Falling Stars
Caelestis points Aqua Limit at his enemy, an arrow appearing in it. He then pulls the arrow back and releases it, the arrow splitting into six and flying towards the enemy in an expanding twister fashion. They then fly towards the enemy, piercing straight through them. Even though this causes no visible wounds, it still causes a lot of pain.

» Crystalline Arrow
Caedis first spins to the right, conjuring a blue glyph in front of him, from which he fires a water projectile. He then spins around as the glyph gains more elaborate designs. Caedis then notches an arrow as blue circles of varying radiuses form around the front of his bow. He then releases the arrow and it flies through the glyph. This causes it to become much larger, and form icicles on itself, so that it causes much more damage than normal.

» Aqua Limit, Deluge of the Torrential Seas
Caelestis holds Aqua Limit up, pointing the arrowless bow at his opponent. A magic arrow with an enlarged, cone-like tip then appears in it. Caelestis then pulls this arrow back and releases it, causing more to appear in its place. Caelestis releases this barrage of arrows on his opponent, one after the other. While his opponent is blinded by all the water from the arrows, Aqua Limit shifts to become a blade on Caelestis's arm, which he uses to pierce through his target in an torrential explosion of water.



Earth Revolution, The Strength of an Earth Titan

◎◎ [Weapon: Earth Revolution, The Strength of an Earth Titan] ◎◎

◎ Earth Revolution is the Divine Treasure of Earth, one of the Four Armatus, and takes the form of two gauntlets on Caelestis's hands, which control two, much larger disembodied fists, which float alongside him. A true weapon of the earth. The large, floating gauntlets seem to have supernatural, superhuman strength, capable of pulling and controlling the earth to Caelestis's will, making it incredibly dangerous in the wrong hands.

Essentially a more powerful variation of earth manipulation / control over the element of earth. Lord of the Earth allows Caelestis to be able to control the earth below him, shifting it to create chasms, create structures, or even to cause earthquakes. Although it should be noted that this Power doesn't affect "purified" earth, such as crystals and gems. As such, it only allows him to control and manipulate soils, dirt, rocks, and those closely related. It doesn't allow him to control "loose" earth, either (such as sand and mud). Though if there happens to be a layer of rock or earth underneath, he can control that and cause it to burst through to the surface in order to attack. As such, this seems to be widely useful as an ability, unless he is stuck in mid-air (as most users require to be touching the earth in order to use this ability) or in the sea (he has a range of 100 feet before he is unable to control the earth). The only reason he is unable to have a reach towards the earth while in mid-air is due to the clashing of elements, with wind and earth being weak towards each other. Another thing to note is that this ability does not allow him to control that which is created from the earth (such as metals and certain glass).

» Boulder Toss
This one is more or less self-explanatory. Caelestis puts his hands to the ground, seeming to cause a small shockwave in a very controlled distance (the furthest it goes is about six feet). However big this shockwave is decides on what the size of the boulder he pulls out of the ground is. It's almost always larger than he is, though there have been times where it was slightly smaller. In either case, he always proceeds to throw this boulder at his opponent.

» Iron Curtain
Caelestis digs his hands into the ground, before pulling up. This causes a large slab of earth (roughly ten feet tall, twelve feet wide, a foot thick) to appear in front of him, to protect against any oncoming attacks. It's mostly useful against attacks sent towards him by those of a lower rank, as it provides little resistance against those at the same level as him. It can protect up to six people, himself included, so long as they're close to him.

» Shattering Earth Bomb
Caelestis touches the ground, pulling up a sphere of earth which is roughly five feet in diameter. When he throws this sphere, spikes shoot out of it, which allow to stick to certain surfaces (in essence, anything which can be pierced and hold its weight). After this, he can snap his fingers, causing the sphere to explode, sending shards of rock flying in every direction. Their speed and sharpness allows them to pierce through the average human body, though if one has toughened skin, or is larger than average, it may have difficulty piercing all the way through or even possibly piercing at all.

» Fists of the Land
This is a more simplistic, yet heavy damaging attack. It consists of Caelestis placing his hands on any sort of earth, and causing it to form and take shape around his hands, causing large, earthen fists to take place of his regular ones. While it does significantly boost his attack power with his fists, it also slows down his fists, though not very significantly. Although it's slow enough for the more seasoned fighters to be easily able to dodge it.

» Rockshard Bullets
Caelestis places his hand on an object made of earth (such as a cave wall or something of the sort), or holds a rock (or, again, places his hand on it). Through this, he is able to shoot out small pieces of the object towards his enemy, much like a bullet being shot from a gun. And much like a bullet, it travels in only in one direction, it's trajectory unable to be changed. But depending on the object he is using as a source, he can quite possibly shoot from multiple directions instead of just one.

» Stalagmite Wave
Either by slamming his hand onto the ground or stomping his foot, Caelestis can send a wave of stalagmites roughly twenty feet away from himself. The stalagmite start off small as they speed towards his opponent, slowly rising further out of the ground until they reach the maximum height of fifteen feet tall, at the end of their travel. They don't seem to sink back into the ground, causing them to become an environmental hazard.
Limitations: Due to the terrain altering of this attack, it cannot be used in the same area more than once.

» Earth Toss
A rather dangerous move for those that are unprepared for it. Caelestis digs his hands into the earth, and bends his fingers, as if getting ready to pick something up. He then begins to lift up a large tract of land (roughly twenty feet in width, roughly up to three feet thick), which he then proceeds to flip. If someone is standing on it, or stand in front of it, they can quite possibly be crushed by this tract of land if they don't dodge it or destroy it.

» Miniature Landslide
This attack is slightly more dangerous than most of his others (ultimates aside). This attack allows Caelestis to move a small section of land (thirty feet in all directions) across a certain distance (about one hundred feet from where he stands). The reason this attack is so dangerous is due to it's destructiveness. The land does not get up and crawl on magical legs, but instead acts as an actual landslide, rolling across the ground and crushing/swallowing up anything that comes into its path. It can even crush people if they don't move out of the way (it travels at roughly ten miles per hour, so it's easy to avoid by flying or if you have supernatural speed), and knock over (small) buildings, seeming to devour them.

» Earthshaker
One of Caelestis's most powerful attacks. This attack is basically as its name suggests. It allows Caelestis to create an earthquake within a range of six hundred feet (roughly two football fields) all around him. But this isn't just your regular earth shaking. It begins with Caelestis punching the ground, which causes the ground to start shaking, with cracks appearing in the ground and causing chasms to appear. These chasms are about ten feet wide, and are a twenty foot drop, so it could cause some significant damage if one were to fall down. Though from most of these chasms, stalagmites which span about fifteen feet into the air appear, piercing anyone unlucky enough to be flying above them, or who fell into the chasms. Along with all of this, it also causes the ground to violently shake, causing any standing on the ground to likely experience a loss of balance and tripping/falling everywhere. When the attack ends, the stalagmites crumble back into the ground, and the chasms slowly close, likely crushing those who weren't able to escape quick enough. And even though they're closed, the "scars" are still noticeable on the surface the attack happened on.

» Earth Revolution, Shooting Stars
One of Caelestis's most powerful attacks. This attack seems to be slightly more complex in the way it works, but at the same time seems to be rather simple. To begin, Caelestis slams both of his fists into the ground, causing large boulders (roughly fifteen feet in diameter, usually between four and seven in number) to fly up from the ground, causing craters to appear and cause environmental hazards if one is not safe while moving around the battlefield. These boulders continue to fly high into the air, seeming to fly above even the clouds as Caelestis continues to stand on the ground. After about thirty seconds, shrapnel in the form of rock shards begin falling to the earth, with enough speed to pierce through a normal human body. Afterwards, the boulders that went flying into the sky make their presence known, as they seem to be flaming now, prepared to crash into the earth. Although they seemed to shrink five feet in diameter, they are still rather dangerous as they explode into more shrapnel and cause more craters as they make contact with the ground.



Flamberge, White Flames of Purification

◎◎ [Weapon: Flamberge, White Flames of Purification] ◎◎

◎ Flamberge is the Divine Treasure of Fire, one of the four Armatus, taking the form of a large longsword, giving Caelestis control over the raging flames, which battle against darkness and corruption with ease. And even though the flames emitted from this weapon are usually used to purify, it can still pack a very painful punch.

The White Flames of Purification is a power which gives Sraosha control over the raging fires. Though this shouldn't be confused for a Magic, as this Power is directly tied to a weapon instead of being its own standalone type. As such, it becomes almost completely useless when not paired with its respective weapon. In this case, it would be the Flamberge.

» Volcanic Breath
The fire that Caelestis breathes is pure white, arguably the (second) strongest version of fire. Just being near it can cause severe heat damage. When used, it seems to burst out quickly before becoming a stream of fire, which shoots out fireballs randomly. Though it truly doesn't come from his mouth, but he instead blows it off his blade, to give the appearance of him breathing fire.

» Raging Inferno Storm
Caelestis has the ability to summon three cyclones made completely of fire around him, and lets them run loose around him. He has control over moving them a certain direction, but otherwise, their movement is completely random. Each cyclone is made of blue fire, so it's not as likely to kill someone, but rather burn them pretty horribly.

» Hellfire's Flight
With this attack, Caelestis take to the skies and swings his sword. With each swing, he sends waves of white fire to the ground below him. This attack is dangerous only because Caelestis can move quickly through the sky, and strike quicker than he could on land. And since it's white fire, it's more likely to kill if it manages to hit someone directly. Just grazing them would cause very bad burning.

» Fireball Shower
From his current position, Caelestis shoots multiple white fireballs into the air from his blade. The sizes from from one foot in diameter up to ten feet in diameter. Fireballs six feet and larger cause an explosion double the radius of their size, while fireballs under six feet in diameter just cause the ground to burst into flames, if the ground is combustible. Otherwise they just diminish on the surface.

» Burn Blast
Caelestis is able to release fire from his body over a designated area. It's only able to expand about fifteen feet in all directions from wherever he currently is.

» Hell Prominence
Caelestis releases flames from his sword which forms into a large, long and powerfully destructive laser-like beam that is capable of creating a chain of explosions throughout an area at least the size of small city.

» Fire Bullet
Caelestis releases a large, bullet-like stream of fire towards his target from his sword. The hotter the fire, the more dangerous it is.

» White Dragon of Purgatory
Caelestis causes a white dragon to come forth from his sword, made from the hottest flames he could generate. It incinerates everything within its path in an instant, leaving not even ashes behind. Even after the attack is over, the white flames still exist, as if for an eternity. The only way for them to diminish is for Caelestis to suck them back up, or if they're put out by a very strong water attack. They can also be blocked by a very sturdy wall of earth, and enough earth on the flames can possibly extinguish them also. The flames don't seem to spread out, strangely enough, and only stay where they were created.

» Flamberge, The Ultimate Purification
Caelestis holds Flamberge out to his side, the sword coming alight with the flames of purification. He then lowers to the sword down to the ground, the tip touching it. Once he does this, he spins in a circle twice, tracing the sword along the ground and causing a scorching circle to appear. Lastly, he slashes upwards in a diagonal cut, causing fire to burst forth, and allowing him to be surrounded by a pillar of flame. This attacks causes great fire damage to any standing nearby, and the attack is meant to be used at close range.



Sylphystia, The Winds That Shall Lead the Way

◎◎ [Weapon: Sylphystia, The Winds That Shall Lead the Way] ◎◎

◎ Sylphystia is the Divine Treasure of Wind, and one of the Four Armatus. It takes the form of many different sized daggers on Caelestis's back, giving off the appearance of wings. Each one is green in color, with an intricate golden design placed upon each of them. They all also seem to be coated with invisible, razor sharp winds, which quickly cut up anything which comes into contact with them.

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» Art of the Wind Blades
This attack amplifies sharp waves of vacuum created by lightning-fast movements of the arms. The blades of vacuum radiate from Caelestis, slashing to pieces any organic matter in the vicinity. Clearly, this attack is most useful when the user is surrounded by enemies. Although not designed for pinpoint attacks, its lethality should not be underestimated.

» Bomb Thrust - Caelestis makes a small orb of wind in his palm, charging it with more and more wind until it's about the size of his head. He then thrusts his arm forward, causing the orb to explode into gale force winds. It's very powerful and lethal, but not that difficult to dodge unless you're moving at regular walking speed.

» Wind Scar - This attack, when used, sends a a large burst of air at the opponent. This burst is made up of hundreds of blade-like winds, causing them to shred whatever they happen to hit. The "scar" part comes from when, if it hits the ground, it leaves gashes in the earth.

» Cyclone - Caelestis can summon a cyclone, which can act either as a barrier, or to ravage the battlefield. Though this pretty much depends on it size. But the bigger it is, the more power that is drained from Caelestis. A very large cyclone can possibly cause Caelestis to pass out, rendering it useless. If used as a barrier, it can either protect, or pull the air from the enemy's lungs, causing difficulty to breathe.

» Pillars of the Sky - Caelestis can summon pillars of wind to surround him, having them act as vacuums that can suck up anyone or anything that comes near him (Caelestis), spitting them out in a different direction. This is more of a defensive technique than it is an attack technique. It can be negated by causing the flow of wind to go opposite the direction the pillars are.

» Multivortex - Caelestis swings his weapon rapidly, creating "shockwaves" of wind that fly quickly at the enemy. The standard form does nothing more than cause slight scratches on the enemy. More focused, but smaller slashes can possibly cut through them, if it hits just right.

» Claws of the Tiger - When Caelestis's about to use this attack, he holds up his weapons, and causes wind to take the form of claws on every blade of his. He then poises himself for an attack. He waits until his enemy moves forward before dashing forward at a quick speed, slashing at his enemy with these claws of wind. After about ten swipes he jumps back and lunges forward once more, making an "X" formation with his weapon, slashing at the enemy once more like this.

» Fuijin Air Bullet
To use this technique, Caelestis will first take a deep breath, and then pound his stomach to apply external pressure, the power of which he uses to shoot a highly compressed air ball from his mouth. It should be noted that he actually shoots a blast of air through a sort of barrier created by his weapon. The expelled air ball is mighty enough to hollow out the ground, and level an entire forest. Because of the large quantity of power kneaded into it, it explodes the moment it reaches its target, dealing an enormous amount of damage, as well as leveling anything in its path. Caelestis is able to fire multiple of these in rapid succession, having a certain level of control regarding the size of the bullets.

» Sylphystia, Whirlwind of Blades
Caelestis flies into the sky, thanks to the usage of the wind element. He then summons multiple green blades behind him, much like the ones on his back. Caelestis then causes these blades to rain down upon the enemy and around them, causing a triangular crest to form on the ground. All of the blades then explode into a burst of wind sporadically, the crest forming as green energy, and releasing one final, powerful burst of razor-like winds.
PostPosted: Mon Jul 08, 2019 5:16 pm


The Four Seasons Weapons


The Battleaxe of Winter, Season of Water

◎◎ [Weapon: The Battleaxe of Winter, Season of Water] ◎◎

◎ Icy cold steam and fog seem to fall from this weapon, freezing the area around it. Whenever something is struck with the blade, the area immediately freezes over and crystallizes, causing major freezing and pain. This battleaxe was handcrafted by the God of Winter himself in his dying moments. Right as he finished crafting it, he placed his soul within the weapon, leaving his body behind. His memories and personality now fill this battleaxe, giving it unimaginable power. The God of Winter was a harsh person, who filled all with resentment. When he speaks, it seems to chill all who hear down to the bone. The power of ice and the moon rest within this battleaxe.

» Arctic Manipulation
User can create, shape and manipulate the coldest areas of the natural world, including polar regions, tundra and cold deserts, and everything in them, including all the aspects of the arctic, from the purely physical ones and also mythical/conceptual ones.
» Cold Manipulation
User can create, shape and manipulate cold by reducing the kinetic energy of atoms and thus making things colder, ranging from subjective feeling of cool to absolute zero.
» Cold Weather Manipulation
The user can sense, generate and manipulate all cold aspects of the weather such as snow, hail, blizzards, cold air, freezing rain etc. Advanced users may concentrate the effects to greatly that they can make a snow storm indoors or stretch them out so far they cover continental, possibly even global distances.
» Ice Manipulation
User can create, shape and manipulate ice, water frozen into a solid state and appears naturally in forms of snow, slush, hail, icicles, ice spikes and candles, glaciers, pack ice, frost, and polar ice caps, and cold by reducing the kinetic energy of atoms and thus making things colder, for various effects and combinations.
» Self-Sustenance
Users physical needs are greatly reduced or completely removed. These needs include air/breathing, sleep/rest, food, drink, bodily evacuations, shelter from environmental effects and their lack (heat/cold, dryness/wetness), etc. User is also able to stay unmoving without the normal effects this would have.
» Snow Manipulation
User can create, shape and manipulate snow, precipitation in the form of flakes of crystalline water ice. Because snow is composed of small ice particles, it is a granular material with an open and therefore soft structure, unless subjected to external pressure. Snowflakes come in a variety of sizes and shapes, with types that fall in the form of a ball due to melting and refreezing, rather than a flake, are known as hail, ice pellets or snow grains.
» Winter Inducement
The user is able to bring the season of winter, causing hibernation in animals, diminished or halted growth in plants, cold weather and long periods of darkness.
» Lunar Attacks
The user can release/use lunar energy/substances to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc., from huge rays of pure energy that can knock over or even obliterate dozens of targets, or slightly singe them.
» Lunar Empowerment
User becomes stronger, faster, more durable, etc. when they come into contact with moon, moonlight, or lunar energy/substance, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from the moon or even slow or stop aging.
» Winter Embodiment
The user embodies and personifies Winter, which allows them limitless control over the season and everything connected to it. The user has divine authority over the cold, ice, and snow.



The Bow of Autumn, Season of Wind

◎◎ [Weapon: The Bow of Autumn, Season of Wind] ◎◎

◎ Strong gales embody this bow and arrow(s). When an arrow is shot, the wind seems to propel it forward with much more power, to pierce those in its path. This bow and arrow(s) were handcrafted by the Goddess of Autumn herself in her dying moments. Right as she finished crafting it, she placed her soul within the weapon, leaving her body behind. Her memories and personality now fill this bow and arrow(s), giving it unimaginable power. The Goddess of Autumn was a calm individual, who was able to dissolve anger with ease. When she speaks, it seems to calm all that hear her voice. The power of wind and the eclipse rest within the bow and arrow(s).

» Autumn Inducement
The user is able to bring the season of autumn/fall, causing cold weather preparation, introversion, shortened daylight hours and diminished activity in animals and plants.
» Decomposition Manipulation
User can manipulate decomposition, the process by which organic substances are broken down into simpler forms of matter. They can increase or decrease the rate of rotting, or stop, prevent or even reverse the effect. They are able to control all things/beings connected to decomposition such as vermin, worms and maggots. Some users may be able to control scavengers, such as coyotes, dogs, wolves, foxes, rats, crows and vultures or take their forms.
» Despair Inducement
The user can induce feelings of despair and depression into others, making them think there's nothing worth living for in life. The user can bring out emotions such as sadness, hopelessness, depression, and despair, possibly even eventually driving the victim to suicide.
» Nostalgia Inducement
The user is able to induce powerful emotional feelings to someone or on themselves to yearn for the past, often in idealized form. Induce memories by bringing up the past of pleasant remembrances, and regrets such as anguish and remorse. Often triggered by something reminding the individual of an event or item from their past. The resulting emotion can vary from happiness to sorrow. The user can induce nostalgia through verbal speech or by physical touch.
» Harvest Manipulation
Users can manipulate the harvest, the process of gathering mature crops from the fields that marks the end of the growing season, or the growing cycle for a particular crop. It may include only the cultivated plants, but especially in hunter-gatherer societies also the wild plants.
» Hibernation
The user can enter hibernation, a state of inactivity and metabolic depression/suppression characterized by low body temperature, slow breathing and heart rate, and low metabolic rate. User may be able to slow the metabolism to the point of effective death. The purpose of hibernation include conserving energy, safety reasons, healing, etc.
» Predator Instinct
The user possesses predatory instincts, allowing them to become masters of hunting and tracking. One with this ability can discern numerous factors of a situation that make them a master of pursuit and capture. This includes what move a foe will make, where they are headed (if the user is in the foe’s proximity, or knows the foe fairly well), as well as how to effectively cause a foe to play right into one’s hands in combat/pursuit.
» Sun Blocking
The user can block the sun in the sky through different methods, including darkening the sky, placing an object high in the sky that blocks the sun, creating dark clouds to block the sun, causing eclipse, etc., preventing sunlight coming down, which will kill plants over time and prevent solar-powered beings from getting their power.
» Autumn Embodiment
The user embodies and personifies Autumn, which allows them limitless control over the season and everything connected to it. The User has divine authority over the falling of leaves, cool breezes, and gentle, pouring rain.



The Hammer of Spring, Season of Earth

◎◎ [Weapon: The Hammer of Spring, Season of Earth] ◎◎

◎ The earth seems to mold itself around this hammer. Whenever the ground is struck with this hammer, it shakes the earth, and sends large spikes from the earth to whoever/whatever is above. This hammer was handcrafted by the Goddess of Spring herself in her dying moments. Right as she finished crafting it, she placed her soul within the weapon, leaving her body behind. Her memories and personality now fill this hammer, giving it unimaginable power. The Goddess of Spring was a joyful person, who filled all with glee. When she speaks, happiness seems to wash over everyone like a wave. The power of earth and the stars rest within this hammer.

» Healing
User can restore biotic organisms to their optimal health, curing damaged or withered organisms, wounds, broken bones, low vitality, and diseases/poisoning. Though the user may potentially heal any form of bodily damage, the patient must be alive, even if hanging by a thin thread, in order to be healed; once the patient has died, it would transcend healing and would require resurrection instead.
» Hope Inducement
The user has the ability to give Hope - defined as "the feeling that what is wanted can be had or that events will turn out for the best". One capable of wielding the power of hope has no hope for themselves, and hopes continually for the rest of the universe and in the future. Insincere hope or hope for one's own gain is unable to manipulate the energies of Hope.
» Ecological Empathy
The user can sense the overall well-being and conditions of their immediate environment and natural setting stemming from a psychic sensitivity to nature, including all biomes (forests, deserts, tundras, wetlands, mountains, etc). They are physically, emotionally, and/or mentally in sync with environment, which allows them to perceive and understand not only what happens in nature but if it is in harmony with natural order. A naturally tree falling or predator catching their prey in a nearby forest would be felt by the user, leaving them feeling calmly relieved. Unnaturally, would leave the user sickened.
» Flower Manipulation
User can create, shape and manipulate flowers, they can cause flowers and parts of the flowers, including petals, stems and pollen, to grow and bloom, move/attack, mutate flowers by rearranging DNA structure, and revive withered or dead flowers.
» Spring Inducement
The user is able to bring the season of spring, causing the growth, renewal and new life of both plants and animals.
» Youth Inducement
The user can make themselves and/or others age in reverse ergo making them younger. Some make them age backwards the same rate as the did forwards and some can make them age backwards very quickly by going about a year per second back. Some can put them on an automatic aging process making them become younger and younger at a certain speed until they go from children to toddlers to babies to fetuses to sperm to not existing. Some can recover their original age and revert them to their real age.
» Cosmic Attacks
The user can release/use cosmic energy to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc., from huge rays of pure energy that can knock over or even obliterate dozens of targets, or slightly singe them.
» Stardust Constructs
Users can turn stardust energy into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
» Star Creation
The user can create stars of various forms and radiation types.
» Spring Embodiment
The user embodies and personifies Spring, which allows them limitless control over the season and everything connected to it. The User has divine authority over the blossoming of flowers, melting snow, and gentle, warm breezes.



The Sword of Summer, Season of Fire

◎◎ [Weapon: The Sword of Summer, Season of Fire] ◎◎

◎ A sword that seems to be filled with an intense heat. It seems to burn all that the holder wishes it to, but the one who wields it is unable to be burned by its blade. This sword was handcrafted by the God of Summer himself in his dying moments. Right as he finished it, he placed his soul within it, leaving his body behind. His memories and personality now fill the sword, giving it unimaginable power. The God of Summer was a cheerful man, who always made everyone excited. When he speaks, it's impossible to stay mad. The power of fire and the sun rest within this blade.

» Circadian Manipulation
The user is capable to control the movement and rotation of planets, manipulating and changing the flow of day and night: time still flows naturally, but planet is simply rotated faster or slower.
» Fire Manipulation
User can create, shape and manipulate fire, the rapid oxidation of a material in the exothermic chemical process of combustion, releasing heat, light, and various reaction products, flame being the visible portion of the fire. Depending on the substances alight, and any impurities outside, the color of the flame and the fire's intensity will be different.
» Plant Manipulation
User can create, shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, fruits and flowers. The user can cause plants to grow, move/attack or even rise from the soil and "walk", mutate plants by rearranging DNA structure and revive withered or dead plants. They can use their power for defense and support cause flowers and other plants to bloom instantaneously, manipulate tree branches to use them as whip-like weapons, control spores and pollen, and bring plants back to life and make them sprout seeds/fruits/berries, use plant chemicals to heal people/objects or manipulate their properties for a wide range of effects. Though less commonly activated by passive users, the ability may deal a series of offensive techniques on a target. Using the plants as weapons enables users to grasp and strike continuously with vines and roots, project thorns at a distance, and quickly regenerate the withering weapons at the user’s will. They can grow vines to entangle enemies climb around a target's neck, causing choking, or strike with plants. A more subtle technique is to release damaging toxins and pheromones, affecting targets in which conditions should be treated quickly with ailments. User may also control plants in their altered forms, i.e. concentrated forms, such as cotton clothing/fabric, paper, etc.
» Summer Inducement
The user is able to bring the season of summer, causing heat, light, growth and abundance among plants and animals.
» Weather Manipulation
User can sense, create, shape and manipulate weather, i.e. the meteorological patterns, creating rain, wind, hail, lightning, snow, sleet, fog and temperature changes. This includes the ability to generate various natural phenomena or control the intensity of the weather in highly concentrated (inside room) or vastly extended (continental) areas.
» Solar Attacks
The user can release/use solar energy/substances to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc., from huge rays of pure energy that can knock over or even obliterate dozens of targets, or slightly singe them.
» Solar Constructs
Users can turn solar energy/substances into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
» Solar Energy Absorption
User can absorb solar energy, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.
» Solar Immunity
User is immune to Solar Energy, being completely invulnerable to direct and indirect effects.
» Summer Embodiment
The user embodies and personifies Summer, which allows them limitless control over the season and everything connected to it. The user has divine authority over the light of day, the ripening of fruit, and the blazing heat.

Arcalentis
Captain

Wily Trickster


Arcalentis
Captain

Wily Trickster

PostPosted: Mon Jul 08, 2019 5:17 pm


"God" Weapons


Akuma no Tamashī, A God's Vengeance

◎◎ [Weapon: Akuma no Tamashī, A God's Vengeance] ◎◎

◎ The "Souls of the Devils" when translated into English. This is a powerful sword which was dropped by an incredibly powerful and hidden creature in the country of Tártaros. This creature was rumoured to have been a rouge, chained god, which rose through the earth, who forged a sword from the souls of the demons he killed on his ascent. He wielded this sword in battle, and seemed to be rather proficient with it. Although once he was defeated by Herrscher, this sword was taken from his corpse, and his soul was sent back to Hollow.

» Seed of Tartarus
This is a pretty basic and easy to use spell. It involves the user holding out their hand, and gathering their Magic in it. In Abyssal Chaos's case, it appears as a purple, pulsating orb, surrounded by darkness and shadows. The user can throw this orb, or place it behind their opponent, though it can't stick to anything. Upon detonation, it releases multiple waves of Magic in every direction. Anything that is hit by it will be sucked into the abyss about halfway, before being spit out, causing minor damage.

» Fangs of Hell
The user holds out both arms and turns their hands, so that their palms are facing each other. They then curve their fingers, to make it look like they're making a jaw of some sort. Then, upon raising their arms, gathers their Magic in front of them, to create giant, shadowy looking jaws, dripping with the strange, purple aura. The then slam their hands down, clasping them together. The disembodied jaw then chomps down on their opponent, devouring them into the abyss if they got hit. It has the potential to kill, but only if you get caught in the teeth.

» Gauntlet of Hades
The user envelops their hand in Magic, causing it to appear much like a gauntlet. True to the Magic's appearance, on the top of the gauntlet is the pulsating, purple orb, covered by shade and darkness. With this spell, the user is able to enhance their punch with Abyssal Chaos's abyssal force, and adding a bit of extra damage behind the punch, to inflict more damage upon the enemy.

» Claws of the Abyss
Much like Gauntlet of Hades, but instead causes the user's hand(s) to appear much like large, black hands, with dripping, purple claws. These claws appear to be larger than the user's own body, but are able to be moved around effortlessly, due to being nothing more than darkness. But that doesn't stop it from inflicting grievous damage upon the enemy. These can be used to slash one's enemy, dig into the ground or possibly through walls, or crush someone or something.

» Infernal's Descent
The user jumps into the air, cloaking their body in the darkness of the Magic. They then descend downwards in a spinning motion, seeming to form into a sort of terrifying drill. Even if this attack misses the intended target, it causes the user to burrow underground, and release spikes from below the ground, impaling anything that they may come into contact with.

» Pillars of Hell
The user places their hands together, as if praying, before pulling them apart, two small orbs within their hands. They then slam their hands into the ground, facing their opponent. As they do this, the ground below begins to rumble and crack, signaling something coming. Pillars of darkness, with a strange purple core within them rise from the ground, headed towards the opponent in a triangle formation (imagine the top tip of a triangle facing the user, and spreading out as it heads towards the target).

» Roar of the Abyss
The user throws back their head, and lets out a loud, deep roar. After this, their mouth leaks with their Magic, causing it to fall onto the ground, sinking into it. After enough leaks, a large, beastly head, remnant of a dragon's, with glowing, purple eyes, a strange purple aura, and the rest being darkness. This head dashes towards the user's opponent, letting out a deafening roar as it approaches, aiming to "devour" them. If it manages to devour someone, it swallows them wholly into the abyss, spitting them out moments later, with heavy damage.

» Black Hole
The user spreads their darkness over a large area and, much like an actual black hole, swallows up anything they choose. When swallowed by the abyss, the person or object is subjected to a large amount of gravity and crushed. This technique was once used to swallow up an entire town, but caused the user to be so worn afterwards they collapsed/

» Liberation
The user expels all of the destroyed remains of what their darkness had swallowed up at once. This is especially good at demonstrating his power. When expelled, that which is shot out comes flying at high speeds over a large area, capable of destroying everything in the user's path. From the rubble of buildings, to even actual weapons, though upon using this attack, the user is left worn and tired.



Kami no Namida, A God's Sorrow

◎◎ [Weapon: Kami no Namida, A God's Sorrow] ◎◎

◎ The "Tears of the Gods" when translated into English. This is a powerful sword which was dropped by an incredibly powerful and hidden creature in the country of Mageía. This creature was, in truth, a fallen god, who forged a sword from the tears he shed when he fell from the Heavens. He wielded this sword in battle, and seemed to be rather proficient with it. Although once he was defeated by Herrscher, this sword was taken from his corpse, and his soul was sent back to Hollow.

» Holy Winds
Herrscher is able to create a whirlwind of divine energy around himself, slicing up anything that comes into contact with it. He's also able to move while in this state, the whirlwind following him.

» Softly Shining
Herrscher causes what seems to be an alchemic circle to appear under his foe(s). Orbs of holy energy then shoot from the ground, causing damage upon whatever they hit.

» Phantasm Floor
Herrscher is able to create a unique space between the rift of Space-Time, and drag his enemies into it. In this space, his attacks are nearly tripled, but he can use only this weapon, and the cannot leave this space until the spell's effects wear off (five posts).

» Heavenly Whip
Herrscher is able to focus holy energy and merge the swords into a large whip, which is about fifteen feet in length. He can then swing this whip around, causing massive damage to anything or anyone hit by it.

» Celestial Armory
Herrscher is able to summon two magic circles, one above his enemies and one below, and send multitudes of weapons flying between them, attacking all enemies in the twenty-foot wide circles. Though these circles are stationary, and cannot be moved.

» Weapon of the Gods
Herrscher is able to summon multiple magic circles around his enemies, causing multiple phantasm weapons to fly out and strike his enemies. He can also summon one huge magic circle, and drop hundreds of swords from the skies onto his foes.

» Beginning of the End
Herrscher projects his divine energy into his swords, allowing them to summon "God's" weapon. Using this weapon, he are able to do a single sweep to do immense amounts of damage to any enemies within a sixty foot radius.

» Divine Emotion
Herrscher focuses divine energy above him, causing what looks like an alchemic circle around him. The orb then appears, being nearly three times the size of Herrscher. Herrscher then flies up beside the orb, and strikes the orb with his swords, causing the orb to plummet into the ground and vaporize almost anything within a twenty foot radius. The swords become filled with this energy for a short duration of time (three posts) to allow Herrscher to do even more damage.
PostPosted: Mon Jul 08, 2019 5:18 pm


The Lost Armory


Chains of Ouroboros, The Infinity Snake

◎◎ [Weapon: Chains of Ouroboros, The Infinity Snake] ◎◎

◎ This weapon has the ability to use the powerful and terrifying Chains of Agony. A strange and mysterious power that allows the user to control the strange Ouroboros chains. When used, the magic appears as black, surrounded by a different green energy. The chains that appear also seem to be modeled like this.

» Ouroboros Chains
This attack allows Caelestis to summon the Chains of Ouroboros from a black portal, lined with a strange green energy. Caelestis can either hold out his hand and send the Ouroboros chain straight out, or even work it in with other attacks. Such as when comboing an opponent, they can send the chain from any direction. It's also possible to use as a kind of grappling mechanism, whether to pull himself over to an opponent, or his opponent over to him. Or even to reach somewhere higher without the need for jumping.

» Retaliating Fang
Caelestis slashes down on the opponent with his Chains of Ouroboros, then sweeps them up with it. Forcing the opponent into a coil of chains in midair while Caelestis gestures crazily. The opponent is then launched after the attack finishes. This attack can be fatal, if the opponent is instead slowly crushed within the chains. It is possible to break free though, or have someone break you out if you're not powerful enough.

» Basilisk's Vortex
Caelestis summons multiple Ouroboros chain heads, which then start spinning in a vortex shape. Depending on what is "devoured" by the vortex it can either become bigger be stopped completely or destroyed. If someone is caught up in the vortex, the Ouroboros will shred them apart, causing multiple wounds. One must then either break their way out, or find a way to counter the attack themselves. Otherwise all that may be left is their bones.

» Unholy Wrath
Not really as terrifying as it sounds. Caelestis slams his knee into the target's stomach, in hopes of making them fall over on the ground. If this fails, Caelestis tries to knock the opponent down with a roundhouse kick. If either of these are successful, Caelestis proceeds to stomp their target with their heel. Then then kick them away, followed by multiple Ouroboros chains, which pretty much adds insult to injury. More of a taunt than it is an attack.

» Serpentine Barrage
Caelestis summons multiple Ouroboros chains to fly at their target. While the target is (possibly) distracted, Caelestis summons dark energy balls, surrounded with a green aura, to their hands. Caelestis then proceeds to throw these balls at his opponent. Caelestis doesn't exactly have to aim to hit, so long as the ball lands within five feet of the target. From these balls "hatch" more Ouroboros chains, which the fly at the target. This attack is pretty much a way to attack from all sides.

» Coils of the Dragon Serpent
Using the Chains of Ouroboros, Caelestis wraps his victim up, making them unable to move unless they break the chain. If they are unable to do so, three large phantom "serpents" appear from three separate portals. They seem to be dark green in color, with bright green glowing eyes. Their fangs become blades and they all move quickly past the victim, cutting and slicing them. The end of this attack consists of the three serpentine creatures forming into one being, and seeming to devour the opponent, by falling down on them from the sky. The force of this fall is powerful enough to leave a small crater around the victim.

» Hungry Darkness of 1,000 Souls
A large amount of Ouroboros chains rise from the ground around Caelestis in a cage formation. If they connect with the opponent, Caelestis bursts with energy as several snakes rise up from the ground, coalescing into a giant snake that waits to deliver a fatal bite to the opponent. Caelestis then opens a large portal behind themselves, as dozens more Ouroboros Chains come out of it, aiming at their target. The main objective here is to wrap the opponent up, making it either difficult for them to move, or unable to move. If this proves difficult, then the chains will capture the opponent, letting Caelestis attack them in the air by flying to them back and forth with kicks and knife slashes, using the chains as leverage, then slamming them to the ground with a massive snake via a diving attack from above. Only then does the large snake deliver its fatal bite, diving down on the opponent. This attack is only used when Caelestis plans to kill someone.



Heaven in Hell, Apocalyptic Limbo

◎◎ [Weapon: Heaven in Hell, Apocalyptic Limbo] ◎◎

◎ This weapon actually has eleven different slots within its ammo chamber, each of which houses a different kind of bullet. Each of these bullets are magical in nature, and each one has its own varying technique. Due to Magic reasons, ten bullets can be shot from one insertion of this ammo, but it must be replaced after ten shots are used.

» First Bullet; Tremors of Earth
By placing an earth infused bullet into one or both of the guns, Caelestis can cause the earth to grow small or large multitudes of spikes. Depending on how quickly Caelestis shoots, the spikes can appear either in a single spot at a time, or quickly near each other in a split second, making this a very dangerous attack.

» Second Bullet; Decomposing Rot
By placing a rot infused bullet into "Hell", Caelestis can cause his opponent's skin to start decomposing in a small area, or cause fungus and the like to start growing over their body. If their skin starts decomposing, the process can be stopped by cutting off the area that has been infected, or even cutting off a whole limb.

» Third Bullet; Pulse of Life
By placing a rare, life infused bullet into "Heaven", Caelestis can literally shoot an ally to heal them. Of course many people are rather reluctant to this idea, due to being in enough pain already and not wanting to add a gunshot wound to the mix. But this bullet does not her when it makes contact with its target. Instead, it causes a slight tingle, before causing warmness to travel throughout the target's body, slowly healing their wounds.

» Fourth Bullet; Waves of Time
By placing a rare, time infused bullet into one or both guns, Caelestis can cause a ripple in time, causing everything to speed up to the speed of lightning, confusing everyone. Or slowing them down to the speed of a turtle, making it easier to defeat them. Though due to the bullets being rare, and the bad effects it can cause, he rarely ever uses this attack.

» Fifth Bullet; Hell's Flames
By placing a fire infused bullet into one or both guns, Caelestis can cause burning damage to his enemies, lightning them on fire. He can also, if using both guns, cause mini volcanoes to appear on the ground, and shoot up lava, before disappearing.

» Sixth Bullet; Locust Swarm
By placing an insect infused bullet into "Hell", Caelestis can cause a swarm of insects to be shot from his guns, causing a sort of barrier to prevent anyone from being able to see, The insects are otherwise pretty harmless.

» Seventh Bullet; Lightning Strike
By placing a lightning infused bullet into "Heaven", Caelestis can cause lightning bolts to be shot from his gun towards his target. Although these bolts travel at the same speed as a bullet, and not actual lightning, making them a bit easier to dodge. Though it does still deliver a rather nasty shock, but not enough to stop one's heart. Unless they're shot multiple times. At most, a single shot will cause slight numbness, while more then four will cause paralysis, with ten shots causing one's heart to stop.

» Eighth Bullet; Murky Water
By placing a water infused bullet into one or both guns, Caelestis can either essentially make both guns literal water guns, or cause them to be shot much quicker, able to pierce much easier. If used as a literal water gun though, it causes murky water to pour forth, quickly filling the area if it's enclosed. The water is murky, making it difficult to see, unless the water is drained somehow. Otherwise, the opponent will drown.

» Ninth Bullet; Spirit's Wailing
When placing a rare, spirit infused bullet into "Hell", Caelestis can causes a sound barrier piercing wail to emit from his guns. Though this wail will only happen if the bullets make contact with a living being, since the scream would come from their own mouth. This scream can cause one's eyes and ears to bleed if they hear it, which is why Caelestis uses it so rarely.

» Tenth Bullet; Razor Winds
When placing a wind infused bullet into "Heaven", Caelestis can cause bullets which are surrounded by a small vortex. This vortex allows the bullet to go through a body quicker, and cause a larger wound. Or to shred the skin of its target if the bullet misses and they're still close enough to be hit. The winds which surround this bullet are much quicker than the winds of a tornado, though due to being so small, it doesn't cause objects to fly around it, thankfully.

» Eleventh Bullet; Heavenly Desire
When placing a light infused bullet into one or both guns, Caelestis can cause a blinding light to cover the battlefield, making it difficult for anyone to see. The power of this light is also powerful enough to obliterate any weaker Darkness/Shadow Magic currently in effect.

» Apocalyptic Sforzando, Elemental Unity
Caelestis floats in the air, holding his guns straight out as a circle appears, the eleven elements appearing within the circle (clockwise starting above Caelestis is Earth, Rot, Life, Time, Fire, Insect, Lightning, Water, Spirit, Wind, then Light). He then points both guns at his enemy and starts shooting, but he does so one gun at a time. First he shoots Heaven (left), a jagged spike of earth coming out of the elemental circle for Earth before revolving to place Rot above Caelestis. He then shoots Hell (right), sending a wave of what looks like vomited human flesh at his opponent, the circle revolving once more. He then shoots Heaven again, sending a green wave out over the field, healing his allies. He then shoots Hell again, sending a wave of time at his enemy, blasting them back and aging the area around them. He shoots Heaven again, a fireball of white flames being shot at his opponent, before shooting Hell and sending a swarm of hornets at his enemy. He shoots Heaven again, sending a bolt of white lightning to strike all he considers enemies. He shoots Hell again, shooting a high pressured jet of water at them, shooting Heaven again and sending an ear-piercing wail at them. He shoots Hell for the last time, sending a tornado to rip around the battlefield, shredding up his enemies but not really causing damage like an actual tornado. Finally he shoots Heaven for the last time, causing a blinding (and possibly burning) flash of light, causing the circle to disappear, along with any of the leftover elements.



Infinity Sword, The Truth of the Infinite

◎◎ [Weapon: Infinity Sword, The Truth of the Infinite] ◎◎

◎ A sword within which is said to rest an ancient spirit of swords. This sword is said to have traversed through infinity to find its way into the current world, where it then rested until it was found. Its strange ability to summon phantom swords while used in battle only concretes the theory of the spirit of swords resting within it. Although none still know where it even came from or who created it in the first place.

» Sword Circle
Caelestis summons up to twelve phantom swords which surround him. He then blasts these swords in all directions, piercing anything they come into contact with.

» Rage Cutter
Caelestis places a hand on the ground and, after inciting a chant, summons up to twenty (not at the same time) phantom swords to strike his enemy/enemies.

» Infinite Strike
Filling his sword with energy, Caelestis dashes towards his enemy, striking them into the air. Multiple phantom swords then appear, striking the enemy from all angles, before Caelestis slams his sword back into his enemy, slamming them down into the ground.

» Blade Rain
Caelestis points his sword towards the sky, and shoots energy from the tip of it. Soon after, near countless phantom blades rain down in a twenty foot radius, piercing through anything they come into contact with.

» Maelstrom Rage
Caelestis summons a sort of vortex of phantom swords to encircle his enemy. This makes his enemy incapable of movement unless they use a Spell to break free, while also damaging them continuously.

» Sword Blasting
Caelestis strikes at his opponent multiple times with his sword, before summoning three phantom blades which strike his enemy and explode, causing a forceful blast.

» Infinite: Flurry
This is an attack which is meant to be used only when one means to kill their opponent. Covering his sword in an unknown energy, Caelestis is able to swing his sword at his opponent, though instead of only striking once, it seems to strike three extra times. With each swing and hit, it keeps on stacking up to ten different times. Once it caps at ten, each consecutive seems to strike eleven times instead of only once, causing immense damage and even possibly death unless the sword is stopped.



Judgement of God, Ignorance of Anti-God

◎◎ [Weapon: Judgement of God, Ignorance of Anti-God] ◎◎

◎ This weapon supposedly came into existence when God battled against Anti-God, and their power poured into and across the world. At one time when their fists met, it was as if their ideals had, too. Their punches connected to each other, and both were blown back, this weapon seeming to have formed between them. Though this is naught but legend and rumor.

» Divine Cross
By swinging his sword, Caelestis can form a jagged looking cross made from light, which he then sends flying at his opponent. It seems to have the same properties as fire, being able to burn the victim if it manages to hit them, or generating heat. But, if it hits one in the eyes, it can cause them to become temporarily blind.

» Purgatory Blade
Caelestis has the ability to surround his sword with an aura of light using his spiritual energy, making it seem larger than it really is. The maximum length he can add is 20 in., and the width being two and a half feet. The light has a strong burning effect, causing near intense burns before the blade is able to hit the target.

» Cleansing Waves
Caelestis swings his sword in arcs, and sends out waves of sorts. These can travel about ten feet if it's used in the light, but only between three and five feet in the dark. Depending on how widely the blade is swung, their length ranges anywhere from around an inch to two feet.

» Heavenly Strike
Caelestis raises his sword towards the sky, making it glow with his spiritual energy. When the blade shines brightly enough,he swings it downwards. This cause a long, horizontal strike to fly towards his opponent at a great speed.

» Heaven's Beam
Caelestis points his sword at his opponent, gathering spiritual energy in the blade. When enough spiritual energy has formed, he releases beams of light in rapid succession. These beams can either blind or burn his opponents if it makes contact with their eyes or skin.

» True Purgatory Blade
An upgraded version of one of Caelestis's original attacks. Using his spiritual energy, though this time much more, he can make his weapon about five times its original size. Though at this size, it's mainly used to slam into the ground, and crush any opponents caught beneath it.

» Retribution From Hell
his attack isn't really to difficult to understand. Caelestis stabs the tip of his weapon into the ground, sending cracks with light pouring out of them in every direction. The cracks are completely random, with no real pattern to them, making it difficult to tell where they'll go. But when they finally do stop, the ground starts to split open. At this time, pillars of light shoot up through the ground. They can cause temporary blindness or severe burn damage if they make contact with someone.

» Heavenly Retribution
Another easy to understand attack. Caelestis can create miniature versions of his weapon to fly around the battlefield. Though, these don't make physical contact with people to cause damage. Instead, they fly around and seem to open "eyes" which hey shoot beams of light from. These beams can cause burn damage, or even pierce one's skin if it makes contact. While it is possible to destroy these, doing so will just cause two more to take its place. And slicing it in half will cause two mini-miniature versions of it to fly around.

» Final Judgement
This is pretty much a weaker version of Caelestis's finale move. This move has Caelestis summon multiple miniature versions of his own weapon, which fly around the battlefield and strike his enemies. These mini-weapons are imbued with his spiritual energy, giving it the burning effect. These weapons rarely strike the neck and above, focusing only on the torso, legs, and arms. Though if they manage to flash right by one's eyes, the light may temporarily blind them.

» Final Judgement of the Gods
This is, pretty much, the "end-all" move in Caelestis's arsenal. This could be considered the true power of Judgement of God, Ignorance of Anti-God. Zakai holds the sword above his head, and lets it grow in size. The size it grows to could easily cover a whole town, leaving only four spaces free of the attack. When the weapon grows to its full size, he throws it on the ground, though instead of crushing anyone and anything in its path, it seems to phase right through them. Only when it reaches the ground does the attack truly begin. A blinding light shines up from the cross, making it difficult to see, and find one's way out. The light does begin to burn one's skin, but it takes a short amount of time, and isn't completely sudden. But a few seconds after the light shines up, mini versions of the weapon fly around, cutting anything they come into contact with. The more pain that one has inflicted upon the user, the more powerful this attack will be.



Lance of Longinus, Slayer of Gods

◎◎ [Weapon: Lance of Longinus, Slayer of Gods] ◎◎

◎ This weapon has the powerful yet dangerous ability to control and distort time. Though using it can cause the space-time continuum to slowly crumble, not using it lets it heal over time. So prolonged usage is not recommended.

» Temporal Rip
Caelestis is able to cause a small rip in the fabric of time, through which objects (non-living) can be sucked, and thrown into any point in time. Meaning while fighting and using this while sucking up a rock, he could cause the rock to be spit out ten seconds in the future, striking his enemy from out of nowhere.

» Chrono Beam
Caelestis can shoot a "time beam" from the top tip of the spear which, when coming in contact with an object (non-Human/Demon), can cause it to age quickly and either die or turn to dust. Takes longer the bigger the object.

» Turn Back the Clock
By spinning the spear directly in front of him, Caelestis is able to travel back a short distance in time (up to a minute) to either save himself or others from a horrible fate. Though doing so actually causes him great discomfort, so he rarely uses this ability unless absolutely needed.

» The Hands of Time
By holding the spear out to his side, Caelestis can summon "phantom" versions of the spear, which are shaped like clock hands (the arrows). He can grab these and throw them at his opponent for piercing damage, though it does nothing else.

» Scattered History
Caelestis can throw Lance of Longinus into the air, causing it to split and break apart into multiple arrows of light (time). These arrows, if striking something non-human, cause the object to age rapidly and detiorate. Otherwise they just pierce the body and do some pretty bad damage before reforming in Caelestis's hand.

» Forwards and Backwards
By holding the spear out in front of him and holding it straight up, Caelestis can speed up time for short amount of.... his time (fifteen seconds at most). By turning the spear upside down, he can slow down time for a limited amount of his time (fifteen seconds at most).

» Stop 'em in Their Tracks
A more advanced and dangerous ability that the spear possesses. By throwing it up in the air and spinning it, Caelestis can freeze time for as long as the spear is in the air. Though it doesn't matter if he's there to catch it as it falls or not.

» Form Destroyer
Upon initiation, six spears of light/time appear behind Caelestis, who stands across from his enemy. Caelestis fires all of the projectiles at his enemy, one at a time. Afterward, he hurls his spear at his opponent, lunges toward them, catches the spear, and runs his enemy through. Caelestis then delivers the final blow by lunging forward and piercing his opponent with his spear.

» Eternal Waltz, Final Dance
Caelestis summons six spears of Light/Time, which he throws at his opponent, before summoning a seventh and charging them, stabbing the spear into them and pushing them back before jumping/flying back and making the spear explode. He then summons twelve spears of light/time and throwing them at his opponent, before summoning a thirteenth and grabbing it, slicing and dicing his enemy up before stabbing them once more as the spear explodes. This attack gets its name from the fact that it almost looks like he's dancing as he attacks.



Muramasa, the Bloodthirsty Devourer

◎◎ [Weapon: Muramasa, Bloodthirsty Devourer] ◎◎

◎ This sword has the strange and innate ability to suck up and devour anything except humans and any other actual races. It's not known how it does this, but whatever is sucked up usually never comes back out. It also seems to have the unusual ability to speak.

» Vacuum Blade
Using this attack, Caelestis causes the mouth of the middle head on Muramasa's hilt to become a vacuum, able to suck in objects (except living things) into it, devouring them into... well, who knows. Reaching your hand into the mouth after this attack will allow only the last item suck in to be retrieved.

» Jaws of the Devourer
This attack allows Caelestis to make sharp, jagged teeth grow all along Muramasa's blade. Contact with these teeth allow it to suck the blood from whoever it touches, acting as a Vampire. But it doesn't suck all the blood from a victim, unless they keep prolonged contact with the blade. It stops draining them when they're not touching the teeth.

» Spitup
This attack allows Caelestis to use the sword's middle head once more, but instead of vacuuming objects up, allows him to shoot them all out as great speeds. This can be incredibly dangerous, since no one knows what has all been sucked up within that time. It also seems to randomly spit objects up in no given order.

» Suck n' Heal
A very... strange attack, which allows Caelestis to be able to suck foreign objects from his victim's body. By having them place their mouth on the middle head, the sword can suck up any metals, gases, or other dangerous substances from the victim's body, to keep them from dying.

» Toothy Projectile
Another dangerous attack, though this one allows Caelestis to shoot teeth from the blade of Muramasa, digging into the enemy and causing them to bleed profusely. The reason it's dangerous is because it cannot tell friend from foe, and will attack anyone and everyone.

» Jaws of the Bloodgiver
A variation of the "Jaws of the Devourer", this attack, instead of sucking blood, instead gives it, if one touches the teeth. Though this seems nice and safe, it is far from that, for the blood can be filled with poisons or gases, if Caelestis so wants it. Otherwise, it can be used to help an ally dying from blood loss to recover.

» Pillars of Teeth
By stabbing Muramasa into the ground, Caelestis can cause it to grow pillars of teeth around him, making it difficult to reach him. These pillars are also pointed, so they're able to stab anyone or anything that was above them when the sprouted. He can also make them grow under his enemy.

» Blood Vomiting
By pointing the tip of the sword at his opponent, Caelestis can cause the sword to open into four parts, revealing a mouth which vomits blood onto the opponent. Though this is no regular blood, as it seems to act as acid. Melting anyone and anything it comes into contact with. The blood can be sucked back up, and used again, too.

» Jaws of Hell, The Bloody Feast
Caelestis pulls Muramasa off his back, the sword seeming to come alive as both sides of the blade turn into demonic mouths with jagged, sharp teeth. He takes a step back and holds his sword above his right shoulder with both hands, poised to strike. He then dashes forward quickly, nearly in the blink of an eye, impaling his foe. The mouths then feast on the enemy's insides before being blasted back by a vortex of blood



Raijuu, The Beast of Lightning

◎◎ [Weapon: Raijuu, The Beast of Lightning] ◎◎

◎ Raijuu, The Beast of Lightning, allows its user to manipulate lightning and storms through the use of a Weapon Magic called Thunderbolt. Thunderbolt is remarkably versatile and can be used in a number of ways, allowing one to perform feats such as creating rings of lightning that bind and paralyze their opponents or imbuing their weapon with lightning and stabbing it into the ground to seal off an underground water source. By imbuing a weapon with lightning, its destructive potential vastly increases. In addition to being able to channel lightning through weaponry, one can discharge large amounts of it from their body. Thunderbolt also grants the user a degree of control over the weather, allowing them to call forth large thunderstorms.

» Purge of the Thunder Emperor
Caelestis slashes his sword through the air in a specific sequence before pressing his hand to the blade. The target is then engulfed by a huge burst of lightning.

» Pursuit of the Lightning Beast
Three lightning bolts in the form of rabid beasts are summoned from the sky to strike down an opponent. The attack is delayed, allowing each lightning bolt to strike in succession from multiple directions.

» Iron Hammer of the Thunder Emperor
By thrusting his sword or pointing his fingers toward his opponent, Caelestis can evoke a colossal lightning bolt to strike the ground with tremendous force.

» Thunderclap Strike
While engulfed in lightning, Caelestis lunges at his opponent with extreme speed and delivers a devastating strike with his sword.

» Sword of the Thunder Emperor
Caelestis discharges lightning from his body and concentrates the amassed energy into his sword.

» Heavy Armor of the Thunder Emperor
As Caelestis channels lightning into his weapon, he uses the surplus power coming off of it to cover his entire body in lightning while also creating a lightning shield with his free hand. The lightning surrounding his body acts like offensive armor, effectively eliminating Caelestis's blind spots.

» Embrace of the Thunder God
Caelestis discharges the electricity surrounding his body, engulfing his attacker in a ferocious burst of lightning.



Weaver of Souls, The True Soulweaver

◎◎ [Weapon: Weaver of Souls, The True Soulweaver] ◎◎

◎ Weaver of Souls is a magic that seems to have been lost to the current world, appearing only in books and stories about the ages of yore. It's a magic that seems to develop based on Caelestis's soul, creating seemingly phantasmic objects which can be used to attack or trap the opponent. What appears is based on the soul of Caelestis, but it does have a limit. It is impossible to create organic beings, though you can create a humanoid being (spirit/soul) to help attack. You also cannot create towers and the like, being limited to everyday objects you can hold. Weaver of Souls can be considered either powerful or weak. It all relies upon the soul and Caelestis's imagination.

» Phantasmic Blade
Caelestis holds out one of his hands, as if holding a sword or other object. Then with his free hand, he puts all of his fingers together, starting from as high as he can reach to as low as he can reach. When he does this, a sword is created in his hand, which he can use to cut his enemies.

» Repentance
Caelestis calms his mind, closing his eyes and thinking of a sort of projectile. He then holds up one of his arms, hand enclosed in a fist. Once he opens his eyes, he also opens his hand, causing these projectiles to fly at his opponent.

» Enslavement of Chains
Caelestis holds out both of his hands, sending phantasmic chains from his open palms. If these chains make contact with the enemy, it wraps around them and their arms. While it is possible to break free, it's very difficult. It'd take a strong spell to break free.

» Threads of Destiny
Used mainly as a distraction for a quick getaway. Caelestis can summon threads from the tips of his fingers. He can then spin these around, like a dancer, to get the enemy off guard. He can then either throw them into the air, or at the enemy, before making his getaway.

» Soul Synch
Caelestis has the ability to grab the soul from purgatory (ghosts, wandering souls, etc.) and temporarily make them their ally. The soul will become a phantasmic being (still able to be harmed) imbued with the users main element. Due to this, the soul will be able to use strong magic/spells based on the user's element to attack with. If there are no souls around, Caelestis can create a phantasmic being (above still applies) which is weaker, and unable to last as long as a soul of the dead. They can only use weaker magic/spells based on the user's element to attack. These beings are not permanent, and will disappear either after their time is up, or Caelestis decides to send them back from where they came.

» Judgement
Caelestis, concentrating his magic to the fingertips of either his left or right hand, lifts it from below his waist to above his head. To know if this magic is the one being cast, his main element (lightning) will seem to "drip" from his fingers. When his hand reaches the highest point above his head, a small beam shoots from his fingers, before arching outwards and coming down in larger beams.

» Shield of Aegis
Caelestis can create a phantasmic shield in front of himself, which can be used to block out any weaker attacks. Though if attacked enough, the shield can break earlier than expected. It can shrink or grow to protect between one and six people.

» Spears of the Underworld
Caelestis summons spearheads from the his palms, before shoving his hands into the ground. When he does this, spears shoot out from the ground, up to ten feet in the air, before going back into the ground. Caelestis can control these spears and move them wherever he wants, but with certain rules. He must have his hands on the ground when doing this, and the spears can only go out to thirty feet, getting weaker and fainter the further away they are.

» Resonance
A type of boost for Caelestis or his allies. This boost takes the shape of the the Caelestis's element. If used on himself, Caelestis will gain a boost that will only give him a quarter as much power as it would another. If used on an ally, depending on their main element, this can either give them up to twice as much power, or only about a quarter more of their power. It's possible for Caelestis to put what's left of his Magic Power into this, to give an ally what's left and give them a significant boost, regardless of their element.

Arcalentis
Captain

Wily Trickster


Arcalentis
Captain

Wily Trickster

PostPosted: Mon Jul 08, 2019 5:20 pm


Other Weapons


Boosted Gear, The Red Dragon Emperor's Gauntlet

◎◎ [Weapon: Boosted Gear, The Red Dragon Emperor's Gauntlet] ◎◎

◎ Boosted Gear, also known as the Red Dragon Emperor's Gauntlet, is a Sacred Gear wielded by Caelestis Essentia. Listed as one of the thirteen Longinus, it has the spirit of the Welsh Dragon, Ddraig, residing within it. Boosted Gear takes the appearance of a a red gauntlet with a green jewel and 2 golden spikes that manifests on the user's arm. After a certain time, it transforms into a more Dragon-like gauntlet that covers up the user's hand and a majority of the arm. When the Boosted Gear reaches it's second liberation, it gains another green jewel and a total of 10 golden spikes, once again covers up more of the user's arm. As of now, it takes the form of a green orb under Caelestis's skin in his left hand.

» Dragon Booster
By calling this out, it allows Caelestis to summon the Boosted Gear on his left hand.

» Boost
Doubles Caelestis's power. This call is announced every 10 seconds until he reaches his physical limit. In Balance Breaker mode, this call is announced repeatedly until he reaches his limit.

» Explosion
Releases the Boosted Gear's stored power for a short period of time.

» Reset
This announcement is called after all the Boosted Gear's stored power during Explosion is drained. Once called, Caelestis cannot use Boost again until he releases another Explosion, so long as his body is not near its physical limits.

» Burst
This announcement is called when Caelestis reaches his physical limit. Once called, all of his increased powers are drained.

» Transfer
Transfers increased power to other people or objects.

» Jet
Allows Caelestis to fly with his Dragon Wings while in Scale Mail mode.

» Welsh Dragon Over Booster/Welsh Dragon Balance Breaker
Activates the Scale Mail armor, Boosted Gear Scale Mail. The Balance Breaker of Boosted Gear that creates a Red Dragon Armor. Caelestis can Boost without the 10-second limit. At the back of his armor, there are two rocket boosters that gives a temporary boost of speed and flight. It also has a pair of retractable Dragon Wings with Pteranodon-like claws that he can use as arms.

» Juggernaut Drive
Activates Juggernaut Drive. A form unique to the Boosted Gear and Divine Dividing. The Juggernaut Drive temporarily removes the seal placed on the Heavenly Dragons granting the user immense power. The Juggernaut Drive, however, causes the user to lose sanity while having their lives devoured by the power. In this form, Caelestis's speed is greatly increased to the extent that it can be hard for one's sight to follow. This form is also capable of creating Dragon arms and blades from the gems of the armor. It contains a small cannon within the mouth of the helm that shoots out a laser beam.

‣‣‣ Longinus Smasher: The chest armor of the Scale Mail slides open and fire a powerful shot. Ddraig has revealed that this is a forbidden and sealed attack.

» Illegal Move Triaina
The Illegal Move Triaina is a specialized technique used by Caelestis that changes his Scale Mail armor into three different forms based on a Chess system.

‣‣‣ Welsh Sonic Boost Knight: Triaina's Knight form. In this form, Caelestis possesses enormous speed, but to make full use of it, he must shed his excess armor, causing it to become thin to the point where it has low defense, making him vulnerable to powerful attacks.

‣‣‣ Welsh Dragonic Rook: Triaina's Rook Form. In this form, Caelestis possesses a massive amount of power and defense but has a low body maneuvering speed because of the massive, thickened armor.
»» Solid Impact: It's respected finishing move that delivers a punch that has its power and speed increased by nailing the percussion hammer located at his elbow.

‣‣‣ Welsh Blaster Bishop: Triaina's Bishop Form. In this form, Caelestis possesses an enormous amount of magical energy, which he applies it to the two cannons at the back of his armor.
»» Dragon Blaster: It's respected finishing move that is a severely boosted equivalent of his Dragon Shot capable of leveling battlefields and briefly warp space-time. The drawbacks to this is the amount of time it takes to charge the cannons and stamina lost with each shot.

» Cardinal Crimson Full Drive
Activates Cardinal Crimson Promotion, the Scale Mail's Queen Form that is achieved by gaining the "True Queen". This form changes the color of Caelestis's Scale Mail armor from red to crimson. Cardinal Crimson Promotion incorporates all three Evil Pieces traits, making it the most balanced and most powerful form of Caelestis's Scale Mail, having power equivalent or more than the Juggernaut Drive. In this form, Caelestis is capable of using enhanced versions of the Illegal Move Triaina's abilities.
‣‣‣ Solid Impact Booster: By Morphing one of the armors gauntlet into one of the Welsh Dragonic Rook's, it allows it for an enhanced version of Solid Impact.

‣‣‣ Crimson Blaster: An enhanced version of Welsh Blaster Bishop's "Dragon Blaster" that blasts out a powerful beam from the wings of the armor.

‣‣‣ Dividing Wyvern Fairy: Originally taking the form of Dividing Gear a white gauntlet on Caelestis's right hand. Caelestis is able to send small, white draconic looking creatures which can divide the power of, and reflect all incoming attacks. Though this seems to draw power from his stamina instead of his magic power, which can cause him to tire rather quickly.

‣‣‣ Longinus Smasher: An ability initially available to Juggernaut Drive that from the chest appears a launcher that fires a powerful destructive beam. This, however, leaves a strong fatigue on Akuryp as it drains a lot of his stamina and depending on how one uses it, it can change the environment. Due to its immense power, this ability has a very long recharge period, lasting at least a month.

» Dragon Shot
Dragon Shot is a rather powerful move. Caelestis fires a beam of energy by concentrating his magical powers. This move is usually used in tandem with the Boosted Gear to increase its destructive powers. He has also developed a small scale Dragon Shot that is meant for knocking out humans. He's also able to move and redirect it.

» Flame Blaze
Caelestis can use Dragon Flames through Boosted Gear. He first inhale an amount of air to fill his lungs, then uses his powers to produce a small flame in within his stomach and use Boosted Gear's ability to enhance it. While the air mixed the enhanced fire within his stomach, he breath out a large stream of dragon flames from his mouth toward his enemies. He's also shown to widen the range of his dragon flames that can engulf the whole sky. Caelestis has also developed a high degree of resistance to fire attacks, so that only the most powerful flames, such as those of a Dragon, Phoenix, or God/Goddess can injure him.

» Diabolos Dragon God
This form is the result of Caelestis borrowing Hollow's power. The armor undergoes further change, as its color changes to be both crimson and black and adding a second set of wings. The power this form grants is so great that it overwhelms even the most powerful magic cancelers. Boost has been changed to D ∞ D as Caelestis powers up in this form with the ∞ symbol emerging on all of the gems. According to AKuryi, he was able to use this form because his body was created with Divinity from the Realm of the Gods. Even so, Caelestis can only sustain this form for a short period of time, followed by pain that makes death pale in comparison. The form can only be maintained for five posts. Caelestis can do partial Dragon Deification on his left gauntlet arm and allow him to use his Dragon God Aura. Caelestis can combine the Dragon God aura with his Solid Impact Booster and Dragon Shot.

‣‣‣ Infinity Blaster: A further enhanced version of Crimson Blaster, the wings contain cannons that shoot out a powerful blast of red and black aura.

‣‣‣ Longinus Smasher: The form not only is capable of this move but the blast it shoots out has been enhanced with the power of infinity, delivering further damage, it can also be used in tandem with the Infinity Blaster.

‣‣‣ Blazing Inferno of Scorching Flames: Caelestis releases a powerful breath of fire which can incinerate anything, flames that never go out once ignited as they continue to burn even after being reduced to ashes and can probably burn the soul until nothing remains. Gods, Goddesses, Deities, and others like them are unaffected by these flames. It's area of effect can cover an entire island.



Clean Cerulean, Sounds of the Waves

◎◎ [Weapon: Clean Cerulean, Sounds of the Waves] ◎◎

◎ The feeling of the waves washing over you on the beach. That refreshing feeling of the sound of the waves lapping at the shore's edge, with the sun shining warmly down upon you. That is what this weapon seems to represent. As if to protect that feeling forever, it has made itself into a solid shape. Every time this weapon is swung, one can faintly hear the sounds of the waves lapping against the shore's edge.

» Soundwave
Caelestis sings a short song, and throughout, sends what seem to be lines of wind towards his opponent. The louder and the longer the song, the bigger and stronger the sound waves.

» Screech
Emits a loud, sharp, and high-pitched screech from his headphones. It seems to not be able to affect him, or anyone he can consider a friend.

» Barrier of Notes
Caelestis can sing a song to summon a large barrier of notes to protect him. This barrier is accompanied by a swirling water barrier, to prevent anyone from getting close.

» Musical Shots
Caelestis can send projectiles shaped like music notes towards his enemies from the tip of his keyblade.

» Banshee Scream
Different from screech in a way. He emits a scream from her mouth, like that of his headphones, but it starts to distort the world around anyone that can hear him. It can go on to the point of driving people insane. Thankfully it only lasts for fifteen seconds.

» Siren's Song
Singing a certain song, Caelestis summons a 15-foot tall wave of water behind him to cascade onto the battlefield and wash away lesser foes. When near a large body of water, the wave can grow much bigger depending on the size of the body of water he's near.

» Dance to Death
Caelestis points his keyblade towards the ground, sending a steady beam of electricity into it. Through this stream, he can move his keyblade to make them move and hover above the ground. To avoid them, one must dance, or they will be injured.

» Stereo Beats
Caelestis summons three large amplifiers. One on the left, one on the right, and the largest one in the middle. He jumps up and stand atop the largest one and starts singing. The blast from the large amplifiers usually blows back anything in front of it. But if you're beside, or not in the line of sight of the amps, you won't be affected. If he sings while attacking during this attack, his sound-based attacks will be much stronger.

» Voltic Rush
During this Limit Break, Caelestis is able to dash around at rapid speeds, while cloaked in lightning. In this state, he's able to swing his keyblade at people. Since it's also charged with electricity, he'd be delivering both electric and physical damage. If he does use her attacks while in this state, each one would be charged with twice as much electricity than usual. For the finale, he floats into mid-air, and unleashes a barrage of smaller lightning bolts before sending out a literal shockwave.


Upright Union, Unbreakable Bonds

◎◎ [Weapon: Upright Union, Unbreakable Bonds] ◎◎

◎ Caelestis gained this weapon from another world, as such, its description shall be as if he were still there...

This Keyblade's keychain was not, as one would think, born from the world of The Land of Departure. No, it was instead born from the world of Veneficium, where the door to Kingdom Hearts suddenly appeared once more and The Great Keyblade War was enacted once more. Though instead of being just Keybladers, it was a mix of Heartless, Nobodies, Unversed, and Dream Eaters, too. It was this which caused the world to fall into a darkness that many though it would be unable to be saved from. Though it wasn't until Caelestis came back after overcoming his Mark of Mastery exam that the world was brought back. As if out of thanks, the world "gifted" this keychain to Caelestis, basing its power around his friends instead of just him alone.

» Dead Spike
Caelestis releases dark energy from his keyblade in the shape of one of the Black Beast's heads. Life drain on hit or block.

» Shield of Light
Using keyblade, Caelestis summons a protective barrier around himself and those around him. Larger barriers consume more stamina.

» Shaded Tendrils
Sickly tendrils seep from where Caelestis stands and crawl out in all directions, trapping, suffocating, etc. all things it comes in contact with. It works better when there are no direct light sources around.

» Celestial Light
Caelestis summons luminescent orbs of Light that burn brightly as they float/fly through the air at their targets. They're scalding to the touch and can maneuver on their own, though he also has the ability to control them precisely.

» Nightmare Edge
Caelestis covers his Keyblade in darkness, and seems to shape it into the form of a scythe. Being hit by this "scythe" will not cause any wounds to the body, but can damage the opponent's soul. But it does not destroy it, just weakens it, so that they're unable to keep up the will to battle.

» Luminous Cannon
Caelestis points his Keyblade at his target, as light gathers at the tip. He then shoots a beam from it, which starts small but grows wider. This "beam" is about ten feet in width, but makes a kind of cone shape. It sometimes sends balls of light towards the target, which act like homing missiles in a way.

» Meteor Storm
Caelestis shoots multiple fireballs, only up to seven, into the air. They then fall back towards the ground, exploding and causing large amounts of damage.

» Meteor Crash
Caelestis leaps high into the air and brings his Keyblade down on his enemies, along with a slew of meteors.

» Lightning Crystals
Using the powers of both ice and electricity, Caelestis puts electricity into the shards of ice and, upon explosion, sends out electrical waves.

» Cold Dive
Caelestis jumps in the air, and, using one keyblade, spirals back towards the ground while using ice magic. It causes six of the seven crystals to go off in random direction, but the seventh explodes right when his keyblade makes contact with the ground, damaging anyone around him.

» Sparking Fire
Casting fire magic with one keyblade, he holds the balls of fire on the tip and uses lightning magic on it with the other, wrapping it in electricity, then releases it, causing an explosion and shower of lightning.

» Quad-Force
Caelestis combines the four elements of fire, ice, wind, and lightning. He then shoots the ball of multiple spells, causing a very destructive attack. It first explodes in a ball of fire, before freezing everything, including the fire, it then blows everything into the air, and shatters it with lightning.

» Transcendence
Caelestis creates an anti-gravity field no lower tiered enemy can escape, then deals damage by sending them hurtling in all directions.

» Pillars of Twilight
Caelestis uses his keyblade, and hovers in the air, pointing the keyblade up towards the sky and sending out a beam of twilight energy. The beam then comes back down as multiple pillars, followed by black and white thorny vines, which spread out and about when they hit the ground. This attack has a radius of about twenty-five feet.

» Twilight Judgement
Very much related to Strike Raid and Judgement. Caelestis throw his keyblade(s) at his enemies five times in a row. After the fifth time he throws them, they spin around the battlefield for about ten seconds, surrounded by a twilight energy and sending out the strange black and white thorny vines in random directions. The way in which they move is completely random.

» Twilight Ascension
Summoning Betwixt, Caelestis summons a dark corridor behind his opponent and pushes them and, sending his opponent and himself to Betwixt and Between. Here, his weapon is powered up, as are his stats. Lower stats go up three, and higher stats by one. He uses this to his advantage and dashes around his enemy at break-neck speed, slashing at them whenever he gets the chance. He then knocks them into the air, unleashes a killer combo, and, kicking back from them while still in mid-air, points the tip of his keyblade at them. He then unleashes a large beam of Light and Darkness, consuming his enemy within. A light corridor then opens beneath them, sending them back to where they originally were. If he has enough power left, he usually lets off a large shockwave, disintegrating any low-tier enemies around.
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♦ Cʜᴀʀᴀᴄᴛᴇʀ Mᴀɢɪᴄs/Wᴇᴀᴘᴏɴs/Sᴜᴍᴍᴏɴs/ᴇᴛᴄ.

 
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