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Over Yandere

Obsessive Lover

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PostPosted: Sun Jun 09, 2019 5:36 pm


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                                              MAIN INFORMATION


                                          Full Name: Vylreia
                                          Nicknames: Cristina Kistler
                                          Age: 26
                                          Birthdate: 2/14/0793
                                          Gender: Female

                                          Culture: Lumirian
                                          Religion: Vaet Nocturnum
                                          Languages:

                                          De Facto - Demonica
                                          Fluent - Common
                                          Basic - Angelica

                                          Nation: Nocturne
                                          Rank: Expert
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Succubus
                                          Class: Specialist
                                            Specialization: Shaman

                                            Sub-class: Lineage Binder

                                          Strength: 7
                                          Speed: 8
                                          Sin: n/a
                                          Gene Mods: Advancement

                                          Energy Color: Pink
                                          Energy Meter: 1950
                                          Element: Fire
                                          Battle Strength: Seduction, Allied support, Healing, Illusions
                                          Battle Weakness: Holy attacks, direct combat

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: Dual Nature


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                                              EQUIPMENT INFORMATION


                                          Weapons: Vylreia carries around a heater shield to defend herself with.
                                          Armor: What little armor Vylreia wears is mostly a fashion choice. While she has metal leggings and gauntlets she wears little else in the way of armor.


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                                              SKILL INFORMATION


                                          Passives
                                            • The Sonnet of Sin
                                            The way the Succubus seduces others with their charms. Regardless of rank, the affected will find it very difficult to deny them. If the subject is two ranks lower then the user, they're automatically seduced. The higher ranks can be seduced as well, but it'll be more difficult. Once captured the target focuses only on the Succubus, sort of like tunnel vision blocking out the surroundings. Seduction is two things: pheromones (thus it is stronger against those with enhanced smell) and an aura. It's an aura that pushes outwards and seduces people, as well as a smell that leaves them hungering for you. It can't be blocked by barriers/etc. Fully seduced foes cannot attack you, and will heed one command from you before the seduction ends (they won't kill themselves - regardless of how you word it). Partially seduced foes (anyone within the aura) are still enamored by you and their attacks will deal one rank of reduced damage to you. The aura is around 8 meters, while foes with enhanced smell will be effected up to 20 meters.

                                            • The Dance
                                            It's raining. You meet a girl, standing somewhere in the center of the road. She doesn't bother with an umbrella, she sings in the rain and dances with the wind. A free spirit. You can either choose to approach her, seeing as she seems such an open and enjoyable person, or leave her to her own devices. If you choose the first option, then you're falling into her claws. There are three signs to true seduction with The Dance: a visual sign, an audible sign, and a physical sign. The visual sign was the rain, and the audible sign can be many things. It can be her voice, it can be the sound of birds chirping, as long as it's something that you can clearly hear, that clings to your mind. The physical sign can be simple; she can shake your hand, or give you a hug. Anything, really.

                                            With these signs, she sets everything up for the next time you meet. She will perform three different signs. The only requirement is that one of the signs remains exactly the same. For example, if you see her again underneath the rain, then that sign is the same. If she hums the same tune, that sign is the same. When these requirements are complete, anyone, and of any rank, can be seduced. It is best to ease into this ability, so that someone doesn't notice the signs. It is not a requirement for a Succubus to state they are using signs, or this passive, even in-character.


                                          Elemental
                                            • Invocation: Brand [V] | E
                                            • Flare | C
                                            • Dragon's Maw [V] | C
                                            • Incinerate | C
                                            • Cremate | B
                                            • Invocation: Five Flames of Hell [V] | B
                                            • Wall of Flames | B
                                            • Invocation: Propulsion [V] | A
                                            • Breath of the Beast | A
                                            • Flame Augmentation [V] | A


                                      Bloodline
                                        • Clouds | D
                                        • Throats | C
                                        • Dreams | B
                                        • Chains | C-S


                                      Class
                                        • Spiritual Recovery | E-A/SS
                                        • I Release You | D-S
                                        • Cure | D-S/SSS
                                        • The Sight | C
                                        • Planar Freedom | C
                                        • Chosen Side | C
                                        • Planar Transport | C
                                        • Barrier | B
                                        • Heal | B
                                        • I walk with the Mighty | A
                                        • Major Heal | A
                                        • Spell Break | A-S/SSS
                                        • Sanctuary | A
                                        • I Make My Stand | S
                                        • Resurrect | SS


                                      Sub-Class
                                        • TEXT HERE
                                        • TEXT HERE
                                        • TEXT HERE


                                      Iron Defense
                                        • Stage One
                                        • Stage Two
                                        • Stage Three
                                        • Stage Four
                                        • Stage Five

                                      Shield
                                        • Shield Bash | D
                                        • Feint | D
                                        • Shield Charge | D
                                        • Shield Boomerang | D
                                        • Rising Star | B
                                        • Charging Star A



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                                          CHARACTER INFORMATION


                                      Personality: Vylreia is what most people would consider to be quite vain, she puts an inordinate amount of effort into her physical appearance and takes great pride in her own attractiveness. As such she isn't really a fan of getting down and dirty in the mud and you best believe that she likes to have high standards for her own comfort and living arrangements. Partly this is the result of her drive to never live like a poor destitute whore ever again. She also enjoys manipulating people and playing games with hearts. In addition to this she greatly enjoys a good lay and is open to a lot of things in the bedroom. Because of her own personality she is quite slow to trust others and lacks any sort of close friendships.
                                      Sexuality: Pansexual
                                      Quote: "Lilith goddess of debauchery guide me."
                                      Height: 5'6"
                                      Weight: 132 lbs
                                      Eye Color: Silver

                                      Favorites:
                                        • Pink
                                        • Steak
                                        • Otters
                                        • Luimira
                                        • Sex


                                      Theme Song: Succubus Queen Theme
                                      Battle Theme: Trouble


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                                          BACKGROUND INFORMATION


                                      xxxxxIn Nocturne it is rare to be born to a set of loving parents, but generally most children at least have one parent and are raised by them and whatever lovers they happen to have at the time. I wasn't so lucky. Times were tough when I was born, the world had been at war for nearly two hundred years and the people were starving, broke, and tired. My mother was no different and my father wasn't in the picture. I lived with my mother until I was about four years old, long enough to know my true name and to barely remember her face. She taught me to be wary of man before selling me to a high class bordello. Since the clientele we served were typically noble men I received a lot of schooling on manners, composure, and the subjects of the world. These men didn't want just a pair of tits and a**, they wanted to feel as though they were bedding a woman of value. As a child I primarily lived as a servant when I wasn't being schooled in the art of being a whore. The women weren't particularly kind to me as a child but that was because I appeared to be a human. My true name had been covered up, apparently openly being a succubus was bad for business, so instead I was known as the exotic Christina the human from Fraxon. As such I spent my entire childhood and much of my teen years cleaning up filth and being mistreated.

                                      Eventually I grew up enough and became a whore, a high class one, but a whore none the less. It wasn't exactly all bad, my body seemed to yearn for sex and it left me feeling sustained. However part of me wasn't satisfied, couldn't be satisfied by simple regular sex. This was of course because I wasn't human, I am and always have been a succubus. So I yearned for more. Eventually a man came into my life. The count Victor Rhain, a man of relative status and power in Nocturne. He came to see me often and we grew close. I hate to admit it now but I was smitten with him. At night he'd whisper sweet nothings into my ear and make me promises about leaving his wife for me. Nothing had tickled my desires so strongly before. I was in love and blinded to the truth. Then one day he purchased me from the bordello and brought me home to be one of his maids.

                                      I lived within his mansion, but yet I was not his wife. So I slept with many other women in the female staffs' quarters at night and during the day I'd wear a slutty outfit and clean his possessions. When his wife was away he would use my body and whisper those sweet promises in my ear. But the day that he left his wife never came. I grew... frustrated we'll say, and I decided to take matters into my own hands. One day while he was away on matters of state I seized my opportunity to... accelerate things. I sneaked out from the servant's quarters to the kitchen where I grabbed a knife. I then made my way to that b***h's bedroom. I was extra quiet to avoid waking her up and slipped into the room. I could swear that my heart beat was so loud that it would wake her but fortunately it did not. When I got close I hesitated at first, but well, not for long. I'd like to say that it was quick and clean but it wasn't. I hacked her head off with multiple slices of the knife. When it was finally over I'm not sure what happened next, I think I remember laughing. At any rate I left the knife and made my way back to bed. The following morning the authorities were called once the body was discovered. I think at the time I was so enamored with Victor that I had given no thought to what the penalty for murdering a countess might be. Eventually the finger was pointed at me, and in hindsight it was probably Victor that told them of our affairs. After I was arrested I came to learn that my death was likely. However what truly crushed my spirits was that Victor never came to see me, not once.

                                      However Zachariah's war was in full swing, and it required bodies. Rather than be outright executed I was sent to war where it was expected that I would die anyway. After all what does a whore know of war? Though it was true that I am a killer, I wasn't much of a fighter and it showed when they tried to train me in sword fighting. It seemed that I would be easy fodder for one of our nation's various enemies. At my lowest I was prepared to die, but my hunger would end up saving me from self wallowing. It had been made small by Victor's actions, but it slowly began to grow again. I wouldn't realize my chance to survive until the day I was injured in a training exercise. Brought to the medical wing I was treated by one of the apprentice doctors there. He was young... and foolish. Though I didn't understand it at the time, he became infatuated with me. I soon realized that this boy, he could hardly be called a man, would do anything for me. Upon that realization, my hunger exploded. I had enthralled someone and now for the first time in a while I had the notion that maybe I had some options. So as I lay in the hospital bed recovering from my injury we often talked, and I felt urges like never before. This was my true nature leaking out, I wanted nothing more than to make him dance to my tune like Victor had done to me. So I planted the seed that I wanted to be with him, that I wasn't very good a fighting and would probably die if I was sent back to the infantry. Eventually Brec talked to his superiors about transferring me in to their unit to be a nurse. It worked. Soon enough I was being taught basic first aid and learning how to care for patients. I had a knack for it, even if my bedside manners were a little, let's say flirtatious. I slowly endeared myself to the higher ups and eventually I was chosen for special training. Then I was taught how to channel the energy of the second plane and use it to aid others. However, much to my chagrin, I was eventually transferred to a combat unit and sent to the front lines. Brec cried... quite a bit if I remember correctly, though I felt nothing for him. Well maybe I felt a little pity, but the lucky son of a b***h lost his virginity to me so I think we're even.

                                      War was... not the best. It was the smell mostly that I didn't like. I got used to the sight of broken bodies coming back to us at the medical station fairly quickly, but never the smell of rot and decay. Sometimes we had to fight off raids on our position and those days were intense. Most of my time in the war was rather unimportant however, as a medical unit we never seized any territory or captured any important prisoners. In the end it was all rather short lived. By the time I had been sent to the front the war was nearly over and it wasn't long before our king was dead. After which King Maric took up the throne again, back from the dead it seemed. However his rule didn't last long and soon enough he vanished from the throne. Internal strife took upon the country with every pompous p***k with a title throwing their hat into the ring for becoming king. Thing was, there was never a better time to be a mercenary. The demand for healers was high and I found work easily. I don't know where these turbulent times will bring us but in the mean time I am happy to say that business is good and I am living better than ever before. Never again will I will in squalor as somebody's servant or whore.



PostPosted: Mon Jun 10, 2019 2:01 pm


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▰ ▰ ▰ ▰ ▰ ▰ ▰ ▰ ▰ [Mind Breaker]

      As a shaman Vylreia learned how to impart her own energy into the bodies of the others. Whether to heal, release from harmful magics, or simply to give them energy. Over time and through experience she learned that magical energy could be used to hijack the body's nervous system and relay false information to the brain. Through careful practice and study this hijacking can be manifested as powerful illusions that leave someone trapped within their own mind. These illusions can only be dispelled by an equal rank of energy being spent to expel her own energy or through the infected sustaining damage of at least one rank lower than the spell used to infect.

Strengths

      • Vylreia is better able to distinguish reality from illusory magics
      • Shaman techniques which require Vylreia to put her energy into others have increased potency, this stacks multiplicatively with other potency boosts

Weaknesses

      • Illusions can not cause lasting damage for real
      • Requires Vylreia's concentration to maintain illusions (continue their upkeep). She is capable of defending herself while doing so but not attacking outside of using more illusions.


Techniques

      Minor Hallucination [ E ]
      The simplest technique in her arsenal, by imparting a small amount of energy into the victim Vylreia is capable of causing minor hallucinations such as hearing a false hello, feeling someone tap their shoulder, or smelling something that isn't really there. While this distorts the senses it otherwise leaves the effected to their own devices.

      Double Trouble [ D ]
      This simple illusion creates a duplicate of anyone of Vlyreia's choosing to appear in the vision of those afflicted with the spell. They look, sound, and feel as real as the real one but exist solely in the mind. As this is a rather low level spell it isn't very fancy. The copy simply exists a few feet to the left or right of the real person and mimics everything they do. It lasts for five posts and costs an E rank to maintain.

      Tongues [ D ]
      Causes the victim to speak in random gibberish instead of what they intended to say. Perfect for disrupting communication between allies. Lasts for five posts and costs an E rank to maintain.

      Glamor [ C ]
      This illusion simply causes the target to view the Vylreia as even more attractive than she already is. It uses the targets own mind against them to modify her appearance subtly to suit their tastes. Lasts for five posts and requires a D rank to maintain.

      False Terrain [ C ]
      This skill creates a false sensory feedback of the local terrain causing the victim to see what Vylreia wants them to see. Such a discrepancy can cause victims to walk straight off a cliff, into traffic, or other various perils. Lasts for three posts and must be repaid at the end to keep up the illusion.

      Earthen Maw [ C ]
      The earth will seemingly open up beneath the victim and swallow them whole before sealing shut around them. Very quickly they will find themselves experiencing the sensation of suffocation. Lasts for three posts and may not be extended. At the end of three posts the victim will pass out if they do not escape. While experiencing the vision the target is left trapped within their own mind, however struggling to move their body is possible such that they can harm themselves to break the illusion or try and fight back.

      Vision of Hell [ B ]
      Causes the target to see their worst nightmare come true in a way that blends in with the current circumstances. While experiencing this vision they are left immobilized and trapped within their own mind. Lasts for a single post and may not be used back to back.

      The Ungrateful Dead [ B ]
      The victim of this technique will see a horde of undead rise up from the ground beneath the battlefield. The monsters will then seek to attack the victim causing them to fight imaginary foes. Lasts for three posts before needing to be repaid.

      Fear [ B ]
      Makes the victim perceive those aligned against them to be much more terrifying than they first appeared. This technique is primarily used to induce fear and cause people to run away instead of fighting. Fighting through the fear requires expending the same rank in energy and will dispel the effect. Lasts for three posts before needing to be repaid.

      Deletion [ A ]
      This spell completely blocks out a single sense. If sight is chosen the target will experience a sudden loss of vision, smell will block out all scents, hearing all sounds, and touch all senses of physical contact including pain. Lasts for three posts before needing to be repaid.

      Serenity [ A ]
      Gives the afflicted a sense of calm that overrides fear and grants them greater clarity. Not typically used on enemies but rather on allies to give them an edge in combat.

      Vision of an Impure World [ S ]
      Unlike False terrain this technique completely reshapes the world within the victim's mind. Creating disquieting hellscapes that react violently to the victim. This causes them to waste time and energy dodging pitfalls and other environmental attacks that do not actually exist. The illusion will end if 250 energy is spent within it.

      Mass Maze [ SS ]
      By creating a mass of her own energy Vylreia can infect multiple beings at once and give them a shared illusion. In this case it is that of a thorny hedge maze. Despite being made of hedges victims will find that the walls rapidly regenerate and that the area above the maze is entirely covered by a thick choking fog that makes flight impossible. No matter which way the victims traverse the maze, it will seemingly always bring them back to the center. Lasts for five posts before needing to be repaid. Keeping the Maze intact requires her full focus and a D rank of energy to repair each broken wall.

      Time Loop [ SSS ]
      First the skill is initiated by infecting a target with her energy over the duration of a post. However nothing occurs for one more post. Once triggered the victim will become trapped within a mental loop of time, experiencing the same events of the previous two posts over and over and over again. No matter what occurs the loop will distort to compensate for new actions with the end result remaining the same and bringing them back to the beginning of the loop. The only means of escape is truly being convinced of the pointlessness of continuing to fight. Requires Vylreia's complete concentration to maintain the illusion, and thus she cannot defend or attack while using it. This ability traps the target within their own mind.

Over Yandere

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Over Yandere

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PostPosted: Mon Jun 10, 2019 5:06 pm


Genemods and CI's:
▰ ▰ ▰ Advancement (Shaman)
Vylreia, through intense study and with the help of a vary crazy scientist has found a way to tap into her ancient DNA to enhance her shamanistic abilities.

LEVEL ONE

      - Having become so adept at channeling energy from the first and second planes Vylreia's body has been permanently enhanced by residual energy. (+2 speed)

      •Mass Planar Transport [ B ]
      Vylreia is now capable of transporting multiple people though a planar pathway so long as everyone is linked together by touch. Additionally this allows her to teleport to anywhere which she has already visited so long as she can picture the location in her mind's eye.

      • Sickness [ D - SSS]
      The opposite of the cure spell, this ability infects the target with planar energy by channeling it into them and begins to rot their cells. Depending on the rank, the effects of this range from minor skin irritation at D rank to the brain and heart rotting away from the inside out at SSS. At higher levels this ability counteracts regeneration quite effectively.

      • Advanced Barrier [ A-SS ]
      A stronger more powerful version of the barrier spell:
        "Borrowing energy from their chosen plane and bending it in to a physical barrier, Shaman can protect themselves and their chosen allies. It will deflect skills of a lower rank and can stop attacks of its rank dead in their tracks. Physical and energy based skills are both stopped, any who do not have permission to enter cannot. It takes an ability of a higher rank to destroy the barrier. "



LEVEL TWO

      - At this stage the potency of all shaman abilities is increased, this increases multiplicatively with other potency boosts.

      • Un/holy Fire [Passive]
      By weaving planar energy into her spell casting Vylreia is capable of combining her studied elemental magics with a chosen plane. The result is fire magic which is both of the fire element and the chosen plane. In other words she can produce either holy or unholy fire magic.

      • Ultimate Barrier [ SSS ]
      Vylreia channels energy into herself to act as a conduit for a great spherical barrier. It's size is incredibly versatile ranging from personal to covering a city block. However due to the immense amount of energy required to produce it Vylreia is capable of doing nothing besides concentrating on the channeling of energy. The shield itself will block all techniques of a lower rank and will cancel out with one technique of the same rank. The barrier, while active, prevents anyone without permission from entering, and blocks both physical and energy based attacks.


LEVEL THREE

      - Bonuses
      -Abilities

LEVEL FOUR

      - Bonuses
      - Abilities
PostPosted: Tue Jun 11, 2019 12:39 pm



    RPC Name: Vylreia
    RPC Rank: Expert
    RPC Bloodline: Succubus
    RPC Class: Specialist
      RPC Specialization: Shaman



    Talent Name: Dual Nature
    Talent Description: Vylreia is capable of utilizing both plane's energy as if she was aligned with both planes.

    Talent Weakness: Vylreia does not gain the shaman benefit of a one rank resistance to her chosen plane.
    How did the character get this talent?: Maybe she's born with it, maybe it's Maybelline

Over Yandere

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Over Yandere

Obsessive Lover

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PostPosted: Fri Jun 14, 2019 3:12 pm


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▰ ▰ ▰ ▰ ▰ ▰ ▰ ▰ ▰ [Lineage Binder]

      Beyond the third plane, known as the mortal realm, exists the realms of angels and demons. Shamans call forth energy from these other planes to perform great feats of magic such as healing, creating barriers, or seeing through deception. However the magics of these realms also fuel the creatures that reside within them, and those that descend from them. Vylreia has learned through great study and tireless practice how to harness the powers of those creatures for herself. By channeling the energy of the divine or the unholy into herself she becomes an avatar of their power.

Strengths

      • As an advanced type of shamanism all techniques within this class receive any potency boosts that would apply to shaman skills.
      • When channeling an energy from a plane with an avatar state, gain a potency boost to spells of that planar alignment.

Weaknesses

      • Requires one post to switch between Avatar states.
      When the worlds needs her most, she will disappear


Techniques

      Avatar of Heaven [ D ]
      Vylreia begins to channel energy from the first plane into herself to take on the powers of the children of angels. Upon using this technique skills requiring Avatar of Heaven become available and remain so until Vylreia switches to Avatar of Hell or combat ends.

        Dawn's Illumination [ C ]
        By channeling energy from the first plane into her shield, specifically that of the Dawn Elves, Vylreia is capable of causing a directional burst of radiant solar light that blinds all in the direct path of it for a post. Those blinded will suffer a -1 to speed for the next two posts as their vision slowly returns to normal. Those who manage to look away or close their eyes will still suffer some minor vision loss and have -1 to their speed for the next post.

        Dawn's Caress [ C-SSS ]
        After channeling holy energy for a brief moment Vylreia channels the essence of power behind the Nephilim and creates a holy barrier around a chosen ally. This barrier is capable of deflecting an equal rank attack and filtering harmful toxins from the air. Unlike the barriers created by the Nephilim which last until broken, this barrier only remains active for five posts unless broken. [Requires Avatar of Heaven]

        Dawn's Wrath [ C-SSS ]
        Vylreia will focus the energy she channels up into the sky. As she does so the clouds will become imbued with holy energy which will come together and focus itself into a singular mass. Suddenly a great beam of holy light will pierce the clouds and smite a chosen target. [Requires Avatar of Heaven]

        Arc [ E-SS ]
        Through a quick pointing of a finger at someone, a bolt of holy lightning will arc its way toward whatever target that is chosen by the user. The intensity of this lightning is controllable, allowing it to be created in a manner befitting the current situation. May only be fired in straight lines. [Requires Avatar of Heaven]

        Crystalline Shield [ B-SSS ]
        Vylreia channels the energy of the Wardens into her shield creating a holy warding sigil across the surface. The shield is then capable of reflecting a single attack of equal or lower rank. Has a three post cool down. [Requires Avatar of Heaven]

        Lightning Transformation [ S ]
        In this form Vylreia gains +2 speed and is capable of moving through all things except for energy barriers of a higher rank. Things she passes through will be electrocuted ferociously - an enemy would almost surely die. All of her attacks become charged with volatile lightning energy, dealing B ranked damage per hit. The form acts as a ranked defense as well, though it breaks to attacks of an equal rank (while also destroying them before they can hurt Vylreia). This lasts for 3 posts. In this form, angelic wings of light appear upon her back. [Requires Avatar of Heaven]


      Avatar of Hell [ D ]
      Vylreia begins to channel energy from the second plane into herself to take on the powers of children of demons. Upon using this technique skills requiring Avatar of Hell become available and remain so until Vylreia switches to Avatar of Heaven or combat ends.

        Shadow Shield [ C ]
        By channeling energy from Hell, Vylreia is able to enchant her shield with shadow magic. A shadowy darkness will fall over the surface of her shield just waiting for an enemy to make contact with it. When they do the shadow will quickly move from the shield to wrap around their body and bind their arms and torso. Once enchanted, lasts for five posts upon the shield. Breaking the shadows is possible by utilizing a C rank's worth of energy against them.

        Demonic Claws [ C ]
        By channeling energy from Hell Vylreia's nails will grow and sharpen rapidly, before she swipes both of her hands, causing ten waves of energy to arc out from the nails. These waves will then press forward in collaboration, smashing through projectiles, and picking up in speed the longer they're present. They will then begin to track down the opponent, and will hunt him/her for the next two posts. As stated, the longer they continue, the faster they get. Eventually, on the second post, they will all merge together to form one great blast of red energy. [Requires Avatar of Hell]

        Demonic Horns [ B-SS ]
        This ability can only be sustained for one post, but will block techniques of a rank higher. Manifesting demonic horns, Vylreia will create a force field of energy around her to nullify incoming attacks. [Requires Avatar of Hell]

        Electromagnetic Pulse: Innervate [ E-SS ]
        Vylreia will channel the energy of the second plane that fuels the Vaet Diabolous to build up and then release electromagnetic energy. This ability sends an electromagnetic blast outwards; the size depends on the rank of the skill. At E, it will be compressed into about twice the size of a standard EMP grenade explosion. At SS, the blast will encompass a large radius. The blast also becomes stronger at higher ranks. This blast can disable any automation of the same rank or lower, and it also prevents any other technology from being used. The ultimate human-killing ability. The duration depends on the rank of the blast and the automation; an SS blast hitting an SS automation only disables it for one post. For each rank lower the automation is than the blast, the duration of the disable is increased by one post. [Requires Avatar of Hell]

        Hell Fire Homing Spheres [ B-S ]
        By channeling the energy from the second plane which fuels the dreadnoughts, Vylreia is capable of forming one to three balls of black hell fire. These spheres will then home in on their target(s). At B rank, only one is created, but for every rank of the skill higher another one shot is added, with the total damage equal to that rank (IE the two Shots from A rank only deal a total of A rank damage if they all hit.) May not be used back to back. [Requires Avatar of Hell]

        Hell Gate [ E - S ]
        After channeling energy from the second plane, a black portal that is impervious to damage opens up in the sky, ground, or even a wall. Once per post a hellspawn similar in appearance to a dreadnought spawns with 5/5 stats that attacks with all manner of melee weapons, though they deal the same damage. For E rank energy, you only get one per post increasing by one per rank of energy spent. This portal can only last for three posts, and has a five post cooldown. [Requires Avatar of Hell]

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