█HAIR ▬ Deep red, ginger █CLOTHING ▬ Picture █ACCESSORIES ▬ Tribal accessories █EYES ▬ Dark red █BUILD ▬ Muscle, tall but slim build █TATTOOS ▬ Picture, tribal markings on arms, tattoo of a lion on fire on her back █SCARS ▬ Battle scars on body, burn marks █MARKINGS/FAUNUS FEATURES ▬
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Allina is a leader, she knows how to be in charge and keeps herself at the top of her game at all times. █Faunus Trait/Bonus Talent ▬ Through training, Allina has tuned her senses, her reflexes are quick. █Other Talents ▬ Allina is very strong willed, she can maintain a focused head, even when things get difficult. Insightful, Apex is good at reading people and has learned to pinpoint fakes and traitors. █LEARNT ABILITIES █Strongest Skill ▬ Allina is physically at her peak, she delivers strong blows and can take a lot of damage. █Weakest Skill ▬ Long range, Allina is not a long range fighter, she much prefers getting in close and dealing damage in melee range. █Other Skills ▬ Manipulation: Through leadership experience, Allina has a silver tongue when it comes to gathering followers and getting others to do what she wants them to do. Tracking: Its not easy to get away from Allina, if she wants to find you, she will. Cooking: Allina has taught herself how to cook through years of fighting for food with the tribe and her friends.
█LIKES █ ▬ Leading █ ▬ Fighting █ ▬ Meat █ ▬ Toying with people █ ▬ Birds █DISLIKES █ ▬ Cute things/people █ ▬ Weakness █ ▬ Built up towns/cities █ ▬ Her Father █ ▬ Being alone █PERSONALITY TRAITS █Nature ▬ Allina is hard to read at times, she trains really hard to maintain her physique and to remain the best (in her eyes). Allina always speaks her mind, she is always on the look out for false followers, and doesn't hesitate to wreck those that disobey her. █Vernacular ▬ Allina's family line has a long history of travelling. Due to this, Allina sounds exactly alike a modern day Scottish person, speaking in gibberish and riddles that she thinks everyone else is able to understand - when this is not true. █Positive Traits ▬ Allina has a dominating personality that people are instantly drawn to, she is a natural leader and a very confident individual. █Negative Traits ▬ Allina is almost too confident for her own good at times, and she just doesn't listen to what anyone else has to say.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Allina Macbeth had a very short lived childhood, born into a tribe that was ran by her father, she was treated as both tribal royalty but also as a disappointment that she was not a son. Her siblings are all men and fierce fighters for the tribe, Allina was no different, she trained relentlessly in order to be the best, she was beaten down and beaten down and always told to take a step back from the fighting.
Every year, Allina's tribe hold a competition to become the 'Apex' of the tribe, the top predator that controls and lead's them. Allina was a laughing stock when she applied, however, after defeating and overpowering her foes, she was soon given the title of Apex and has upheld it for the past four years. Word has spread outwith the tribe of Allina, she has made the tribe stronger and allows visitors, she enjoys fighting and testing her abilities.
Constant training and keeping an eye on every member of her tribe has taught Allina a lot, she attacks and steals from other villages and enjoys witnessing others fall at the behest of the tribe. Her Father is elderly now, and disagrees with Allina's methods and this causes a lot of tension within her family.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Predator █ ▬ Predator is the name of an Axe passed down through the Macbeth name, it is rewarded to the 'Apex' (leader of the tribe) and has been in Allina's family for generations now █Melee Form ▬ Picture Above (Everything that is black in the picture is a fiery red colour) █Ranged Form ▬ Predator retains it's fiery red appearance however. The axe is able to be split in half from the space between axe heads and pulled apart to form a great bow that requires some patience to use. The string of the bow is hidden in the center of the axe and only visible when the axe is switched to bow form █Other Form(s) ▬ █Ammo Type ▬ █ ▬
█OTHER WEAPONS █ ▬ Knuckle Duster █ ▬ █ ▬ █ITEMS █ ▬ Alcohol in a small container █ ▬ A small scarf she wraps around her arm, it is a tartan material and design. █ ▬ Scroll
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ GET REKT █*AURA COLOR ▬ Red █*DESCRIPTION █ ▬ Allina is able to manipulate inorganic objects and items, in doing so she can stop the movements, change the direction and at higher tiers, even change the shape of things. Items that are destroyed during this do not come back or return to their original state. She can lock objects in place in the air, and it is locked into place for the amount of posts. Allina can not manipulate anything that has aura already running through it, for example, someone's weapon when it is being held. However, if someone was to throw a weapon or item at her, then she is able to inject this with her semblance (and potentially use against them.. hehehe). Touched objects take 1 post to manipulate. Apex must touch the object with her hands until later levels. Depending on the size of the object depends on how long it takes for her to fully bend it to her will, for instance. A helicopter etc takes up to 3 posts, depending on what parts she is moving (if smaller parts, only 1 post). Once she is able to inject her aura into the object, the change begins however it may take longer for certain objects to complete the change. With lighter objects (pistols, daggers, brooms etc) the manipulation is much quicker (almost instantaneous) in the post, whilst heavier objects that weight more than Apex (boulders, cars, fridge etc) take a little bit more time to take complete control of. At the end of being controlled, if not destroyed or their path completely changed, objects will continue their current path or direction they were going.
█*LEVEL 0 ▬ Once activating this semblance on something, touched inorganic objects and items overall (from the first item) remain manipulated for 4 posts before becoming normal again. She can manipulate 3 objects within these posts, and then has 4 posts to cooldown before she can do this again. In a single post, Apex can control 1 object. The objects that Apex can control at this level are limited, no buildings, no vehicles and no bullets/arrows.
█*LEVEL 1▬ Touched inorganic objects and items overall (from the first item) remain manipulated for 5 posts before returning to normal again. She can manipulate 4 objects within these posts, and has 4 posts cooldown before she can do this again. In a single post, Apex can control 3 objects. Heavier objects are able to be manipulated, smaller vehicles, parts of buildings (doors, windows, NOT WALLS) and arrows that are intercepted can be controlled. If the object is very weighty (such as a fridge) then it is the only thing that can be controlled in one post.
█*LEVEL 2▬ Apex can now manipulate objects at a short distance of 7ft direct from where her hands face, her aura then connects with the object, she must see the object or be aware of its presence in order to take control of it. Inorganic objects remain manipulated for 5 posts before returning to normal again. She can control 5 objects within these posts, and has 4 posts cooldown. In a single post, Apex can control 3 objects. Apex can now manipulate vehicles, walls of buildings (one wall over the space of two posts) and objects that are weighty. If she decides to control something as large as a vehicle or helicopter for example, this is the only thing she can control in a single post. (This continues to level 3 also)
█*LEVEL 3 ▬ The distance increases to 8ft from her hands facing direction. Inorganic objects remain manipulated for 6 posts before returning to normal again. She can control 6 objects within these posts, and has a 4 post cooldown. In a single post, Apex can control 3 objects.
█*DRAWBACKS ▬ To use this semblance requires some time, taking control and manipulating an object isn't instant and although stopping the movements is quick, changing the shape or direction of something takes some time. Therefore she must have some space in order to do so. The semblance only works through her hands, although she is able to do it from a distance, it must be from her hands. Apex can't destroy individuals weapons, if she bends them or changes them in any way, they snap back to what they previously were once it is over.
█HAIR ▬ Deep red, ginger █CLOTHING ▬ Picture █ACCESSORIES ▬ Tribal accessories █EYES ▬ Dark red █BUILD ▬ Muscle, tall but slim build █TATTOOS ▬ Picture, tribal markings on arms, tattoo of a lion on fire on her back █SCARS ▬ Battle scars on body, burn marks █MARKINGS/FAUNUS FEATURES ▬
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Allina is a leader, she knows how to be in charge and keeps herself at the top of her game at all times. █Faunus Trait/Bonus Talent ▬ Through training, Allina has tuned her senses, her reflexes are quick. █Other Talents ▬ Allina is very strong willed, she can maintain a focused head, even when things get difficult. Insightful, Apex is good at reading people and has learned to pinpoint fakes and traitors. █LEARNT ABILITIES █Strongest Skill ▬ Allina is physically at her peak, she delivers strong blows and can take a lot of damage. █Weakest Skill ▬ Long range, Allina is not a long range fighter, she much prefers getting in close and dealing damage in melee range. █Other Skills ▬ Manipulation: Through leadership experience, Allina has a silver tongue when it comes to gathering followers and getting others to do what she wants them to do. Tracking: Its not easy to get away from Allina, if she wants to find you, she will. Cooking: Allina has taught herself how to cook through years of fighting for food with the tribe and her friends.
█LIKES █ ▬ Leading █ ▬ Fighting █ ▬ Meat █ ▬ Toying with people █ ▬ Birds █DISLIKES █ ▬ Cute things/people █ ▬ Weakness █ ▬ Built up towns/cities █ ▬ Her Father █ ▬ Being alone █PERSONALITY TRAITS █Nature ▬ Allina is hard to read at times, she trains really hard to maintain her physique and to remain the best (in her eyes). Allina always speaks her mind, she is always on the look out for false followers, and doesn't hesitate to wreck those that disobey her. █Vernacular ▬ Allina's family line has a long history of travelling. Due to this, Allina sounds exactly alike a modern day Scottish person, speaking in gibberish and riddles that she thinks everyone else is able to understand - when this is not true. █Positive Traits ▬ Allina has a dominating personality that people are instantly drawn to, she is a natural leader and a very confident individual. █Negative Traits ▬ Allina is almost too confident for her own good at times, and she just doesn't listen to what anyone else has to say.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Allina Macbeth had a very short lived childhood, born into a tribe that was ran by her father, she was treated as both tribal royalty but also as a disappointment that she was not a son. Her siblings are all men and fierce fighters for the tribe, Allina was no different, she trained relentlessly in order to be the best, she was beaten down and beaten down and always told to take a step back from the fighting.
Every year, Allina's tribe hold a competition to become the 'Apex' of the tribe, the top predator that controls and lead's them. Allina was a laughing stock when she applied, however, after defeating and overpowering her foes, she was soon given the title of Apex and has upheld it for the past four years. Word has spread outwith the tribe of Allina, she has made the tribe stronger and allows visitors, she enjoys fighting and testing her abilities.
Constant training and keeping an eye on every member of her tribe has taught Allina a lot, she attacks and steals from other villages and enjoys witnessing others fall at the behest of the tribe. Her Father is elderly now, and disagrees with Allina's methods and this causes a lot of tension within her family.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Predator █ ▬ Predator is the name of an Axe passed down through the Macbeth name, it is rewarded to the 'Apex' (leader of the tribe) and has been in Allina's family for generations now █Melee Form ▬ Picture Above █Ranged Form ▬ Predator (Bow Form) █Other Form(s) ▬ █Ammo Type ▬ █ ▬ Allina is not the best shot with her bow, she misses more often than not and only resorts to this form if absolutely necessary.
█OTHER WEAPONS █ ▬ Knuckle Duster █ ▬ █ ▬ █ITEMS █ ▬ Alcohol in a small container █ ▬ A small scarf she wraps around her arm, it is a tartan material and design. █ ▬
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ GET REKT █*AURA COLOR ▬ Red █*DESCRIPTION █ ▬ Allina is able to manipulate inorganic objects and items, in doing so she can stop the movements, change the direction and at higher tiers, even change the shape of things. Items that are destroyed during this do not come back or return to their original state. Once the object is in the air, it is locked into place for the amount of posts. Allina can not manipulate anything that has aura already running through it, for example, someone's weapon when it is being held. However, if someone was to throw a weapon or item at her, then she is able to inject this with her semblance (and potentially use against them.. hehehe). Touched objects take 1 post to manipulate. Apex must touch the object with her hands. Depending on the size of the object depends on how long it takes for her to fully bend it to her will, for instance. A full building, a helicopter etc takes up to 3 posts, depending on what parts she is moving (if smaller parts, only 1 post). This semblance is instant, and once she is able to inject her aura into the object, the change begins however it may take longer for certain objects to complete the change. █*LEVEL 0 ▬ Once activating this semblance on something, touched inorganic objects and items overall (from the first item) remain manipulated for 4 posts before becoming normal again. She can manipulate 3 objects within these posts, and then has 4 posts to cooldown before she can do this again. In a single post, Apex can control 1 object. Apex can control █*LEVEL 1▬ Touched inorganic objects and items overall (from the first item) remain manipulated for 5 posts before returning to normal again. She can manipulate 4 objects within these posts, and has 4 posts cooldown before she can do this again. In a single post, Apex can control 3 objects. █*LEVEL 2▬ Apex can now manipulate objects at a short distance of 7ft around her using a pulse from her aura to connect with the object. Inorganic objects remain manipulated for 5 posts before returning to normal again. She can control 5 objects within these posts, and has 4 posts cooldown. In a single post, Apex can control 3 objects. █*LEVEL 3 ▬ The distance increases to 8ft around her. Inorganic objects remain manipulated for 6 posts before returning to normal again. She can control 6 objects within these posts, and has a 4 post cooldown. In a single post, Apex can control 3 objects. █*DRAWBACKS ▬ To use this semblance requires some time, taking control and manipulating an object isn't instant and although stopping the movements is quick, changing the shape or direction of something takes some time. Therefore she must have some space in order to do so. The semblance only works through her hands, although she is able to do it from a distance, it must be from her hands.
narxfang
xLulie
Deadly_Tiger
Youroka Kage
Eddy_Soul5
✘ Judge, Jury, and Executioner ▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄ Greetings, I shall be your judge this evening. Whether that bodes good or ill for you is something we will see in our time together. While I usually have a knack for flair, i'll keep this much simple. I'll list any questions or concerns I have below on what needs to be done before we can get you approved, but i'll be free to contact on less... visible areas. So if you want questions or to talk to me about something, feel free to speak with me on discord. What will matter in terms of changes will be in the actual judgement section (underneath all the rp commentary), though that it a bit of a bore in my mind. You can skip there for easy sight of what needs to be addressed. But for the more interesting part before that... you'll be getting my commentary. Think of it as the start of our business relation with one another. Without further ado, lets begin:
The first will be a minor one at most; a question of loyalties. I see your faction is independent, but you are the tribe leader. I can see the appeal of being at the top of an organization but still ultimately for yourself. Shifting loyalties, can't trust those beneath you who want your power... I can see that. But is that truly how it is? Is the tribe just a means to an end for you, or is it more important than you let on?
Now onto your weapon. I like it, simple, elegant... deadly. You can do some serious damage with that axe of yours, and strike fear into those foolish enough to face you. I wouldn't want to be on the receiving end of that weapon, though I wouldn't mind testing your skills with it some time. However there are a few things I would like to know about this weapon before I end up on the receiving end of it. Can you tell me how you switch it from axe to bow? I can see it being possible in a few ways, but i'm honestly just curious. Also... I noticed that in bowform with the picture you've given to me... it looks exactly like the axe. You may have given me the wrong image there, though if you don't have an actual image for the bow you can safely remove the url there. Explaining is as good as seeing after all, and you can always send me one in the future. Or when i'm on the receiving end of it if fate pits us against one another.
Also another minor inquiry, but an important one nonetheless. Do you happen to have a scroll in case I need to contact you? I personally don't, but having your number means I can contact you from the more public ones if needed. Or I can always borrow one for a short while. If not that is fine, there are other methods I prefer to keep in contact with my associates.
Now onto the part that interests me the most: Your semblance. Its a intriguing and useful one in my opinion, with plenty of versatility to aid you in battle. One befitting someone who runs the tribe, and who earned her place as a warrior. I daresay it would pose a threat to me as well should our relation ever come to that.
I see that your semblance from the beginning can have drastic effects. Full on bending a building or helicopter to your will, even if it does take some time to affect them. Further, a building or helicopter are vastly different sizes. Why don't we make this a gradual build up, a more tangible feeling as you grow in power to crush your enemies? We can spread it out so that as your power grows, so too does what you can affect grow. Also it would be good if we changed how long it took, or rather defined that. A helicopter and building are both fairly big, but they still differ significantly in size. And controlling a full on building is a feat in and of itself. So perhaps we can... iron out a better size to control ratio for your semblance.
Now onto the feat of stopping weapons mid air. My my, your semblance does have its benefits. My own throwing daggers would do little against you I fear, though that does bring something to mind. What can you stop, what rain of arrows or speed of projectile would be needed to cause a warrior like yourself to bleed? I've heard of men who can catch arrows mid air, and I wonder if your skills are equally as good as they...
Now, in the case of you being caught unaware later on when you are much stronger and no long have to directly touch something to take control of it... are you able to stop weapons without even knowing they exist? Or do you have to be aware, move your hands in some form, to stop them? As an assassin this is an important weakness to discuss. The element of surprise has determined a victor before a battle has begun many times. And while you do have the ability to catch even arrows... I wonder if a hidden dagger could pose a threat to you still. And further on that point for your pulses, how far do they truly reach? Do they extend in all directions from you, or only in a direction dictated by your hands? Knowing the range of your effects is important: you can make a battle be on your terms if you know your own limits. Many measurements exist in this age, and many of them conflict. Does the reach extend like a radius from you, or is it a much smaller diameter?
And here is something else that came to my mind as I assessed you: what happens when your semblance ends? I wonder if an axe thrown and manipulated by you would continue with its original momentum to its target... or fall dead in place. It would be good to know in case you ever desired to scare someone: toss an axe at them and once your semblance ends, it could fall to the ground because there is no more momentum. Though if it worked in the other way... it could finish the job for you on accident.
And onto my final point for now: if you were to grab my primary weapon, you best not break it. It has claimed many lives before, and it will continue to do so. I've worked on it for a long time, to the point even my aura lingers on it when it is not directly on me. It will not break or be changed by others anytime soon. And this likely applies to those weapons other primarily use. That is unless some divine power (the person) allowed it to be broken or ruined. But otherwise... Your semblance bodes dangerous enough in thwarting the rest of our arsenal. Plus think of it this way: if you broke all of someone's toys, it would not be as satisfying when they "Got rekt".
Judgement
∰- Core
∰- Faction: Is she loyal to the tribe at all, or just to herself? You can be both independent and for the tribe, or just one. I just wanted clarification for it.
∰- Inventory
∰- Primary weapon: Can I get a small explanation for how it turns into a bow? As a suggestion of how I can see it working: The axe is able to be split in half from the space between axe heads and pulled apart to form a great bow/ bow. The string of the bow is hidden in the center of the axe and only visible when the axe is switched to bow form. That is only a suggestion though, there are many ways to do this (as im unsure if you want it to be a bow she can use on the move, or a great bow which you can't move much with but packs a lot more power per shot).
∰- Primary weapon: You still have the ranged form URL as the axe itself. Until you find an image for it, I would suggest removing that for now (and fixing it when you do have an image for it, if you decide on one).
∰- Items: If she has a scroll, you should add it here. If she doesn't, then you are good.
∰- Semblance
∰- Semblance (point 1): I'm not sure you should be able to bend entire building from the get go (even if it does take a few posts to do). Why don't we make it progress as you level? As an example; level 0: weapons that can be held in two hands or less, level 1: Things of size equal to a car or helicopter, level 2: two story Buildings. Though I don't think there should be a size increase for level 3.
∰- Semblance (point 2): Further from point 1, I think we should define how long it takes to bend thing to her will. Weapons (outside of bullets or things that are moving that fast at you) can be instant, whereas doors or fridges take 1 post, cars and helicopters 3, and buildings 5 posts (I could be swayed to 4 for this one though). Just to take into account how much time she has to spend to have her aura spread into those places to take control, because while it may take some set up time for the bigger stuff, it has some very significant effects. This would go to the drawbacks section rather than the description though.
∰- Semblance (point 3): I noticed something that I think may be an error at the end of your level 0: "In a single post, Apex can control 1 object. Apex can control" Not sure if that is an accidental repeat or you meant to write more there. If its an accidental repeat, please remove it. If you intended to write more, please do so.
∰- Semblance (point 4): Can you please add in the part we discussed of how if a bullet were flying at her (or something going about as fast as one) and she tried to stop it, she would take damage from it first? Also under further consideration, I do believe something going as fast as an arrow (and an arrow itself) could be stopped if she had the free hand/ time to do so without taking damage.
∰- Semblance (point 5): When she has the aura pulse at level 2 and 3, does she have to see or be aware of something coming at her to stop it (this is once she starts using her semblance, like the second post in). Ex: So if shes been using it for 2 posts, and someone throws a dagger at her from behind that she is unaware of, would it be stopped without her even knowing it was there? And when she is using the pulse you mention its always from her hands: what do her hands have to do in order to do this pulse to affect items? Is the pulse something all around her, or is directed only from her hands?
∰- Semblance (point 6): When you give the distance for her aura post, it would be good to specify it as radius if you want the pulse (as it could be confused for diameter which is only half that distance). so in ex: "Apex can now manipulate objects in a seven foot radius from her" (this is only if the pulse goes in all directions around her.) If it were a direction dictated by her hands and not all around her at once, then a different wording would be needed.
∰- Semblance (point 7): When the effects of her semblance ends, what happens to the stuff she was manipulating? Like if she was directing an axe at someone, would it just fall dead with no momentum, or would it continue with its momentum from when you last manipulated it?
∰- Semblance (point 8 ): Something I just noticed now, "Once the object is in the air, it is locked into place for the amount of posts." You may want to word it as: "She can lock objects in place in the air, and it is locked into place for the amount of posts." The way it was originally makes it sound like even if shes throwing it at someone, it stays stuck in the air once it leaves her hand.
∰- Semblance (point 9): For destroying or changing the shape of items, I would say that for primary weapons you need permission to do so(since we really don't have a way to replace those). Plus, in order for people to play around that they would have to meta game a bit as well.
∰-Conclusion
This is all I currently see the need to change/ be clarified for now. This does not mean it shall be the end of it, as more questions may arise as we progress and I may have missed something. I am willing to be flexible on some thing if given good reason to, and i'll be open for any discussion you have or if you need any help with this. While it may be a bit long, it'll hopefully mean we can knock everything out quickly and hopefully at once. Thank you for your taking the time to go through this, and I will post another judgement if necessary once we've gone through all this. Hopefully this will be the start to a long relation to one another... assuming we do not kill one another. Feel free to contact me at any point... just send a message with the crows. ✘ Status: Inquiring ▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄
█HAIR ▬ Deep red, ginger █CLOTHING ▬ Picture █ACCESSORIES ▬ Tribal accessories █EYES ▬ Dark red █BUILD ▬ Muscle, tall but slim build █TATTOOS ▬ Picture, tribal markings on arms, tattoo of a lion on fire on her back █SCARS ▬ Battle scars on body, burn marks █MARKINGS/FAUNUS FEATURES ▬
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Allina is a leader, she knows how to be in charge and keeps herself at the top of her game at all times. █Faunus Trait/Bonus Talent ▬ Through training, Allina has tuned her senses, her reflexes are quick. █Other Talents ▬ Allina is very strong willed, she can maintain a focused head, even when things get difficult. Insightful, Apex is good at reading people and has learned to pinpoint fakes and traitors. █LEARNT ABILITIES █Strongest Skill ▬ Allina is physically at her peak, she delivers strong blows and can take a lot of damage. █Weakest Skill ▬ Long range, Allina is not a long range fighter, she much prefers getting in close and dealing damage in melee range. █Other Skills ▬ Manipulation: Through leadership experience, Allina has a silver tongue when it comes to gathering followers and getting others to do what she wants them to do. Tracking: Its not easy to get away from Allina, if she wants to find you, she will. Cooking: Allina has taught herself how to cook through years of fighting for food with the tribe and her friends.
█LIKES █ ▬ Leading █ ▬ Fighting █ ▬ Meat █ ▬ Toying with people █ ▬ Birds █DISLIKES █ ▬ Cute things/people █ ▬ Weakness █ ▬ Built up towns/cities █ ▬ Her Father █ ▬ Being alone █PERSONALITY TRAITS █Nature ▬ Allina is hard to read at times, she trains really hard to maintain her physique and to remain the best (in her eyes). Allina always speaks her mind, she is always on the look out for false followers, and doesn't hesitate to wreck those that disobey her. █Vernacular ▬ Allina's family line has a long history of travelling. Due to this, Allina sounds exactly alike a modern day Scottish person, speaking in gibberish and riddles that she thinks everyone else is able to understand - when this is not true. █Positive Traits ▬ Allina has a dominating personality that people are instantly drawn to, she is a natural leader and a very confident individual. █Negative Traits ▬ Allina is almost too confident for her own good at times, and she just doesn't listen to what anyone else has to say.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Allina Macbeth had a very short lived childhood, born into a tribe that was ran by her father, she was treated as both tribal royalty but also as a disappointment that she was not a son. Her siblings are all men and fierce fighters for the tribe, Allina was no different, she trained relentlessly in order to be the best, she was beaten down and beaten down and always told to take a step back from the fighting.
Every year, Allina's tribe hold a competition to become the 'Apex' of the tribe, the top predator that controls and lead's them. Allina was a laughing stock when she applied, however, after defeating and overpowering her foes, she was soon given the title of Apex and has upheld it for the past four years. Word has spread outwith the tribe of Allina, she has made the tribe stronger and allows visitors, she enjoys fighting and testing her abilities.
Constant training and keeping an eye on every member of her tribe has taught Allina a lot, she attacks and steals from other villages and enjoys witnessing others fall at the behest of the tribe. Her Father is elderly now, and disagrees with Allina's methods and this causes a lot of tension within her family.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Predator █ ▬ Predator is the name of an Axe passed down through the Macbeth name, it is rewarded to the 'Apex' (leader of the tribe) and has been in Allina's family for generations now █Melee Form ▬ Picture Above (Everything that is black in the picture is a fiery red colour) █Ranged Form ▬ Predator retains it's fiery red appearance however. The axe is able to be split in half from the space between axe heads and pulled apart to form a great bow that requires some patience to use. The string of the bow is hidden in the center of the axe and only visible when the axe is switched to bow form █Other Form(s) ▬ █Ammo Type ▬ █ ▬
█OTHER WEAPONS █ ▬ Knuckle Duster █ ▬ █ ▬ █ITEMS █ ▬ Alcohol in a small container █ ▬ A small scarf she wraps around her arm, it is a tartan material and design. █ ▬ Scroll
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ GET REKT █*AURA COLOR ▬ Red █*DESCRIPTION █ ▬ Allina is able to manipulate inorganic objects and items, in doing so she can stop the movements, change the direction and at higher tiers, even change the shape of things. Items that are destroyed during this do not come back or return to their original state. She can lock objects in place in the air, and it is locked into place for the amount of posts. Allina can not manipulate anything that has aura already running through it, for example, someone's weapon when it is being held. However, if someone was to throw a weapon or item at her, then she is able to inject this with her semblance (and potentially use against them.. hehehe). Touched objects take 1 post to manipulate. Apex must touch the object with her hands until later levels. Depending on the size of the object depends on how long it takes for her to fully bend it to her will, for instance. A helicopter etc takes up to 3 posts, depending on what parts she is moving (if smaller parts, only 1 post). Once she is able to inject her aura into the object, the change begins however it may take longer for certain objects to complete the change. With lighter objects (pistols, daggers, brooms etc) the manipulation is much quicker (almost instantaneous) in the post, whilst heavier objects that weight more than Apex (boulders, cars, fridge etc) take a little bit more time to take complete control of. At the end of being controlled, if not destroyed or their path completely changed, objects will continue their current path or direction they were going.
█*LEVEL 0 ▬ Once activating this semblance on something, touched inorganic objects and items overall (from the first item) remain manipulated for 4 posts before becoming normal again. She can manipulate 3 objects within these posts, and then has 4 posts to cooldown before she can do this again. In a single post, Apex can control 1 object. The objects that Apex can control at this level are limited, no buildings, no vehicles and no bullets/arrows.
█*LEVEL 1▬ Touched inorganic objects and items overall (from the first item) remain manipulated for 5 posts before returning to normal again. She can manipulate 4 objects within these posts, and has 4 posts cooldown before she can do this again. In a single post, Apex can control 3 objects. Heavier objects are able to be manipulated, smaller vehicles, parts of buildings (doors, windows, NOT WALLS) and arrows that are intercepted can be controlled. If the object is very weighty (such as a fridge) then it is the only thing that can be controlled in one post.
█*LEVEL 2▬ Apex can now manipulate objects at a short distance of 7ft direct from where her hands face, her aura then connects with the object, she must see the object or be aware of its presence in order to take control of it. Inorganic objects remain manipulated for 5 posts before returning to normal again. She can control 5 objects within these posts, and has 4 posts cooldown. In a single post, Apex can control 3 objects. Apex can now manipulate vehicles, walls of buildings (one wall over the space of two posts) and objects that are weighty. If she decides to control something as large as a vehicle or helicopter for example, this is the only thing she can control in a single post. (This continues to level 3 also)
█*LEVEL 3 ▬ The distance increases to 8ft from her hands facing direction. Inorganic objects remain manipulated for 6 posts before returning to normal again. She can control 6 objects within these posts, and has a 4 post cooldown. In a single post, Apex can control 3 objects.
█*DRAWBACKS ▬ To use this semblance requires some time, taking control and manipulating an object isn't instant and although stopping the movements is quick, changing the shape or direction of something takes some time. Therefore she must have some space in order to do so. The semblance only works through her hands, although she is able to do it from a distance, it must be from her hands. Apex can't destroy individuals weapons, if she bends them or changes them in any way, they snap back to what they previously were once it is over.