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[Acquired] Kodiak Pine/ Huntress of Instincts

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[Mistress Morbid]

Trash

PostPosted: Fri Jan 25, 2019 6:12 pm


Name:Kodiak Pine

Nickname: Kodi, Koda by her cousin Niall

Age: 18

Birthday: July 29th

Sign: Leo

Gemstone: Rhodochrosite

Blood Type: A

Fav. Food: She's a carnivore. She'll eat anything with meat in it.

Hated Food: Overly healthy foods.

School: DCU

Hobbies:

Nature Fascination: Kodi loves the world around her. She was always playing in the dirt or climbing (and on numerous occasion, falling out of) trees as a kid. She would always bring home whatever stray animal crossed her path,much and often, yo her parent chagrin. She likes learning about the world from the smallest seed to the largest animal.

Bow Hunting: This is something she learned along side her cousin Niall. It is something that helps her feel closer to her family and culture. She has on occasions gone to a few competitions. Bow Hunting has always been a surefire way for her to clear her mind if she's stressed or upset. Unlike her cousin however, she doesn't go on the month long hunting trip. Mistakes were made.

Never again.

Virtues:

Loud: Kodi is energetic, if you haven't already noticed. She is full of energy, which can be quite contagious. She likes to encourage people to be the best they can.


Instincts: Kodi is always following that guy feeling. She does what she knows to be right and if she starts to back off. On occasion, this has backfired as sometimes Kodi can rely a little too heavily on her instincts and first impressions.

Flaws:

Loud: Just cause she's all smiles doesn't mean it's a good thing. People can and often have been burnt out by her seemingly endless energy and it has easily landed her in hot water more than once.

Competitive: Kodi can get competitive with what she's doing sometimes. She ends up tunnel visioned and can ignore warning bells and red flags that go off in her head.

PHYSICAL DESCRIPTION

Eyes: see wip

Hair: wip

Face: wip

Clothes:
PostPosted: Fri Jan 25, 2019 6:14 pm


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Senshi:Huntress, Senshi of Instinct
Challenge: When all else fails, trust in your instincts.

Fuku
Main Color:
Secondary Color:

Fuku: See Premade


Attacks:

Sailor Scout Attack: Instinct Rewrite
Huntress says the name of her attack and picks someone (either Ally or Enemy). That person becomes stripped of all other reasoning and they hyper focus on whatever their strongest instinct is at the moment. Be it fight, flight, protective, animalistic, yatta yatta. It’s up to the affected’s player. This can affect 1 person at a time. This attack has a time limit of 25 seconds and she can use this attack 3 times.

Super Sailor Scout Attack: Instinct Rework
Huntress says the name of her attack and picks someone. This can affect ally or enemy. That person becomes stripped of all other reasoning and they hyper focus on whatever their strongest instinct is at the moment. Be it fight, flight, protective, animalistic, yatta yatta. It’s up to the affected’s player. This can affect 3 people at once. This attack has a time limit of 30 seconds and she can use this attack 2 times.

Eternal Sailor Attack:Instinct Override
This can affect ally or enemy. Those affected become stripped of all other reasoning and they hyper focus on whatever their strongest instinct is at the moment. Be it fight, flight, protective, animalistic, yatta yatta. It’s up to the affected’s player. This attack has an aoe of 8 feet and can affect anyone in it. This attack has a time limit of 45 seconds and she can use this attack only once.

[Mistress Morbid]

Trash


Kapoodles

Battle-ready Waffles

PostPosted: Fri Feb 15, 2019 6:27 am


[Mistress Morbid]


Hello Morbid! I apologize for the delay, but here’s a crit for you!

Civilian wise, she’s looking good! No changes there needed that I see.

Now, for her powers, first off I wanted to give you this link here: Tip of the Tongue. This is a great resource to help find what word you’re looking for (sometimes. It is an old tool). That being said, In this case, I think reasoning would make sense to use. You lose all reasoning and go based on pure instinct, like how a person can lift a car to save a child, even though the could otherwise reason that they don’t have the strength to do so. Inhibitions would work as well.

The length of times for the attack would need to be reduced for the Basic Senshi and the Super senshi attacks, as we typically have them in the ranges of 15-25 seconds for Basic, and 20-30 seconds for Super.

For the attack names… How about:

Basic: Huntress Basic Instincts Referencing the fact that every human has basic instincts the moment they are born, like grasping onto things or how to take in nourishment. Things that we just happen to do without learning from our experiences.

Super: Huntress Survival Instincts Referencing the innate human ability to do things so we can continue living. This one was referenced because I feel like it can be expanded to cover not only a personal survival, but the need for others the target cares about to survive too. Survival instinct is generally referred to as a humans most powerful drive and would be a great reference to work with.

Eternal: Huntress Mob Instincts Referencing a mob mentality and the way people can influence other people against better judgement when in a large angry group. Though the immediate actions the players in the AOE take will differ, it comes with the idea that it’s a group of people affected.

Please let me know what you think, and once changes have been made, I’ll take a look again.

Thank you,

Poods
PostPosted: Sun Mar 17, 2019 7:32 pm


Kapoodles


shhhh im not forgetful i swear. let me know if i missed something

[Mistress Morbid]

Trash


Kapoodles

Battle-ready Waffles

PostPosted: Thu Mar 21, 2019 8:09 am


[Mistress Morbid]


Hehe, you're good, you're good!

And guess what? She's good too!

Here, have a trial stamp! A GM will be by shortly to give it the final stamp!

Thank you!

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PostPosted: Sat Mar 23, 2019 7:02 am


[Mistress Morbid]


Looks good to me, have fun!

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Kyuseisha no Hikari

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