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[Revision] Sailor Saiph, Chibi Senshi of the Primoridal

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eldritch stardust


Kawaii Prophet

PostPosted: Thu Jan 17, 2019 6:54 am


Approved Civilian Profile is here.

Senshi: Sailor Saiph, Chibi Senshi of the Primordial

Challenge: Life finds a way...

Attacks:
Sailor Scout Attack: Tail Thrash
Effects - Able to be summoned 3 times per battle and lasting for about 15 seconds each, Saiph is able to call up a faintly glowing energy shape that (seems unable to make up its mind if it’s an ancient fish, lizard or… other creature) delivers a blow to one enemy target. At this stage, it is the sensation of a shove and is capable of causing an enemy to stumble or possibly fall depending on where the blow lands.

Super Sailor Scout Attack: Primal Slash
Effects - Able to be summoned twice per battle and lasting up to 20 seconds each use, Saiph is once again able to call upon a faintly glowing magical energy. However, this time, the shoving force is more nebulous in shape as it moves more swiftly and can now deliver the sensation of slashing/biting wounds to an enemy. Saiph is able to target one person per attack and while still not terribly dangerous, the slashes and bites resemble wounds a little deeper than a bad papercut or puppy/kitten bites. Mildly painful and annoying, but hardly life threatening as they fade when the magic ends.

Eternal Sailor Attack: Primeval Hunt
Effects - Able to be summoned once per battle and lasting 25 seconds, Saiph is able to call upon the same faintly glowing energy. However, this time, it takes the shape of a small pack of creatures out of a primordial nightmare world [what the target(s) see is up to them, but it must be an ancient and extinct animal]. This attack is able to target up to two enemies and they will find themselves being hunted. Physical effects can range from the sensation of mild bruising/slashing wounds to an overload of fear triggered adrenalin. Still not super dangerous, but would you try to stick around if you saw giant centipedes or Carnosaurs coming at you?
PostPosted: Thu Jan 17, 2019 7:06 am


Hey, Daisy!

Everything in this profile looks good for approval! Just to reiterate some information shared through the PM discussion we've had to approve the plot:

To help players regain playability of characters they killed in the past, and due to Cosmos' more active nature, the Cauldron did not need many years to recycle the starseed. Cosmos was able to intercept this starseed and return it to Earth. In our lore, characters' awaken with a starseed when they are born (rather than conceived). Anticipating that Earth would need as many guardians as possible, Cosmos was able to ensure that Saiph was returned to Earth to awaken again as soon as possible.

As a result though, Saiph's past life memories are now limited to what the previous incarnation experienced.

Other deceased characters in the shop may return as time goes on and they hit the minimum age guidelines for the faction they would need to be in! We will work with players to sort this out but they will always need to submit a plot so we can discuss everything with them!

Have fun!

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Kyuseisha no Hikari

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Dragonslaying Dragon

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