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[BOTTLED] The Bottle Catacombs

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Lucyal
Crew

PostPosted: Sat Dec 29, 2018 1:10 pm



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You find yourself sucked into the bottle and in the Catacombs.

It's dark. The air is thick and musty. Yes, there are skeletons and bodies in various stages of decomposition around if you're curious. Seems like they might be people who had gotten trapped here too, but didn't make it out...

The disembodied voice speaks to you:

"Just how curious are you? Enough to riffle through the dead? You're looking for a golden bone. Find it, and you pass this trial."
PostPosted: Tue Jan 01, 2019 2:12 pm



gaia_crown WHAT YOU NEED TO KNOW: THE MECHANICS

Quote:
gaia_star From here:

  • Your character can not be in multiple threads at once. Thus, when moving your character from thread to thread after completing objectives, please tag the top of your posts with [ (character name) is ENTERING ] when going into a thread, and tag the bottom of your posts with [ (character name) is EXITING ] when leaving any thread so that people know!
  • If you're interacting with another player, common courtesy is to give them 24 hours from when you posted to respond. If the player does not reply to you in 24 hours, please feel free to move on! This isn't to be rude, but to be fair to everyone to let them experience as much as the event as possible and to not hold anyone up
  • Mauvians! If you have a human form unlocked, you are free to use it!


gaia_star Battling

  • Yeah, you know it. You're free to attack anyone in any thread. Friendly fire is also turned on, so you're free to attack anyone on the same side as you if you're thirsty for a fight
  • Fighting will be done through dice rolling to keep it fair. Please use the corresponding stats for your character's appropriate level:

    Civilians
    HP: 10 / 10
    Dice: 1d6 (total is the amount of damage you do)

    Basics / Lieutenants / Mauvians (cat form)
    HP: 20 / 20
    Dice: 1d8

    Supers / Captains / Mauvians (human form)
    HP: 30 / 30
    Dice: 1d10

    Eternals / Generals
    HP: 40 / 40
    Dice: 1d12

  • Please don't be mean and rude and gang up on another player, unless it's discussed before hand for suffering reasons. Nyx or myself will step in otherwise
  • Your HP carries over to any thread you go to, which could put you at a disadvantage when tackling prompts! Consequences, right?
  • If at any point your HP reaches 0, go [ HERE ]




Lucyal
Crew


Lucyal
Crew

PostPosted: Wed Jan 02, 2019 2:57 pm



gaia_crown WHAT YOU NEED TO KNOW: THE TRIAL

Quote:
gaia_star GOAL: Find the Golden Bone!

  • Upon your arrival you find a lantern nearby! Pick it up and take it with you as your explore. Whew...
  • Roll 1d20 until you find the golden bone. Respond to the dice prompts accordingly, fill in your posts, keep track of your HP, and then keep rolling!
  • If any point your HP reaches 0, you go [ HERE ]


gaia_star THE PROMPTS

  • You need to roll 1d20. Respond accordingly:

  • 1: Moving through the corridors, you hear a shuffling sound---and then from above, pieces of a skeleton fall on you. After striking you, they clatter noisily around her feet. You lose - 5 HP

  • 2: Exploring, you come across a wall of stacked human bones. You get excited for a moment, but your search does not turn up a golden bone

  • 3: You turn a corner into a room, and you are pummeled by the smell of decomposing flesh. It smells incredibly recent and that is alarming. You lose - 5 HP

  • 4: While examining some of the tombs, something rattles behind you. Looking back, there's nothing there, but when you continue to search, the rattling continues

  • 5: While exploring the Catacombs, your lantern flickers out for a moment. You're in pitch darkness. Something touches the back of your neck. Your lantern, thankfully, flickers back on. One of the skeletons that was on the shelf next to you has it's head suddenly turned in your direction, where it didn't before...

  • 6: Moving down a hall, you're suddenly blind sided by a small avalanche of bones. They cause you to lose your footing, and then you land on them. Ouch! You lose - 10 HP

  • 7: Continuing your search, you hear whispers up ahead. Thinking it might be some friendly-ish faces, you check it out---only there's no one there...except for two skeletons propped at a table, looking like they're having a tea party

  • 8: While lifting some stone tomb lids, because hey, that golden bone could be anywhere, you accidentally drop one and it lands on your fingers. Ouch! You lose - 5 HP

  • 9: While moving through the halls, you enter a wide room, and at the center, is an incredibly large, lovely and ornate candle chandelier---and oh, it's made entirely out of human bones

  • 10: While walking down a corridor---the floor suddenly gives way underneath you! You fall to the next floor below. You lose -15 HP

  • 11: You turn a corner, and you stumble across a partially decomposed leg. Shining your lantern on it reveals the body of a young woman, and the partial decomposing aside, it corpse seems...semi-recent. Better hope that's not you next

  • [b12: Walking along, your lantern shines on some scratched writing on the wall. It reads: Should have never touched that bottle. I'm trapped. How is one person supposed to complete all these trials? Yikes. Good thing you wound up here with so many people, right?

  • 13: Exploring the Catacombs, you walk by a large stone coffin propped against the wall. It rattles. You stop to check it---and then it falls on you. The coffin crushes you and you die, ending up with you going [ HERE ]

  • 14: You come across a large wall of urns. Without warning, one of them slips off the wall and shatters at your feet, sending dust flying around you. You lose - 5 HP

  • 15: You're looking and looking and looking, but all you see is dead people

  • 16: Yikes. How deep do these Catacombs go? You don't want to know. While descending some stairs, you slip, and it stings! You lose - 5 HP

  • 17: You're walking down a hall, and a bit ahead, a skull falls from a shelf and rolls across your path. It's a bit ominous...

  • 18: You're feeling daring. After all, what if the golden bone is in a coffin? You pry one open---and an explosion of dust rocks you. Wow. I think you just inhaled a dead person. That kind of sucks...you lose -10 HP

  • 19: Upon examining a wall of resting places, all you see are piles of bones, and what looks like chips of tiaras and brooches in the mix

  • 20: Huzzah! You found the golden bone! It was a sparkling golden femur bone located on the third shelf...you had to nudge some other bones aside as you climbed to get it, but you got it!


gaia_star THE END RESULT

  • Upon successful finding of the golden bone, you win! Completion of this trial also grants you a Super HP potion to add to your inventory! It restores 25 HP. You can either use it now, or hold onto it for later!
  • You're free to stay and explore or crawl into one of the crypts and take a nap, mingle...or attack! If you want to leave, thinking about the Central Hub teleports you out of the Catacombs and returns you there!



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Al's Koi Pond

 
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