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What is your favorite suit of cards?
  Hearts my Queen! Long live the Queen of Hearts!
  Diamonds are everyone's best friend~
  Clubs! To club people with and then go to clubs afterwards.
  Spades.... to take care of my clubbing friend's messes...
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Rin Kairiu

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PostPosted: Fri Oct 26, 2018 6:42 pm
OFF WITH THEIR HEADS!


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PostPosted: Fri Oct 26, 2018 6:42 pm
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1. Follow the Rules of the NSTG and the Gaia TOS
2. Do not delete any posts, ever.
3. If any of the game rules are difficult to understand, feel free to ask me any questions.
4. Be respectful, please~
5. All days are resent at midnight PST (my time zone).
 

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250

Rin Kairiu

Astral Visitor

35,565 Points
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PostPosted: Fri Oct 26, 2018 6:44 pm
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Every day, once a day, roll 1d4.
- This number will determine what your objective is.
Scroll down to the objective's instructions to learn how to play it!
- All potential objectives are listed below.
If you do not complete your objective, or if you simply fail then the Queen sends her guards down for a tea party~
- A Tea party for her while she watches you lose your heads.
Roll another 1d4 to determine how you will evade or defeat the guards!
- All plans of escape will be listed in a separate section, also below!
- Unfortunately for you, there's still a chance you'll get caught... AND LOSE YOUR HEAD!
If you happen to still lose your head then you get to play a special game the next day!
- This will be available to you the following day, since your soul needs a night of rest before it plays.
- This game will also be the only game you play that following day.

Here's the breakdown of how things can happen!!!

Get Objective --> Succeed at Objective --> Done for the day!

Get Objective --> Fail at Objective --> Run away or fight through --> Done for the day!

Get Objective --> Fail at Objective --> Fail at running away or fighting --> LOSE YOUR HEAD! --> Done for the day! --> Next day ghost only objective! --> Done for the day!

And you rinse and repeat!

You may not skip a day if you become a ghost, you must complete the ghost only objective before you can rejoin the festivities that are slaving away for the Queen and hopefully not losing your head again!
 
PostPosted: Fri Oct 26, 2018 6:45 pm
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1. Painting the Roses Red - Roll 1d10, you get ten posts per day. Out of a possible 100 roses you need to paint at least 75 or OFF WITH YOUR HEAD!

Painting the Roses Red

Posts: ? / 10
Roses Painted: ? / 100


2. Baking Berry Tarts - Roll 2d6 and add 1 for a baker's dozen! The number total you get out of the 13 are the unburnt tarts that you can serve to the Queen! The rest you have to eat- no evidence of burnt tarts must be left behind. You get ten posts to bake tarts, but if you have to eat over 60 burnt tarts you get so sick that you vomit all over the Queen as you serve her the perfect ones... Uh oh... OFF WITH YOUR HEAD!

Baking Berry Tarts

Posts: ? / 10
Tarts Eaten: ? / 60


3. Get the Picture? - You need to paint the queens portrait, and make her very pretty! Roll 3d4. One is for shape, one is for color, and one is for shading~ If you roll a one on any of these then you make a mistake. Ten posts to complete the painting and if you have 15 or more 1s... well, your depiction of the Queen's Queenly-ness is so terrible that it's OFF WITH YOUR HEAD!

Get the Picture

Posts: ? / 10
1s rolled: ? / 15


4. Shoo the Kitty! - The Cheshire cat has taken a liking to you, but to your misfortune he makes you look like you're talking to yourself. The Queen doesn't like your mumbling and thinks you plot against her. Roll 1d8. If you roll a 4 or higher you can shoo the cat away without being noticed. A 1-3 and the Queen slowly starts growing annoyed with you. You have ten turns to get through the conversation with the queen without her blowing a gasket, but if you fail to go unnoticed five times she's should "OFF WITH YOUR HEAD!"

Shoo the Kitty!

Posts: ? / 10
1-3s: ? / 5

 

Rin Kairiu

Astral Visitor

35,565 Points
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Rin Kairiu

Astral Visitor

35,565 Points
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PostPosted: Fri Oct 26, 2018 6:46 pm
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1. Maze Runner - You have ten posts to outrun the guards in the garden maze, roll 1d10. How to win? Roll three 9's or 10's to auto win the chase, or just roll 3's or higher for all ten posts to casually jog your way to freedom! How to lose? Roll three 1's or 2's and the guards eventually catch up to you and bonk you on the head.

Maze Runner

Posts: ? / 10
9s/10s: ? / 3
1s/2s: ? / 3


2. Suits Don't Squeak - You. Must. Stay. Absolutely. Still. If you can do so for ten turns then you safely avoid suspicion hiding in a suit of armor and can sneak away later. You have ten turns, roll 1d10 to determine squeak level. Roll a 1-3 and you become very suspicious. If you're suspicious for five of the ten turns you are caught and dragged off!

Suits Don't Squeak

Posts: ? / 10
1s-3s: ? / 5


3. Fold and Hold - Instead of fleeing, you choose to fight! Since the guards are cards, however, beware of paper cuts. You have ten turns and ten guards to fight. Luckily they come at you one at a time. Roll 2d10. If both numbers are even or both numbers are odd then you successfully fight the card guard! If one is odd and one is even then they give you a good bonk on the head. After six bonks you are knocked out. At least you're not awake when they take off your head.

Fold and Hold

Posts: ? / 10
Odd and Even: ? / 6


4. Share the Blame - So, you don't think you can run or fight, but... maybe you can point the finger at someone else? It's a pretty low blow, but this is your life! Try to convince the Queen that if she spares you then you can give her other heads to lop off at her tea party~ Roll 1d10, an 8-10 makes her smile and she rounds up a new person for the chopping block. Get four others to lose their heads and you're free to go(you may stop posting if you get 4 people before you read your max number of posts), but if not... well it was a nice try, right?

Share the Blame

Posts: ? / 10
8s-10s: ? / 4

 
PostPosted: Fri Oct 26, 2018 6:47 pm
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Good chances are you lost your head... well, now you have to go find it. But there's a few things you need to do first and you can spend as many turns as you need to achieve your goals for today.

Step 1. Find the body. Your soul needs a place to live and while you can wander invisible and admire the Queens palace and gardens it'd be really nice to have your five senses back. Roll 1d8 and if you get a 8 then you finally find your body, wherever the guards tossed it.

Step 2. Get back in your body. Sure you found it, but you need to get back inside and it's harder than it looks. Roll 1d10, and if you get a 10 then you can finally sink back into your fleshy form.

Step 3. Find your Head. While you were ghost walking you saw the heads displayed on pikes and the iron spokes crowning the barred garden walls. There's oso many, though, it's hard to tell which one is yours. Grab a mirror and try on the heads! Roll 1d12, and if you roll a 12 then you find your proper head~

Step 4. Re-attach the head. There's gotta be a thread and needle somewhere, right? Carry your head around and try to find some sewing supplies in the castle. Roll 1d20, and on a 20 you successfully find what you need and reattach your head to your body!



[u]Check List[/u]

Body Found: Yes/No
Spirit Returned to Body: Yes/No
Head Found: Yes/No
Head Stitched on: Yes/No
 

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Fri Oct 26, 2018 6:48 pm
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There are three first place winners, so you will have three different scores! After all, not everyone will be good at the same things~

Task Master - 1st Place User Image
- You're given and job and you do that job with ease, with finesse, maybe even with a bit of pinache? Either way, you're that go-getter that the Queen would love to have at her side if you weren't doing things that may or may not annoy her. You can achieve this by completing the most tasks through the event without getting caught! If there are any ties then a roll or RNG will determine the winner!

Autonomic Responder - 1st Place User Image
- While you easily get caught, not the stealthy type, you excel when it comes to the mastery of your fight or flight response. Good for you! You achieve this prize for getting away the most times despite your complete failure at the job you were previously doing! If there are any ties then a roll or RNG will determine the winner!

Steady Seamster/Seamstress - 1st Place User Image
- Not the best at getting the job done, or getting away from the job in the first place, but you sure are the best at stitching yourself back together! Honestly that takes talent, no so many are so attached to themselves that they can pull the pieces together so frequently. You achieve this prize for reattaching your head the most times and getting back to it, you underdog you! If there are any ties then a roll or RNG will determine the winner!


Palace Pawns~

Username: # Successful Jobs / # Successful Retreats / # Successful Returns

Angel Muerto: 4 / 2 / 2
Beccan34: 4 / 3 / 1 (must find her head on the 6th)
Emmett Khan: 2 / 3 / 2 (sadly lost his head) Winner!
Falcona Stark: 6 / 1 / 1 Winner!
Ishnia: 6 / 2 / 0
JoyRose: 0 / 1 / 0
Larsa Shepard: 2 / 0 / 0
Maddy-Mazey: 0 / 1 / 0
sdrawkcab: 5 / 2 / 0
Talitha Macer: 3 / 3 / 0 Winner!
Tyrus Cassius McQueen: 1 / 1 / 0

 
PostPosted: Fri Oct 26, 2018 6:49 pm
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Thread Created by: Rin Kairiu
Graphics Created by: JoyRose
Image: Disney's Alice in Wonderland as seen on zazzle.com
 

Rin Kairiu

Astral Visitor

35,565 Points
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Maddy-Mazey rolled 1 4-sided dice: 4 Total: 4 (1-4)

Maddy-Mazey

Peculiar Poster

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PostPosted: Sat Oct 27, 2018 3:15 pm
HERE I GO (hope your open, if not I apologize!)  
Maddy-Mazey rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Sat Oct 27, 2018 3:16 pm
Shoo the Kitty!

Posts: 1 / 10
1-3s: 0 / 5  

Maddy-Mazey

Peculiar Poster

34,250 Points
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Maddy-Mazey rolled 1 8-sided dice: 2 Total: 2 (1-8)

Maddy-Mazey

Peculiar Poster

34,250 Points
  • Marathon 300
  • Crack Shot 50
  • Alchemy Level 6 100
PostPosted: Sat Oct 27, 2018 3:18 pm
Shoo the Kitty!

Posts: 2 / 10
1-3s: 1 / 5  
PostPosted: Sat Oct 27, 2018 3:19 pm
Shoo the Kitty!

Posts: 3 / 10
1-3s: ? / 5  

Maddy-Mazey

Peculiar Poster

34,250 Points
  • Marathon 300
  • Crack Shot 50
  • Alchemy Level 6 100
Maddy-Mazey rolled 1 8-sided dice: 4 Total: 4 (1-8)

Maddy-Mazey

Peculiar Poster

34,250 Points
  • Marathon 300
  • Crack Shot 50
  • Alchemy Level 6 100
PostPosted: Sat Oct 27, 2018 3:20 pm
WHOOPS lol

Shoo the Kitty!

Posts: 3 / 10
1-3s: 1 / 5  
Maddy-Mazey rolled 1 8-sided dice: 2 Total: 2 (1-8)
PostPosted: Sat Oct 27, 2018 3:20 pm
Shoo the Kitty!

Posts: 4 / 10
1-3s: 2 / 5  

Maddy-Mazey

Peculiar Poster

34,250 Points
  • Marathon 300
  • Crack Shot 50
  • Alchemy Level 6 100
Maddy-Mazey rolled 1 8-sided dice: 7 Total: 7 (1-8)

Maddy-Mazey

Peculiar Poster

34,250 Points
  • Marathon 300
  • Crack Shot 50
  • Alchemy Level 6 100
PostPosted: Sat Oct 27, 2018 3:21 pm
Shoo the Kitty!

Posts: 5 / 10
1-3s: 2 / 5  
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