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LOLTERGEIST

Crew

A Knife

PostPosted: Thu Oct 25, 2018 10:18 pm


A gruff, draft, hippogryph stallion greets you with squinted eyes and a grunt as you approach The Forge. He's covered in scars of varying size, age and origin - some look fresh as if they were earned only hours before. If they hurt him, he makes no sign of it. He spits onto the ground before you and raises a brow.

"Whaddya want? If you want to purchase my wares you have to work for it. I've got a job listing board out front. When you complete a task, I'll give you a gold piece. Earn enough and you may exchange them for my wares."


-----------

Welcome to The Forge!

Here, the Forgemaster is willing to part with his wares if you complete enough tasks! Rumor has it he's got a familiar or two running around as well - maybe you'll be lucky enough to find one!

After something a little less pointy? Head on over to the Ren-Faire Ticket Booth!

Starts: Now!
Ends: 27/11/18 11:59 PM EST
Last Day to Claim Items: Saturday 1st December 11:59PM EST
PostPosted: Thu Oct 25, 2018 10:19 pm


Rules


General Rules
Please see this post for event wide rules!

Game Specific Rules
  • No proxies.
  • Staff may enter!
  • You may claim as many items as you like so long as you have the gold pieces for it!
  • However! You are limited to 1 weapon, 1 shield, 1 shoulder guard and 1 arm guard per soquili.
  • Please keep an eye on end times. Once the cut off date has passed, you won't be able to claim any more items even if you have gold pieces left!
  • These items are similar to the RP items in that they are considered edits despite sharing a template.
  • After this event, they will not be available except a chance of them returning in special RP item events so you better get them while they're hot!
  • Only complete RPs count! You can't get paid if you don't finish the job!
  • You must post a minimum of 500 words per person for the RP to count.
  • If you wish to repeat tasks, you must do so with a new soquili and only once you've completed every task.
  • The exception to this rule are the following: Foul Beasts: Death & Gopher: Feathers which can only be completed once per person!
  • While the battles are real, any powers or abilities that can't exist within shop cannon should be considered added flare from the story tellers!
  • You may claim 1 participation ticket in the Ren Faire Item Booth! To do so, link to your coin purse with a complete RP listed.
  • DO NOT DELETE ANY POSTS IN YOUR FORGE RP! If you do, that RP will not be accepted. You may, however, complete the task again.


How to Play
  • The purpose of this game is to bring some life back into the RP world of Soquili! Things have gotten a little stale but I'm here to spice things up!
  • To earn gold pieces, you simply have to participate in and complete RP revolving around one of the prompts / tasks!
  • When you have enough gold pieces, you may exchange them for an item!
  • Once per day, there will be a special daily task that will be worth extra points so be sure to check back regularly!
  • If you're struggling to find a group head on over to the special #the-forge channel on discord to look for a party!
  • Some tasks may seem impossible at first but things become a lot easier when you find a large group to help!


LOLTERGEIST

Crew

A Knife



LOLTERGEIST

Crew

A Knife

PostPosted: Thu Oct 25, 2018 10:19 pm


The Job Board


Daily Quest Bonus
Daily Quest: Hard Workers!
Task: The Forgemaster has seen you working hard. You're rewarded bonus coins based on the number of tasks you've completed!
Reward: +5 coins for every 3 tasks you've completed.
You must complete the quest before the time limit is up!


Foul Beasts
Rumor has it that the woods surrounding the forge are filled with horrible beasts and nasties. Unfortunately, it means the Forgemaster is missing out on a lot of business because customers are too scared to show up! Pick a beast and banish it from the forest!
Before you battle! Read this!
  • Your Soquili's HP is 50
  • Your attack is 1d8
  • You may defend instead of attacking. Roll 1d6 to defend and minus the defense from your attacker's attack.
  • Once per battle you may used a charged attack and roll 3d8
  • A 'turn' is complete when all parties have rolled to perform a task.
  • If you faint in battle, it's okay! Roll 1d6 and if you roll an even number you're back up with 50% health.
  • If you start a new battle, your health starts back at 50.
  • Each beast has stats - read them and react accordingly!
  • The Forgemaster has sent you with some supplies. They reset every day - (12:01am EST) except the whistle which is one time use only!
    xxxx1 x Healing Salve [ Restores health to full ] ( Consumes 1 turn )
    xxxx1 x Blinding Powder [ The beast's attacks will miss ] ( Consumes 1 turn to use / lasts 3 turns)
    xxxx1 x Whistle [ Summons The Forgemaster to deal 20 damage ] ( Consumes 1 turn ) [Does not reset after use!]

The Tiny Terror
Rumor has it that there's a particularly feral rabbit that guards the entrance to the woods directly North of The Forge. He's got razor sharp teeth and a taste for ankles. See if you can evict him to clear up the path!
HP: 20
Attack: 4 per turn
Special attack: When the Tiny Terror's health drops below 5, roll 3d10. The first number is damage dealt. If the second number is odd, the damage is dealt to your soquili. If even, the rabbit damages itself. The third number is your normal turn's damage.
Reward: 1 gold piece

The Dark Knight
Once, The Dark Knight and the Forgemaster were great friends. However, as the Forgemaster grew in skill and popularity, the Dark Knight grew jealous. The details of his betrayal are lost now, only known to the Forgemaster who dares not even speak his name. Still, the Dark Knight wanders the woods to the South of the Forge, hoping to run the Forgemaster out of business by removing his clientele. He is undefeated, but maybe you have what it takes.
HP: 30
Attack: 6 per turn
Special attack: The Dark Knight is strong. You cannot defend against his blows!
Reward: 2 gold pieces

The Serpent
A great serpent creeps through the canopy of the forest, clutching its prey in its death grip. Once you see it, it's already too late..HP: 40
Attack: 8 per turn
Special attack: The serpent's first strike inflicts a poison! It removes 1 HP each turn until you roll a 6 for damage.
Reward: 3 gold pieces

Death's Queen
She was once beautiful and full of life. But a series of wrong turns twisted her into a tormented shadow of her former self. Now, she seeks to remove all that is good from the lands. Will she snuff out your life like the flame of a candle or will you return her to her former glory and restore the light in her heart.
HP: 50
Attack: 10 per turn
Special attack: Her very presence seems to drain your power. Your attack is 1d6 for this battle!
Reward: 5 gold pieces

The Walker
Viscous and cruel, pure walkers are known throughout the land for their ferocity. While the angeni are working hard to charm as many as they can, their numbers are plenty and they are a crafty lot. This one, it seems, has eluded detection for many years and has used that time to hone her hunting skills.
HP: 60
Attack: 12 per turn
Special attack: No special attack! Simply an incredibly strong foe!
Reward: 6 gold pieces

Death
His true name lost. He has spilled much blood in his time and has taken more lives than one can fathom. His presence is chilling and grips you with fear. He is evil. He is Death.
HP: 100
Attack: 5 per turn
Special attack: Death leeches your life! His attacks restore him each turn.
Reward: 10 gold pieces

Gopher
It's hard running the Forge with no help. The Forgemaster is constantly running out of supplies! If you fetch him some he'll happily trade gold pieces for them.
Mushroom Soup
The Forgemaster's favourite food is mushroom soup. However, he doesn't often have time to go out and collect the mushrooms to make it. Find him enough mushrooms to make the stew and he'll not only share a meal with you but he'll grant you a shiny gold piece (or two).

Goal: Collect 20 mushrooms.
Instructions: Roll 1d6 and match your rolls to the outcomes below!
  1. This mushroom is a little slimy and you're not entirely sure if that's a good thing or not. The last thing you want to do is give the Forgemaster food poisoning so you test it yourself. That's the only thing you remember and you wake up sometime later in a haze. -3 mushrooms
  2. In the remnants of a decaying log, you find the mother load. The largest mushrooms you've ever seen! And even more lucky, you remember these mushrooms and know they're good to eat! (+5 mushrooms)
  3. You seem to have stumbled into a large thicket of brambles. It takes you some time to pull all the thorns out of your sides and it seems as though they tore a hole in your sack and you lost some mushrooms. (-2 mushrooms)
  4. Some of the woodland creatures got curious at the soquili traipsing through their home. You seem to be making an awful lot of noise and they want you gone asap! They brought you some mushrooms to help speed the process along. (+3 mushrooms)
  5. Nothing out of the ordinary with this find, you just happened to sniff them out. (+1 mushroom)
  6. Seems like another group of woodland creatures doesn't like you stealing their mushrooms. They perform an elaborate trick of death defying skill while another pilfers your sack! (-1 mushroom)

Reward: 10 gold pieces

Shiny!
While the Forgemaster is all scars and muscles, he still has an appreciation for the finer things in life. Particularly, sparkling jewels. Venture into the caverns to the East and if you’re lucky enough, you may find some shiny gems to trade for gold pieces!
Goal: Collect as many gems as you can find!
Instructions: Roll 1d6 and match your rolls to the outcomes below!
  1. There is a rumbling sound and the ground begins to shake. The cavern is caving in! You better leave as quickly as possible! (End exploration!)
  2. Something glimmers in the distance and you carefully seek it out. It seems to be some sort of crystal but it’s sparkly enough! (+2 gems)
  3. A bat drops down from the ceiling of the cave, scratching and screeching. In your attempts to escape its claws, you lose some of your gems. (-2 gems)
  4. You seem to be searching for hours. You’ve not sure if you even remember the way back to the exit. All hope is fading. But then you see it! The biggest gemstone you’ve ever seen. You’re not even certain you’ll be able to carry it out alone! (+5 gems)
  5. You slip on some loose gravel and slide down a dip in the cave, tumbling as you reach the bottom. Your gems spill out and while you find most, some are still lost. (-1 gem)
  6. As you enter the cave you notices some crystals forming. They’re not the shiniest of jewels but maybe they’ll polish up nicely. (+1 gem)


Reward: 2 gold pieces for completing.
Bonus: 1 – 3 gems: +1 gold piece
5 – 7 gems: +2 gold pieces
7 – 10 gems: +3 gold pieces
10+ gems: +5 gold pieces
Note: the bonus for RPing with another person does not apply to these bonuses!

Herbology 101
Being in such a remote part of the Kawani lands, The Forgemaster has had to learn to fend for himself. However, sometimes he needs a little extra help and relies on the local plants to create potions and salves to cure his ailments.

Goal: Find the herbs and mix them together to make a salve!
Instructions: Roll 3d6 and match them to the list below. These are the ingredients you've chosen for your salve!

  1. You pick some sweet berries. They're blue in colour and have a funny after taste and they make your tongue tingle. (+1 potency )
  2. You find some odd shaped leaves. The smell musty and you aren't game enough to try but how much harm could they really do? (-2 potency)
  3. You pick some clear water from a nearby spring. It's cool and is the cleanest thing you've ever tasted. (+5 potency)
  4. Your pick some purple flowers. In the back of your mind, you swear you recall being warned about them as a foal... (-5 potency)
  5. You choose some aloe, soothing and cool. (+2 potency)
  6. You choose some seaweed growing in the river. It doesn't have much of a negative effect but it's slimy and the taste is off putting. (-1 potency)


Now that you've chosen your ingredients you need to make your salve! Roll 1d6 and match your result below!
    Odd: You have absolutely no idea what you're doing and you spill half your salve while mixing it! (-5 potency)
    Even: Your a natural! Even if your ingredients were questionable, everything seems to have come together nicely! (+5 potency)


Reward: Tally up your score and match to the results below!
    0 - 5 potency: Your "medicine" leaves the Forgemaster stuck in bed for days violently ill. He prays for death but also fears it has truly come for him. While he's sleeping, you manage to slip a gold piece from his coin purse. You did warn him that you weren't that great at identifying herbs! (+1 gold piece)
    6 - 10: The potion doesn't seem to have any effect at all. He knows you tried your best, however, and he grants you a reward. (+2 gold pieces)
    11 - 15: The potion has a pretty positive effect! While it won't solve all his problems, it does invigorate him and give him plenty of energy to get through the day without any groans or sighs! (+3 gold pieces)
    16 - 20: This is the greatest potion The Forgemaster has ever had in his life! He swears you've created the elixir of life. (+5 gold pieces)

Feathers!
The task is simple! The Forgemaster needs the highest quality feathers to stuff his pillows. Unfortunately, he’s deathly afraid of birds and doesn’t have it in him to collect them himself.
Goal: Collect as many feathers as you can!
Instructions: Roll 20d100. You can roll all at once or split them up for the sake of continuing the RP. But the most you can roll is 20 times! For every number above 80, you’ve collected a feather!
Reward: 1 gold pieces per feather with a maximum of 10!



Adventure, ho!
The Forgemaster has heard rumors of great, wondrous ruins and caverns in the area. He longs for adventure, but he's old and his place is in The Forge. Venture to one of these areas and bring back the tales of your adventure!
Relaxation!
Take a trip to the hot springs! The Forgemaster dreams of such luxury and relaxation. Maybe you could bring him back some soothing mud!
Reward: 3 gold pieces.

Sandy Shores!
The Forgemaster only made his way to the beach once as a foal and he has fond memories of it. Now, in his old age, it's much too far to travel. Head on over to the beach and collect some shells for him to help him hold onto the memory.
Reward: 3 gold pieces.

The Shining Sun!
You should make sure you're well prepared to make this trip! Head into the desert to see what treasures you can find!
Reward: 3 gold pieces.

Gators and bugs!
While the swamps aren't entirely pleasant, they're still an aspect of the world he hasn't seen. Venture into the swamps and see what you can find!
Reward: 3 gold pieces.

Spooky Adventure
Only the bravest will partake in this adventure. Travel, if you dare, to the cursed graveyard and survive the night!
Reward: 3 gold pieces.
PostPosted: Thu Oct 25, 2018 10:19 pm


Your Coin Purse


Earning Gold Pieces:
  • Earning gold pieces is simple! All you need to do is complete one of the tasks above~!
  • Certain results may earn you extra coins so make sure to check carefully!
  • Depending on the content of your RP, the Forgemaster may reward you extra gold coins!

Bonus Gold Pieces:
  • If you RP with another person, you earn double the coins for that RP!
  • However, you can't use the same person for every RP! Once you've claimed this bonus with one person, you can't claim it for another RP with that same person. Go out and make friends!
  • For every 250 words over 500 words, earn an extra coin for a maximum of 5! This bonus does not get double by the above bonus.
  • If you include a familiar in your RP earn a bonus 5 coins. This bonus does not get doubled.


Purse Form: Post this only once! Simply edit your post as you earn/spend more coins! Copy and paste sections as needed.
[size=18][b][color=orange]My Purse Feels Heavy![/color][/b][/size]
[b]Username:[/b]
[b]Total Gold Pieces:[/b]

[spoiler][color=green][b]Task Complete![/b][/color]
[b]Gold Pieces Rewarded:[/b] How many gold pieces were you rewarded for the task
[b]Prompt Title:[/b] What prompt are you completing?
[b]Word Count:[/b] How many words did you post in that RP (apply bonus coins if applicable)
[b]Solo or Partnered?[/b] Double your rewarded coins (not including word count bonuses) if you RP with a partner.
[b]Familiar included?[/b]
[b]Link to RP:[/b] Link to the completed RP here.
[b]Total Gold Pieces Earned: [/b][/spoiler]

[spoiler][color=red][b]Spending Coins![/b][/color]
[quote="PUTMYUSERNAMEHEREWHENYOU'REREDEEMING"]Put redeeming code here.[/quote][/spoiler]


LOLTERGEIST

Crew

A Knife



LOLTERGEIST

Crew

A Knife

PostPosted: Thu Oct 25, 2018 10:20 pm


Weapons Forged of the Strongest Steel

The sharpest blades are prepared and forged carefully. Use them to defend the weak and strike down evil. Never raise your weapon in the face of good.

"Though, to be honest, I'm not gonna keep tabs on everyone so I'll just take yer word for it, eh?"


User Image - Blocked by "Display Image" Settings. Click to show.
** Click for full size. Items are to scale. Cannot be used on familiars, sorry!




Pricing
Dagger 5 gold pieces
Small Axe 5 gold pieces
Spiked Mace 10 gold pieces
Bo Staff 5 gold pieces
Spear 10 gold pieces
Sword 10 gold pieces
Double-sided Axe 50 gold pieces
Halberd 50 gold pieces
Wooden Shield: 10 gold pieces
Metal Shield: 15 gold pieces


Order Form
[b]It's dangerous to go alone! Take this[/b]
[b]Weapon:[/b] What weapon are you choosing?
[b]Metal colour:[/b] Choose from one of the 4 metal colours
[b]Accent Colour:[/b] Choose from one of the 4 metal colours (applies to weapons only)
[b]Wood Colour:[/b] (This is the handle of the weapon)
[b]Leather colour:[/b] ( this is the handle or extra grip)
[b]Shield Inlay:[/b] The inner panel colours (applies to metal shield only). You may choose 2 colours to be displayed opposite diagonally. example:
x y
y x
[b]Placement Suggestion:[/b] I will have final say on the placement based on what looks good w/ the templates and what makes physical sense.
[b]Cost:[/b]

[b]Soquili Uncert:[/b] Link any relevant uncerts. !!! DO NOT USE PHOTOBUCKET LINKS !!! [url="LINK HERE"][ x ][/url]
PostPosted: Fri Oct 26, 2018 9:42 am


Protect, Defend, Do No Harm
User Image - Blocked by "Display Image" Settings. Click to show.
** Click for fullsize. Available on all bases except leg up mini & elders**



Pricing
Arm Guard 5 gold pieces
Shoulder Guard 10 gold pieces


Order Form
Take Some Armor!
Armor Type:
Colour Options
Cost:

Soquili Uncert: Link any relevant uncerts. !!! DO NOT USE PHOTOBUCKET LINKS !!! [ x ]


LOLTERGEIST

Crew

A Knife



LOLTERGEIST

Crew

A Knife

PostPosted: Fri Oct 26, 2018 9:47 am


Stretch Goals


Because what's the fun if there isn't a bonus challenge involved?

The person who completes the most RPs will win a full custom item, no limits (outside of things that are illegal or things that are on my won't do list).

Second will win a moderate custom item.

Third will win a minor custom item.
PostPosted: Fri Oct 26, 2018 9:59 am


Reserved


LOLTERGEIST

Crew

A Knife



LOLTERGEIST

Crew

A Knife

PostPosted: Sun Oct 28, 2018 9:12 am


Reserved
PostPosted: Sun Oct 28, 2018 9:12 am


Reserved


LOLTERGEIST

Crew

A Knife



LOLTERGEIST

Crew

A Knife

PostPosted: Sun Oct 28, 2018 9:18 am


Reserved
PostPosted: Sun Oct 28, 2018 9:18 am


Reserved


LOLTERGEIST

Crew

A Knife



LOLTERGEIST

Crew

A Knife

PostPosted: Sun Oct 28, 2018 9:18 am


Reserved
PostPosted: Sun Oct 28, 2018 9:19 am


Reserved


LOLTERGEIST

Crew

A Knife



LOLTERGEIST

Crew

A Knife

PostPosted: Sun Oct 28, 2018 9:19 am


Reserved
Reply
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