Sunseer has called the most able of his clan to hunt as they move on. For the good of Goldenleaf and her kits-- the good of the whole clan-- these warriors and apprentices are braving the wilds to try and find what scarce prey they can. This will not be an easy task: this close to their old home, the animals who have stuck around are clever and quick. The hunters will have to think two steps ahead of their prey and push past the limits they thought they had.
The future of their friends depends on it.
To play in this game, Warriors and Apprentices will be given different hunting rules.
A warrior, trained in the ways of hunting, is able to hunt for longer and take down bigger prey. Each warrior may roll ten d20 dice, each dice roll in an individual post. The number will correspond to a number on the prey list. PLEASE NOTE: WARRIORS AND APPRENTICES HAVE SEPARATE PREY LISTS. Please check to make sure you are reading the correct list! You can edit your post to include what prey (if any) your cat caught, and tally your running total for the hunt.
Apprentices are not quite as capable, but still bring what they are able to the clan. Their smaller bodies and less time training mean they aren't as capable of handling larger prey. Each apprentice may roll 5 d12 dice, each dice roll in an individual post. The number will correspond to a number on the prey list. PLEASE NOTE: WARRIORS AND APPRENTICES HAVE SEPARATE PREY LISTS. Please check to make sure you are reading the correct list! You can edit your post to include what prey (if any) your cat caught, and tally your running total for the hunt.
The hunting patrol must gather a total of 45 Prey Points between the five of them for the hunt to be considered successful and the clan to be fed. But be aware! Failure may mean consequences for the hunters and the clan as a whole.
Quote:
Allow me to reiterate; If you are a Warrior, please select the Warrior Code (lol) below. Create a post where you fill out the code and use the post action "Roll Dice." Chose 1 20-sided die and hit submit. Then edit your post to include the number you rolled. What prey you caught is dependant on that number, the prey lists can be found in this post under the spoiler tags. Repeat until you have rolled 10 times.
If you are an Apprentice, please select the Apprentice Code below. Create a post where you fill out the code and use the post action "Roll Dice." Chose 1 12-sided die and hit submit. Then edit your post to include the number you rolled. What prey you caught is dependant on that number, the prey lists can be found in this post under the spoiler tags. Repeat until you have rolled 5 times.
PLEASE NOTE: WARRIORS AND APPRENTICES HAVE SEPARATE PREY LISTS. Please check to make sure you are reading the correct list!
If you are an Apprentice, please select the Apprentice Code below. Create a post where you fill out the code and use the post action "Roll Dice." Chose 1 12-sided die and hit submit. Then edit your post to include the number you rolled. What prey you caught is dependant on that number, the prey lists can be found in this post under the spoiler tags. Repeat until you have rolled 5 times.
PLEASE NOTE: WARRIORS AND APPRENTICES HAVE SEPARATE PREY LISTS. Please check to make sure you are reading the correct list!
Warrior Code
[color=green][size=14][b][WARRIORNAME] Scents the Air...[/b][/size][/color]
[b]username[/b]
[b]roll 1:[/b]
[b]roll 2:[/b]
[b]roll 3:[/b]
[b]roll 4:[/b]
[b]roll 5:[/b]
[b]roll 6:[/b]
[b]roll 7:[/b]
[b]roll 8:[/b]
[b]roll 9:[/b]
[b]roll 10:[/b]
[b]total prey points : [/b]
[b]username[/b]
[b]roll 1:[/b]
[b]roll 2:[/b]
[b]roll 3:[/b]
[b]roll 4:[/b]
[b]roll 5:[/b]
[b]roll 6:[/b]
[b]roll 7:[/b]
[b]roll 8:[/b]
[b]roll 9:[/b]
[b]roll 10:[/b]
[b]total prey points : [/b]
Warrior Prey List
1. You make too much noise, lose 1 roll.
2. You catch nothing.
3. You caught a mouse! +1 point.
4. You catch nothing.
5. You catch nothing.
6. You caught a Thrush! +1 point.
7. You catch nothing.
8. You catch nothing.
9. You caught a Lizard! +2 points.
10. You catch nothing.
11. You catch nothing.
12. You caught a Squirrel! +2 points.
13. You catch nothing.
14. You catch nothing.
15. You catch nothing.
16. You caught a Snake! +3 points.
17. You caught a Rabbit! +4 points.
18. You catch nothing.
19. You caught a Grouse! +4 points.
20. You caught an Owl! +5 points.
2. You catch nothing.
3. You caught a mouse! +1 point.
4. You catch nothing.
5. You catch nothing.
6. You caught a Thrush! +1 point.
7. You catch nothing.
8. You catch nothing.
9. You caught a Lizard! +2 points.
10. You catch nothing.
11. You catch nothing.
12. You caught a Squirrel! +2 points.
13. You catch nothing.
14. You catch nothing.
15. You catch nothing.
16. You caught a Snake! +3 points.
17. You caught a Rabbit! +4 points.
18. You catch nothing.
19. You caught a Grouse! +4 points.
20. You caught an Owl! +5 points.
Apprentice Code
[color=blue][size=14][b][APPRENTICENAME] Focuses on Their Hunter's Crouch...[/b][/size][/color]
[b]username[/b]
[b]roll 1:[/b]
[b]roll 2:[/b]
[b]roll 3:[/b]
[b]roll 4:[/b]
[b]roll 5:[/b]
[b]total prey points : [/b]
[b]username[/b]
[b]roll 1:[/b]
[b]roll 2:[/b]
[b]roll 3:[/b]
[b]roll 4:[/b]
[b]roll 5:[/b]
[b]total prey points : [/b]
Apprentice Prey List
1. You make too much noise, lose 1 roll.
2. You catch nothing.
3. You caught a Frog! +1 point.
4. You catch nothing.
5. You caught a Chipmunk! +1 point.
6. You catch nothing.
7. You catch nothing.
8. You caught a Lizard! +2 points.
9. You caught a Squirrel! +2 points.
10. You catch nothing.
11. You catch nothing.
12. You caught a Rabbit! +4 points.
2. You catch nothing.
3. You caught a Frog! +1 point.
4. You catch nothing.
5. You caught a Chipmunk! +1 point.
6. You catch nothing.
7. You catch nothing.
8. You caught a Lizard! +2 points.
9. You caught a Squirrel! +2 points.
10. You catch nothing.
11. You catch nothing.
12. You caught a Rabbit! +4 points.
Hunting Patrol
caffeinecraving
Dawnbreak
Tigeria
Duskwing
belloblossom
Dustfeather
Nymphiea
Littlepaw
Natitsuri
Riverpaw