Connecting Land Routes:

Connecting Water Routes:

Connecting Train Routes:

Connecting Port Routes:

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Gym Leader:




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Location specific events:



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Location specific items:



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Encounter: Tall Grass

      -3 Encounter posts are required, then generate a number between 1 and 807. This will determine the Pokemon that appears. In the next post, roll a 6-sided dice to determine the level of the wild. You may capture any Pokemon encountered via this system. Included legendary Pokemon.
      1: Three levels below the level of your starter.
      2: Two levels below the level of your starter.
      3: One level below the level of your starter.
      4: The same level as your starter.
      5: One level above the level of your starter.
      6: Two levels above the level of your starter.

      S.O.S
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      Weather: Raining Makes the weather change to Rain For 5 Rounds. Halves the Dmg of Solarbeam. Synthesis, Morning Sun, Moonlight restore 25% max Hp. Increases the base Dmg of Water type moves by +40 and decreases the base Dmg of Fire type move Dmg by -30.
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Encounter: Honey

      Roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
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Encounter: Sweet Scent / Horde

      -20 rp posts are required, then roll a 4-sided dice. This will determine the Pokemon that appears. Encounters 5 of the same pokemon. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
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Encounter: Surfing

      -3 rp posts are required, then roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
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Encounter: Fishing

      -5 rp posts are required, then roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon
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      Levels, Hp & Exp: