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When the Dust settles - a RWBY RP (O/A)

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Salem is defeated, but was she the only ancient evil? 

Tags: RWBY, Ruby, Weiss, Blake, Yang 

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Beryl Drakula (A/A)

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unlimited blades

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PostPosted: Sun Sep 09, 2018 6:37 pm


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Username:unlimited blades
Name:Beryl Drakula
Nickname:Black G-Build (In armor form)
Race:Human
Ethnicity:White
Gender:Male
Orientation:Straight
Alignment:Chaotic Evil
Academy:N/A
Age:39
Birthday:6/06
Height:5' 11"
Combat Type: close-range, long-range, light weaponry, slashing
Weapon(s): Drak Blade Blaster

Weapon Description: The weapon designed by Beryl Drakula only uses the energy to fire a compressed formed ball at the enemy. The weapon can take up to four bottles in the combination, causing the compression to have a more destructive impact. The bottles effects also add to the destructive power it can have depending on the combination used, certain ones can negates while others may enhance the power of the shot used. Using the blade of the weapon causes the same effect where the energy flows through it for a couple of strikes before disappearing. Once used, all the bottles eject from the front of the weapon. The weapon has a ejection lever so he can control when to release them in case if someone is after his creations.

Equipment: G-Evol Driver

Equipment Add-On's: G-Adv system

Equipment Description: The G-Evol Driver was designed with the thought in mind that instead of fighting the Grimm, people in general should become part grimm. By sacrificing a part of his very soul and losing his ability to use Aura for his creation, he can use the system at full potential and can fuse his bottles with other grimm. These mixed grimm or "B-Grimm" will have their own abilities on top of the strength and skills of the creature mixed into it. The armor formed by using this system, is stronger then Aura and despite the time out that it has, he can turn back into it without the cause of fatigue due to the years of use.

The G-Adv system enhances the effects and changes the armor to become all black but allow him to make Grimm based on the bottles he used to make the armor. However, he is limited by based on his level times by 2 (Mist Hazard Level X2 = Number of Grimm created) Despite being able to control himself, he gets fatigue after being used and cannot go back into the armor after awhile. Beryl dislikes this con, but he is happy with the results.

Dust Skill: Only uses his semblance made bottles.
Semblance:

Semblance Name: Grimmvolution - Corrupted
Semblance description: Coal controls the mist from the corpse of grimm that he and others killed. The amount of the mist depends on its size, he gets more mist to control for those he killed himself (twice the amount). Coal can put the mist into a dust bottle, if he put a certain amount of mist of the same type into the bottle, he creates a bottle he called a G-Mist bottle. Unlike dust, the G-Mist does not run out like its a grimm body and can be swapped out with any other bottle with the equipment made for it without any trouble but only to the person who made it or for the items that's made for it. Coal can take mist from only one grimm at a time but Coal can gain the skill to take the mist from multiple slain grimm, but it will take time. He can make multiples of the same bottle, but how he will use them depends on him.
Post duration: 1-2 post
Cooldown: 1 post

G-Mist list:
Beowulf bottle - The armor enhance speed and reflexes. It will also have a five fingered Beowulf claw, and can penetrate Grimm hide. Weapon - sword form adds jagged shaped like teeth onto the sword, causing more damage to grimm and aura opponent. Weapon - gun mode enhances the bullets to go faster and causes more damage to armor then to the opponent of Human, Faunus, and Grimm. (Rarity - Common)

Beringel bottle - The armor enhanced strength and endurance with the ability to climb both buildings and trees with ease, the looks when it is used will have some plates with a larger hand and forearm. Weapon - sword form becomes bigger, thicker, and a lot heavier so he has to wield it with two hands instead of one. Weapon - gun form makes it larger that it needs to be held with two hands and when it fires, its like a miniaturize cannon that can tear though unprotected enemy like Swiss cheese. (Rarity - Uncommon)

Boarbatusk bottle - The armor enhances strength and speed with the effect of causing the armor of being much more armored with the affect of being able to go faster in a straight line. Weapon - sword mode will have four set of hooks, two large ones on the top with two more in the middle that are small that can catch weapons and extend the blades wideness for both a offensive and defensive effect. Weapon - gun mode causes the bullet to sun the opponent each time it impacts them for a short time (1 post), but it can last longer if it hits a joint or vital area of the opponent and can even be used to disarm them. (Rarity - Common)

Creep bottle - The armor enhances reflexes and perception with the effects of small plate at the head for protection with short five finger claws for attacking and for shooting skills. Also capable to dig underground with enough strength. Weapon - sword mode changes the blade to become that like a whip, making it combat capable for mid range fighting. Weapon - gun mode causes the ammunition to damage aura heavily on impact while on grimm or non-using aura opponents to puncture non defended flesh and go through them completely. (Rarity - Common)

Death Stalker bottle - The armor enhances perception and toughness, it covers most of the person using the bottle while large pincers at the wrist as used to grip and crush enemies. The stinger which is hidden in the lower arm can be used to take aura from the enemy to heal himself or to be used to give aura to your comrades. Weapon - sword mode changes color to have a similar glow as the stinger of the death stalker, however the effects it would have is just as lethal but instead of death, it will cause a temporary paralysis that will take some time to recover from without aura (7 turns) while with aura it will drain you. Weapon - gun mode will shoot glowing tipped bullets that can paralyze the opponent and lightly damage aura (1 turn). The effects can be felt to all species of grimm, humans, and faunus. (Rarity - Rare)

Dragon bottle - The armor enhances strength, toughness and endurance will form scale like plates and the claw will be sharp enough to cut even through the thickest plate of grimm. It gives the user the ability to fly with dragon wings while also be able to make fireballs in the hand that the armor formed in. Weapon - sword mode makes the blade catch on fire, causing the grimm to catch on fire for those with fur or feathers. Includes humans and faunus with clothes, hair and fur. Weapon - gun mode makes it shoot small fireballs that detonate on impact that causes moderate damage to aura but heavily to non aura or grimm targets. the size of the fire balls are 4 inches but expand on explosion to 10 inches. (Rarity - Super Rare)

Geist bottle - The armor enhances reflexes and speed. It allows the user to go through objects and manipulate light or small items, even go though any kind of binding that is on the wearer. The hand would have the index finger being longer then the rest with it being sharp like a knife with the user covered in a black misty cloak where he is not armored except the helmet. Weapon - sword mode makes the blade only cut through inanimate objects or grimm, not people. However, it only takes one cut and the damage takes effect automatically. Weapon - gun mode makes the bullets go through people or faunus without injury but damage object and grimm extremely with a small implosion of 3 inches of diamiters to the object. (Rarity - Rare)

Goliath bottle - The armor enhances toughness, strength and intelligence. It gives a thicker hide for the armor and small amount of plates around the body except a thick one for the head for protection with a medium side shield on the arm on the transformed side shaped like the head of the Goliath. Weapon - sword mode makes the blade sharper and have two large hooks at the end of the blade, making it reach farther and capable to cut the heads off of grimm. Weapon - gun mode blast air to the enemy so they are sent away, it is short small blasts but is highly pressurized so can be dangerous if released too close to the target. (Rarity - Super Rare)

Griffon bottle - The armor enhances speed and endurance. It creates feathers over the non protected area of the armor where a small line of white spikes go down the spinal column, a three finger talon with a beak like helmet and capable to fly with its large wings. Weapon - sword mode makes it have three smaller blades forming in the middle of it, making it look like a fan that can be used defensively and offensively. Weapon - gun mode makes the bullets blast faster into that of a sub machine gun with a point at the end of each bullet. (Rarity - Rare)

King Taijitu bottle - The armor enhances speed and reflexes. It makes a double of the user that thinks and acts like them except one has a black color and the other is white with a chain connecting then to their wrist. (Left wrist to right wrist). Weapon mode splits into both sword and gun mode but cannot shift to be both sword or gun, only one each. (Rarity - Super Rare)

Lancer bottle - The armor enhances perception and speed. It makes a insect like helmet with wings, on the lower arm there is a stinger that can be launched 5 feet and can be returned with armor protecting the wings when they are not out and over the chest and above with insect like leg armor. Weapon - sword mode makes the blade have small spikes to dig into non protected enemies. Weapon - gun mode makes the bullets go farther then normal, also capable to cause damage to aura drastically but non protected targets, it will go through completely. (Rarity - Uncommon, Kill 12 himself - 18 with others with this species)

Nevermore bottle - The armor enhances speed and reflexes. It takes a crow base helmet and armor with feathers going all around it with a cape that helps to glide distances. The feet will have three form talons for gripping on ledges and other uneven surfaces. Weapon - sword mode makes one side of the blade be shaped like a beak that can go through thick hide, making it easier to kill grimm. Weapon - gun mode gives the handle a point where the bullets go out so it can be used in melee combat despite it being a ranged weapon. (Rarity - Super Rare)

Nuckelavee bottle - The armor enhances perception and reflexes. It makes the lower half into that of a horse, making the user into a centaur also making one arm stretchable for two and a half feet. Weapon - sword mode makes the sword lighter, also causing to become sharper. Weapon - gun mode makes the bullets capable to curve, so they can be shot around non-hostiles or objects. (Rarity - Ultra Rare)

Sea Feilong bottle - The armor enhances strength and toughness. It makes the user look like a sea dragon and give the user the ability to breath underwater. Weapon - sword mode makes the blade to be shaped at the tip to be formed like a trident, giving the person capability to stab as well as slashing capability. Weapon - gun mode shoots lightning blasts, shocking the opponent into submission for a time (3 turns), but if they are in water, it's effects are more leathel (6 turns). (Rarity - Ultra Rare)

Ursa bottle - The armor enhances toughness and endurance. It makes the user bulkier in shape, giving them a easier time to use larger equipment. there is few more plates on the chest and the arms then the leg. The hand will have a five finger claw that can moderately capable to go through grimm hide but able to slam down smaller or same size enemies easier. (Rarity - Uncommon)

Rarity Kill Count:
Common - Kill 10 himself - 20 with everyone else
Uncommon - Kill 6 himself - 12 with everyone else
Rare - Kill 2 himself - 4 with everyone else
Super Rare/Ultra Rare - Kill 1 himself or with everyone else

Transformation time: 6 posts
Cool Down: 10 posts

Once exceed transformation time, he has to change out both bottles or has to exit out of his transformation so it doesn't injure him.

Mist hazard level (Way to increase transformation time)
lvl1 - 1.9 takes 5 transformations each to increase it 1 post at lvl 2
lvl 2 - 2.9 takes 6
lvl 3 - 3.9 takes 7
lvl 4 - 4.9 takes 8
lvl 5 - 5.9 takes 9
lvl 6 - 6.9 takes 10
lvl 7 - 7.9 takes 11
lvl 8 - 8.9 takes 12
lvl 9 - 9.9 takes 13
lvl 10 is the max, transformation at this point will last for 15 posts.

Relationships:
❖ Morado Drakula (Father) [Dead]
❖ Ebony Drakula (Mother) [Dead}
❖ Jett Drakula (Brother) [Dead]
❖ Azura Drakula (Sister-in-law) [Dead]
Shade Drakula (Coal Leoheart) [Alive]

Strengths:
✔Melee to Range fighter
✔Trickster
✔Science
✔Mathematics
✔Physics
✔History
✔Knowledge of Business
✔Knowledge of Justice System

Weaknesses:
✘ His ego
✘ People messing up his plans
✘ Attacking him while he is mist collecting
✘ Someone figures out his past deeds
✘Someone messing with his experiments either by accident or on purpose.

Likes:
✔ Testing his experiments on unsuspecting people
✔ Learning new ways to use his powers
✔ Taking over businesses
✔ Creating new grimm with his bottles fused in them.

Dislikes:
✘Nosy people.
✘The Media
✘People who are against him in his business
✘People failing him (Minions especially)

Personality:
❖ To the public he is calm, kind, caring, and patient. He loves to be around others, he is alright if someone makes a mistakes. If someone does, then he works with them to fix it and get things together again. He likes children of both races and would love to see them prosper for the betterment of the planet.

In secret, he is ruthless, daring, destructing, and cunning. He plans his moves ahead of time and always has many more in case if something goes wrong. He hates when people mess up and loves to use them as a example of what not to do and even as a toy for his experiments when he wants to. When he does mess up himself, he destroys his own desk and anything else around him to calm down. He would even harm people to feel better, no matter who they are.

History:
❖ Beryl Drakula was born in a happy home with his parents and older brother of two years old. But as time went on, they both shared intelligence that rivaled the other when it came with inventing and the use of the family semblance. At school, Beryl focused more on the academics then the combat side where as his older brother Jett focused on the opposite. When they began to use their semblance during their time in combat school, they both figured to work together and design a way to use their semblance to help people.

Beryl designed a belt as his brother Jett gathered the mist from grimm as he fought them. They worked together to create the first belt, however due to the lack of battle skill he let Jett use it as he trained to get better to use it. But as time went on, people thought his brother invented the belt and not both of them, and this even reached their parents only praising Jett for the feat. This didn't sit well with Beryl and tried to correct it and tried to let them know he made the belt, but the thing he never saw coming is that his own brother lied to them and said he was the liar and took all the credit.

This angered Beryl, his betrayal from his own family made him leave the school and barely called them at times for he focused many years of his life finding ways to destroy them for deceiving him and taking his brother taking his invention as own. So as Jett got the company and became a big shot but did it without his invention witch made him feel a bit better, the fact that he got there by stealing it in front of so many people in the first place got Beryl even more angry at the fact. He was almost done with his creation, but he was missing something. Then he found it, it was a Grimm that can fuse other Grimm together called a Tentacle Grimm. He found it slithering in the forest near his lab where he usually takes his walk to think and relax his mind as he invents the new belt. When he fought it; the attack patterns were random and unpredictable, however when he defeated it and placed the mist into the jar, it turned into more of a crystal like how dust are like except it was small and pulsing. He added it into the belt and it caused it to change into a more destructive form and when he used it. He felt more power then he ever did before and the energy release was more potent. Despite himself not feeling less self control, he feels ready to destroy his family for stealing his invention.

He rejoined them for a family reconnection in the village of Trenant, a peaceful village which doesn't get much for trouble. However, as they traveled, he noticed that his desire to kill his family attracted grimm, but they kept their distant from the village. So he figured they felt his power despite not in his transformed state. When he saw that his brother had a wife and son, it was the last straw. Beryl transformed in front of them, then he began to fight his brother. As the fight went on, the Grimm attacked the village. But as he killed Jett, he turned his attention to the others and killed them too and left the baby alone crying in the crib as the Grimm is destroying the village.

When Beryl left, he took over the family business called Drak Defense Industry, removing anyone loyal to his brother and suspicious to his rise. Then created a security team that also acts as his minions that helps him out to remove any annoyances and scientists to create new tests for the bottles to see if there are any other uses. For his 'Security' he made belts for them that can transform like him, but what he didn't tell some of them that if they fail, the bottles self destruct and the mist will kill them. However, one of his men caught wind of a human boy getting adopted by a faunus family so he ordered them to get reports of the boy's blood and to see if his blood has any connection to him. a few days passed and they returned with a positive match, but the doctor kept the family blank to keep them safe. It frustrated him to no end and broke his desk. But he calmed down knowing the boy will reveal himself someday as he entered a secret elevator entering a lab with Grimm all across the floor being experimented on. With years passed, he used his powers and his own destructive nature developed a well as his tactical mind. He created a grimm that he fused one of the bottles with, making it more powerful. Now he needs to test it on something, or someone...........

Outfits:
❖ Normal clothes (Picture already in use)
Black G-Build
Business Suit

Items:
❖ G-Bottles
❖ His belt (in secret)

Other:
❖ He can combine one of his bottles with a grimm to make a B-Grimm, a grimm with enhanced features from another grimm thanks to the G-Bottle.

G-Adv system causes this change to his armor and makes him act more dangerous due to it as well.

❖ He knows his nephew is alive, however he only knows that the child lives with a Faunus family and has no knowledge of his name until their first meeting.

Themes:
Main Theme: wish in the dark -Kamen rider Ex-aid Insert Song
Battle Theme: Kamen Rider Evol ost EVOLUTION
Emotional Theme: crying
VE" rel="nofollow" target="_blank">Kamen Rider Build: Be The One Ending - Everlasting Sky -movie ver- (Beverly)
Final Battle VS Theme: 【OFFICIAL】Shuta Sueyoshi feat. ISSA / Over “Quartzer”
PostPosted: Wed Oct 17, 2018 3:40 pm


TheVikingWay

unlimited blades

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TheVikingWay

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PostPosted: Sat Nov 10, 2018 8:53 am


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