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Tags: Sailor, Moon, Scouts, Breedables, Senshi 

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[q] joey nixon // corrupt sailor arche of paralysis

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Nuxaz

PostPosted: Mon Aug 27, 2018 11:11 am
Name: Joseph Monroe Nixon

Nickname: Joey

Age: 20

Birthday: September 25th

Sign: Libra

Gemstone: Lapis Lazuli

Blood Type: O-

Fav. Food: Carrots

Hated Food: Pineapple

School: N/A -- He's an EMT working on his hours to be a Paramedic


Hobbies:

Bible Study: Momma raised Joey to be a god-fearing man and growing up attending church, bible study, and church fundraisers has always been a part of his life. It carried over into his adult-life where he regularly attends church on Sundays, bible study during the week (if his work schedule doesn't conflict) and there's a bit of a cross presence in his apartment, along with on the simple necklace he wears everyday.

Healthy Living: Joey's a man of strict healthy living. He spends a fair amount of time making sure the things he consumes are what's best for his body, hours on meal preps, snack bags packed with fresh veggies and fruit, and a routine that includes regular exercise, most commonly a pre or post work jog. He prioritizes living his healthiest life in all aspects.

Virtues:

Steadfastly Devoted: When Joey sets his mind on something, he gives everything he is to it. There are no half-ways for him and length of time or amount of effort is no deterrent for him. He's ready to weather the storms as they come and he can be relied on to be steady anchor no matter the trouble ahead.

Patient: Good things come to those who wait-- Or as Joey sees it, there's no need to rush most things, if they're not a life or death (or potential limb loss) situation. He's capable of weathering most storms with patience and doesn't seem deterred that some things take time or a lot of work. He's in it for the long haul.

Flaws:

Heels in the Ground: Joey doesn't give up on things. Or rather, it takes a long time before he's ready to accept that some things aren't meant to be. The more certain he is about something the more difficult of a time he has letting go or admitting defeat. He'll dig his heels in until he absolutely can't anymore.

Self Critical: He's got standards he holds himself to and if he fails to meet them, Joey can be rather harsh on himself. He is his own worst critic and will withdraw from people when he thinks that he's fallen short or when he thinks he can't measure up. In particularly bad instances, Joey's not even pleasant to be around because if the topic circles back to him or the subject of his folly he'll be increasingly negative.
 
PostPosted: Mon Aug 27, 2018 11:12 am
Senshi: Corrupt Sailor Arche of Paralysis

Challenge: Don't move on my account. It's electrifying. / Charge it up.

Fuku Colour: tbd with artist

Fuku: tbd with artist

Attacks:

Sailor Scout Attack: Arche's Pulse

Arche presses his hands together and points at a target. A jolt of electrical-like sensation hits an enemy causing localized paralysis of the limb/body part struck up to full paralysis (per player's discretion on the range of how much paralysis is experienced). Side effects can include pain, muscle tremors, difficulty of muscle movement or locked up movement altogether. Spell lasts for a maximum of 15 seconds.

Usage: 3


Super Sailor Scout Attack: Arche's Charge

Arche presses his hands together and points at a target. A jolt of electrical-like sensation hits an enemy causing localized paralysis of the limb/body part struck up to full paralysis (per player's discretion on the range of how much paralysis is experienced). Side effects can include pain, muscle tremors, difficulty of muscle movement or locked up movement altogether. Spell lasts for a maximum of 30 seconds and can effect up to three individuals at close range of each other.

Usage: 2


Eternal Sailor Attack: Arche's Wave

Rubbing his hands together, Arche discharges a wave of what appears to look like electricity that strikes the area around him, causing nearby enemies to be struck with painful shocks that may cause total paralysis for 15 seconds with an after-effect of residual localized paralysis, duration of residual effect being player's discretion. (For example, if he strikes your arm, it may be numb and tingly, possibly unmovable for a short while).

AoE: 12ft radius

Effects up to 6 targets, the more effected, the less painful the surge is and the shorter the paralysis effect lasts.

Usage: 1
 

Nuxaz



Ghouliboo


Garbage Spook

PostPosted: Tue Sep 04, 2018 7:44 am
Nuxaz


Hey Nux!

Congrats on obtaining Joey!

Everything looks good to me, so please have a stamp.

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A GM will be by shortly for their review <3
 
PostPosted: Wed Oct 03, 2018 8:43 pm
Nuxaz


Looks good to me, have fun!

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