Welcome to Gaia! ::

♥ In the Name of the Moon! ♥

Back to Guilds

A Sailor Moon based B/C shop! Come join us! 

Tags: Sailor, Moon, Scouts, Breedables, Senshi 

Reply Past Events Archive
[Zenith - S] Grand Finale {Stardust LaPuega}

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit
Strickenized rolled 4 6-sided dice: 1, 1, 1, 6 Total: 9 (4-24)


Strickenized


Garbage Cat

PostPosted: Sat Jul 28, 2018 7:00 pm


The Climb - Tight Spaces

The whole point of this round is to make it to the peak where the grand prize awaits, and it starts with The Climb... More specifically, Tight Spaces. The wall ahead has a crack running up along it and it's your task to slide into the crevice and climb to the top. There's the occasional grip or notch along the way, but for the most part you're going to have to rely on your strength to support you as your shimmy your way to the top.

If your modifier is agility: +1 to your roll.

  • 1 - Quote Skye.
  • 2 - Quote Skye.
  • 3 - Midway up you loose your grip and you start to slip. -1 to next roll due to the extra effort it took to haul yourself back up, provided you catch yourself. If you choose to fall, quote Skye.
  • 4 - Midway up you loose your grip and you start to slip. -1 to next roll due to the extra effort it took to haul yourself back up.
  • 5 - By Jove, I think you've got this.
  • 6 - Flawless ascent.



    The Climb - Peg Wall

    As if you haven't yet put yourself through enough, now you're going to feel the burn. There are three pegs in the wall ahead of you (five, for a tandem run). The pegs appear to be the right size to fit in the holes lined up along the wall. Your goal in this part of the climb is to move the pegs one at a time until you've reached the next level.

    If your modifier is strength: +1 to your roll.

    • 1 - Quote Skye.
    • 2 - Quote Skye.
    • 3 - You've lost one of your pegs. There is no getting it back, so now you're relying on arm strength alone. - 1 to your next roll to compensate for tired arms. If you choose to fall with it, quote Skye.
    • 4 - You've lost one of your pegs. There is no getting it back, so now you're relying on arm strength alone. - 1 to your next roll to compensate for tired arms.
    • 5 - Not perfect, but you made it. The spare peg makes for a decent foot rest.
    • 6 - Flawless ascent.




    Bungee Plateau

    Take a moment to catch you breath. Got it? Good. There's no climb here, which might be a relief for some, but the reality of it is that things are just now starting to get dangerous. There are two platforms suspended between four bungee cables apiece. It's a four foot jump between each platform and the base and none of this really seems safe. The platforms, about five feet long and three wide, spring and sway the moment any weight at all is added to them and if you're not careful you'll be bucked off to whatever waits below.


    If your modifier is agility: +1 to your roll as you've got a little better balance.
    If your modifier is strength: +1 to your roll as you've got better chance of holding on.

    • 1 - Quote Skye.
    • 2 - Quote Skye.
    • 3 - You hit the first platform too hard and it bucks like a bronco trying to toss you hard. Somehow you hold on. (Unless you don't want to, in which case quote Skye.)
    • 4 - You hit the second platform too hard and it bucks like a bronco trying to toss you hard. Somehow you hold on. (Unless you don't want to, in which case quote Skye.)
    • 5 - Slow and steady wins the race. You managed to swing at just the right times, keeping your balance from platform to platform, and yet you still don't feel as confident as you should....
    • 6 - Flawless progression.




    The Climb - Ascension

    Your legs are wobbling, but you finally have them under you again. Now it's time to strap on your harness (for safety) and race against the clock towards the Ascension. Fifteen feet wide and fifty feet high, this wall is littered with hand and foot holds of various shapes and sizes. It is your task to climb to the top. What's the catch, you ask? At various intervals the holds will begin to fall from the wall. Can you reach Zenith before it's too late?


    If your modifier is agility: Good luck! You're going to need it.
    If your modifier is strength: Good luck! You're going to need it.

    • 1 - Quote Skye.
    • 2 - Quote Skye.
    • 3 - Quote Skye.
    • 4 - About halfway up you lose your grip as the hand-hold you grabbed becomes de-magnetized and falls. You start to slide, but you manage to catch yourself. Keep climbing. (generate a number between 3-6 and continue your climb)
    • 5 - About two third of the way up you lose your grip as the hand-hold you grabbed becomes de-magnetized and falls. You start to slide, but you manage to catch yourself. Keep climbing. (generate a number between 4-6 and continue your climb)
    • 6 - You've made it to the top! Hit the buzzer at the end and quote Skye.


skye starrfyre
hi hello i won really hard
PostPosted: Sat Jul 28, 2018 7:45 pm


General Tourmaline had not forgotten Stardust LaPuega or the way her angry words had been punctuated by the point of her finger jabbing against her chest. She'd let her live, then and there, but to what purpose? To keep from causing a scene? To give Maybelle the opportunity to move on and to see what the two of them might be capable of together in the next round?

The two women had chosen to take the final round separately and Tourmaline was not one to miss a second-chance opportunity.

"Ms LaPuega-- A moment, please." She stepped up onto the mat at the base of the climb before the other woman could begin her ascent. "You asked a question after completing the Gauntlet. I believe you wanted to know what the ********> I thought I was doing?" Tourmaline was grinning again, eyes bright as she took another deliberate step towards Stardust, calling her gauntlets to her hands for a touch of dramatic flare.

"The answer is recruiting, and I'm afraid you didn't make the cut." Without warning, Tourmaline thrust her hand into the woman's chest, fingers wrapping around a precious gem and drawing it out. There was nothing special about the starseed of Stardust LaPuega-- no glimmer of additional light to mark it as senshi or knight-- but it was hers now. A momento.

Would she have let her live had the results been different? Or would she have simply turned her over to Uvarovite? No matter.

What was done was done. The only thing that Stardust had to do now was perish.

Strickenized
Thank you for participating in the Zenith Challenge!

You may now write a death solo for Stardust LaPuega, should she have any reflections that you would like to share, or any final words that may be passed on to her loved ones.

If you reach 500 words in your final solo you will earn another ticket in the open raffle.

Skye Starrfyre

Magical Lunatic

20,775 Points
  • Tipsy 100
  • Magical Girl 50
  • Brandisher 100


Strickenized


Garbage Cat

PostPosted: Sun Jul 29, 2018 6:25 am


She hadn't expected that the b***h from last time would come back to haunt her — especially before her run. Was that legal? She didn't know the ******** rules; she just broke them.

She hadn't expected the other girl to get gauntlets like they fell out of the ********' sky, either. As she whipped around, she didn't care where they came from; Star could punch her out and look like a better victor for not using metal on her hands. If this b***h thought she could get the jump on Star by getting to her before a run, she had a lot to learn about her violent streak.

But she hadn't expected the girl to be so —

Fast would've been her afterthought, if she was allowed to have one.


skye starrfyre
thank you for running the event heart it's been a lot of fun, and was great for playing with new people as well!
Reply
Past Events Archive

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum