Name: Lorrox
Age: 19
Sex: Male
Sexual Orientation: Hetero. (He’s a bit of a homophobe, unfortunately.)
Craft: Previously, beastcraft. In his mind, glass-smithcraft. Now a candidate. Bouncing around sometimes seems like his M.O.
Rank: Apprentice (in all of the above, from before)
Location: Western Weyr, which he is not thrilled about. He misses High Reaches Hold, where he was born and all of his family still lives.
Physical Description: Hawkish facial features – square-jawed, crooked nose (been broken one too many times), heavy brows, wide mouth, and eyes (light blue) a bit sunken. He is covered in scars from a lifetime of fighting, but the most noticeable ones are: a crescent-shaped one curving over his nose, a nick splitting his left brow, four thick lines across his right forearm. All the others are covered typically. He's tall – about 6'3” (in Earth measurements) – with broad enough shoulders and thick back muscles, good for hard labor. His hair is inky black, and he's been cutting it himself since he was a kid. It's sloppily sheared, with a heavy sweep of hair falling in his eyes and the back cut in jagged layers. He hates to cut it so it ends up pretty shaggy at times, but he always chops it before it gets past his chin. When out working, he wears a leather band around his head to keep the hair out of his face; it makes him look a bit dippy. His clothes aren't always the cleanest, but he is presentable. In short – he's a rough-n-tumble boy/man who has a sloppy charm about him. Not quite the tall, dark, and handsome archetype, but certainly rakish.
Personality: Hard, jagged, difficult, and (sometimes) cold – just like the mountains he was born in! More or less. Lorrox was born with a mischievous streak, and age has only made him better at executing the pranks and fights that make his world go 'round. He is prideful, competitive, one-track minded, and impulsive, and on top of that, he believes that most things can be solved with a good fight. Words? Meh, overrated. Lorrox is quite selfish and tends to only consider how things will affect him. Since he was young, he's just been a free spirit, feeling no real ties to others. Of course, he has friends and is sociable – but he is that friend who everyone tends to get frustrated with regularly. And most friends he has have earned his respect in some way – usually by beating him in a fight or doing something else incredibly impressive. He is rough around the edges, you know, like a chainsaw, but he's not a bad guy. Just a difficult person.
Lorrox is still fun-loving. He chases a laugh, a good drink, a pretty woman, a feat of strength. Anything that smacks of a good time. He is dedicated, though his track record may say otherwise. Just dedicated to the things he thinks are important and cares about, like himself. One of his big goals in life is to bed an older female vintner who can brew him beer all day long. Women – ah, lovely. He isn't particularly suave, but he has no problem giving chase. In truth, Lorrox is still immature; he is not in a place where he can process caring enough about someone else to have a romantic relationship. Instead, he tells himself that only older women are mature enough for him, and chances are he would hit on both your mother and your grandmother if they were good-looking. He is fickle with his affections, but if a girl were to grab hold of his heart, really sink in, he would be completely at her mercy in a puppy-dogish way.
Life in Western is not great for Lorrox. He misses the cold and mountains of High Reaches. With all the changes in his life, he is adaptable and can change his opinions on a hairpin turn, if it suits his interests. He has a good family, and he knows it, but he is not at all close with them. Perhaps it is from being the only boy and a constant disappointment, perhaps it is from getting kicked all across Pern for his troubles -- whatever the reason, Lorrox learned to fend for himself as well as he could and trusts himself wholeheartedly, even if his own choices cause the vast majority of his problems. He is the type of friend who is constantly surrounded by drama and can't seem to figure out why. Over all, he is looking for a place to belong that can satisfy both his ego and his hedonism, but right now... he's a bit lost.
Positive Trait List Hardworking, Self-Sufficient, Resilient
Negative Trait List Proud, Impulsive, Self-Serving
History: Born in the mountains of High Reaches Hold, Lorrox fit in perfectly with his surroundings – hard, jagged, difficult, and cold. His poor parents – both dedicated to bakercraft – had no idea what they had coming in their youngest son. They had already birthed seven other healthy children (and two that sadly passed) before Lorrox graced all of Pern with his presence. He was their only son, and his father hoped that he would be every bit as loving, responsible, and level-headed as he was.
Unfortunately, that was simply not in the cards.
Always a trouble-maker, Lorrox was constantly causing issues for the people of High Reaches – pretty much from birth. He was a fussy child, always getting into things. As an infant, he would overturn dishes and get into everything. (There was a particularly terrifying incident where he ate some numbweed and nearly died.) His parents loved him because he was their son, but he quickly became too much for them to handle. Once he was old enough to walk, they did their best to keep an eye on him – but he was just too mischievous. His seven older sisters often got stuck searching the Hold for him, even when they had to drag him kicking and screaming all the way home. When he was just nine turns old, he convinced a gang of his friends to round up all the tunnelsnakes they could find and release them in the chambers of the Lord's favorite bakercraft master. (He’d been punished for some other crime and felt it had been unjust!) If he hadn’t been a child, Lorrox likely would have been banished for such an indiscretion, and in fact, he brought quite a deal of shame on to his family for it. Lucky for him, making a 9-turn-old boy Holdless was out of the question. His parents were instead encouraged to find an outlet for the boy – perhaps he should go hone his skills at a Crafthall? Maybe one far, far away from the anger of the Lord?
While the higher-ups suggested tannercraft, minecraft, and beastcraft, Lorrox had another idea. He actually was interested in something, and of all the things in Pern… he thought it would be cool to be a glass-smith. He marveled at the stuff and thought that only someone with real skill could actually excel at it. Who better than him? Plus, a new home meant new adventures, right? And living somewhere else would get him away from his reputation and the shadows of his sisters quickly, no? It was the pipe dream of a troublesome 9-turn-old boy, but it was a happy compromise for everyone involved. With a glowing recommendation from the Mastersmith from High Reaches (who was more than happy to shuttle the little hell-raiser elsewhere), Lorrox was finally able to gain entrance to the Glass-Smith Crafthall in Ista when he was 10 turns old.
However, it was not to be a Happily Ever After story.
For a time, Lorrox truly dedicated himself to the study of glass-smithing, even though it did not come particularly easy to him. He would toil for candlemark after candlemark on projects and basic skills that took his peers much less time to learn. Still, it was a happy time for him. With so much focus in his life, Lorrox found less time to make trouble, and for once, all of his energy was funneled into a single goal: becoming the Best Glass-Smith EVER. Unfortunately… Lorrox turned out to be a rather mediocre glass-smith. As others around him began to excel, really excel, the young troublemaker found himself on a plateau. At some point, those who truly had skill took off, distinguishing themselves as exceptionally talented smiths. He was at THE Crafthall for the skill, wasn’t he? The Master and Journeymen who instructed him saw his imminent failure approaching, and they encouraged Lorrox to devote himself to another pursuit. At 16-turns-old, Lorrox clearly was never going to be good enough to walk the tables; it was a waste of everyone’s time. He just wasn’t getting any better – no matter what he tried! And, in truth, he really did try. He tried harder than he had tried at anything else in his entire life.
And so he regressed.
He returned to his trouble-making ways: shattering the projects of others, getting into fights over the smallest things, refusing to obey his superiors. No one – not even Lorrox – was surprised when he was commanded to leave. The only thing was… he couldn’t really return to High Reaches, as much as he missed the cold and the mountains. One of the Journeymen at the Crafthall encouraged him to head to Ista Weyr. (Looking back, it was perhaps due to its status of running a skeleton crew in the time since Thread had ceased to fall. Less people meant less trouble to cause. Or, perhaps, the Journeyman truly sympathized with Lorrox’s plight and recognized the merit in his efforts, futile though they had been.) He had a good friend who was a beastcrafter at Ista, and asked if he might take the boy under his wing. They could use more hands in the stables, couldn’t they? So, with no other option, Lorrox dragged himself to Ista Weyr – still determined to make a comeback as a glass-smith.
At first, he resisted working as an apprentice beastcrafter and would often run away from his duties. After all, he was a glass-smith. He'd just fallen... off course. This didn't last long. After receiving an ultimatum from the journeyman he worked under (the Weyr was sorely in need of his physical labor), Lorrox relented and decided to accept the position for the time, all the while practicing his glass-smithing on the side. He remained convinced that he could be an amazing glass-smith; it would just take more time. One day, while mucking out the stables, a Searchrider came in and spoke to Lorrox about perhaps becoming a Candidate. Apparently, the journeyman who he worked with had spoken to a Searchrider about Lorrox – remarked on his physical prowess, his hard-working personality, his bravado, his single-minded dedication to task. Lorrox had (and has) no clue whether the journeyman did it to get rid of him, or because he genuinely believed that Lorrox had what it took to be a dragonrider. Either way, he wanted out of the stables -- and here was his golden ticket.
But there was one catch. He could be a Candidate... but only at Western Weyr. What? Searchriders were practically extinct at this point now that the threat of Threadfall had been eliminated. It was incredibly rare for anyone to be Searched, let alone to be Searched at a Weyr and then sent to another Weyr an ocean away. Of course, to a sensible person it would have been obvious -- the journeyman was trying to get rid of his apprentice by any means necessary.
Lorrox didn't want to leave Ista; it was so close to the Crafthall he felt he was destined to return to one day. However, days after the offer, Lorrox got into a fight with a handful of riders -- including the son of a prominent crafter. His decision had been made for him. Before they could kick him out, he left, hopping a ride on a dragon to Western. Now a Candidate at another small Weyr (one with a greenrider as Weyrwoman, no less), Lorrox finds himself more drawn to the beasts than he ever was in his days as a beastcrafter apprentice, switching life paths yet again in his short life.
And then, quite shortly after his arrival to Western, Thread returned. Now, Lorrox eyes the life of a dragonrider a bit differently. With Threadfall, there is challenge. But there is nothing more dangerous than to hope for something that may never be, and so Lorrox buries it like he has buried so much else in his life and tells himself -- hey, if he fails again, maybe they'll keep him around for beastcraft? Dragons need beasts after all.
Pets: A pet would require a responsible keeper with patience for small, needy things; Lorrox is not equipped for it.
Other/Talents: He knows a LOT about glass-smithcraft, but he is fairly mediocre in practice. He's a bit of a workhorse, hence his suitability in the stables. Switching to life as a candidate has been challenging.
Will this character be a candidate? Yes.
Candidate Specific Questions
Do you want them to have an official Search RP? No
Do you understand they will age every passing year regardless if you're there to RP the or not? Yes
Do you want them to have a possible Stands Impression? N/A
I reconfigured this profile from a previous unplayed character. I tried to downplay his connections to any major figures, but let me know if anything is not kosher!