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4-6. You could swear you heard someone you once knew whisper in your ear, but you can't make out what they're saying! That's...not creepy at all.
7-9. What is that? A huge, dark shadow moves under the water, rippling the surface. You peer down over the edge and slip! Oh no! (Roll a 1d4!)
>1> You skid down, getting a grip just as you splash down into the water. Whew, close one! But as you take a moment to catch your breath, something bites down on whatever part of you is in the water! It quickly lets go, giving you time to get to safety, but it's a deep, jagged bite, and a nasty infection will set in within the day. If you're not careful - or are just unlucky - you could lose the limb.
>2> Whoa! Desperate for something to hold onto, you grab whoever you're with. You both start to tumble down the steep sides toward the ominous lake below. Players' choice if the characters only get a partial dip (in which case they will experience skin issues and fur loss, or pain and infection if they have broken skin) or swallow any liquid (a small amount will lead to fever and chills for a day plus a further week's recovery, whereas a larger amounts mean worse initial sickness and longer recovery time: each day of bad illness needs a week of recovery), or just get scraped up by the rocks and each other on the way down. If you're alone, or all your companions have rolled a fall (if they rolled and didn't fall, though, they're going down now!), treat this as a 3.
>3> You fall headlong into the water...and, speaking of heads, you hit yours on the way down! Dazed, you struggle to to stay above the water, and gulp some down on your way back to the edge. You will be deathly ill and fevered for at least two days, and spend a further two weeks getting back to full strength. You also develop temporary skin issues, and some of your fur falls out!
>4> You catch yourself just in time and scramble back from the edge. Ha! No one saw that, right? You were just messing around, that's all!