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Posted: Thu Apr 19, 2018 7:32 pm
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Posted: Fri Jun 01, 2018 4:44 am
Name: Mirana Atwood
Nickname:
Age: 17
Birthday: March 1
Sign: Pisces
Gemstone: Aquamarine
Blood Type: A+
Fav. Food: Seafood
Hated Food: Cabbage
School: HITS
Hobbies:
Tea: Umm Mirana loves a good tea. Whether brewing it, or drinking it, or spilling the tea, she's all about it. She first became fascinated when she was young and had her first sip of tea. She remembered her mom stopping by the coffee shop on her way to dropping her off at school. Her mom had let her drink some lemon tea. Since then she was hooked. She learned about all the tea leaves that are available. She even has tried her hand at growing said tea leaves. She has been growing them for a long, long time and thinks of the plants/leaves as her babies. Her first teas are herbal teas. Chamomile tea, Peppermint tea, Ginger tea, Hibiscus tea. They all have a special spot in her heart The added bounus, is the fact that are not only healthy but they are tasty.
Feeling bloated? She recommends Peppermint tea. Upset stomach? Vomiting? Ginger tea is the tea you should be drinking.
Gardening: It all started with tea. First she was planting growing tea leaves. She had a nice section outside in her backyard. She also had quite a few in planteres in her living room near the window. Then she decided to try her hands at growing other plants. It started next with flowers. Roses, Tulips, Daisys aftere they started to grow and she saw the fruits of her labor she started to try for other things. She moved on to fruits then vegatables. Now her yard front and back is filled with trees and bushes of different flowers and fruits and veggies. She has been trying to save up for a greenhouse.
Calligraphy: Besides tea and gardening Mirana also likes Calligraphy. There is nothing like writing a beautiful piece of artistic words. She take time for a few hours a day to write a letter to her grandparents or write a journal entry for the day, or her classwork. She got into Calligraphy cause of her grandma. She remembers watching her grandma write up letters to friends and family members. Her handwritten was so beautiful to Mirana that she decided to give it a try. Soon after much practice she was so good. It then started with forging her moms signature, then became her writing little notes to letters. The next thing that she had wanted to do was show off her work on line. Hopefully if the response is good she might even consider selling some of her work.
Virtues:
High spirited: Mirana is always cheerful, always full of high energy. She finds pleasure and happiness in everything that she do. Nothing seems to bring her down.
Listener: Mirana is a good listener. She will be a shoulder to cry on, someone to vent to. She is content with just letting you talk and she will stay quiet though it all. She will make you both a cup of tea and sit down and patiently listen to you talk about what ever you want to talk about. You can share your thoughts and feeling uninterrupted. You know she is paying attention to you by head nodding at the appropriate times. She also repeats every thing was said to in her in her own words.
Flaws:
gossiper: Just because Mirana is a good listener and will sit with you and let you vent out your feelings doesn't mean that she is not going to spill the tea about you. She is not the type to keep secrets. She will blab to anyone and everyone. If you don't want your crush to know that you like him or if you wanted to talk about your friend about her back and how frustrated they made you feel don't rely on Mirana to keep the news to herself. She would expose everything.
Stubborn: Mirana can be stubborn at times. She refuses to change her opioning or stance on anything. ny6 action that she had made or idea that she has she will refuse to change her mind. And once her mind is made it is hard to change it or sway her. Even if she knows dep inside that a idea or plan that she has is wrong or won't work whether than call it off or admit defeat she would just let it continue and wont give up on it. She refuses to admit she is wrong. She will just keep digging her heels in and you can't persuade her.
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Posted: Fri Jun 01, 2018 4:45 am
Senshi: Sailor Marchare Senshi of Curiosity was named after the March Hare the fictional character from Alice in Wonderland Not much is known about the planet yet. Challenge: Down the Rabbit Hole you go. Attacks: Sailor Scout Attack: (Curisority) • Saying her attack Marchare closes her eyes and taps the center of her tiara with her pointer finger. She then flings that finger toward the her intended target to cast her magic. •The target becomes overwhelmed by a sense of curiosity about an object/concept other than Marchare and forgets what they were previously engaged in •This is only active for 20 seconds • Can only be used 3 times. Super Sailor Scout Attack: (Curiouser and Curiouser) • Saying her attack Marchare closes her eyes and taps the front of her tiara with two fingers, she then kisses them before flicking them towards her target to cast the magic •The target becomes overwhelmed by a sense of curiosity about an object/concept other than Marchare and forgets what they were previously engaged in, to the point where they legitimately cannot be shaken out of it - this is an upgraded version of her basic attack •This is only active for 30 seconds • Can only be used a max of 2 uses Eternal Sailor Attack: DRINK OF ME •Marchare says her attack, touches her tiara with two fingers and flicks the magic towards her target causing a small drink appear near the target. The target suddenly has a curious and undeniable urge to drink from it. •Whoever drinks from it receives an effect depending on which side they are on. •orders receive an random combat boost. (stronger etc) •chaos start to feel sick/drained • 1 use per battle • lasts between 30 to 45 seconds.
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Posted: Sun Jun 24, 2018 6:25 pm
Things to do.
gaia_moon Come up with a last name gaia_moon Come up with attack names. gaia_moon pick a school
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Posted: Mon Jun 25, 2018 3:13 am
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Posted: Mon Jun 25, 2018 3:13 am
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Posted: Thu Jun 28, 2018 6:48 pm
Hello! While typically we ask that your profile be completely filled out prior to being posted for stamping, I'm here to drop off some crit for what you've got up and ready! Civ Side: Hobbies Tea - Is it just tea leaves that have struck Mirana's interest or is she interested in herbal concoctions as well? Herbs often have a shorter grow time and while it might be the future goal of her hobby to brew the perfect cup of tea with leaves that she's grown herself, has she dabbled in herbal teas in the meantime? Some other hobbies that can be associated with tea involve gardening and reading tea leaves! Calligraphy - How did she get into calligraphy? What is her favorite part about it? What does she do with the things that she writes? Maybe an Etsy account where she puts up pretty motivational phrases? Expanding on this hobby can help us get to know her as a character and might give other characters something more to talk to her about! VirtuesOrganized - While it is definitely a virtue to be an organized person, the way things are currently worded lends to the concern that this could potentially present itself as a flaw in the event her specific routines and rituals are interrupted. What would happen if her day didn't start out as planned? For the sake of keeping this a virtue, it might be best to focus on the details of how being organized is a good thing for her! FlawsOutspoken - Having an open, honest relationship with someone sounds more like a virtue than a flaw, so what is it about Mirana's outspoken nature that makes it a bad thing? Helping us see how other characters may view this trait as a flaw will really help us get an idea as to how it might negatively impact her and her interactions with others along the way, so any additional information that you can provide on how his flaws might turn a character off from wanting to be around her all of the time would be super helpful! Petty - What you've got right now seems like it would lend a bit better to being 'argumentive'. If she's looking for reasons to call someone out, or just waiting for them to trip up so she can snap, then she may be more of that? Petty is not so much blowing little things out of proportion as it is nitpicking them and being mean for the sake of being mean when you could otherwise let something go without it causing any harm. Senshi Side: Unfortunately, the attacks that you have up for Marchare currently read Confusion, which is a sphere that already exists in play with Sailor Lovejoy. As an avid Alice in Wonderland fan myself, I can certainly understand the desire to stick to a certain theme, but in this case the attacks should revolve around the idea of Curiosity if that's the sphere that you've chosen for Marchare. In order to figure out where you might want to go with the attacks it could be best to step back and decide what curiosity means to you. When I read "Curiouser and curiouser..." I think of intrigue. I think of examining something closer and learning through inquisitiveness. A visual that I think of from the classic Alice in Wonderland cartoon that Disney put out is Alice picking her way through the wood because she's drawn by the curiosity of what lies ahead. What about that sense of curiosity could you harness to turn into magic for your senshi? I am here to help to the best of my ability, so please feel free to quote me if you have any comments or questions! Once we address the things above, Mirana will still need a last name and a school before she wil be able to received a trial stamp.
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Posted: Mon Jul 09, 2018 8:21 am
Thanks for your help. I suck at attacks so I think I will need help on this. How about attacks where My senshi becomes the embodiment and personification of curiosity, the desire to learn or know about anything; inquisitiveness. She can either can induce, manipulate it. For my Petty flaw did you just want me to change it to argumentive?
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Posted: Mon Jul 09, 2018 4:43 pm
No problem! That's what we're here for! That would be a good start for the attacks, certainly! When writing your attacks it's good to keep in mind the following: Attack 1 - This is your basic attack. Attack 1b - This is your super attack and it has an additional add-on or is a bit more powerful than attack 1. Attack 2 - This is your eternal attack. It can be a third tier of your previous two attacks, or it can be completely different as long as it still falls under the sphere of Curiosity. This attack is usually used as a 'finishing attack' in most battles against Eternal Senshi. As for her flaw, that is entirely up to you! You can change it to argumentative if that's what you'd like to do, or you can reword it so that it suits petty if you would prefer!
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Posted: Mon Jul 09, 2018 7:24 pm
Skye Starrfyre No problem! That's what we're here for! That would be a good start for the attacks, certainly! When writing your attacks it's good to keep in mind the following: Attack 1 - This is your basic attack. Attack 1b - This is your super attack and it has an additional add-on or is a bit more powerful than attack 1. Attack 2 - This is your eternal attack. It can be a third tier of your previous two attacks, or it can be completely different as long as it still falls under the sphere of Curiosity. This attack is usually used as a 'finishing attack' in most battles against Eternal Senshi. As for her flaw, that is entirely up to you! You can change it to argumentative if that's what you'd like to do, or you can reword it so that it suits petty if you would prefer! Thank you. For attack could you explain it a little more and maybe give examples? I'm sorry for all this but I am literally quite dumb and slow and kinda artistic. I need things explained to me slot and broken down. xp I have glaex and virtures kinda figured out by now and will hopefully have those down this week. And will have a last name by the weekend just have to make sure it's not one that's taken and that it's acceptable.
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Posted: Mon Jul 09, 2018 8:04 pm
You shouldn't put yourself down so much! Senshi magic can be difficult to get the hang of sometimes and that doesn't mean that you're dumb or slow! This is what it says in the Questing Handbook about senshi magic: Quote: Senshi Magic has three stages: Sailor Senshi attacks are fairly basic, and the weakest of all senshi magic. For the most part they should have only one effect of some kind when activated. When looking at an attack description, make a mental list of the things it can do: if there are too many or the effect is too extreme, then it needs to be revised. Super Senshi attacks are UPGRADED VERSIONS of the Sailor attack. This means that this magic is a bit stronger. At this stage, the magic may have a larger radius, longer duration, affect more targets, have more uses, do more damage, or have additional magical effects. Try to only upgrade two aspects of the senshi magic (such as radius and duration) to keep a balanced attack. Eternal Senshi attacks are whole new spells, and can be thought of as the senshi's ultimate attack! This spell can be significantly powerful; however, it should still only have a few effects when executed. A further upgraded version of the basic spell is also acceptable. Remember, Senshi should not have lethal magic and their magic should not have something that permanently affects the environment. For example, your magic should not be capable of killing someone, or damaging the battlefield to the point that it would cost the city thousands of dollars to repair. Does that help explain what I was trying to say above a little bit more?
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Posted: Mon Jul 09, 2018 9:10 pm
I tried changing the wording of her attacks so it would hopefully not be connected to confusion.
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Posted: Wed Jul 11, 2018 8:32 am
Alright! It looks like we're definitely heading in the right direction now, so let's just do a little bit more fine-tuning and then I think you'll be set once you've got a last name and a school picked out! Here are some suggestions for how we can expand on the attacks that you've currently got to make sure that they fall in line with shop standards for senshi magic: Sailor Scout Attack: Curiousity! • Saying her attack Marchare closes her eyes and taps the front of her tiara with her pointer finger, she then flicks that finger towards her target to cast the magic •The target becomes overwhelmed by a sense of curiosity about an object/concept other than Marchare and forgets what they were previously engaged in I would recommend this attack being active for 20 seconds per use with a max of 3 uses. Super Scout Attack: Curiouser and Curiouser! • Saying her attack Marchare closes her eyes and taps the front of her tiara with two fingers, she then kisses them before flicking them towards her target to cast the magic •The target becomes overwhelmed by a sense of curiosity about an object/concept other than Marchare and forgets what they were previously engaged in, to the point where they legitimately cannot be shaken out of it - this is an upgraded version of her basic attack I would recommend this attack being active for 30 seconds per use with a max of 2 uses. Eternal Sailor Attack: DRINK OF ME If you were to change: "Marchare says her attack and a small drink appear near the target. They suddenly have the curious urge to drink from it." To: Marchare says her attack, touches her tiara with two fingers and flicks the magic towards her target causing a small drink appear near the target. The target suddenly has a curious and undeniable urge to drink from it. Eternal attacks generally have a single use and can typically last between 35-45 seconds. I know that seems like a lot, but I think the changes noted above will make the attacks a lot more useful for you and Marchare in a battle situation while still sticking with the sphere and coming off as a bit more playful in an Alice in Wonderland theme. You're doing great and we're almost there! Quote me whenever you're ready.
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Posted: Mon Jul 30, 2018 9:47 am
Skye Starrfyre Alright! It looks like we're definitely heading in the right direction now, so let's just do a little bit more fine-tuning and then I think you'll be set once you've got a last name and a school picked out! Here are some suggestions for how we can expand on the attacks that you've currently got to make sure that they fall in line with shop standards for senshi magic: Sailor Scout Attack: Curiousity! • Saying her attack Marchare closes her eyes and taps the front of her tiara with her pointer finger, she then flicks that finger towards her target to cast the magic •The target becomes overwhelmed by a sense of curiosity about an object/concept other than Marchare and forgets what they were previously engaged in I would recommend this attack being active for 20 seconds per use with a max of 3 uses. Super Scout Attack: Curiouser and Curiouser! • Saying her attack Marchare closes her eyes and taps the front of her tiara with two fingers, she then kisses them before flicking them towards her target to cast the magic •The target becomes overwhelmed by a sense of curiosity about an object/concept other than Marchare and forgets what they were previously engaged in, to the point where they legitimately cannot be shaken out of it - this is an upgraded version of her basic attack I would recommend this attack being active for 30 seconds per use with a max of 2 uses. Eternal Sailor Attack: DRINK OF ME If you were to change: "Marchare says her attack and a small drink appear near the target. They suddenly have the curious urge to drink from it." To: Marchare says her attack, touches her tiara with two fingers and flicks the magic towards her target causing a small drink appear near the target. The target suddenly has a curious and undeniable urge to drink from it. Eternal attacks generally have a single use and can typically last between 35-45 seconds. I know that seems like a lot, but I think the changes noted above will make the attacks a lot more useful for you and Marchare in a battle situation while still sticking with the sphere and coming off as a bit more playful in an Alice in Wonderland theme. You're doing great and we're almost there! Quote me whenever you're ready. I am sorry that it took me so long. I have been going though some things. Can you look it over and tell me what you think? I know I haven't added a school yet and I will do that hopefully by the end of the week I am still thinking out her career path and stuff.
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Posted: Mon Jul 30, 2018 6:21 pm
You can take all of the time you need! I'm here whenever you're ready with a last name and school. Is there any info I can help you with in regards to the schools that might help you pick one? Everything you've got up is looking great and I think we just need those two last things before I can drop a trial stamp!
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