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Kurisuchin Saiyuki

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PostPosted: Thu Mar 29, 2018 5:45 pm


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Username: Kurisuchin Saiyuki
Name: Natalie Schneider
Nickname: Nat
Race: Aassimar
Ethnicity: British - Japanese
Gender: Female
Orientation: Heterosexual
Alignment: Lawful Neutral
Affinity: Air
Age: 21 (in human years)
Birthday: March 14
Height: 5’2”
Weapon: Bayonet Musket
However, that weapon will be replaced soon by this new armament:

Robin's Rifle: This rifle was crafted from the legendary Robin Hood. It is a silver rifle with green accents, and it any bullet fired from it will always hit its target in some way. The bullet will curve itself, pierce buildings, and do anything it can to strike the target. The only condition is that it must be aimed at them. Thus, the user must be aware of the location of the enemy and where they need to aim.

Mage: None yet, but OPEN for contracts

Natural Abilities:
❖ Veracity (C) - It allows her senses, more specifically her sight and hearing, to be heightened, but it is at a maximum of 22 meters, lasting for 5 RP posts. Cooldown will be at 3 RP posts before casting again.
❖ Triple Bullet (B-) - her usual shot splits into three immaterial bullets, letting her hit the targets within its limited range. Downside is that it is not an AOE attack, as the range is actually in a straight line. Maximum range is 25 meters, consumes 1 bullet.
❖ Butt Strike (C) - a single target gets smacked with the butt of the rifle with additional force harder than normal. However, it will only result in a not-so-serious injury, with serious bruises forming but with only a moderate chance to tear most of the muscle tissues of one body area. (Will use a 8-dice roll to determine if it's successful or not; if the number is from 5 - 8, it is successful).
❖ Bayonet Pierce (C+) - a single target is stabbed with the sharp bayonet, causing bleeding status which cannot be healed with normal potions or antidotes (but can still be purified with any magus ability that has such capacity). It will not work when the target is protected with specific armaments designed to increase status resistance, or just to prevent the blade from pushing through towards the skin.

Dormant Ability (Not active yet as of this moment, and it is actually inherited by family blood.):

❖ Ultimate Musketeer Art: Last Farewell (A) - Allows her to shoot one powerful bullet from the sky above and it multiplies, resulting in the barrage of bullets raining down from above. The attack lasts for 5 seconds and the AOE radius is 40 meters around her. Though the damage from that attack will be above average, it can still be affected by any ability that decreases damage (e.g. defensive wards), deflective abilities to bounce the trajectory to other areas including straight back at her, or to change the environment around her to mess the set-up for her skill (depending on the environment and the targets’ abilities). Also, the charging time requires 2-3 RP posts (can be interrupted), cooldown time lasts for 10 RP posts, consumes 1 bullet, and it requires a huge chunk of her energy, possibly rendering the user exhausted in the aftermath, thus it can only be used as a last resort. Natalie has to use the new Armament, Robin’s Rifle, to cast that ability.


Magus Abilities:




Unison Abilities:




Relationships:
❖ Thomas Schneider - Father (Alive, 40 years old in human years)
❖ Marika Kobayashi-Schneider - Mother (Alive, 36 years old in human years)
❖ Victoria Schneider - Sister (Alive, 18 years old in human years)


Strengths:
✔ accurate aim
✔ fashionable sense
✔ good looks


Weaknesses:
✘ weapon is actually at limited range
✘ is a huge sucker for sweets
✘ can become extremely violent if necessary

Likes:
✔ fashionable clothing
✔ sweets, but mango mousse is her most favorite
✔ her sister (as a family, of course)
✔ explorations

Dislikes:
✘ missing her targets
✘ anyone disregarding fashion sense
✘ anyone hurting her sister
✘ spicy food in general

Personality:
❖ Natalie is a deadly sharpshooter who believes in the moral upbringing of family, more so when she cares of her sister, as well as having pointers in being fashionable. But despite her pretty face and her chill personality, her violence will be unleashed when it is time to hunt down her adversaries, or when someone dares to challenge her beliefs and / or harming her sister.

History:
❖ The Schneider family is a middle-class family living in Eldrin, and her parents were into arranged marriage but they still loved each other nonetheless. The union resulted in the birth of two daughters, and Natalie was the oldest among the two siblings. Eventually, she inherited her musketeer abilities from her mother, Marika, who had a contract once with a female mage who was her best friend before they had to break it due to parting ways, the mage traveling to another place and also due to the arranged marriage.

❖ Both the sisters were homeschooled by a private tutor since both of them would continue on with the legacy some day. Her mother was the one teaching her the skills as a gunslinger, though she was also the influence for Natalie’s fascination with fashion (for all genders aside from the male and female spectrum).

❖ But the family life was not without some harsh moments, especially when Marika heard about her friend missing from her expedition with no traces of her body. Distraught and frantic, and while the rest of her family were asleep, she went out on her own, only leaving behind a letter to her husband. It was when Natalie was 20 years old, still not exploring to other places alone because of helping her father and Victoria with the household duties, all while honing her own skills. Six months had passed, even with her 21st birthday, and there was no word yet from the matriarch regarding the update of her search for her missing friend.

❖ Knowing that she had waited too long for her return, Natalie decided to set off in her adventure, but because Victoria wanted to tag along, she decided to let her join. They both vow that they wouldn’t head back home without seeing their mother again, hopefully alive and well.



Outfits:
Musketeer Outfit
Casual Outfit 1
Casual Outfit 2
Casual Outfit 3
Summer Vacation
Swimsuit
Winter Garment



Items:
❖ Ammunition belt (for her musket)
❖ Satchel for her belongings (during expeditions)
❖ silver locket with the family picture (given by her sister on Natalie’s 18th birthday)



Other:
❖ She does have a part-time job as a model for fashion magazines, but it is for extra money, and only Victoria knows about this.
❖Natalie and Victoria’s mother, Marika, was actually the first to use Last Farewell, and it was Natalie who inherited it. However, the Musketeer was unaware of that fact, as Marika chose to kept that a secret for the sake of protecting her kids, because wielding such power would be hazardous if not used properly.


Themes:
Main Theme: Fashion - Lady Gaga
Battle Theme: Call of Juarez: Gunslinger
Emotional Theme: Loss
PostPosted: Sat Mar 31, 2018 6:09 pm


(Reserved for Natalie Layout)

Kurisuchin Saiyuki

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Kurisuchin Saiyuki

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PostPosted: Sat Mar 31, 2018 6:10 pm


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Username: Kurisuchin Saiyuki
Name: Victoria Schneider
Nickname: Vicky (only Natalie calls her by that name so far)
Race: Aassimar
Ethnicity: British - Japanese
Gender: female
Orientation: Bisexual
Alignment: Chaotic Neutral
Affinity: Fire
Age: 18 (in human years)
Birthday: June 20
Height: 5’
Weapon: Broadsword (similar to the one owned by her FC, Stella Vermilion)
Mage: N/A yet, but OPEN for contracts


Natural Abilities:
❖ Crescent Cut (B) - slashes a maximum of eight enemies with a wide arc, the range being 25 meters. Victims hit by this skill will receive injuries that can cause severe bleeding. With normal potions and healing abilities, the injuries can be recovered after at least a week. The intensity of the attack can be dwindled down with armaments that increase defense as well as protection wards by mages. Targets can also evade when they move away from the radius before the attack reaches them.
❖ Fortitude (C) - Increases defense for herself for 6 RP posts; while it can help with her endurance against physical attacks, if the opponent’s attack is severe, she will still not be spared from potential injuries.
❖ Quadruple Stab (C+) - Hits a single target 4 times with her sword, but can be deflected or dodged by the other person. When hit, however, there is a chance that the person's movements will be slowed down unnaturally, which can’t be warded off with normal potions and antidotes but can still be cured with magus abilities. (Will use a 8-dice roll to determine the chance; if the number is 6 - 8, then it’s successful).

Dormant Ability (Not active yet as of this moment, and it is actually inherited by family blood.):

❖ Ultimate Swordmaster Art: Berserker Soul (B) - This phase is triggered when Victoria is in a fatal state, severely injured and close to death. When under that phase, her strength will be increased by an above-average fraction, thus dealing more damage with her weapon. The downside is that while she’s under the influence of that state, Fortitude will not work in conjunction to this (either it will be replaced by this skill or Victoria simply has to wait till the buff wears off), healing abilities and potions will be useless, and her defense and agility will be decreased with the similar amount as the increase in strength. Also, attacks while she’s affected by that state can still be affected by the usual limitations (e.g. target dodges the attack and it will miss; deflective damage wards can affect the instigator as well; defensive abilities will dwindle down the damage by a fraction) It will last for 8 RP posts or until Victoria passes out of exhaustion, and she has to recover from her injuries for at least a week before she can use it again. Just like Last Farewell, Berserker Soul is best reserved as a last resort because of the risks associated with it.



Magus Abilities:




Unison Abilities:




Relationships:
❖ Thomas Schneider - Father (Alive, 40 years old in human years)
❖ Marika Kobayashi-Schneider - Mother (Alive, 36 years old in human years)
❖ Natalie Schneider - Sister (Alive, 21 years old in human years)



Strengths:
✔ Adept swordsmanship
✔ Excellent agility and defense
✔ Huge appetite


Weaknesses:
✘ Her temper
✘ Her mouth has no filter at all
✘ Quite a troublemaker, going by instinct rather than her head

Likes:
✔ Food, and lots of it
✔ Sparring
✔ Expeditions with her sister
✔ Writing (in her journal, so far)

Dislikes:
✘ Cockroaches
✘ Memories of her mother missing from the expedition
✘ Anyone messing with her sister
✘ Boredom

Personality:
❖ Victoria is a bit too unrefined compared to Natalie, being the troublemaker of the two. If anything, she is the one not afraid to speak what’s on her mind, even when the words are obscene as hell. But she does care for sister since she’s the closest member of the family since the day their mother went missing.


History:
❖ The Schneider family was a middle-class clan in Eldrin, the parents brought together by arranged marriage. Victoria was born 3 years after Natalie, and she inherited her swordsmanship skills (and most of the obscene curses and commentaries) from her father. Like Marika, Thomas was also a knight, except that he was feared of by his adversaries due to his power that matched well to his temper. He had a few Mage contracts in the past, one before the arranged marriage with Marika and a few more while he was having a family with her, but the closest one was his friend, Caelan, a fire mage who was irritated with his abrasive behavior at first but eventually saw his determination. Sadly, Caelan was murdered during the Witch Invasion arc, and he was distraught by the death. It took some time for him to move on during the events of “The Moment”, mainly thanks to his wife and kids.

❖ Both Natalie and Victoria were homeschooled, though because she was a troublemaker, Victoria was often scolded, and she would have no choice but to get through the boring lectures and even finish the homework before she would have the chance to spar, a way to spend time with her father. Her grades were lower than Natalie’s, but enough to pass nonetheless, as it was part of the condition, or else she would be grounded for life.

❖ Although reluctantly, Victoria had to help around with the household chores aside from her physical training. It was when the mother decided to travel on her own, while the rest of the family were asleep, that she became upset at the departure. As time passed on, she became upset, impatient at absence of updates; it all went out on her 18th birthday with her wish to see the mother again. She ended up letting it all out at the garden of the house, some of the tree branches falling down due to her rage. Natalie had to calm her down before things went back to normal.

❖ Victoria eventually decided to tag along with her sister when Natalie planned to explore to the outside world in search of questions for the missing mother, knowing that just sitting still and waiting would lead to no results at all. They both made a vow that they wouldn’t return home unless they would see their mother again.


Outfits:
Knight Outfit
Casual Outfit 1
Casual Outfit 2
Casual Outfit 3
Summer Vacation
Swimsuit
Winter Garment

Items:
❖ sword belt and scabbard (for her sword)
❖ satchel for her belongings (during expeditions)
❖ a journal (where she can write her thoughts down)

Other:
❖ Because she also has to help in earning money for herself, Victoria is currently searching for a part-time job as well under Natalie’s advice. However, her chances are low because of her demeanor, especially towards other people.
❖ Berserker Soul is one reason why Natalie and Victoria’s father, Thomas, is oftentimes feared by his adversaries. Victoria actually inherited that ability, but like her sister, she was unaware of that truth because Thomas also kept that a secret to her because of his concern for the consequences for her actions. After all, a parent still has to make sure that the children would not lose their way, even when the sisters are embarking on the journey.


Themes:
Main Theme: Ring of Fire - Krewella
Battle Theme: Knights and Lords
Emotional Theme: Loneliness
PostPosted: Sat Mar 31, 2018 6:13 pm


(reserved for Victoria layout)

Kurisuchin Saiyuki

Cheerful Otaku

20,550 Points
  • Perfect Attendance 400
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Kurisuchin Saiyuki

Cheerful Otaku

20,550 Points
  • Perfect Attendance 400
  • Toy Drive Tycoon 400
PostPosted: Mon Apr 02, 2018 8:42 pm


User Image


Username: Kurisuchin Saiyuki
Name: Akairo Daisuke
Nickname: Aka
Race: Human
Ethnicity: Japanese
Gender: Male
Orientation: Homosexual
Alignment: Neutral Good
Affinity: Spirit
Age: 18
Birthday: August 27
Height: 5’ 9”
Weapons: Magical Guitar, crafted out of hardwood(catalyst for his magic, also great for incapacitating monsters partially just in case)



Magic: Transmutation / Abjuration
❖ Healing Hymn (B-) - Akairo sings a melodious song from the gods, healing himself and the people within a 30-meter radius. While it may help with the recovery of minor wounds and injuries, when someone’s pain is severe, the healing will just be partial, stopping the bleeding and rejuvenating the internal organs by a moderate fraction. Also, the healing will just be physical and it will not cure any status ailment. Cooldown lasts for 4 RP posts.
❖ Serene Symphony (C+) - Calms the mind and lifts the person’s mood with a song, granting the target the motivation to keep going. Can only affect a single target, and grants the target a moderate boost to their stamina, the buff lasting for 5 RP posts. Cooldown lasts for 3 RP posts.
❖ Fortuitous Melody (B-) - this song helps in granting up to five people (not including himself) a boost in strength, lasting for 5 RP posts. Must be within a 30-meter radius. Cool down lasts for 4 RP posts.
❖ Notes of Nostrum (C+) - Cures the poison of a single target instantly, except when the venom is from from a hazardous source (e.g. when a creature’s venom causes certain death within a short time); When curing the venom from such source, the intensity will just be dwindled down by a fraction. Cooldown lasts for 3 RP posts.



Relationships:
❖ Atsushi Daisuke - Father (Deceased, 57 years old}
❖ Ayaka Daisuke - Mother (Deceased, 49 years old)
❖ Mamoru Daisuke - Brother (Alive, 23 years old)
❖ Saaya Daisuke - Sister (Alive, 16 years old)


Strengths:
✔ Musical recognition
✔ An expert composer
✔ Diligent in his abilities and skills
✔ Great at entertaining people through music


Weaknesses:
✘ Being a bit too hard on himself
✘ A bit too sacrificial (especially towards other people)
✘ Low tolerance towards mistakes
✘ Abilities demonstrating sound nullification will hinder his abilities in a long run


Likes:
✔ meat buns and dumplings
✔ his siblings (as a family, of course)
✔ music and dancing as his entertainment
✔ the family business


Dislikes:
✘ spicy food in general
✘ cross-dressing
✘ being compared to other musicians
✘ demotivation and sound nullification hindering his abilities

Personality:
❖ Despite being 18 years old and being an average human, Akairo is known to be a hard-working man, and also kind enough to help other people. However, he is known to be a perfectionist, willing to give his all so that he could get the desired results. The detrimental cost is mostly at his mental health, with him being easily frustrated whenever he makes a mistake. However, he is known to be faithful to the people he cared so much, especially his siblings.

History:
❖ The Daisuke family is a clan of wandering entertainers talented in music, being the middle child among the three kids, the older being Mamoru and the youngest being Saaya. Throughout their lives, they have been traveling from one place to another, using a caravan as a makeshift adobe so that they could wind down and relax after performing for the crowd. However, the harsh training began when Akairo was five, practicing day and night in order to improve his skills since the children will be the next to take care of the family business. If he failed at his training, he would be coerced to eat spicy food, which was what he hates so much, as an unorthodox punishment. Though not that severe, it was his drive to escape that he became a perfectionist.

❖ The children are not without education to the outside world, however, thanks to the tutors that they had encountered throughout their escapades. Plus, there were books that they can read in order to learn more about something, more so when they chanced upon libraries that exist near places that they could settle down. In fact, Akairo chose to learn also the art of hunting, cooking and baking pastries so that the entire family would have something to eat with whatever ingredients that they could scour or purchase with the earnings that they have, which are usually huge especially with the additional tips. The cooking was mostly from the mother’s influence.

❖ Unfortunately, the parents died of a terminal illness when Akairo was 17, thus Mamoru became the breadwinner of the family and the redhead had to take care of Saaya as well. They all contributed to sustain for themselves to continue on with the legacy. As for now, the three kids are currently saving up to own a residence someday, possibly within Carmillon since it was nearest to their Japanese heritage.


Outfits:
(Note: his outfits actually vary from time to time depending on the setting of the performance, will show some of the notable ones here)
Minstrel Outfit 1
Minstrel Outfit 2
Performance Outfit 1
Performance Outfit 2
Performance Outfit 3
Performance Outfit 4
Casual Outfit 1
Casual Outfit 2
Casual Outfit 3
Summer Vacation
Swimming Trunks
Winter Garment 1
Winter Garment 2



Items:
❖ a teddy bear plushie (a past b-day gift from his mother; he still sleeps with it up to this day)
❖ a belt containing his satchel for his belongings and scabbard for his hunting dagger (especially during expeditions)
❖ hunting dagger (only when scouring for food during expeditions)


Other:
❖ he has a clef tattoo on his upper arm, and a ruby stud piercing on his left ear.

Themes:
Main Theme: Here’s to the Bard - A Bard’s Tale
Battle Theme: Jimmy the Bard Boss Battle Theme (from South Park: The Stick of Truth)
Emotional Theme: Singing Through the Storm
PostPosted: Mon Apr 02, 2018 8:46 pm


(reserved for Akairo layout)

Kurisuchin Saiyuki

Cheerful Otaku

20,550 Points
  • Perfect Attendance 400
  • Toy Drive Tycoon 400
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