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Homestuck inspired troll related b/c 

Tags: homestuck, troll, breedables, mspa, alternia 

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Hivestuck
Captain

Alien Datemate

PostPosted: Sun Mar 18, 2018 10:48 am
=> [MINI-META]The Leaning East Outgrowth

User Image - Blocked by "Display Image" Settings. Click to show.

You are now in the east outgrowth of a giant hive, situated in the most expensive land-dwelling part of Civisect City..

South Outgrowth Locations
Armory:
The armory was not treated well. Burnt to a crisp, what remains of the structures are now leaning at a drastic angle. There also appears to be a great deal of nesting material here from some kind of creature. Trash is strewn all over the floor, and the entire block smells of trapped musk. Much of the room has been pillaged, though the roof partially caving in may have preserved some sturdy pieces - if one can dig that far without passing out from the stench or getting conked over the head by falling rubble.

LEVEL 3

Investigation Tables:

Quote:
Level 1 & 2 (roll 1d6)
1. ITEM! Notify staff in discord!
2. HAZARD: The entire room seems to shift a bit, lowering about two degrees.
3. OBSTACLE: A battle chest is slightly open, but you see glittering little eyes staring back at you from inside and decide to back off.
4: OBSTACLE: You reach for a moldy leather cuirass that has escaped pillaging, before realizing it's moist covered in smells.
5: HAZARD: The pile of rubble you're standing on shifts into the ground and becomes a much smaller pile of rubble.
6: ITEM! Notify staff in discord!


Quote:
Level 3 (roll 1d8 )
1. ITEM! Notify staff in discord!
2. HAZARD: The entire room seems to shift a bit, lowering about two degrees.
3. OBSTACLE: A battle chest is slightly open, but you see glittering little eyes staring back at you from inside and decide to back off.
4: OBSTACLE: You reach for a moldy leather cuirass that has escaped pillaging, before realizing it's moist covered in smells.
5: HAZARD: The pile of rubble you're standing on shifts into the ground and becomes a much smaller pile of rubble.
6: HAZARD: One of the beams from the ceiling drops down, causing a creature above you to hiss and skedaddle into the rafters and a creature below you to scatter into the hole that said beam created.
7: OBSTACLE: In sifting through the rubble pile you manage to stab yourself on a single arrowhead.
8: ITEM! Notify staff in discord!


Quote:
Level 4 (roll 1d10)
1. ITEM! Notify staff in discord!
2. HAZARD: The entire room seems to shift a bit, lowering about two degrees.
3. OBSTACLE: A battle chest is slightly open, but you see glittering little eyes staring back at you from inside and decide to back off.
4: OBSTACLE: You reach for a moldy leather cuirass that has escaped pillaging, before realizing it's moist covered in smells.
5: HAZARD: The pile of rubble you're standing on shifts into the ground and becomes a much smaller pile of rubble.
6: HAZARD: One of the beams from the ceiling drops down, causing a creature above you to hiss and skedaddle into the rafters and a creature below you to scatter into the hole that said beam created.
7: OBSTACLE: In sifting through the rubble pile you manage to stab yourself on a single arrowhead.
8: HAZARD: You put your hand/digging instrument through the bottom of the rubble and realize that you've reached an air pocket. The whole room rumbles.
9: OBSTACLE: From the nests in the rafters, a stray sharp piece of metal drops down on you and slices you up. Damn you, treacherous vermin!!
10: ITEM! Notify staff in discord!




Training Block:
Almost like an optical illusion, the training block twists and turns in strange ways. The floor tiles are shattered and cracked, some huge rifts zig-zagging and opening up the floor. The walls tilt in and out, with the ceiling crunching in on itself like an accordion. There is still equipment for training bolted to the walls, nearly unrecognizable. The charred training dummies scattered about and dismembered makes this look like an obstacle course turned horror show. Most of the mirrored walls in the block are broken and charred over, but occasionally you may spot your reflection in an unexpected place.

LEVEL 3

Investigation Tables:

Quote:
Level 1 & 2 (roll 1d6)
1. ITEM! Notify staff in discord!
2. HAZARD: The only way to pass one of the rifts in the ground is by climbing a very unsafe looking metal ladder that's barely hanging onto the wall. Do you risk it?
3. OBSTACLE: A huge chest that used to contain training supplies sits in the middle of the room, taunting you. It's tragically empty, and very, very stained.
4: OBSTACLE: Pieces of the ceiling shatter into a powdery mist as the mansion shakes.
5: HAZARD: The tiles you're standing on begin to split under your feet.
6: ITEM! Notify staff in discord!


Quote:
Level 3 (roll 1d8 )
1. ITEM! Notify staff in discord!
2. HAZARD: The only way to pass one of the rifts in the ground is by climbing a very unsafe looking metal ladder that's barely hanging onto the wall. Do you risk it?
3. OBSTACLE: A huge chest that used to contain training supplies sits in the middle of the room, taunting you. It's tragically empty, and very, very stained.
4: OBSTACLE: Pieces of the ceiling shatter into a powdery mist as the mansion shakes.
5: HAZARD: The tiles you're standing on begin to split under your feet.
6: HAZARD: Spontaneously, one of the training dummies drops through the floor.
7: OBSTACLE: You look into one of the mirror pieces still hanging on the wall and do a double take. No, there's only one of you...
8: ITEM! Notify staff in discord!


Quote:
Level 4 (roll 1d10)
1. ITEM! Notify staff in discord!
2. HAZARD: The only way to pass one of the rifts in the ground is by climbing a very unsafe looking metal ladder that's barely hanging onto the wall. Do you risk it?
3. OBSTACLE: A huge chest that used to contain training supplies sits in the middle of the room, taunting you. It's tragically empty, and very, very stained.
4: OBSTACLE: Pieces of the ceiling shatter into a powdery mist as the mansion shakes.
5: HAZARD: The tiles you're standing on begin to split under your feet.
6: HAZARD: Spontaneously, one of the training dummies drops through the floor.
7: OBSTACLE: You look into one of the mirror pieces still hanging on the wall and do a double take. You could have sworn there was someone behind you...
8: HAZARD: Before you know it, some of the dummies start rolling along the incline of the floor.
9: OBSTACLE: Someone laughs lightly nearby, sending a shiver down your spine.
10: ITEM! Notify staff in discord!



Current East Outgrowth Activities
Investigation! Follow the rules below to play.


How to Play:

Each day, you can explore one section of the burnt-out mansion (North, West, East, South). The process is dangerous, as the structure of the building is crumbling. Roll dice as many times as you would like until you hit the catacombs, are forced to retire or otherwise decide to end your investigation for the night. You are welcome to search in groups or solo.

Each room has a structural integrity level between 1 and 4, with 1 being the least dangerous and 4 being the most dangerous. All rooms start at 1. When a player or party falls into the catacombs, the room level increases by 1.

Level 1-2: Roll 1D6 (2 items, 2 hazards, 2 obstacles)
Level 3: Roll 1D8 (2 items, 3 hazards, 3 obstacles)
Level 4: Roll 1D10 (2 items, 4 hazards, 4 obstacles)

Hit 3 hazards in a day: The floor where you're standing gives out, and you fall into the catacombs. You cannot make any more rolls for the day and must escape the catacombs before you can roll again.

[Catacombs Link (you must RP your escape before rolling for your next day's investigations)]


Hit 2 (plus 1 per troll in your party) obstacles in a day: Retire to outside the hive; you cannot make any more rolls for the day.

[Outside Link (you do not need to RP here if you are forced to retire for the day)]


If you search in a party, roll as a group rather than as individual trolls. The number of hazards and obstacles you encounter will be added to your group total.

If you are in a party and your teammate rolls a third hazard for your group: roll D10 to try and save your teammate! An 8,9,10 is a success - you pull them up and can keep rolling, but the room takes damage and increases by one level. A 5,6,7 means that you both fall in. And a 1,2,3,4 means that your whole party falls in. Whoops! The rest of your party can retire to rejoin you, or choose to continue on without you until they roll out as well. Your hazard count resets, but your obstacle count does not. Check your new obstacle threshold based upon your new party count. If the loss of your party members puts you over this threshold, you must retire for the day!

Quote:
Example: Action Team is a group of 3 trolls in a room rated 1. If they hit 3 hazards they may fall into the catacombs, and because they have a group of 3 they will have to retire if they hit 5 (2+3) obstacles during their investigation.

Troll A rolls a hazard, Troll B rolls a hazard, and Troll C rolls a hazard. Three hazards! Troll A decides to try and save their teammate and rolls D10. They get a 5. Troll A and C fall into the catacombs. The room's rating increases to 2. Troll B can continue to investigate alone. Their hazard count resets, but now they can only hit 3 (2+1) obstacles before they must retire because their two teammates fell into a big hole and they are the only member left in their party. sad

 
nepsah rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Sun Mar 18, 2018 1:16 pm

Quote:
Mihail & Aconan
3/18
Armory
Hazards:
Obstacles:
Items: 1



Mihail had been listening quite patiently to Glamis' answers to the questions and hadn't quite seen Aconan approach until she approached. He blinked, turning his gaze to look the greenblood over. Admittedly he was a little caught off guard by her formality, but then again... he supposed that was proper? He offered up a slight smile anyway. It was good to show amicability to lowbloods. "G--reetings." He cleared his throat a little- as if that would help with the stammering issue. "I'd ap-ap-appreciate the coma--company." He nodded, then... turned to look over the desecrated hive.

"Let's sta---start with the east blo--block." He looked back to the greenblood. "I'm Mih--Mihail. What's y--our name?" Introductions handled, he began picking his way toward the east outgrowth, first finding the armory... Aligaa of course trailed along behind them, eyeing Aconan's Loupsus warily as he did.

Once inside he slowed down to properly examine the place. Less... decrepit space ahead his eye. Motioning to Aconan, he pointed, "I th--think.. That looks promising."

TanuKyle


 

nepsah

Malevolent Mage


Hivestuck
Captain

Alien Datemate

PostPosted: Sun Mar 18, 2018 1:20 pm
Mihail and Aconan find:

nepsah
    Banana Peel
        This thing is so brown, it's any wonder it can still be recognized as a banana peel. Unfortunately age and rot have only made it more slippery.
 
T-Kai rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Sun Mar 18, 2018 1:33 pm
Quote:

Armory
3/18
Hazards:
Obstacles: I


Aconan yipped in response, grinning at the new-ally! She waited for him to decide their destination, then started off, making sure to be following not leading. Though if he got them lost, she vaguely remembered the layout from last time. Mind you, the hive had been much more complete then, so maybe it was better to let him lead. I mean it was, because he was the rightful leader, being higher-blooded than herself, but like, she could always assist.

The pair approached the east block without getting lost, however, and entered the armory. Aconan wrinkled her nose as they entered - it freakin' stunk of some kind of beast. Loupsus gave a low, threatening growl, and something small and skittering moved in the background. Aconan's own lip moved in a motion as if to imitate, before she remembered she was with company and just at the last minute managed to stop herself.

In the meantime, Mihail seemed to have found....a really slippery and gross banana peel. Aconan's lip lifted again, and she averted her gaze, her eyes landing on a surprisingly whole cuirass. Reaching out small hands, she flinched back as two glowing eyes blinked into awareness as she touched it.

Okay, maybe not.

"I'm Aconan Eyuflt! This is Loupsus."

nepsah
 

T-Kai

Timid Lunatic

16,050 Points
  • Timid 100
  • Peoplewatcher 100
  • Invisibility 100
nepsah rolled 1 6-sided dice: 3 Total: 3 (1-6)

nepsah

Malevolent Mage

PostPosted: Sun Mar 18, 2018 1:45 pm

Quote:
Mihail & Aconan
3/18
Armory
Hazards:
Obstacles: 2
Items: 1


"Hm.. ma--maybe n-not that interesting..." Mihail stared at the banana with a look that easily conveyed disgust, but quickly brushed it off his face- no need to be so transparent. He looked around the room again for anything else that was interesting... Surely there had to be something, it was an armory after all. He shuffled along until coming across an open chest, though as soon as he leaned in a pair of eyes seemed to manifest.

Nope.

He backed right up. "Nuh--na--nothing over he--here... An-an-anything that way? Oh, uh... m--my lusus is Al-Aligaa... Prob-prob-probably best just to... Let him be." Aligaa tended to be very... aggressive... when approached by strangers. He might as well let Aconan know about that before anything happened.

TanuKyle


 
zeflamigo rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Sun Mar 18, 2018 1:49 pm
Odette was very interested in a particular redblood, as well as the seadweller he had been speaking to. Lorata Gorgos was a very familiar figure, and although she looked forward to speaking with the seadweller more, she wanted to know more about Zindel beyond a volleyball game and a Superstar Authority stint.

"Lieutenant, I fully understand the necessity of the military's presence at this event, as well as your own. I am thankful for it," Odette praised the purpleblood in a soft-spoken tone. "But Zindel, I'm curious, what brings you to this mansion?" She tilted her head at the redblood, genuinely curious.

She scanned the room for clues, her eyes falling on a particularly strange object. Pointing it out to her team, she hovered close to it. "This looks unique!" She said.

Quote:
Block: Training Block
Obstacles: 0/5
Hazards: 0/3
Items: 1/1
 

zeflamigo

Interstellar Astronaut

Micillia rolled 1 6-sided dice: 4 Total: 4 (1-6)

Micillia

Dapper Duck

PostPosted: Sun Mar 18, 2018 2:01 pm
User Image Chiara Moteku Zindel Tagino
We Fancy three

Wow, Odette and Lorata in one team? Jackpot, Chiara thought to herself. She followed the two into the training block, remembering parts of the hive before it was dilapidated. Memories of old relationships, long since broken, the freedom that being a wiggler came with, the fiasco with Lorata... It was kinda cool that she was back, there was unfinished business here.

"Oh!" Zindel said, surprised by the attention. "Well Lady Cygnet, i was here before the fire happened, even during, and i guess i feel like i need to make amends." Yeah right. Zindel wouldn't have even looked at the place. "What about yourselves? Lady Cygnet? Seadweller Gorgos?"

Chiara made a high pitched "eek" when Zindel almost got hit by a falling piece of hive ceiling. It was in character tho, Zin made the stupidest "eeks" the blueblood though with a little malice.

Block: Training Block
OBSTACLE: Pieces of the ceiling shatter into a powdery mist as the mansion shakes.
Obstacles: 1/5
Hazards: 0/3
Items: 1/1  
KitsuneAura rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Sun Mar 18, 2018 2:14 pm
Lorata followed the path Odette and Zindel were setting carefully, putting on a very good show of not being terribly distracted. She had expected to have her Sirens with her on this expedition, had even told them beforehand that she wanted them close, but with the state of the building it was clear that smaller groups were better. With their growing crowds of fans, it had seemed best to go separate ways just for now.

She did take the time to give Odette a very gracious nod before glancing over to measure Zindel's response. It had taken her a moment, out on the lawnring, to remember that he had in fact been here before. Once she had, though, she'd decided to keep him close.

"He made quite the impact on at least one of the adults here. The serial killer, wasn't it? That's bound to get a reaction." She gave him an amused smile, patting him on the shoulder in mock reassurance as she passed to investigate a pile of rubble. "Just Lorata will do. I'm here to see to my duty as a military officer, of course, but- Ah! There's something here."

Quote:
Block: Training Block
Obstacles: 1/5
Hazards: 0/3
Items: 2
 


KitsuneAura


Magical Detective

T-Kai rolled 1 6-sided dice: 2 Total: 2 (1-6)

T-Kai

Timid Lunatic

16,050 Points
  • Timid 100
  • Peoplewatcher 100
  • Invisibility 100
PostPosted: Sun Mar 18, 2018 3:00 pm
Quote:
Mihail & Aconan
3/18
Armory
Hazards: 1
Obstacles: 2
Items: 1


Aconan noticed the equal expression of disgust on the highblood- Mihail - it was good to remember names once you knew them - Mihail's face as he examined the banana peel. It did stand out from the other rubbish, but at the same time....gross. Even Aconan, who lived rather rough, thought moldy fruit was gross. A shiver ran down her spine, but then after a second she realised it wasn't a shiver but the ground collapsing beneath her. She yelped, scrabbling backwards.

"Not here, the ground's loose!"

Scooting back over to Mihail, Aconan stuck close to the highblood now, in case any ground should go out under him. Better be prepared to leap free and/or grab each other.

nepsah
 
PostPosted: Sun Mar 18, 2018 3:07 pm
Odette and Lorata find:

Kimbley Kitty
    Blunderbuss
        The barrel of this gun is thicker than your forearm. Despite being an antique, it looks well-used. The stock is engraved with all manner of sea life, with Gl'bgoly'b herself coiled around the butt.


KitsuneAura
    Pile of Jar Lids
        This sure is exactly what you've found. As to why this exists or what purpose it serves, the information is still murky. It's shiny, for whatever that's worth.
 

Hivestuck
Captain

Alien Datemate

nepsah rolled 1 6-sided dice: 1 Total: 1 (1-6)

nepsah

Malevolent Mage

PostPosted: Sun Mar 18, 2018 3:09 pm

Quote:
Mihail & Aconan
3/18
Armory
Hazards: 1
Obstacles: 2
Items: 2


Did the room just sink? Mihail glanced around, feeling a little alarmed by the sudden shift. "We should tre--truh--tread lightly, just in ca---case." He shifted a bit closer to Aconan, thinking it would be best to stay close in case anything shifty happened.

Something caught his eye up ahead- "Le--let's go that w--way." He pointed, hoping this time it would be something more interesting than a very rotten banana peel. Gross...

TanuKyle


 
PostPosted: Sun Mar 18, 2018 3:16 pm
Mihail finds:

nepsah
    Ring of Keys
        There are enough keys here to account for every block in the mansion and then some. Unfortunately, what keys aren't bent into deformation have been melted into an ugly block. Fortunately, however, most of the doors have burned down anyway.
 

Hivestuck
Captain

Alien Datemate

T-Kai rolled 1 6-sided dice: 2 Total: 2 (1-6)

T-Kai

Timid Lunatic

16,050 Points
  • Timid 100
  • Peoplewatcher 100
  • Invisibility 100
PostPosted: Sun Mar 18, 2018 3:26 pm
Quote:

Mihail & Aconan
3/18
Armory
Hazards: 2
Obstacles: 2
Items: 2


Aconan peered at the shiny thing Mihail was looking at, nodding. That was definitely something more interesting than banana peel.

"A ring of key-aah!"

Aconan's words trailed off into a yelp as once again the ground beneath her footing shifted. She grabbed Mihail, dragging him back as the floor where they were resettled, ending up quite a bit lower than before. She chewed her bottom lip, looking at it before realising she was still holding onto the highblood, and she flushed slightly.

"Sorry for grabbing you but....the floor."

nepsah
 
nepsah rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Sun Mar 18, 2018 4:03 pm

Quote:
Mihail & Aconan
3/18
Armory
Hazards: 2
Obstacles: 3
Items: 2


"This wou--would have been use--useful, uh--" He was cut off by the sudden shifting of the floor and Aconan yanking him back. Rather than get upset, he stuffed the key ring into one of his shorts pockets, then patted her shoulder. "It's f-f-fine. Uh, g--good refle--reflexes." Mihail nodded- compliments were important for morale.

Turning, he spotted what looked like an interesting cuirass and began to shuffle his way toward it. He hesitated before actually picking it up though, realizing that it was... well... He resisted a gag and moved back toward Aconan. "Suh--som--something's gone ba--bad over there... Maybe a different r-r-r-route."

TanuKyle


 

nepsah

Malevolent Mage

zeflamigo rolled 1 6-sided dice: 2 Total: 2 (1-6)

zeflamigo

Interstellar Astronaut

PostPosted: Sun Mar 18, 2018 4:08 pm
"A serial killer?" Odette looked back at Zindel with concern. Strange, that he would still want to make amends with someone like that. But once she put the thought into her own perspective, she wasn't totally surprised. It wasn't that unusual a redblooded thing to do.

Odette studied the weapon that she had found, scrutinizing the design. "It's interesting, but I don't think it belonged to Schrad." Odette could figure that much. "Perhaps the seadweller? Epratt, was it?"

Eyeing the rift and the ladder, Odette daintily tested the strength of the ladder with her foot. Immediately, it started to buckle, and Odette backed off with a squeak. "Let's search the other side!" She said, voice full of nervous concern.

Quote:
Training Block
Obstacles: 1/5
Hazards: 1/3
Items: 2
 
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