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Nodus Esper

Yuumei Kagemusha


Clan Name: Yoki - Vessel
Village of Origin: Land of the Moon
Kekkei Genkai:

Chakra Investure

An Unbodied possesses no personally usable chakra or abilities, instead they may create up there normal allotment of jutsu points golems (capped at one rank below there own)
An A ranked Unbodied could create two B ranked Golems
One at 35/35
The other at 15/35
An Unbodied may only control one golem at a time with enough profiecency to fight. They may however control a pair or more outside of combat to facilate long range communication or scouting.

A golems style or appearance is generally larger and more human like with greater jutsu investment. Certain "good" traits require a secondary investment (wings, speech, etc) to compensate for there usefullness. (Wings 3, speech 1, etc)

All golems created treat jutsu point limit as there base Taijutsu body limitations - points invested into Taijutsu do not stack nor detract from this measure.

All golems may pick only one element for a focus - this element cannot be changed from creation, additionally gengjutsu and medical jutsu are treated as an element focus for them. An Unbodied is treated as being five natured naturally, because they cannot use there techniques and elements personally, and are limited via there proxies limits.
Element, Taijutsu, weapon tech essentially

Golems may be "over-invested" to gain additional effects (enhanced speed, durability, regeneration, or specialized weaponry. This cannot be used to circumnavigate element restrictions.

Golems cannot use certain specialized techniques due to there artificial nature (8 gates etc) - nor do they benefit from medical ninjitsu

When a golem dies the creator is refunded the jutsu invested in them, and may create a new golem with the returned points

An Unbodied can control there own golem over any distance, and cannot have there personal control blocked through interference etc. Due to a strong inate connection (part of there soul is shoved into the thing afterall)

Lastly, a golem does not use handsigns to use its techniques, instead they are invested at creation and released through a mixture of verbal and somatic components (naming the technique, extending hand etc.)


Bloodline Techniques:

SS
Golem Merge
By establishing physical contact and investing a golem with there entire will and force a Unbodied lives up there name, truly becoming - unbodied - all golems barring the invested one die and the current golems jutsu expenditure resets.
The user may use there entire pool of available jutsu points to gain any technique, ability or release as they see fit, (still barring 8 gates, sharigan, etc.)

Any technique gained however must be tracked against the remaining jutsu points that can be spent because...

The points spent on techniques overall are halved, this halve is removed from the permanent number of jutsu points the user has.
(30 points spent overall is 15 points down when the technique ends)

These points can only be regained via retraining them etc.

Secret Techniques:
Physical Characteristics: Thin and pale, generally feeble bodied due to a genetic precursor. The clan is accurately described as physically weak almost universally.

History: Orginally a group of artisans the Yoki gradually lost a severe portion of muscle and body mass over time due to an enforced sedentary and caste lifestyle under those more powerful than them. Desperation breed a new form of chakra control and investure however and has lead to the clans slow rise as a mercenary powerhouse.

Summary: Experts of proxy warfare and information control.