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Username: Duronva Sol
Name: Ivory Winona
Nickname: Nona
Race: Faunus
Ethnicity: Native American
Gender: Female
Orientation: Heterosexual
Alignment: Neutral Good
Academy: Beacon
Age:19
Birthday: January 25
Height: 5'4"
Combat Type: Long-range, piercing, close range

Weapon(s):
❖ Bo-Staff: A collapsible staff infused with fire, water, air and lightning dust. It is capable of stunning opponents when enough pressure is applied to the center of the quarter staff itself. She has yet to learn how to electrocute or freeze her enemies without bringing harm to herself or others.

❖ Bow and Arrows: The transformation of the staff into a bow is accompanied by an quiver of arrows that is constantly present during battle. They are capable of disabling machinery, if needed, but also have the ability to take down enemies from a distance.


Dust Skill:
❖ Wind Dust: Medium Skill
❖ Burn Dust: Medium Skill
❖ Water Dust: Medium Skill
❖ Ice Dust: Low Skill
❖ Lightning Dust: Low Skill



Semblance:
❖ Enhanced hearing - Winona has highly sensitive hearing that allows her to keep track of her opponents from a distance in thick forested or rough areas. While this semblance has benefits, it also makes social interaction mildly difficult in buildings with loud noises and large gatherings.


Aura Technique Level: Student


Relationships:
❖ Aponi Winona (Mother, deceased)
❖ Niyol Winona (Father, alive)


Strengths:
✔Stealth
✔Evasion
✔Agility
✔Marksmanship
✔Strategy
✔Intelligence


Weaknesses:
✘ Hand-to-Hand Combat
✘ Raw Strength
✘ Needles
✘ Pride
✘ Stubborn



Likes:
✔ Strategy Games
✔Travelling and exploring
✔Reading
✔Astronomy
✔History
✔ Art
✔Spicy and sour food

Dislikes:
✘ Insults and abuse directed towards Faunus
✘ Crowds
✘ Sweets
✘ Loud Noises
✘ Jump scare pranks




Personality:
❖ Many describe Winona as soft-spoken and gentle in social situations. She suffers from social anxiety if she finds herself in large crowds but rarely gives off this impression in a group of close knit friends and family. As a result, Winona is often the target of insults by individuals who mistake her as the type of person to act like a door mat. What praise she receives is often dismissed but not unwelcomed for her artwork.

Her observation skills has helped excel as an strategist and intelligence specialist at Haven Academy. Even this also contributes to introverted personality, she puts what friends she is able to make first regardless of the cost and lengths it takes to protect them. It has also been noted in the past she is a rather secretive individual as well.


History:
❖ Winona was born in the region of Mistral where villages are known are to meet their destruction at the jaws and claws of Grimm in surrounding areas, especially the most isolated settlements. Her parents migrated from Menagerie in their teenage years to attend Haven Academy in the hopes of proving that Faunus were no different than humans in terms of how they lived their lives. Growing up under the constant threat of a Grimm attack did not make life in a human village any easier under her parents' training, but that did not stop them from protecting the inhabitants.

As a girl, many thought of her as emotionally distant due to the insults some people have been known to use. She isolated herself on the edge of the village as a result of this. This time was spent training under the watch of her mother, if she permitted it. At the age of ten, however, she was ambushed by a group of Ursa on a day like this. The Grimm killed her mother as she attempted to protect to her from the pack. While her attempt was successful, no one was able to get her mother in time before they could treat her injuries.

Her father never recovered after that. Winona blamed herself despite what others told her, but this is what motivated her to become a huntress. Against his wishes, she enrolled in Haven Academy at the age of sixteen. Her first two years were spent mastering her semblance and aiming when it came to her weapon, but she also proved to do well on stealth missions. It was at this age where things started looking up when she was offered an opportunity to shadow one of her history professor as part of a exchange program for the students in the top of her class.

Two weeks after her eighteenth birthday, she officially transferred to Beacon in the hopes of preventing the tragedy played out in the outer villages of Mistral.

Outfits:
❖ Winona wears a sleeveless black shirt as well as a pair of white pants, black belt and a pair of knee high-boots as a civilian. She also wears a white fur scarf.

❖ In battle, her quiver is slung over her right shoulder. Her collapsible staff/bow, her left shoulder.

Items:
❖ Black quiver filled with arrows.
❖ She wears an oxen pendant woven from brown leather.

Other:
❖ She is a deer faunus.
❖ There is a scar on her right cheek.
❖ She has a silver-white aura.
❖ Winona is a Dakota name meaning "Firstborn Daughter."

Themes:
Main Theme: Assassian's Creed III - Lindsey Stirling
Battle Theme: The Arena - Lindsey Stirling
Emotional Theme: Inner Demons - Julia Brennan