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Finn vs Arima Round 2 / Finn wins! Goto Page: 1 2 [>] [»|]

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Sabra Knight generated a random number between 1 and 14 ... 1!

Sabra Knight

Feral Galaxy

PostPosted: Wed Feb 07, 2018 8:14 pm
Battle post
Arima: Monk
Health: 30/30
Attk: (+1) || Def: (10 + 4) || Magic: (+7) || Spd: 1-14 (+2)
Opponents Def:

Special Attacks:
Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.

Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.


-Spells-

Air lvl 1 x 5 / Water lvl 1 x 5 / Heal lvl1 x 5 / Lightning lvl1 x 5  
Painted Moose generated a random number between 1 and 15 ... 2!
PostPosted: Wed Feb 07, 2018 8:28 pm
Battle post
Finnufarinel: Mage
Health: 23/23
Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
Opponents Def:

Special Attacks:
Delayed Elemental Blast: || This attack deals damage 2 rounds AFTER it has been cast. || Treated like having an extra attack. || This attack uses 1 spell slot. || Roll an additional 2d20 to determine if you hit and your damage on the turn it activates. || This can only be used 3 times in a battle and can only on one target at a time. || Considered a half turn action. || This attack is not effected by powering up.

Spells ||
Fire Lvl 1: 5/5
Air Lvl 1: 5/5
Earth Lvl 1: 5/5
Lightning Lvl 1: 5/5

2 + 2 = 4

 

Painted Moose

Dapper Codger

Painted Moose rolled 3 20-sided dice: 8, 3, 17 Total: 28 (3-60)

Painted Moose

Dapper Codger

PostPosted: Wed Feb 07, 2018 8:33 pm
Battle post
Finnufarinel: Mage
Health: 23/23
Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
Opponents Def: 14

Spells ||
Fire Lvl 1: 5/5
Air Lvl 1: 5/5
Earth Lvl 1: 5/5
Lightning Lvl 1: 5/5

 
PostPosted: Wed Feb 07, 2018 8:34 pm
Battle post
Finnufarinel: Mage
Health: 23/23
Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
Opponents Def: 14

Spells ||
Fire Lvl 1: 5/5
Air Lvl 1: 5/5
Earth Lvl 1: 4/5
Lightning Lvl 1: 5/5

Attack with Earth
8 + 5 = 13, Miss
 

Painted Moose

Dapper Codger

Sabra Knight rolled 3 20-sided dice: 1, 16, 5 Total: 22 (3-60)

Sabra Knight

Feral Galaxy

PostPosted: Wed Feb 07, 2018 8:38 pm
Battle post
Arima: Monk
Health: 23/30
Attk: (+1) || Def: (10 + 4) || Magic: (+7) || Spd: 1-14 (+2)
Opponents Def:

Special Attacks:
Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.

Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.


-Spells-

Air lvl 1 x 5 / Water lvl 1 x 5 / Heal lvl1 x 5 / Lightning lvl1 x 5

-Using-

Lightning

1 = hit self!

16 + 7 = 25/4 = 6.25 damage (rounded to 7)  
Painted Moose rolled 3 20-sided dice: 13, 20, 14 Total: 47 (3-60)
PostPosted: Wed Feb 07, 2018 8:46 pm
Battle post
Finnufarinel: Mage
Health: 23/23
Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
Opponents Def: 14

Spells ||
Fire Lvl 1: 5/5
Air Lvl 1: 5/5
Earth Lvl 1: 4/5
Lightning Lvl 1: 4/5

Attack with Lightning
13 + 5 = 18, Hit

Damage
20 + 5 = 25 / 2 = 12.5
 

Painted Moose

Dapper Codger

Sabra Knight rolled 3 20-sided dice: 9, 5, 9 Total: 23 (3-60)

Sabra Knight

Feral Galaxy

PostPosted: Wed Feb 07, 2018 8:48 pm
Sabra Knight
Battle post
Arima: Monk
Health: 10/30
Attk: (+1) || Def: (10 + 4) || Magic: (+7) || Spd: 1-14 (+2)
Opponents Def:

Special Attacks:
Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.

Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.


-Spells-

Air lvl 1 x 5 / Water lvl 1 x 5 / Heal lvl1 x 5 / Lightning lvl1 x 4

-Using-

Lightning

9,5,9

9+7=16, hit!

Damage: 5+7=12/2 = 6 damage!

no effect
 
Painted Moose rolled 3 20-sided dice: 18, 17, 14 Total: 49 (3-60)
PostPosted: Wed Feb 07, 2018 8:50 pm
Battle post
Finnufarinel: Mage
Health: 17/23
Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
Opponents Def: 14

Spells ||
Fire Lvl 1: 5/5
Air Lvl 1: 5/5
Earth Lvl 1: 4/5
Lightning Lvl 1: 3/5

Attack with Lightning
18 + 5 = 23, Hit

Damage
17 + 5 = 22 / 2 = 11
 

Painted Moose

Dapper Codger

Sabra Knight rolled 1 20-sided dice: 19 Total: 19 (1-20)

Sabra Knight

Feral Galaxy

PostPosted: Wed Feb 07, 2018 8:53 pm
Battle post
Arima: Monk
Health: 10/30
Attk: (+1) || Def: (10 + 4) || Magic: (+7) || Spd: 1-14 (+2)
Opponents Def:

Special Attacks:
Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.

Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.


-Spells-

Air lvl 1 x 5 / Water lvl 1 x 5 / Heal lvl1 x 5 / Lightning lvl1 x 4

-Using-

Dodge Attempt!

19 + 1 = 20, no damage taken!  
Sabra Knight rolled 1 20-sided dice: 7 Total: 7 (1-20)
PostPosted: Wed Feb 07, 2018 8:54 pm
Arima uses heal!

7+7= 14/5

2.8 (rounded to 3)

3 health back!  

Sabra Knight

Feral Galaxy

Painted Moose rolled 3 20-sided dice: 13, 3, 6 Total: 22 (3-60)

Painted Moose

Dapper Codger

PostPosted: Wed Feb 07, 2018 8:57 pm
Battle post
Finnufarinel: Mage
Health: 17/23
Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
Opponents Def: 14

Spells ||
Fire Lvl 1: 5/5
Air Lvl 1: 5/5
Earth Lvl 1: 4/5
Lightning Lvl 1: 2/5

Attack with Lightning
13 + 5 = 18, Hit

Damage
3 + 5 = 8 / 2 = 4
 
Sabra Knight rolled 3 20-sided dice: 18, 10, 11 Total: 39 (3-60)
PostPosted: Wed Feb 07, 2018 9:00 pm
Battle post
Arima: Monk
Health: 9/30
Attk: (+1) || Def: (10 + 4) || Magic: (+7) || Spd: 1-14 (+2)
Opponents Def:

Special Attacks:
Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.

Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.


-Spells-

Air lvl 1 x 5 / Water lvl 1 x 5 / Heal lvl1 x 5 / Lightning lvl1 x 3

-Using-

Lightning!
18,10,11

Hit! Damage: 10+7 = 17/2 = 8.5 (rounded to cool

8 Damage, no Effect!  

Sabra Knight

Feral Galaxy

Painted Moose rolled 1 20-sided dice: 11 Total: 11 (1-20)

Painted Moose

Dapper Codger

PostPosted: Wed Feb 07, 2018 9:03 pm
Battle post
Finnufarinel: Mage
Health: 13/23
Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
Opponents Def: 14

Spells ||
Fire Lvl 1: 5/5
Air Lvl 1: 5/5
Earth Lvl 1: 4/5
Lightning Lvl 1: 2/5

Dodge
11 + 1 = 12, Half damage

 
Painted Moose rolled 2 20-sided dice: 20, 5 Total: 25 (2-40)
PostPosted: Wed Feb 07, 2018 9:05 pm
Battle post
Finnufarinel: Mage
Health: 13/23
Attk: (+1) || Def: (10 + 2) || Magic: (+5) || Spd: 1-15 (+2)
Opponents Def: 14

Spells ||
Fire Lvl 1: 5/5
Air Lvl 1: 5/5
Earth Lvl 1: 4/5
Lightning Lvl 1: 2/5

Counter Attack
20 + 5 = 25, Hit

Damage
5 + 5 = 10 / 4 = 2.5 (x1.5) = 3.75
 

Painted Moose

Dapper Codger

Sabra Knight rolled 3 20-sided dice: 15, 6, 15 Total: 36 (3-60)

Sabra Knight

Feral Galaxy

PostPosted: Wed Feb 07, 2018 9:10 pm
Battle post
Arima: Monk
Health: 5/30
Attk: (+1) || Def: (10 + 4) || Magic: (+7) || Spd: 1-14 (+2)
Opponents Def:

Special Attacks:
Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.

Magic Mend:This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up.


-Spells-

Air lvl 1 x 5 / Water lvl 1 x 5 / Heal lvl1 x 5 / Lightning lvl1 x 2

-Using-

Lightning!

15,6,15

Hit!

Damage = 7+6 = 13/2 = 6.5

No effect  
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