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Fluffesu generated a random number between
1 and 18 ...
1!
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Posted: Wed Jan 24, 2018 8:38 am
SEZIAH Rare Book Stats HP || 44 (+6)(+4) = Total Hp: 54/54 Attack || 15 (+2)(+0) = (+2) Defense || 18 (+2)(+1) = (+3) Magic || 43 (+6)(+3) = (+9) Speed || 18 (+2)(+2) = (+4) Ability List ||
Panacea: A soothing touch from a friendly hand. This spell allows a healer to remove a status aliment on themselves or another player as well as heal over 3 turns. Stage 2 heals 2 hp per turn, Stage 3 heals 4 hp per turn, Stage 4 heals 6 hp per turn. Can only be used once every 5 turns. Considered a full action. This attack is not effected by powering up.
Magic Mend: Magical mend uses magic to gently envelope a person's body to heal it slowly over time. This spell can be used on yourself, or on another person, and each turn that person will gain +2 hp. This attack uses 2 spell slots. The effects only last 4 turns. Considered a half turn action. This attack is not effected by powering up.
Living Words: A word uttered by a Scholar can hold much power: words like 'Amplify,' 'Empower,' 'Slow,' 'Bind,' and 'Blind.' The word of choice must be announced at the beginning of the turn. Each word uses 1 spell slot. Words must be targeted at a single player (some words are meant for allies, others for enemies). The word's effects only last 3 turns. Amplify: This word amplifies the damage dealt by magic attacks by +3. Empower: The word empowers the damage dealt by melee attacks by +3. Slow: This word is cast upon a target enemy and gives them a -3 to any rolls that require speed bonuses. Bind: This word cast upon an enemy will stop them from being able to 'run away' or 'retreat' (including avoiding trips). Blind: This word causes your attacker to suffer a temporary loss of sight. When attacking they suffer a -3 to hit. Can only be used once every 5 turns. Considered a half turn action. This attack is not effected by powering up.
Roll for Initiative 1 + 4 = 5
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Fluffesu generated a random number between
1 and 12 ...
7!
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Posted: Wed Jan 24, 2018 8:41 am
SKADRAVI Keen Knives Stats HP || 31 (+4)(+2) = Total Hp: 37/37 Attack || 50 (+7)(+3) = (+10) Defense || 10 (+1)(+0) = (+1) Magic || 10 (+1)(+0) = (+1) Speed || 12 (+1)(+2) = (+3) Ability List ||
Fast Fingers: The thief’s hands seem to move too quickly for the eye to catch. Adds +3 damage, and any opponent who tries to dodge receives a -2 to their dodge roll. Can only be used once every 3 turns. Considered a full turn action.
Tricks of the Trade: Where did that extra dagger come from? A thief always seems to have an ace or two up his sleeve... Roll for hit and damage; the main attack does damage as normal, but the extra dagger adds 1/4 damage onto the main attack. Can be used once every 2 turns. Considered a full turn action.
Roll for Initiative 7 + 3 = 10
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Fluffesu rolled 2 20-sided dice:
18, 17
Total: 35 (2-40)
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Posted: Wed Jan 24, 2018 8:43 am
Skadravi
HP: 37/37
Skadravi attacks Seziah with Tricks of the Trade.
Skadravi needs a 13 to hit. Rolled: 18 (+10) = 28, hit
( 17 + 10 ) / 2 = 13.5 + 13.5 / 4 = 3.38
Seziah receives 16.88 dmg.
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Posted: Wed Jan 24, 2018 8:47 am
Seziah
HP: 37.12/54
Spells ||
Fire Lvl 1: 5/5 Air Lvl 1: 5/5 Earth Lvl 1: 5/5 Life Lvl 1: 1/1 Health Lvl 1: 4/5
Seziah uses Living Words: Amplify (with a Health spell slot)! And then Powers Up!
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Fluffesu rolled 2 20-sided dice:
12, 14
Total: 26 (2-40)
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Posted: Wed Jan 24, 2018 8:48 am
Skadravi
HP: 37/37
Skadravi attacks Seziah with Fast Fingers. Tricks of the Trade cooldown: 1/2
Skadravi needs a 13 to hit. Rolled: 12 (+10) = 22, hit
( 14 + 10 ) / 2 = 12 + 3 = 15
Seziah receives 15 dmg.
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Fluffesu rolled 3 20-sided dice:
4, 9, 2
Total: 15 (3-60)
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Posted: Wed Jan 24, 2018 8:49 am
Seziah
HP: 22.12/54
Spells ||
Fire Lvl 1: 4/5 Air Lvl 1: 5/5 Earth Lvl 1: 5/5 Life Lvl 1: 1/1 Health Lvl 1: 4/5
Seziah attacks Skadravi with Fire. Living Words cooldown: 1/5 Amplify boost: 1/3
Seziah needs an 11 to hit. Rolled: 4 (+9) (+3 Power Up) = 16, hit
( 9 + 9 ) / 2 = 9 + 3 (Power Up) + 3 (Amplify) = 15
Skadravi receives 15 dmg. 2 = no status effect
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Fluffesu rolled 2 20-sided dice:
4, 8
Total: 12 (2-40)
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Posted: Wed Jan 24, 2018 8:52 am
Skadravi
HP: 22/37
Skadravi attacks Seziah. Tricks of the Trade cooldown: 2/2 Fast Fingers cooldown: 1/3
Skadravi needs a 13 to hit. Rolled: 4 (+10) = 14, hit
( 8 + 10 ) / 2 = 9
Seziah receives 9 dmg.
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Fluffesu rolled 3 20-sided dice:
17, 5, 8
Total: 30 (3-60)
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Posted: Wed Jan 24, 2018 8:53 am
Seziah
HP: 13.12/54
Spells ||
Fire Lvl 1: 3/5 Air Lvl 1: 5/5 Earth Lvl 1: 5/5 Life Lvl 1: 1/1 Health Lvl 1: 4/5
Seziah attacks Skadravi with Fire. Living Words cooldown: 2/5 Amplify boost: 2/3
Seziah needs an 11 to hit. Rolled: 17 (+9) = 26, hit
( 5 + 9 ) / 2 = 7 + 3 (Amplify) = 10
Skadravi receives 10 dmg. 8 = no status effect
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Fluffesu rolled 2 20-sided dice:
12, 6
Total: 18 (2-40)
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Posted: Wed Jan 24, 2018 8:55 am
Skadravi
HP: 12/37
Skadravi attacks Seziah with Tricks of the Trade. Fast Fingers cooldown: 2/3
Skadravi needs a 13 to hit. Rolled: 12 (+10) = 22, hit
( 6 + 10 ) / 2 = 8 + 8 / 4 = 2
Seziah receives 10 dmg.
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Fluffesu rolled 3 20-sided dice:
7, 19, 20
Total: 46 (3-60)
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Posted: Wed Jan 24, 2018 8:56 am
Seziah
HP: 3.12/54
Spells ||
Fire Lvl 1: 2/5 Air Lvl 1: 5/5 Earth Lvl 1: 5/5 Life Lvl 1: 1/1 Health Lvl 1: 4/5
Seziah attacks Skadravi with Fire. Living Words cooldown: 3/5 Amplify boost: 3/3
Seziah needs an 11 to hit. Rolled: 7 (+9) = 16, hit
( 19 + 9 ) / 2 = 14 + 3 (Amplify) = 17
Skadravi receives 17 dmg. 20 = Skadravi is burned!
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Posted: Wed Jan 24, 2018 8:59 am
Skadravi
HP: 0/37
Skadravi is down! Seziah wins!
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Posted: Wed Jan 24, 2018 6:03 pm
Match is Over!
Seziah is the winner!
Seziah (stage 4) will receive 23 EXP Skadravi (stage 3) will receive 20 EXP
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