█HAIR ▬ Black, neck length, messy █CLOTHING ▬ Tunics, slacks, boots █ACCESSORIES ▬ Tends to wear mouth-concealing cloaks █EYES ▬ Curious red color █BUILD ▬ Slim █TATTOOS ▬ None █SCARS ▬ None █MARKINGS ▬ Fawn-like markings on face and ears
█ █ ╫ A R C H E T Y P E ╫
█SKILLS & TALENTS █Primary Talent ▬ Logistics █Other Talents ▬ Healing and support █Faunus Skill ▬ Fawn Stealth: Just like how a newborn fawn has no scent, Donnelly has very little presence, and so it's quite easy for him to go unnoticed. However, this is involuntary, and so as a result he has very little commanding presence when trying to act as a leader or get noticed. █Strongest Skill ▬ Intelligence █Weakest Skill ▬ Offense
█LIKES █ ▬ Reading books, cleaning, cooking █ ▬ His sister █ ▬ Fruit and nuts █ ▬ Peace and quiet █ ▬ Cats █DISLIKES █ ▬ Loud people █ ▬ Meat █ ▬ Sports █ ▬ Wolves █ ▬ Automatonophobia, complex PTSD █PERSONALITY TRAITS █Nature ▬ Donnelly has a very stoic personality, to the point that many can mistake his quiet nature for depression. He takes a cautious and pessimistic approach to all things and shows a dislike of loud noises. █Vernacular ▬ Donnelly has a low, quiet, and smooth voice that betrays very little emotion. He also has a rather high vocabulary. █Positive Traits ▬ Donnelly's quiet nature belies an extremely observant and intellectual insight. He notices things few others do and is often the first to piece things together in his head. █Negative Traits ▬ Donnelly, when he does speak up, tends to be rather critical of others, often making him sound arrogant. He's also rather blunt and terse with others, which can come across as quite rude at times.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Donnelly was born in a small Faunus village just outside of Vale. He lived a rather simple farming life with his twin sister, though he always showed a love for books. Growing up, he lived a fairly normal childhood... save for the fact that his mother, a war veteran with a serious case of PTSD, often drank. While their father was kind and almost doting to his sister and him, their mother often got argumentative when she got drunk, even violent. Whenever their parents fought, Donnelly and Lavender would hide in the house's storage cellar, huddling together and trying to ignore the shouting, door-slamming, and stomping. If they tried to intervene, they would often be rewarded with a backhand or fronthand. As they got older, their father was home less and less. It was partly to avoid their mother, but also because he'd taken a job in Vale to try and support his wife's drinking habits. Donnelly soon found that without his father around to abuse, his mother set her sights on her two children. Of course, ever the protective brother, Donnelly would stand up for his sister, and would usually get a smacking for his trouble. He found that if he cried, his mother found joy in it, while any show of anger or fear would make her lash out all the more. So he learned not to show his emotions, both to not trigger his mother's outbursts and not to give her any satisfaction while she was beating him. From all the yelling, stomping, slamming, and hitting, he also came to hate loud noises and loud people, preferring peace and quiet. His love of books also stemmed from a desire to escape reality into a different world, away from the chaos of his home life. Ultimately, Grimm are drawn to negative emotions. After 12 years of child abuse, domestic abuse, and alcoholism, Grimm invaded the village. A Hunstman investigated the mysterious silence the village had undergone and found Donnelly and his sister Lavender hiding in their cellar. He took them to Beacon and they spent the next five years living with him. Their time with him inspired them to become Huntsmen and Huntresses themselves.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Logistics Caduceus █ ▬ A simple black quarterstaff, though is actually made of a metallic alloy rather than wood. █Melee Form ▬ Simple black quarterstaff, about as long as Donnelly is tall █Ranged Form ▬ Can release up to four grenade-like satellites that fly around at Donnelly's command. Satellites transmit GPS-like birds-eye-view monochrome readout of the terrain to Donnelly, with living beings depicted as moving, non-labeled dots, but cannot detect people underneath things like trees or in caves or buildings. Satellites detect within 200 feet in 90 degree cones. Satellites float with Gravity Dust and detect with Cyan-colored Dust, but have limited battery power. █Other Form(s) ▬ At command, the Logistics Caduceus can float in place, releasing a cyan-colored holographic readout for Donnelly to view. With the weapon's satellites providing a full scan of the surrounding area and relaying it back to the staff, Donnelly has a full, real-time view of the surrounding area and all viewable entities in the area. The weapon is able to connect directly to an ally's Scroll or small headsets that Donnelly carries, allowing him to coordinate an e small battlefield and relay information to his team either via Scroll or via the headsets, both visually and through voice. █Ammo Type ▬ Gravity and Cyan-colored Dust █ ▬ The Logistics Caduceus has absolutely no offensive of defensive capabilities; it is only for logistics, communication, and battlefield coordination.
█*NAME ▬ Aura Medic █*AURA COLOR ▬ Brown █*DESCRIPTION █ ▬ Aura Medic allows Donnelly to expend his own Aura to restore the depleted Aura of others or heal their wounds. Healing wounds takes time, but restoring Aura is nearly instantaneous. █ ▬ (Level 0//0-99 posts) Aura spent to Aura restored is a 1:0.5 ratio; Donnelly must be touching someone to perform it. █ ▬ (Level 1//100-199 posts) Aura spent to Aura restored is a 1:1 ratio; Donnelly must be within arm's length of someone to perform it. █ ▬ (Level 2//200-299 posts) Aura spent to Aura restored is 1:2 ratio; Donnelly must be within ten feet of someone to perform it. █ ▬ (Level 3//300-399 posts) Aura spent to Aura restored is 1:3 ratio; Donnelly can perform it via the headsets of his weapon. █*DRAWBACKS ▬ Aura Medic is hardly a cost-effective Semblance when it comes to Donnelly's own Aura usage, and so is best only used in emergencies.
█HAIR ▬ Black, neck length, messy █CLOTHING ▬ Tunics, slacks, boots █ACCESSORIES ▬ Tends to wear mouth-concealing cloaks █EYES ▬ Curious red color █BUILD ▬ Slim █TATTOOS ▬ None █SCARS ▬ None █MARKINGS ▬ Fawn-like markings on face and ears
█ █ ╫ A R C H E T Y P E ╫
█SKILLS & TALENTS █Primary Talent ▬ Logistics █Other Talents ▬ Healing and support █Faunus Skill ▬ Fawn Stealth: Just like how a newborn fawn has no scent, Donnelly has very little presence, and so it's quite easy for him to go unnoticed. However, this is involuntary, and so as a result he has very little commanding presence when trying to act as a leader or get noticed. █Strongest Skill ▬ Intelligence █Weakest Skill ▬ Offense
█LIKES █ ▬ Reading books, cleaning, cooking █ ▬ His sister █ ▬ Fruit and nuts █ ▬ Peace and quiet █ ▬ Cats █DISLIKES █ ▬ Loud people █ ▬ Meat █ ▬ Sports █ ▬ Wolves █ ▬ Automatonophobia, complex PTSD █PERSONALITY TRAITS █Nature ▬ Donnelly has a very stoic personality, to the point that many can mistake his quiet nature for depression. He takes a cautious and pessimistic approach to all things and shows a dislike of loud noises. █Vernacular ▬ Donnelly has a low, quiet, and smooth voice that betrays very little emotion. He also has a rather high vocabulary. █Positive Traits ▬ Donnelly's quiet nature belies an extremely observant and intellectual insight. He notices things few others do and is often the first to piece things together in his head. █Negative Traits ▬ Donnelly, when he does speak up, tends to be rather critical of others, often making him sound arrogant. He's also rather blunt and terse with others, which can come across as quite rude at times.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Donnelly was born in a small Faunus village just outside of Vale. He lived a rather simple farming life with his twin sister, though he always showed a love for books. Growing up, he lived a fairly normal childhood... save for the fact that his mother, a war veteran with a serious case of PTSD, often drank. While their father was kind and almost doting to his sister and him, their mother often got argumentative when she got drunk, even violent. Whenever their parents fought, Donnelly and Lavender would hide in the house's storage cellar, huddling together and trying to ignore the shouting, door-slamming, and stomping. If they tried to intervene, they would often be rewarded with a backhand or fronthand. As they got older, their father was home less and less. It was partly to avoid their mother, but also because he'd taken a job in Vale to try and support his wife's drinking habits. Donnelly soon found that without his father around to abuse, his mother set her sights on her two children. Of course, ever the protective brother, Donnelly would stand up for his sister, and would usually get a smacking for his trouble. He found that if he cried, his mother found joy in it, while any show of anger or fear would make her lash out all the more. So he learned not to show his emotions, both to not trigger his mother's outbursts and not to give her any satisfaction while she was beating him. From all the yelling, stomping, slamming, and hitting, he also came to hate loud noises and loud people, preferring peace and quiet. His love of books also stemmed from a desire to escape reality into a different world, away from the chaos of his home life. Ultimately, Grimm are drawn to negative emotions. After 12 years of child abuse, domestic abuse, and alcoholism, Grimm invaded the village. A Hunstman investigated the mysterious silence the village had undergone and found Donnelly and his sister Lavender hiding in their cellar. He took them to Beacon and they spent the next five years living with him. Their time with him inspired them to become Huntsmen and Huntresses themselves.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Logistics Caduceus █ ▬ A simple black quarterstaff, though is actually made of a metallic alloy rather than wood. █Melee Form ▬ Simple black quarterstaff, about as long as Donnelly is tall █Ranged Form ▬ Can release up to four grenade-like satellites that fly out to a four-corner radius around Donnelly. Satellites transmit GPS-like birds-eye-view monochrome readout of the terrain to Donnelly, with living beings depicted as moving dots, but cannot detect people underneath things like trees or in caves. Satellites detect within 30 feet in all directions from Donnelly. Satellites float with Gravity Dust and detect with Cyan-colored Dust, but have limited battery power. █Other Form(s) ▬ At command, the Logistics Caduceus can float in place, releasing a cyan-colored holographic readout for Donnelly to view. With the weapon's satellites providing a full scan of the surrounding area and relaying it back to the staff, Donnelly has a full, real-time view of the surrounding area and all viewable entities in the area. The weapon is able to connect directly to an ally's Scroll or small headsets that Donnelly carries, allowing him to coordinate an e small battlefield and relay information to his team either via Scroll or via the headsets, both visually and through voice. █Ammo Type ▬ Gravity and Cyan-colored Dust █ ▬ The Logistics Caduceus has absolutely no offensive of defensive capabilities; it is only for logistics, communication, and battlefield coordination.
█*NAME ▬ Aura Medic █*AURA COLOR ▬ Brown █*DESCRIPTION █ ▬ Aura Medic allows Donnelly to expend his own Aura to restore the depleted Aura of others or heal their wounds. Healing wounds takes time, but restoring Aura is nearly instantaneous. █ ▬ (Level 0//0-99 posts) Aura spent to Aura restored is a 1:0.5 ratio; Donnelly must be touching someone to perform it. █ ▬ (Level 1//100-199 posts) Aura spent to Aura restored is a 1:1 ratio; Donnelly must be within arm's length of someone to perform it. █ ▬ (Level 2//200-299 posts) Aura spent to Aura restored is 1:2 ratio; Donnelly must be within ten feet of someone to perform it. █ ▬ (Level 3//300-399 posts) Aura spent to Aura restored is 1:3 ratio; Donnelly can perform it via the headsets of his weapon. █*DRAWBACKS ▬ Aura Medic is hardly a cost-effective Semblance when it comes to Donnelly's own Aura usage, and so is best only used in emergencies.
█HAIR ▬ Black, neck length, messy █CLOTHING ▬ Tunics, slacks, boots █ACCESSORIES ▬ Tends to wear mouth-concealing cloaks █EYES ▬ Curious red color █BUILD ▬ Slim █TATTOOS ▬ None █SCARS ▬ None █MARKINGS ▬ Fawn-like markings on face and ears
█ █ ╫ A R C H E T Y P E ╫
█SKILLS & TALENTS █Primary Talent ▬ Logistics █Other Talents ▬ Healing and support █Faunus Skill ▬ Fawn Stealth: Just like how a newborn fawn has no scent, Donnelly has very little presence, and so it's quite easy for him to go unnoticed. However, this is involuntary, and so as a result he has very little commanding presence when trying to act as a leader or get noticed. █Strongest Skill ▬ Intelligence █Weakest Skill ▬ Offense
█LIKES █ ▬ Reading books, cleaning, cooking █ ▬ His sister █ ▬ Fruit and nuts █ ▬ Peace and quiet █ ▬ Cats █DISLIKES █ ▬ Loud people █ ▬ Meat █ ▬ Sports █ ▬ Wolves █ ▬ Automatonophobia, complex PTSD █PERSONALITY TRAITS █Nature ▬ Donnelly has a very stoic personality, to the point that many can mistake his quiet nature for depression. He takes a cautious and pessimistic approach to all things and shows a dislike of loud noises. █Vernacular ▬ Donnelly has a low, quiet, and smooth voice that betrays very little emotion. He also has a rather high vocabulary. █Positive Traits ▬ Donnelly's quiet nature belies an extremely observant and intellectual insight. He notices things few others do and is often the first to piece things together in his head. █Negative Traits ▬ Donnelly, when he does speak up, tends to be rather critical of others, often making him sound arrogant. He's also rather blunt and terse with others, which can come across as quite rude at times.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Donnelly was born in a small Faunus village just outside of Vale. He lived a rather simple farming life with his twin sister, though he always showed a love for books. Growing up, he lived a fairly normal childhood... save for the fact that his mother, a war veteran with a serious case of PTSD, often drank. While their father was kind and almost doting to his sister and him, their mother often got argumentative when she got drunk, even violent. Whenever their parents fought, Donnelly and Lavender would hide in the house's storage cellar, huddling together and trying to ignore the shouting, door-slamming, and stomping. If they tried to intervene, they would often be rewarded with a backhand or fronthand. As they got older, their father was home less and less. It was partly to avoid their mother, but also because he'd taken a job in Vale to try and support his wife's drinking habits. Donnelly soon found that without his father around to abuse, his mother set her sights on her two children. Of course, ever the protective brother, Donnelly would stand up for his sister, and would usually get a smacking for his trouble. He found that if he cried, his mother found joy in it, while any show of anger or fear would make her lash out all the more. So he learned not to show his emotions, both to not trigger his mother's outbursts and not to give her any satisfaction while she was beating him. From all the yelling, stomping, slamming, and hitting, he also came to hate loud noises and loud people, preferring peace and quiet. His love of books also stemmed from a desire to escape reality into a different world, away from the chaos of his home life. Ultimately, Grimm are drawn to negative emotions. After 12 years of child abuse, domestic abuse, and alcoholism, Grimm invaded the village. A Hunstman investigated the mysterious silence the village had undergone and found Donnelly and his sister Lavender hiding in their cellar. He took them to Beacon and they spent the next five years living with him. Their time with him inspired them to become Huntsmen and Huntresses themselves.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Logistics Caduceus █ ▬ A simple black quarterstaff, though is actually made of a metallic alloy rather than wood. █Melee Form ▬ Simple black quarterstaff, about as long as Donnelly is tall █Ranged Form ▬ Can release up to four grenade-like satellites that fly around at Donnelly's command. Satellites transmit GPS-like birds-eye-view monochrome readout of the terrain to Donnelly, with living beings depicted as moving, non-labeled dots, but cannot detect people underneath things like trees or in caves or buildings. Satellites detect within 200 feet in 90 degree cones. Satellites float with Gravity Dust and detect with Cyan-colored Dust, but have limited battery power. █Other Form(s) ▬ At command, the Logistics Caduceus can float in place, releasing a cyan-colored holographic readout for Donnelly to view. With the weapon's satellites providing a full scan of the surrounding area and relaying it back to the staff, Donnelly has a full, real-time view of the surrounding area and all viewable entities in the area. The weapon is able to connect directly to an ally's Scroll or small headsets that Donnelly carries, allowing him to coordinate an e small battlefield and relay information to his team either via Scroll or via the headsets, both visually and through voice. █Ammo Type ▬ Gravity and Cyan-colored Dust █ ▬ The Logistics Caduceus has absolutely no offensive of defensive capabilities; it is only for logistics, communication, and battlefield coordination.
█*NAME ▬ Aura Medic █*AURA COLOR ▬ Brown █*DESCRIPTION █ ▬ Aura Medic allows Donnelly to expend his own Aura to restore the depleted Aura of others or heal their wounds. Healing wounds takes time, but restoring Aura is nearly instantaneous. █ ▬ (Level 0//0-99 posts) Aura spent to Aura restored is a 1:0.5 ratio; Donnelly must be touching someone to perform it. █ ▬ (Level 1//100-199 posts) Aura spent to Aura restored is a 1:1 ratio; Donnelly must be within arm's length of someone to perform it. █ ▬ (Level 2//200-299 posts) Aura spent to Aura restored is 1:2 ratio; Donnelly must be within ten feet of someone to perform it. █ ▬ (Level 3//300-399 posts) Aura spent to Aura restored is 1:3 ratio; Donnelly can perform it via the headsets of his weapon. █*DRAWBACKS ▬ Aura Medic is hardly a cost-effective Semblance when it comes to Donnelly's own Aura usage, and so is best only used in emergencies.