How To Use Stamina, HP and Defense


Attack:

Stamina:
Attacks (other than basic action) are subtracted from stamina.

Ex: A level 10 flame blast reduces 10 points from stamina.
Lower Level attacks can be used.

Basic attack: punch, kick, anything that does not use
powers does not subtract stamina.(even if they are raised with a buff)

Damage

Make a new post in the rolling thread Here.

1:Click the "Roll dice" action under the "Post action" window at the bottom of the post.

2:Select Dice: It should always be 6
3:Number of Dice: Insert the attack level as the number
Example: Level 7 will be inserted like: Number of dice: 7

A short hand version of the above is called 7d6 (Rolling 7, 6-sided dice)

Basic attacks use a 5d6. Basic attack or defense, can be used if no power based attacks or defense was used that turn.

4: Press post: The value that appears on the post is the damage you are dealing to someone else.

If you have a Buff(from your character power profile) add it to your attack number

5: Post that in your main rp post.

Ex:

Fireball: 17(from roll) +9(from buff)=26 damage toward Rey




Defense:

Stamina:
Defense powers(other than basic action) are subtracted from stamina.

Ex: A level 7 barrier reduces 7 points from stamina to set up.

Lower levels can be used.

Barriers/Shields:
Attacks subtract from barrier HP

Barrier HP:
Toddler: 10
Child: 25
Teen: 40
Adult: 55
Elder: 75

If there was no attack on the barrier that round then subtracts 3 stamina points. If there was a attack on the barrier, don't subtract 3 points.

Barriers can only be raised two times per battle.


Basic defense:block, parry, etc. Anything that
does not use powers does not subtract stamina.


Evading: Is considered defending.

Defending
Make a new post in the rolling thread Here.

1:Click the "Roll dice" action under the "Post action" window at the bottom of the post.

2:Select Dice: It should always be 6
3:Number of Dice: Insert the level of the power as the number
Example: Level 7 will be inserted like: Number of dice: 7

A short hand version of the above is called 7d6 (Rolling 7, 6 sided dice)

Basic attacks use a 5d6. Basic attack or defense, can be used if no power based attacks or defense was used that turn.

4:Press post: The value that appears on the post is the defense.



If you have any Resistances or buffs(from your character profile), add those numbers to the value.

Ex:
Alanna attacks for 30 flame
Lan: rolled 15 defense. He then adds 14 points from fire resistance raising the total to 29
30-29=1 damage. He takes 1 damage off his HP total.



Take the defense value and subtract the attack. Any attack points left over are subtracted from your HP value.

Is that attack a weakness?(weaknesses are listed in the character profile) Subtracts weakness numbers from defense
Example:
Shir has a defense of 40
Char is attacking for 30 with wind.
Shir has a critical weakness to her attack (Critical (30) ) subtract 30 from defense. 10 defense points are left to defend against the 30 attack. Taking 20 damage to HP.



5: Post the value in your main rp post.



Resistance:

Resistance is a static value, it is added to your defense value when defending against incoming attacks to which they are listed as resistant in their profile.

Resistance Values:
Toddler: 4
Child: 7
Teen: 11
Adult: 14
Elder: 17


Buff:
Buffs are a static value, they are added to specific defense/attack powers when defending/attacking. If the character has any buffs they are listed in the character's profile



Non-Combat:



-Subpowers can be used as the first skill in a battle since it is still considered non-combat. Powers still take stamina

-Subpowers can not be used again for the duration of the battle, even if a character hides for a while.



Fleeing:



-Fleeing takes three round, can not attack or be attacked to successfully flee.