
Gaia Username: Klayko
Character's Real Name: Otto Octavius
Character's Alias(s)': Doc Ock, Superior Octopus, Superior Spider-man, Peter Parker
Character's Age: While he's primarily older then he appears, thanks to using a clone of Peter Parker that doesn't degenerate, He's re-obtained his youth back to the early Twenties,
Character's Affiliation: Sinister Six, Parker Industries
Character's Base of Operations: Mobile Base of Operations
Character's Alignment: Villain
Character's Identity (Secret/Public): It is now secretive
Character's Occupation: Scientist, Criminal
Character's Height: 5'11"
Character's Eye Color: Blue
Character's Weight: 195 lbs
Character's Hair Color: Brown
Character's Powers/Abilities/Skills:Proto-Clone/Spider Physiology: In his new Proto-Clone body, Otto claims that he once more possesses all the powers Peter Parker has and they are evenly matched.[17] Presumably, his powers include:
Wall-Crawling: Spider-Man's exposure to the mutated spider venom induced a mutagenic, cerebellum-wide alteration of his engrams resulting in the ability to mentally control the flux of inter-molecular attraction between atomic boundary layers. This overcomes the outer electron shell's normal behavior of mutual repulsion with other outer electron shells and permits the tremendous potential for electron attraction to prevail. The mentally controlled sub-atomic particle responsible for this has yet to be identified. This ability to affect the attraction between surfaces is so far limited to Spider-Man's body (especially concentrated in his hands and feet) and another object, with an upper limit of several tons per finger.
Mark of Kaine: Otto possesses the ability to use the Mark of Kaine due to the mind-swap between him and Peter Parker.
Superhuman Strength: In his new body, Otto possesses superhuman strength enabling him to match those of Spider-Man.
Superhuman Speed: In his new body, Otto is capable of running and moving at speeds that are far beyond the natural physical limits of the finest human athlete.[20] He has showed to be fast enough to catch up to an accelerating car while on foot, but prefers to travel by webs.[21]
Superhuman Stamina: In his new body, Otto's advanced musculature produces less fatigue toxins during physical activity than an ordinary human. This allows him to exert himself physically for much longer periods of time before fatigue begins to impair him. At his peak, Spider-Man can physically exert himself at his peak capacity for several hours before the build up of fatigue toxins in his blood begins to impair him.
Superhuman Durability: In his new body, Otto's body is physically tougher and more resistant to some types of injury than the body of a normal human. His body is more resistant to impact forces than anything else. He can withstand great impacts, such as falling from a height of several stories or being struck by an opponent with super strength, that would severely injure or kill a normal human with little to no discomfort.
Superhuman Agility: Spider-Man's agility, balance, and bodily coordination are all enhanced to levels that are far beyond the natural physical limits of the finest human athlete. Spider-Man is extraordinarily limber and his tendons and connective tissues are twice as elastic as the average human being's, despite their enhanced strength. He has far beyond the agility and acrobatic prowess of the most accomplished circus aerialists and acrobats, all combined. He can also perform any complicated sequence of gymnastic stunts such as flips, rolls, and springs. He can easily outmatch any Olympic record at gymnastics apparatus such as flying rings, climbing ropes, horizontal bars, trampolines. With his agility, alone, he can dodge bullets only inches away from hitting him.
Superhuman Equilibrium: Spider-Man possesses the ability to achieve a state of perfect equilibrium in any position imaginable. He seems able to adjust his position by instinct, which enables him to balance himself on virtually any object, no matter how small or narrow.
Superhuman Reflexes: In his new body, Otto's reflexes are similarly enhanced and are currently about 40 times greater than those of an ordinary human. In combination with his spider-sense, the speed of his reflexes allows him to dodge almost any attack, or even gunfire,[22] if he is far enough away. Spider-Man has even been shown in some cases, to be able to dodge bullets only inches away from his face.
Regenerative Healing Factor: In his new body, Otto has a limited healing factor. While not on Wolverine's level, it is sufficiently powerful enough to recover from severe injuries from broken bones and large amounts of tissue damage in a matter of days.
Contaminant Immunity: Due to his accelerated metabolism, Otto now has a higher tolerance for drugs and diseases than normal humans, and he can recover from the effects of larger doses rapidly. During an encounter with the Swarm, Spider-Man was incapacitated by thousands of bee stings, but recovered in less than 24 hours. His resistance and recovery time to other toxins and diseases varies, but is typically significantly higher than normal. However, Spider-Man has the normal human tolerance for alcoholic beverages.
Spider-Sense: In his new body, Otto possesses an extrasensory "danger" or "spider" sense which warns him of potential immediate danger by the manifestation of a tingling sensation in the back of his skull, and links with his superhuman kinesthetics, enabling him to evade most any injuries, unless he cognitively overrides his automatic reflexes. The precise nature of this sense is unknown. It appears to be a simultaneous clairvoyant response to a wide variety of phenomena (everything from falling safes to speeding bullets to thrown punches), which has given several hundredths of a second warning, which is sufficient time for his reflexes to allow him to avoid injury. The sense also can create a general response on the order of several minutes: he cannot discern the nature of the threat by the sensation. He can, however, discern the severity of the danger by the strength of his response to it. Spider-Man's spider-sense is directional and can guide him to or away from hidden weapons and enemies.Sudden and extreme threats can cause his spider-sense to react with painful intensity. Spider-Man can also sense and dodge attacks directed randomly or by an artificial intelligence. Using his spider-sense to time his enhanced reflexes, Spider-Man can casually dodge attacks up to and including automatic-weapons fire, provided there is sufficient distance. His spider-sense is sufficiently well-linked to his reflexes to the point that a threat can trigger them even when Spider-Man is asleep or stunned. His spider-sense has helped him preserve his secret identity since it alerts him to observers or cameras when changing into or out of his costume. The spider-sense does react to those who Peter does not consider to be a threat, such as Aunt May. Spider-Man can choose to ignore his spider-sense, and distraction or fatigue diminish its effectiveness. Spider-Man's fighting style incorporates the advantage that his "spider-sense" provides him. His body begins to produce more adrenaline after the sense is triggered, an extension of the 'fight or flight syndrome.' Even when he does not have the use of his eyes Spider-Man can still use his Spider Sense in a similar fashion to Daredevil's Radar Sense to help him see by sensing the direction the danger is coming from by listening on the loudest noise around him.
Radio Frequency Detection: His spider-sense also enables him to track certain radio frequencies, which he has used to his advantage via his Spider-Tracers.
Character's Equipment/Tech: His tentacles, which hold a telepathic link to his mind and is able to respond as a result.
Character's Bio: Bio
