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[Oba] Gahiji vs Aari || Winner: Aaricia! Goto Page: 1 2 [>] [»|]

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Orpheus Solon generated a random number between 1 and 17 ... 5!

Orpheus Solon

Stellar Dragon

PostPosted: Tue Jan 09, 2018 6:31 pm


Battle post
Gahiji: Spearman
Health: 24/24
Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-17 (+3)
Opponents Def: 12

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

5 + 3 = 8
Cornetified generated a random number between 1 and 21 ... 1!
PostPosted: Tue Jan 09, 2018 6:43 pm


Battle post
Aaricia: Thief
Health: 29/29
Attk: (+5) || Def: (10 + 2) || Magic: (+1) || Spd: 1-21 (+4)
Opponents Def: 14

Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.

Tricks of the Trade: Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action.

1+4=5

Cornetified

Precious Loiterer

Orpheus Solon rolled 2 20-sided dice: 19, 4 Total: 23 (2-40)

Orpheus Solon

Stellar Dragon

PostPosted: Tue Jan 09, 2018 6:52 pm


Battle post
Gahiji: Spearman
Health: 24/24
Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-17 (+3)
Opponents Def: 12

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Gahiji's attack: 6 + 19 = 24, hits and sudden jabs
Gahiji's Dmg: ( 6 + 4 )/2 = 5 dmg
Gahiji's Dmg: ( 6 + 4 )/2 = 5/2 = 2.5 dmg
Cornetified rolled 2 20-sided dice: 1, 7 Total: 8 (2-40)
PostPosted: Tue Jan 09, 2018 7:12 pm


Battle post
Aaricia: Thief
Health: 21.5/29
Attk: (+5) || Def: (10 + 2) || Magic: (+1) || Spd: 1-21 (+4)
Opponents Def: 14

Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.

Tricks of the Trade: Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action.

Full attack attempt:
1+5=6 Miss

6/2=1.5 Damage to herself.
HP = 20/29

Orpheus Solon

Cornetified

Precious Loiterer

Orpheus Solon rolled 2 20-sided dice: 3, 11 Total: 14 (2-40)

Orpheus Solon

Stellar Dragon

PostPosted: Tue Jan 09, 2018 7:27 pm


Battle post
Gahiji: Spearman
Health: 24/24
Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-17 (+3)
Opponents Def: 12

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Gahiji's attack: 6 + 3 = 9, misses
Gahiji's Dmg: ( 6 + ?? )/2 = ?? dmg
Cornetified rolled 2 20-sided dice: 18, 19 Total: 37 (2-40)
PostPosted: Tue Jan 09, 2018 7:32 pm


Battle post
Aaricia: Thief
Health: 20/29
Attk: (+5) || Def: (10 + 2) || Magic: (+1) || Spd: 1-21 (+4)
Opponents Def: 14

Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.

Tricks of the Trade: Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action. (1/2)

Full attack attempt:
18+5=23 Successful attempt

19+5=24/2=12+3(tricks of the trade,12x.25=3)= 15 Dmg

Orpheus Solon

Cornetified

Precious Loiterer

Orpheus Solon rolled 3 20-sided dice: 4, 16, 16 Total: 36 (3-60)

Orpheus Solon

Stellar Dragon

PostPosted: Tue Jan 09, 2018 7:38 pm


Battle post
Gahiji: Spearman
Health: 10/24
Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-17 (+3)
Opponents Def: 12

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Attempts a Dodge!

4 + 2 = 6, full dmg and counters!

Gahiji's attack: 6 + 16 = 22, hits
Gahiji's Dmg: ( 6 + 16 )/4 = 5.5 dmg
Cornetified rolled 2 20-sided dice: 4, 11 Total: 15 (2-40)
PostPosted: Tue Jan 09, 2018 7:49 pm


Battle post
Aaricia: Thief
Health: 14.5/29
Attk: (+5) || Def: (10 + 2) || Magic: (+1) || Spd: 1-21 (+4)
Opponents Def: 14

Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.

Tricks of the Trade: Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action. (2/2)

Full attack attempt:
4+5= 9 Miss

Orpheus Solon

Cornetified

Precious Loiterer

Orpheus Solon rolled 2 20-sided dice: 17, 5 Total: 22 (2-40)

Orpheus Solon

Stellar Dragon

PostPosted: Tue Jan 09, 2018 8:09 pm


Battle post
Gahiji: Spearman
Health: 10/24
Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-17 (+3)
Opponents Def: 12

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Attacks with Assurance!

Gahiji's attack: 6 + 17 = 23, hits
Gahiji's Dmg: ( 6 + 5 )/4 = 5.5 x 1.5 = 8.25 dmg

A CD: 1/3
PostPosted: Tue Jan 09, 2018 8:30 pm


Battle post
Aaricia: Thief
Health: 14.5/29
Attk: (+5) || Def: (10 + 2) || Magic: (+1) || Spd: 1-21 (+4)
Opponents Def: 14

Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.

Tricks of the Trade: Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action. (2/2)

Dodge attempt:
+2=

Cornetified

Precious Loiterer

Cornetified rolled 3 20-sided dice: 9, 10, 2 Total: 21 (3-60)

Cornetified

Precious Loiterer

PostPosted: Tue Jan 09, 2018 8:32 pm


Forgot to roll. Rolling 3 die in case of counter attack to save posts -3-
Dodge attempt:
9+2=11 Half damage
14.5-4.13= 10.37HP

Counter attack:
10+5=15 Successful attempt
2+5=7/4= 1.75 Dmg


Orpheus Solon
Orpheus Solon rolled 2 20-sided dice: 2, 15 Total: 17 (2-40)
PostPosted: Tue Jan 09, 2018 9:05 pm


Battle post
Gahiji: Spearman
Health: 8.25/24
Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-17 (+3)
Opponents Def: 12

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Attacks with Assurance!

Gahiji's attack: 6 + 2 = 8, misses
Gahiji's Dmg: ( 6 + ?? )/4 = ?? dmg

A CD: 2/3

Orpheus Solon

Stellar Dragon

Cornetified rolled 2 20-sided dice: 14, 7 Total: 21 (2-40)

Cornetified

Precious Loiterer

PostPosted: Tue Jan 09, 2018 9:16 pm


Battle post
Aaricia: Thief
Health: 10.37/29
Attk: (+5) || Def: (10 + 2) || Magic: (+1) || Spd: 1-21 (+4)
Opponents Def: 14

Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.(1/3)

Tricks of the Trade: Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action.

Full attack attempt:
14+5=19 Successful attempt

7+5=12/2=6+3(fast fingers)= 9 Dmg plus -2 to Gahiji's dodge


Orpheus Solon
Orpheus Solon rolled 3 20-sided dice: 11, 10, 16 Total: 37 (3-60)
PostPosted: Tue Jan 09, 2018 9:20 pm


Battle post
Gahiji: Spearman
Health: 3.75/24
Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-17 (+3)
Opponents Def: 12

Special Attacks:
Assurance: The attack does x1.5 dmg and deals -1HP for 3 turns. || Can be used once every 3 turns. || Considered a full turn attack.

Sudden Jab: If you roll your 'to hit' and get 18-20 (not including your bonuses) you get an addition attack that automatically hits but deals half the original damage done. Both attacks must be rolled for if being dodged by an opponent. Second attack is not effected by power up or crit hit. The half dmg should be calculated without these additions. || Does not have to be announced to use, it triggers automatically. || This is a passive ability.

Attempts a Dodge!

11 + 2 = 13 - 2 = 11, half dmg and counters!

Gahiji's attack: 6 + 10 = 16, hits
Gahiji's Dmg: ( 6 + 16 )/4 = 5.5 dmg

Orpheus Solon

Stellar Dragon

Cornetified rolled 2 20-sided dice: 15, 18 Total: 33 (2-40)

Cornetified

Precious Loiterer

PostPosted: Tue Jan 09, 2018 9:24 pm


Battle post
Aaricia: Thief
Health: 4.87/29
Attk: (+5) || Def: (10 + 2) || Magic: (+1) || Spd: 1-21 (+4)
Opponents Def: 14

Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.(2/3)

Tricks of the Trade: Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action.

Full attack attempt:
15+5=20 Successful attempt

18+5=23/2=11.5+2.88(tricks of trade)= 14.38 Dmg


Orpheus Solon
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