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Orpheus Solon generated a random number between
1 and 24 ...
9!
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Posted: Mon Jan 08, 2018 4:50 pm
Battle post Jolanta: Knight Health: 30/30 Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-25 (+4) Opponents Def: 11
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
9 + 4 = 13
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Aukai Oceansoul generated a random number between
1 and 22 ...
16!
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Posted: Mon Jan 08, 2018 6:18 pm
Battle post Iroia: Knight Health: 36/36 Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5) Opponents Def:
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
16+5=21
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Aukai Oceansoul rolled 2 20-sided dice:
16, 8
Total: 24 (2-40)
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Posted: Mon Jan 08, 2018 6:22 pm
Iroia Attacks
16+ 6 = 22 > 14(opdef) => Hit 8+6 = 14/2 = 7 dmg incoming to Jolanta
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Orpheus Solon rolled 2 20-sided dice:
13, 8
Total: 21 (2-40)
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Posted: Mon Jan 08, 2018 6:57 pm
Battle post Jolanta: Knight Health: 23/30 Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-25 (+4) Opponents Def: 11
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Attacks with Downward Slash!
Jolanta's attack: 6 + 13 = 19, hits Jolanta's Dmg: ( 6 + 8 )/2 = 7 + 3 = 10 dmg
DS CD: 1/3
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Aukai Oceansoul rolled 2 20-sided dice:
20, 3
Total: 23 (2-40)
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Posted: Mon Jan 08, 2018 7:14 pm
Battle post Iroia: Knight Health: 26/36 Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5) Opponents Def:
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Iroia Attacks with Three Wonders
I think this is how this works? 3 +6 = 9/2 = 4.5 x 1.5 = 6.75 initial hit 3.3 2nd hit 1.65 3rd hit
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Orpheus Solon rolled 3 20-sided dice:
16, 7, 4
Total: 27 (3-60)
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Posted: Mon Jan 08, 2018 7:34 pm
Battle post Jolanta: Knight Health: 18/30 Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-25 (+4) Opponents Def: 11
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Attempts a Dodging Spree!
16 + 2 = 18, full dodge 7 + 2 = 9, full dmg 4 + 2 = 6, full dmg
(( Counter Next Roll! ))
DS CD: 2/3
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Orpheus Solon rolled 2 20-sided dice:
14, 15
Total: 29 (2-40)
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Posted: Mon Jan 08, 2018 7:37 pm
Battle post Jolanta: Knight Health: 18/30 Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-25 (+4) Opponents Def: 11
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Counters!
Jolanta's attack: 6 + 14 = 20, hits Jolanta's Dmg: ( 6 + 15 )/4 = 7 + 3 = 5.25 dmg
DS CD: 2/3
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Aukai Oceansoul rolled 2 20-sided dice:
6, 2
Total: 8 (2-40)
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Posted: Mon Jan 08, 2018 7:41 pm
Battle post Iroia: Knight Health: 20.75/36 Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5) Opponents Def:
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Three wonders cool down 4 more turns
Iroia attacks with Downward Slash 6+6 = 12 < 14 => MISS!
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Orpheus Solon rolled 2 20-sided dice:
5, 3
Total: 8 (2-40)
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Posted: Mon Jan 08, 2018 7:45 pm
Battle post Jolanta: Knight Health: 18/30 Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-25 (+4) Opponents Def: 11
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Jolanta Attacks!
Jolanta's attack: 6 + 5 = 11, hits Jolanta's Dmg: ( 6 + 3 )/2 = 4.5 dmg
DS CD: 3/3
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Aukai Oceansoul rolled 2 20-sided dice:
9, 14
Total: 23 (2-40)
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Posted: Mon Jan 08, 2018 7:56 pm
Battle post Iroia: Knight Health: 16.25/36 Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5) Opponents Def:
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Three wonders cool down 3 more turns Downward slash cool down 2 more turns
Iroia attacks 9+6 = 15 > 14 = hit 14+6 = 20/2 = 10 dmg
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Orpheus Solon rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Mon Jan 08, 2018 8:01 pm
Battle post Jolanta: Knight Health: 18/30 Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-25 (+4) Opponents Def: 11
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Jolanta Dodges!
19 + 2 = 21, full dodge!
19 + 6 = 25/5 = 5 dmg
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Aukai Oceansoul rolled 2 20-sided dice:
9, 16
Total: 25 (2-40)
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Posted: Mon Jan 08, 2018 8:03 pm
Battle post Iroia: Knight Health: 11.25/36 Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5) Opponents Def:
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Three wonders cool down 2 more turns Downward slash cool down 1 more turns
Iroia attacks 9+6 = 15>14 = Hit 16+6 = 22 /2 = 11 dmg
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Orpheus Solon rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Mon Jan 08, 2018 8:06 pm
Battle post Jolanta: Knight Health: 18/30 Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-25 (+4) Opponents Def: 11
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Jolanta Dodges!
19 + 2 = 21, full dodge!
19 + 6 = 25/5 = 5 dmg
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Aukai Oceansoul rolled 2 20-sided dice:
16, 16
Total: 32 (2-40)
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Posted: Mon Jan 08, 2018 8:09 pm
Battle post Iroia: Knight Health: 6.25/36 Attk: (+6) || Def: (10 + 1) || Magic: (+0) || Spd: 1-22 (+5) Opponents Def:
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Three wonders cool down 1 more turns
Iroia attacks using Downward Slash 16+6 = 22 > 14 = Hit 16+6 = 22/2 = 11 + 3 = 14 dmg
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Orpheus Solon rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Mon Jan 08, 2018 8:10 pm
Battle post Jolanta: Knight Health: 4/30 Attk: (+6) || Def: (10 + 4) || Magic: (+1) || Spd: 1-25 (+4) Opponents Def: 11
Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).
Jolanta Dodges!
2 + 2 = 4, full dmg!
(( Counter in next post! ))
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