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[Q] Irene Elezar | DMS Keid of Fragility

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Sami-Fire

Devoted Senshi

9,325 Points
  • Magical Girl 50
  • Over Easy 100
  • Invisibility 100
PostPosted: Sat Dec 09, 2017 3:43 pm


Name: Irene Elezar

Nickname: She doesn't like nicknames.

Age: 18

Birthday: May 7th

Sign: Taurus

Gemstone: Emerald

Blood Type: O

Fav. Food:

Hated Food:

School: Destiny City University

Hobbies: What does your character do outside of schoo/workl during their civilian life? Note that this is an activity that they do on a regular basis, and reflects their personality. How often do they do this activity? Why? Note that if it's a once-in-a-blue-moon activity, then it's most likely not a hobby. List at least two, just try not to go overboard.

Outdoor Activities - [So she doesn't get stuck with Aaron and Max all day]

Volunteering - [Leads peer groups]

Phone Games - [Gotta get those daily login bonuses]

Virtues: These are positive aspects about your character's personality that affects them on a daily basis. Specifically, these are non-physical traits (such as 'generous', 'kind' and 'outgoing') that other people will look up to your character for having. All profiles have a minimum of two virtues (and a maximum of four).

Soft Spot - Irene fits quite well into the "tsundere" archetype. For all her "tsun," she has a healthy amount of "dere" to go with it. When it comes down to it, she cares for others, and she'll support her friends through thick and thin.

Resilient - Irene is unflinching in the face of adversity. She might complain a lot, but she won't shrink from a challenge. Despite the noise, she'll keep going, especially if the end justifies the means. It's hard to get her to truly break down, and she's tough enough to recover quickly when she does.

Fair - Though she may occasionally try to cover it up, Irene has a strong sense of fairness.

Flaws: Second verse, same as the first. Things that are not flaws: 'clumsy', 'hates seeing people hurt their friends', phobias, mental illnesses, diseases, being 'too nice' (unless they are SO NICE that it is an ACTUAL FLAW), etc. Like the virtues, these are non-physical traits about your character that affects them daily, however these are attributes about your character that give other people reason to look DOWN on your character. Your profile must have a minimum of two flaws, and a maximum of four.

Tough Front - If Irene has even a fraction of a doubt about you, she'll give you the full "tsun" treatment. She'll be quite hard on and prickly around those people

Bitter -

Holds Grudges -

PHYSICAL DESCRIPTION

Hair and eye colors cannot change from civilian to powered form, nor can tattoos or piercings. If your character has a tattoo as a civilian it will appear on the powered art, though will have a glamour to prevent people who have seen both from identifying civilian identities. Hairstyles can change between civilian and powered form; only Corrupted Senshi have vastly different hair between civilian and powered forms (their hair grows extensively in length!) Unnatural hair and eye color are perfectly fine, and there is no need to say they use dye or contacts - your character is free to have been born with blue hair if you want. Genetic heterochromia is not allowed, sorry!

Reference of her original form!

Eyes: Green, a bit upturned, expressive.

Hair: Black, on the longer end of short, sort of bobbed but not totally round? (The reference is going to have to help you on that one.)

Face: Heart-shaped face, clear complexion, pale skin.

Clothes: She dresses casually... likes blue and green? Someone else handle the fashion sense crying
PostPosted: Sat Dec 09, 2017 3:46 pm


Senshi: Keid, DMS of Fragility

Challenge: This side up, you dingus. | Precious cargo, coming through! | In case of emergency, don't break the glass.

Fuku Colour: Black (DMS)
Main Color: Green?
Secondary Color: Blue?

(If the artist has ideas for better fitting colors, I'd like them to be run by me first.)

Fuku:

Reference pictures may be used in place of descriptions, but please be prepared to give extra detail if your artist requires it!

I want to play with the shipping box symbols a bit- particularly "this side up" and "fragile" (naturally).

Collar -- Standard sailor collar, one black line, but it should appear "broken" (divided? ragged?).
Bow -- Can be a plain bow, or maybe a gift ribbon-type bow, but should appear "broken" like the collar.
Bodice -- A standard DMS bodice is fine? (Whatever is the standard for them, really.) Regarding the drape, could the This Side Up symbol be overlaid on the drapes, one on each side? (Thinking of how Sadalsuud's clovers on her current stage are overlaid on her drape.)
Sleeves -- Not for a DMS?
Brooch -- A broken glass- the "fragile" symbol.
Bottoms -- A skirt should be fine, maybe asymmetrical? Kind of mimicking the silhouette of the "drape" on her original reference.
Tiara -- Something jagged, glassy, broken looking.
Choker -- Standard DMS ribbon choker?
Shoes -- Pointy sharp glassy looking shoes. Like glass slippers?
Gloves -- Standard (?) DMS gloves, up to the upper arm. Make the DMS "bracers" a silvery metal? (I'd love for them to look glassy but I'm pretty sure they have to be metal.)
Accessories -- Up to the artist, because I can never think of them.

Your MAIN COLOUR should dominate. Your SECOND COLOUR should be used for trimming.

Attacks: These are your senshi's abilities, which will be used in battle. These abilities correspond to your senshi's element. Think of it as a "summary" of what your senshi can do in one word.

Sailor Scout Attack: Breaking Point!
Keid drops an invisible object as she calls the attack name. A shattering noise can be heard, and she can place a trap anywhere in a five foot area around her. The trap looks a bit like a small (think 1 foot by 1 foot) patch of very transparent glass or black ice; if stepped on, the target will feel a shooting pain through their body. The trap can harm allies as well as enemies. The trap lasts for 30 seconds and will disappear harmlessly if not stepped on by that point. This attack can be used 3 times.

Super Sailor Scout Attack: Shattering Point!
Keid drops invisible objects with both hands as she calls the attack name. A loud shattering noise can be heard, and she can place three traps anywhere in an eight foot area around her. These traps look like decent-sized (3 feet by 3 feet) patches of very transparent glass or black ice; if stepped on, targets will feel strong shooting pains through their body. Only one person can activate the trap and receive its effects, even if more than one person steps on it. The trap can harm allies as well as enemies, and it lasts for 35 seconds before disappearing harmlessly. This attack can be used twice.

Eternal Sailor Attack: Fragile State!
Keid hits her palm with her fist, and up to three targets in a 10-foot area around her will feel a distinct sense that a part of them is broken. This can be any body part. Pain is not guaranteed, but can be felt at the player's discretion (degree is up to the player as well, ranging from mild discomfort to definite pain, but nothing too excruciating). The sensation lasts for 45 seconds, at which point the attack concludes. This attack can only be used once.

Sami-Fire

Devoted Senshi

9,325 Points
  • Magical Girl 50
  • Over Easy 100
  • Invisibility 100
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