Senshi: Keid, DMS of Fragility
Challenge: This side up, you dingus. | Precious cargo, coming through! | In case of emergency, don't break the glass.
Fuku Colour: Black (DMS)
Main Color: Green?
Secondary Color: Blue?
(If the artist has ideas for better fitting colors, I'd like them to be run by me first.)
Fuku: Reference pictures may be used in place of descriptions, but please be prepared to give extra detail if your artist requires it!
I want to play with the
shipping box symbols a bit- particularly "this side up" and "fragile" (naturally).
Collar -- Standard sailor collar, one black line, but it should appear "broken" (divided? ragged?).
Bow -- Can be a plain bow, or maybe a gift ribbon-type bow, but should appear "broken" like the collar.
Bodice -- A standard DMS bodice is fine? (Whatever is the standard for them, really.) Regarding the drape, could the This Side Up symbol be overlaid on the drapes, one on each side? (Thinking of how Sadalsuud's clovers on her current stage are overlaid on her drape.)
Sleeves -- Not for a DMS?
Brooch -- A broken glass- the "fragile" symbol.
Bottoms -- A skirt should be fine, maybe asymmetrical? Kind of mimicking the silhouette of the "drape" on her original reference.
Tiara -- Something jagged, glassy, broken looking.
Choker -- Standard DMS ribbon choker?
Shoes -- Pointy sharp glassy looking shoes. Like glass slippers?
Gloves -- Standard (?) DMS gloves, up to the upper arm. Make the DMS "bracers" a silvery metal? (I'd love for them to look glassy but I'm pretty sure they have to be metal.)
Accessories -- Up to the artist, because I can never think of them.
Your MAIN COLOUR should dominate. Your SECOND COLOUR should be used for trimming.
Attacks: These are your senshi's abilities, which will be used in battle. These abilities correspond to your senshi's element. Think of it as a "summary" of what your senshi can do in one word.
Sailor Scout Attack: Breaking Point!
Keid drops an invisible object as she calls the attack name. A shattering noise can be heard, and she can place a trap anywhere in a five foot area around her. The trap looks a bit like a small (think 1 foot by 1 foot) patch of very transparent glass or black ice; if stepped on, the target will feel a shooting pain through their body. The trap can harm allies as well as enemies. The trap lasts for 30 seconds and will disappear harmlessly if not stepped on by that point. This attack can be used 3 times.
Super Sailor Scout Attack: Shattering Point!
Keid drops invisible objects with both hands as she calls the attack name. A loud shattering noise can be heard, and she can place three traps anywhere in an eight foot area around her. These traps look like decent-sized (3 feet by 3 feet) patches of very transparent glass or black ice; if stepped on, targets will feel strong shooting pains through their body. Only one person can activate the trap and receive its effects, even if more than one person steps on it. The trap can harm allies as well as enemies, and it lasts for 35 seconds before disappearing harmlessly. This attack can be used twice.
Eternal Sailor Attack: Fragile State!
Keid hits her palm with her fist, and up to three targets in a 10-foot area around her will feel a distinct sense that a part of them is broken. This can be any body part. Pain is not guaranteed, but can be felt at the player's discretion (degree is up to the player as well, ranging from mild discomfort to definite pain, but nothing too excruciating). The sensation lasts for 45 seconds, at which point the attack concludes. This attack can only be used once.