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Miss Chief aka Uke generated a random number between
1 and 29 ...
10!
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Posted: Sat Nov 25, 2017 11:38 am
Master Blades Stats || Assassin || HP || 29 (+4)(+3) = Total Hp: 36/36 Attack || 50 (+7)(+3) = (+10) Defense || 10 (+1)(+1) = (+2) Magic || 5 (+0)(+0) = (+0) Speed || 29 (+4)(+3) = (+7) Special Attacks: Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount)
Shadow Step: Using 'smoke and mirrors' this attack is an automatic hit. Roll 1d20 for damage only and treat like any other attack. This attack can be dodged but not countered or retaliated. Any opponent who tries to dodge receives a -5 to their dodge roll. || Can be used once every 5 turns. || Considered a full turn action.
Roll For Initiative: 10 + 7 = 17. Damissan goes first.
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Miss Chief aka Uke generated a random number between
1 and 20 ...
12!
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Posted: Sat Nov 25, 2017 11:42 am
Basic Staff Stats || Mage || HP || 20 (+2)(+1) = Total Hp: 23/23 Attack || 18 (+2)(+0) = (+2) Defense || 19 (+2)(+1) = (+3) Magic || 30 (+4)(+2) = (+6) Speed || 20 (+2)(+0) = (+2)Special Attacks: Delayed Elemental Blast: || This attack doesn't deal damage until 2 rounds AFTER it has been cast. || Delayed Elemental Blast is treated like having an extra attack. || This attack uses 1 spell slot. || Roll an additional 2d20 to determine if you hit and your damage on the turn it activates. || This can only be used 3 times in a single battle and can only target one person at a time. || Considered a half turn action. || This attack is not effected by powering up.
Roll For Initiative: 12 + 2 = 14. Amalric goes second.
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Miss Chief aka Uke rolled 2 20-sided dice:
5, 13
Total: 18 (2-40)
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Posted: Sat Nov 25, 2017 2:00 pm
Damissan
HP: 29/29
Damissan attacks Amalric with Downward Slash.
Damissan needs a 6 to hit.
This is sad. Amalric takes no damage. MISS.
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Miss Chief aka Uke rolled 3 20-sided dice:
4, 11, 6
Total: 21 (3-60)
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Posted: Sat Nov 25, 2017 2:07 pm
Amalric
HP: 23/23
Amalric is going in with Lvl1 lightning, Lvl1 ice, and Lvl1 fire. (5/5)
Amalric attacks Damissan with lightning.
Lightning (4/5)
Amalric needs a 6 to hit.
You're both pathetic. Miss.
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Miss Chief aka Uke rolled 2 20-sided dice:
7, 8
Total: 15 (2-40)
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Posted: Sat Nov 25, 2017 2:11 pm
Damissan
HP: 29/29
Damissan attacks Amalric.
Damissan needs a 6 to hit. Rolled: 7 (+10) = 17, hit.
(8 + 10)/2 = 9dmg
Amalric takes 9dmg.
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Miss Chief aka Uke rolled 3 20-sided dice:
6, 10, 16
Total: 32 (3-60)
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Posted: Sat Nov 25, 2017 2:13 pm
Amalric
HP: 14/23
Amalric attacks Damissan with lightning.
Lightning (3/5)
Amalric needs a 6 to hit. Rolled: 6 (+6) = 12, hit.
(10 + 6)/2 = 8dmg.
Damissan takes 8dmg.
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Miss Chief aka Uke rolled 2 20-sided dice:
7, 17
Total: 24 (2-40)
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Posted: Sat Nov 25, 2017 2:14 pm
Damissan
HP: 21/29
Damissan attacks Amalric.
Damissan needs a 6 to hit. Rolled: 7 (+10) = 17, hit.
(17 + 10)/2 = 13.5dmg
Amalric takes 13.5dmg.
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Miss Chief aka Uke rolled 1 20-sided dice:
9
Total: 9 (1-20)
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Posted: Sat Nov 25, 2017 2:25 pm
Amalric attempts to dodge. 9 + 2 = 11. Half damage. Amalric takes 6.25 damage.
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Miss Chief aka Uke rolled 3 20-sided dice:
13, 17, 19
Total: 49 (3-60)
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Posted: Sat Nov 25, 2017 2:28 pm
Amalric
HP: 7.75/23
Amalric counter-attacks Damissan with lightning.
Lightning (2/5)
Amalric needs a 6 to hit. Rolled: 13 (+6) = 19, hit.
(17 + 6)/4 = 5.75dmg.
Damissan takes 5.75dmg and is PARALYZED.
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Posted: Sat Nov 25, 2017 2:38 pm
Damissan
HP: 15.25/29
Damissan powers up.
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Miss Chief aka Uke rolled 3 20-sided dice:
4, 20, 18
Total: 42 (3-60)
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Posted: Sat Nov 25, 2017 2:39 pm
Amalric
HP: 7.75/23
Amalric attacks Damissan with lightning.
Lightning (1/5)
Amalric needs a 6 to hit. Rolled: 4 (+6) = 10, miss.
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Miss Chief aka Uke rolled 2 20-sided dice:
19, 18
Total: 37 (2-40)
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Posted: Sat Nov 25, 2017 2:45 pm
Damissan
HP: 15.25/29
Damissan attacks Amalric with Three Wonders. Damissan is powered up +3 to hit and damage.
Damissan needs a 3 to hit. Rolled: 19 (+10)(+3 powered up) = 32, hit.
(18 + 10)/2 = 14dmg +7dmg +3.5dmg
Amalric takes 24.5dmg.
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Miss Chief aka Uke rolled 1 20-sided dice:
6
Total: 6 (1-20)
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Posted: Sat Nov 25, 2017 2:48 pm
Amalric attempts to dodge. Full damage. Amalric is down.
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Posted: Sun Nov 26, 2017 8:04 pm
When dodging you need to use half of your speed bonus, so Amalric should be using +1 to dodges. When countering you cannot roll for status ailments. Please use only 2d20 for countering with magic users.
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Posted: Sun Nov 26, 2017 8:04 pm
Match is Over!
Damissan is the winner!
Damissan (stage 4) will receive 15 EXP Amalric (stage 2) will receive 30 EXP
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