╠ ᴍ ᴀ ɢ ɪ ᴄ x ɪ ɴ ғ ᴏ ╣:
◆ Mᴀɢɪᴄ Tʏᴘᴇ: Caster
◆ # ᴏғ Mᴀɢɪᴄ Tʏᴘᴇs:
- Astero Magic
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◎◎ Main Magic: (Astero Magic) ◎◎ {50 Spells}
◎ User can create, shape and manipulate cosmic energies to produce nearly any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vertices, telekinesis, and cosmic awareness. Users can call upon the energy from comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers
BASIC SPELLS
» Flores Choro Mille Solares {Dance of thousand Solar Blossoms}: Using the cosmic energy of the Earth, he slashes the air with his hand, it releases into an incalculable number of cherry blossoms, that swarm her opponent in vibrant green & pink color. If successful the target is enclosed in a dome with a 60ft radius of these blossom petals before it condenses and explodes in a beautiful light of green & pink from the built up pressure with a blast radius of 70ft.[Think of Byakuya's bankai for a similar visual & effect]
» Oceani Mundi Piercer {Cosmic Ocean Piercer}: Using the cosmic energy of Neptune, this move is performed by touching the index and middle fingers of one hand to the free hands palm and charging enough cosmic water to attack. Its speed changes to the power level of the user performing the move. When ready, the fingers are extended forward, and two thin water beams are unleashed from the fingers. One remains straight while the other coils around the straight beam resembling a drill while in motion. The resulting beam is quite powerful, drilling through most targets, and exploding on the ones it can't. It can also be used with only one hand.The main disadvantage of the attack is the time required to build up enough energy for the focused burst, however, with enough concentration, this can be bypassed. With mastery, he is able to fire this attack in a obtuse arc-like angle.
» Pondus et lunam Crepusculum {Weight of the Twilight Moon}: Drawing power from the Moon, Zasalamir uses this ability after jumping into the air, a moon symbol appears in a wide area above whatever he attacks. Zasalamir comes smashing down, which causes an intense amount of gravity to pulverize everything within the vicinity of the moon symbol and push everything into a deep crater.
» Igneus Vividiorque Diluvium {Vibrant Burning Flood}: A technique where Cosmic flames from Mars are kneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a massive wave, which covers a wide range as well{90 degree arc}. This makes the technique extremely difficult to either avoid or contain and can severely burn anything or anyone caught in it. When he unleashes it, it takes the form of a giant flame tsunami. He can freely manipulate what shape the tsunami can take, from a giant sword to an beast like a dragon or wolf.
» Tsunami Adamas Pulveris {Diamond Dust Tsunami}: When used, drawing power from Uranus, the cosmic energy becomes a giant replica of Zasalamir made of cosmic ice. It is able to pierce through the hardest of objects and barriers little to no resistance. Mimicking him, he traces the length of his arm causing snow to form around the replica's arm. This turns it into a huge vortex of snow & ice capable of freezing everything it touches instantly as he thrusts it forward.
» Ne Conspicias Tempestas {Storm Gaze}: Zasalamir is able to fire precise cosmic lightning beams from his eyes using the power given from Jupiter. They are able to hit anything within his line of vision. With mastery one is able to curve and bend the trajectory of the beams to allow them to "follow" targets but only to a certain degree.
» Flammeus Orbis Bomb Field {Flaming Bomb Field}: Drawing energy from Mars, the user creates a series of bombs from cosmic fire in the opponent's direction, disregarding accuracy and with no intent on actually hitting the enemy. This can be done during battle, or as a trap before hand. With efficient magical control, the multiple cosmic flame bombs are set in the area covering a 85ft radius, completely surrounding them. Finally, Zasalamir commands the bombs, which change from a orange to red in color, to explode, filling the area with a blinding light of crimson and inflicting an impressive amount of damage, each explosion having a 40ft blast radius.
» Kessinger Diuelli {Ripping Gale}: Using his hand in an arcing motion, the she unleashes a massive twister 40ft tall of cosmic wind energy from Saturn that scoops their target up into the air and then flings them in hopes of smashing into a solid structure be it a building or crater the ground. If the target is caught in the twister the target is subjected to energy, cutting & slashing damage while in the vortex.
» Solaris Vulnus Tempestas {Solar Slash Storm}: Drenching his hands in natural cosmic energy from Earth, he can unleash a flurry of slashes with precision and extreme speed which can easily slice through large, multi-story high opponents/structures. These slashes are so precise and swift, it takes several seconds for the resulting 20ft explosion after it has taken place.
» Meteora Libuerit Mundi {Cosmic Meteors}: Zasalamir raises his hand up in the air and charges cosmic energy around his body. Then, he fires a massive barrage of purple energy wave seekers up into the air only for them to rain down on the opponent, inflicting a large amount of damage. The amount of posts charged determine the number of seeker projectiles fired.
1 post = 120 seekers
2 post =240ft seekers
3 post = 360ft seekers
» Speculum Spatium {Space Mirror}: This defensive mirror has a neat little trick. It is able to absorb energy based attacks and redirect it back at them by firing the same attack from the mirror at full force, making it much more difficult for the opponent to dodge.
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ADVANCED SPELLS
» Inanis Negating {Negating Void}: A light purple hexagonal barrier which is normally fixed to one central area. Upon contact with an outside force, the barrier enlarges to resemble a Black Hole with a paramiter of 60ft around him to protect from the magical or physical attack lower than his power ranking. The barrier keeps the attack away from the target, gathering the energy in one area, and momentarily absorbs the energy from the attack before forcing the attack outward and away from the shield, dispersing the attack altogether.
» Lovis Lanceam {Jupiter Lance}: The caster places their palms together and concentrates cosmic electrical energy from Jupiter to their hands. An image of a lance is formed in their mind; the only difference being the energy flowing off of each end in a fashion reminiscent of electricity, making it look more arrow-like, taking shape once the caster pulls away their palms to reveal it. This weapon can be used as a projectile or physical weapon. When thrown, it produces an incredibly destructive explosion on impact rivaling a nuke. As a melee weapon, it has incredibly potent cutting powers.
» Tempestas Guillotine {Tempest Guillotine}: The user first puts his hands in front of his face and then he extends his arms to create balls of cosmic wind energy from Saturn, coming from both the palm of his hands. These balls then turn to be discs, much like the ones in Phantom Razor Storm. Raz throws these discs and before hit the opponent, they merge into each other, forming a much larger and deadly disc, ultimately reaching the opponent and striking one for some time resulting in a severe explosive blast.
» Sol Helix {Sun Helix}: Drawing power from the Sun, user extends both arms before themselves, their open palms facing, the fingers pointed towards the target. Sparks of cosmic stellar enery are generated between their arms, growing larger and larger, and gradually extending to the surrounding area. With their arms completely clad in mana, the user fires a massive, concentrated helix shaped beam of the aforementioned magic energy at their target. As the beam travels at blinding speed it moves in a helix formation, and just before hitting the target it splits apart, both sides circling around to catch the target in a pincer attack. Said beam is capable of creating a chain of explosions throughout an area. The destructive explosion at the end of the pincer attack has a 80ft blast radius, which is followed by an aftershock quake.
» Gravitas Malleo {Gravity Hammer}: Zasalamir swings his hand up and it ignites itself in gravity energy from the Moon. He then points it downwards and a huge sphere of gravity fires from his finger tips where upon making contact with the target it explodes outwards a great distance with the resulting blast being strong enough to cave in buildings near the center of impact under the crushing weight of the gravity. At the site of impact a huge column of gravity energy forms further pulverizing anything in a 80ft radius.
» Nebula Impetum Excandescunt {Nebula Assault Flare}: Holding out a finger, Zasalamir charges multiple cosmic energy points before firing a barrage of comet-like energy bullets at his opponent. The bullets continue to fire from these points repeatedly. These bullets are shot in a machinegun like fashion with deadly speed & accuracy at his target dealing devastating penetrative damage. This is his most efficient & deadly long range spell and has yet to miss.
» Nigrum Trabem Foraminis {Black Hole Beam}: First, he charges up for the cosmic energy needed. Then, just before it finishes, it vanishes. Finally, by snapping his fingers, it causes a portal to appear either above/below/ or at the side of the target. Zasalamir fires the beam against the opponent, inflicting an enormous amount of damage. The attack requires enormous concentration on the part of the user, as the vanishing portion or the technique must be performed without interruption, at the same time as gathering the enormous amount of mana required for the blast.
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◎◎ Ultimate Magic Attacks ◎◎
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▅▅OTHER SKILLS▅▅