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[EM] Hungry like the wolf [Ever/Melvin/Zeke] Goto Page: 1 2 [>] [»|]

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Beejoux


Wrathful Demigod

PostPosted: Tue Oct 24, 2017 3:07 pm


MISSION 22Z00 - BELL ISLE ZOO, DETROIT MICHIGAN
Quote:
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    Retrieval Mission 22Z00

    Location: Bell Isle Zoo, Detroit, Michigan

    Images:: xxx and xxx

    General debriefing: There have been reports that people are hearing animal sounds coming from the Belle Isle Zoo late at night. Considering that the zoo was shut down and abandoned over a decade prior, it seems to be something that should probably be looked into...

    Find out what is happening at the zoo and remember: don't get caught. Or eaten.

    * C class difficulty level (must have a team of three to four people, and at least one of them must be an Intermediate Trainee or higher.)

    * Please remember that hunters can carry a maximum of two Runic items on them at all times.

    * THIS IS AN OVERNIGHT MISSION. Please pack accordingly!



STAGE ONE
You arrive at the zoo.

It is dark here, and eerie. Most of the park is overgrown and lapsing back into nature, with heavy branches and thick vines and giant leaves beginning to slowly drag everything into the depths of creation. In spite of it being an open space, everything feels strangely cold, brittle leaves and the faint smell of smoke in the air.

Your instructions are to observe and to find out what is making those animal noises that everyone nearby seems to keep hearing.

All players roll 1d6.

  • 1 - In your wanderings, you come across a pile of what seem to be zoo maps that are by the front gates. The maps are in relatively good condition for a zoo that closed over a decade ago...

  • 2 - You hear, a little garbled sounding, what might possibly be a lion's roar. But when you go to check out the lion's enclosure, all you find is a dirty stuffed plush lion and nothing else.

  • 3 - In the elephant house you discover fresh hay laid out across the ground. There are no animals, however. And it stinks.

  • 4 - The gift shop is mostly boarded up, but you force your way in through the front door anyway. There are still shelves filled with various knickknacks and decayed looking merchandise, although if you look closely enough, you might find yourself a souvenir to take back with you that isn't totally worthless.

  • 5 - The bat house makes you feel too enclosed, everything dark. There is no source of light that works anywhere inside of the building, and at night time, it is pitch black. Looks like you better have your own source of light, or you might stumble across a pile of rotting fruit left out for - what?

  • 6 - A dilapidated old ice cream cart stands outside of one of the run down resting areas. When you open it up, you discover the inside is not only perfectly clean, but there's actual ice cram in there. The question is whether you should eat it or not...


STAGE TWO
It's time to regroup.

You have been instructed to stay the night in order to observe the goings on at the zoo. It is time to find a place to make your camp, so that you can at least get some rest in between watching shifts.

One player rolls 1d4.


  • 1 - Your group decides to lodge in the gift shop. There are so many things here that are staring at you - one eyed stuffed animals long past their prime, grimy posters, broken mugs with zebra faces on them...but on the bonus side, it's a large building, with attached restrooms (however old and out of service they might be), and it has a series of windows that make for easy observation. Hopefully.

  • 2 - Your team winds up at the polar bear enclosure. It's not entirely closed off, but you take refuge in the above ground observational area, rather than the below ground one. There are doorless entryways on both sides, and not much space, but at least you have two outs should things get dire.

  • 3 - You and your fellow hunters wind up at one of the zoo's many abandoned restaurants. It's not a very big one, but it's spacious enough that you can lay down sleeping bags or supplies without bumping too much into each other. Better yet, there's a kitchen - a very old and unused kitchen teeming with bacteria and a decade's worth of mold and moss, but still.

  • 4 - All of you take a trip to the top of the climbing structure that was once a kids area. It is mostly a ropes course, with a large net beneath to catch any who fall, but the place you decide to wait is a square platform meant for any waiting groups at the top of a flight of wooden stairs. The ropes course leads across to another platform and another flight of stairs. There's not much space here; it seems time to get cozy with one another, but at least you're up high, with a better vantage point.


STAGE THREE
You hear something.

It's late at night - some absurd hour when normal people are asleep, several hours after you've taken camp for the evening. One person is on watch, while the rest take a small rest to preserve strength and not be tired should they be needed.

And you hear something.

It sounds like an animal cry, some distorted, twisted version of it. You're not sure what it is, but all of you hear it, and eventually all of you are awake and alert, prepared - or not - for whatever might come your way.

And come they do.

One player rolls 1d6.

  • 1 - The creature looks like a mutated giraffe.

  • 2 - The creature looks like a mutated panda bear.

  • 3 - The creature looks like a mutated black panther.

  • 4 - The creature looks like a mutated markhor.

  • 5 - The creature looks like a mutated - and giant sized - black widow spider.

  • 6 - The creature looks like a mutated - and giant sized - andean condor.


It looks like there's some sort of artifact gone wild, or maybe it's just an excess of FEAR built up over the years that has taken physical form. Regardless of how and what it is, you have to get rid of it.

  • The creature has 105 HP.

  • -3 HP auto damage

  • If you lose: It would be wise to pendant out before you get critically injured beyond repair. Perhaps you should come back and try again another day, when all of you aren't so tired and wounded...

  • If you succeed: The creature explodes into dust.


STAGE FOUR
Upon your successful fight against the creature that has been roaming the zoo, you discover that the reason for it is an unruly artifact that has been making things difficult. Now it is time to collect that artifact and get the hell out of dodge before something else comes to try and eat you...

All players roll 1d100.

  • The person who rolls the highest number has retrieved the artifact. There is more than one of each artifact, which means that multiple people over time can acquire the same one - however you do need to complete the mission again if you fail the first time.



  • 1 - If you rolled the giraffe:

      You are now in possession of the Long Neck artifact in the shape of a thin gold necklace. Effects: For one hour per 24 hours you have the ability to extend or diminish your height by no more or less than six inches. This artifact has a 48 hour IC reset time and a 1 week OOC cooldown.


  • 2 - If you rolled the panda bear:

      You are now in possession of the Pandamonium artifact in the shape of a short piece of bamboo. Effects: For one hour per 24 hours you have become impervious to contact. People who try to touch you find that they can't get their hands - or any part of themselves - any closer than about six inches away. This artifact has a 48 hour IC reset time and a 1 week OOC cooldown.


  • 3 - If you rolled the black panther:

      You are now in possession of the Shadow Stalker artifact in the shape of a short black capelet. Effects: For one hour per 24 hours you can disappear completely in the darkness. If you step into a shadowy area or a darkened room, you simply fade away. You are not invisible; if you move at all, you can be seen as a shadowy shift of something. This artifact has a 48 hour IC reset time and a 1 week OOC cooldown.


  • 4 - If you rolled the markhor:

      You are now in possession of the Feeling Horny artifact in the shape of a matching pair of brown leather bracelets. Effects: For one hour per 24 hours you are suddenly very durable. This isn't to say you can't feel pain, but you seem to be much more sturdy and strong than you were before. Also you can headbutt people particularly well. This artifact has a 48 hour IC reset time and a 1 week OOC cooldown.


  • 5 - If you rolled the black widow spider:

      You are now in possession of the Many Eyed artifact in the shape of a pair of red goggles. Effects: For one hour per 24 hours you can see perfectly clear in the dark. This artifact has a 48 hour IC reset time and a 1 week OOC cooldown.


  • 6 - If you rolled the andeon condor:

      You are now in possession of the Condorminium artifact in the shape of a small keychain in the shape of black wings. Effects: For one hour per 24 hours you can float a few inches off the ground. You cannot go higher than six inches, but you still feel pretty floaty. This artifact has a 48 hour IC reset time and a 1 week OOC cooldown.


OOC

  • This mission is worth +3 growth points.

  • Only one artifact may be found per mission by one person.

  • These are Class C Artifacts, which means you may only own two TOTAL per character.


It hadn't been very long since Zeke had gotten the word that he'd been promoted, the emblem on the back of his jacket changing from Mist to a Life tree. That, more than the spread of color seeming to seep up from the hem and along the outside seams, had taken some getting used to, but it fit well, a similar cut to his Intermediate coat, just more.

He was wearing it as he waited beside the lighthouse for The other two hunters that were accompanying him on this mission. He'd been pleasantly surprised when he'd seen not just Ever's name on the mission specs he'd received on his home that morning, but Melvin's as well. He hadn't even known he'd returned to the island. It must have happened very recently.

On the ground beside his leg was a pack with everything he'd need for the night, from extra clothing to extra food, and scattered about his person, a couple for runics he'd thought might come in handy.

Back against the wall, he had his phone out, scrolling through something or other while he waited.

and be blue

moonkitsune
PostPosted: Tue Oct 24, 2017 4:13 pm


Melvin looked tired. He finally managed to get a little bit of sun, and now he was going to go on a mission to stay overnight somewhere. In the dark. He just spent 3 weeks in the dark.

Well, at least he'd have company. That was a big difference.

Yawning, he held his pack on his back as he headed to the lighthouse, moving up the path before he saw Zeke. With a tired little wave, he approached him.

"Would have been nice to have a few more days enjoying the Sun and my own bed." He grumbled.

MoonKitsune

Romantic Exhibitionist


and be blue

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
PostPosted: Wed Oct 25, 2017 9:28 pm


"I would have guessed the sun was no friend of yours, Melvin." Ever came up behind him comfortably to toss an arm across his shoulders -- and only caught himself at the last moment, to just pat Melvin on one side, instead. He'd remembered the freak out after eating out of his hand, apparently. Maybe casual touching wasn't exactly something Melvin was comfortable with.

"Where are we going, exactly?" He had that beat-up messenger bag, as always, but Ever'd dressed roughly for cool weather: hat over the mess of his hair, a worn-thin sweater over his usual t-shirt, under the weight of his coat. "A zoo?"

beejoux

moonkitsune
PostPosted: Thu Oct 26, 2017 9:29 am


Zeke chuckled. "At the very least, you've got good company for this, right?" It came with grin, easy and just a touch nefarious. His entire person seeming to radiate a new level of confidence.

His head tilted as he watched Ever coming up over Melvin's shoulder, and there was an undeniable fondness in pale eyes as the other man joined them. "An abandoned zoo," he'd clarify, wiggling his fingers for emphasis. As if every place they had to check out on occasion want also abandoned and falling apart. "Emptied and abandoned as of 2002, apparently."

and be blue

moonkitsune


Beejoux


Wrathful Demigod


MoonKitsune

Romantic Exhibitionist

PostPosted: Thu Oct 26, 2017 10:05 am


He didn't tense as he felt a hand about his waist, at first instinctively thinking it was Lawr and instead surprised to see Ever. He didn't shrug him off, instead wishing he could just lean and go back to bed.

"Everywhere we go is either in some fog or abandoned. Why can't we just investigate a Dave and Buster's and a nice bed and breakfast? Don't even care if it were haunted if the place has room service."

He gave another yawn.

"I hope we don't have to kill any tigers." He liked tigers ever since blue kingdom.

Passing the tech, he stared at the portal. "Here we go then." And he stepped inside.


and be blue

beejoux
PostPosted: Thu Oct 26, 2017 8:37 pm


Ever shook his head a little bit, offering a quirk of a smile to Zeke as Melvin slipped away. "I guess we're just diving into it then, huh?"

He patted Zeke twice on the cheek as he passed, followed Melvin through the portal, unhesitating and unconcerned. They'd all done too much by now for him to be worried about zoo animals.

Beejoux
maybe start rolling?

moonkitsune

and be blue

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
Beejoux rolled 1 6-sided dice: 2 Total: 2 (1-6)


Beejoux


Wrathful Demigod

PostPosted: Fri Oct 27, 2017 7:06 am


The look was returned, Zeke chuckling and dragging fingers back through hair that was me of trim. "I guess so."

Bringing up the rear, Zeke slipped through the portal after Ever had disappeared through it, and immediately looked for the both of them on the other side. "Should we try to stick together, or..." Splitting up didn't sound ideal, even if they were all full hunters. This place was an unknown.

Of course, even as he said it he seemed to be edging towards one of the enclosures right past the front gates, brows furrowed and head cocked on an angle. "Do you guys hear that?" Distorted, not very loud, but it sounded like a roar. The plaquered read "Lions", but there was nothing inside. Nothing alive. Just a ratty old stuffed lion. "Hmm."

moonkitsune

and be blue
MoonKitsune rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Fri Oct 27, 2017 11:24 am


Melvin had heard the noise too, standing by the portal as Zeke and Ever followed before it closed behind them. It was decently colder than Deus, mid fall in Michigan and wind rattling the brittle brush that ovettook the zoo. It was the type of weather that made him want to bundle up, go for a walk till numb with chill, and curl up at home with a hot drink. Cozy fall weather. Instead he was in some abandoned zoo with a workable cafe nowhere to be seen.

As they talked about how to go about the mission, he followed Zeke with the noise and stepped into the run-down enclosure to see it empty aside from a forgotten toy. "Nothing?" He asked, a golden fish settled resting atop Melvin's head and looking back at Zeke.



Beejoux

and be blue

MoonKitsune

Romantic Exhibitionist

and be blue rolled 1 6-sided dice: 2 Total: 2 (1-6)

and be blue

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
PostPosted: Thu Nov 02, 2017 8:55 pm


Ever pulled up his scarf as he followed -- and pulled down his hat, so that only his eyes and his nose poked out into the cold air. His attention wandered around the lion enclosure, slowly, taking in all the little details. The way vines wound around the bars of the cage, the wilting flowers in the corner.

His attention settled on the ratty stuffed toy and Ever stepped forward to pick it up, stopping himself at the very last moment. He thought, instead.

"Should we take it? Or scan it? Something?"

beejoux

moonkitsune
Beejoux rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Sat Nov 04, 2017 11:39 am


Quote:
In the elephant house you discover fresh hay laid out across the ground. There are no animals, however. And it stinks.


Should they? Zeke wasn't entirely sure.

"Well, on the one had, it definitely shouldn't be there, and who the ******** knows what's going on with it." Which was a sound argument for bringing it with them to take back to the labs. "However, it's really ******** creepy, and it'll be staying with us wherever we bed down." Which wasn't an answer, really. "Up to you, but if it comes to life and kills us in our sleep, I'm haunting you." It was said with a grin before he turned to move along to the next enclouser, making light of it, but the thing was very out of place, and it creepy.

Elephants were next, and there were no animals, no creepy ******** dolls, but there was some very fresh looking hay spread along. "That's just weird." Who was laying down the hay, and why? What was the point of it?

and be blue

moonkitsune


Beejoux


Wrathful Demigod

MoonKitsune rolled 1 6-sided dice: 6 Total: 6 (1-6)

MoonKitsune

Romantic Exhibitionist

PostPosted: Mon Nov 13, 2017 10:04 am


While they left the lion enclosure, Melvin paused to rrst against ice cream cart to brush off some clumps of dirt from his boots. As he did, he felt that the metal was cold. Colder than the already cold autumn day, and he took off a glove to hold it over the cart.

Expecting the worst, he picked up a twig and nudged the lid open to see it startling clean and stocked with fresh ice cream.

"Okay, that's messed up." He said and kicked it over. He easn't going to trust an operational cart in an abandoned zoo. Instead, maybe it would attract the animal making all the noises.
and be blue rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Wed Nov 22, 2017 1:42 pm


Quote:
In your wanderings, you come across a pile of what seem to be zoo maps that are by the front gates. The maps are in relatively good condition for a zoo that closed over a decade ago...


Ever's attention was drawn off to one side, to an information booth -- and he paused to peruse a pile of maps which were, strangle, not at all waterstained. Not at all wrinkled, nor sun-bleached. He picked one up carefully and unfolded it to take in the layout, and then (with a little hmm) he grabbed a handful.

He tossed one to Zeke and then paused next to Melvin to hand him one as well.

"Maybe these'll come in useful."

beejoux

moonkitsune

and be blue

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
Beejoux rolled 1 4-sided dice: 2 Total: 2 (1-4)


Beejoux


Wrathful Demigod

PostPosted: Fri Nov 24, 2017 8:41 am


Quote:
2 - Your team winds up at the polar bear enclosure. It's not entirely closed off, but you take refuge in the above ground observational area, rather than the below ground one. There are doorless entryways on both sides, and not much space, but at least you have two outs should things get dire.


Why did everything look so fresh and new? It was more than just weird, it was down right unsettling. There was no evidence of people coming and going, but little things here and there looked pristine and new. Abandoned for over a decade, that's not how it should have looked.

Which is probably why they were here.

He blinked down at the map Ever gave him, unfolding it slowly and scanning the basic layout of the zoo. "Good find." They could use it to find their way around easily, and also figure out a good point to turn in for the night, which--he looked up to scan the darkening sky--they should do sooner rather than later. "It's getting late, we should figure out a good place to turn in." Walking towards the other two, he pointed down at a point on the map. "Arctic or aquatic critters usually have fairly closed off viewing areas. One of those would probably make a good place to bed down for the night.

moonkitsune

and be blue
PostPosted: Tue Nov 28, 2017 4:44 pm


Melvin took the map Ever gave him and opened it up, surprised it wasn't sun-bleached or stained. "These are really nice. This zoo looks like it was a pretty nice place in it's hay-day." He said, looking over the map key of all the different exhibits, restaurants, and stops in the park.

"No aquarium though." He muttered under his breath. Probably why it shut down.

Moving over to Zeke, he looked to where he was pointed. "Sounds like a good idea. Maybe we can find a nice, dry place there with a roof." He said, and closed the map so they could head out that way.




Beejoux

and be blue

MoonKitsune

Romantic Exhibitionist


and be blue

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
PostPosted: Mon Dec 04, 2017 8:57 pm


Ever nodded his agreement -- expression thoughtful -- and along the way, he'd poke around a bit. Maybe they could find some tarps, or some old battered sweatshirts, to supplement whatever supplies they'd bought along with them. Between the pair of them, he was oddly quiet, reflective, until they got to the polar bear enclosure.

"You know. I've never actually seen a polar bear." It came out thoughtful and distant, echoing a bit in the strange place. "Maybe at some point, I should check out an actual zoo."

beejoux

moonkitsune
Reply
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