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Painted Moose generated a random number between
1 and 11 ...
4!
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Posted: Sat Oct 21, 2017 6:08 pm
Battle post Mnyiri: Warrior Health: 24/24 Attk: (+6) || Def: (10 + 5) || Magic: (+1) || Spd: 1-11 (+3) Opponents Def:
Special Attacks: Dancing Petals: Roll for attack as normal. Dmg is boosted +3 for that turn, and speed gains +2 for three turns. || Can be used once every 3 turns. || Considered a full turn action.
Aggressive Roots: Roll for attack as normal; boosts attack dmg by x1.5. The player gains 4HP in HP restored. || Can only be used once every 5 turns. || Considered a full turn action.
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4 + 3 = 7
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Cornetified generated a random number between
1 and 17 ...
2!
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Posted: Sat Oct 21, 2017 6:15 pm
Battle post Koril: Beast Charmer Health: 23/23 Attk: (+3) || Def: (10 + 1) || Magic: (+1) || Spd: 1-17 (+4) Opponents Def: 15
Special Attacks: Moracker Tail: Allows +3 to rolls for one turn and can cause the opponent to flinch. Opponent must roll 1d20. If their roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. If roll is above 15 the opponent can use their full turn as normal. || Can be used once every 3 turns. || Considered a half turn action.
2+4=6 Koril goes second
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Painted Moose rolled 2 20-sided dice:
12, 4
Total: 16 (2-40)
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Posted: Sat Oct 21, 2017 6:17 pm
Battle post Mnyiri: Warrior Health: 24/24 Attk: (+6) || Def: (10 + 5) || Magic: (+1) || Spd: 1-11 (+3) Opponents Def: 11
Full Attack with Dancing Petals! 12 + 6 = 18, Hit
Dmg: 4 + 6 = 10 / 2 = 5 + 3 = 8
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Cornetified rolled 1 20-sided dice:
20
Total: 20 (1-20)
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Posted: Sat Oct 21, 2017 6:22 pm
Battle post Koril: Beast Charmer Health: 23/23 Attk: (+3) || Def: (10 + 1) || Magic: (+1) || Spd: 1-17 (+4) Opponents Def: 15
Special Attacks: Moracker Tail: Allows +3 to rolls for one turn and can cause the opponent to flinch. Opponent must roll 1d20. If their roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. If roll is above 15 the opponent can use their full turn as normal. || Can be used once every 3 turns. || Considered a half turn action.
Dodge attempt: 20+2=22 No damage taken
Retaliate: 20+3=23/5= 4.6 Damage
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Painted Moose rolled 2 20-sided dice:
9, 19
Total: 28 (2-40)
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Posted: Sat Oct 21, 2017 6:33 pm
Battle post Mnyiri: Warrior Health: 23.4/24 Attk: (+6) || Def: (10 + 5) || Magic: (+1) || Spd: 1-11 (+3) Opponents Def: 11
Full Attack with Aggressive Roots
Gains 4HP
9 + 6 = 15, Hit
Dmg: 19 + 6 = 25 / 2 = 12.5 x 1,5 = 18.75
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Cornetified rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Sat Oct 21, 2017 6:37 pm
Battle post Koril: Beast Charmer Health: 23/23 Attk: (+3) || Def: (10 + 1) || Magic: (+1) || Spd: 1-17 (+4) Opponents Def: 15
Special Attacks: Moracker Tail: Allows +3 to rolls for one turn and can cause the opponent to flinch. Opponent must roll 1d20. If their roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. If roll is above 15 the opponent can use their full turn as normal. || Can be used once every 3 turns. || Considered a half turn action.
Dodge attempt: 15+2=17 Half damage taken 18.75/2=9.375 23-9.375=13.625 HP
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Cornetified rolled 2 20-sided dice:
15, 7
Total: 22 (2-40)
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Posted: Sat Oct 21, 2017 6:40 pm
Battle post Koril: Beast Charmer Health: 13.625/23 Attk: (+3) || Def: (10 + 1) || Magic: (+1) || Spd: 1-17 (+4) Opponents Def: 15
Special Attacks: Moracker Tail: Allows +3 to rolls for one turn and can cause the opponent to flinch. Opponent must roll 1d20. If their roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. If roll is above 15 the opponent can use their full turn as normal. || Can be used once every 3 turns. || Considered a half turn action.
Counter attack: 15+3=18 Successful attempt
7+3=10/4= 2.5 Damage
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Painted Moose rolled 2 20-sided dice:
5, 19
Total: 24 (2-40)
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Posted: Sat Oct 21, 2017 6:43 pm
Battle post Mnyiri: Warrior Health: 20.9/24 Attk: (+6) || Def: (10 + 5) || Magic: (+1) || Spd: 1-11 (+3) Opponents Def: 11
Full Attack
5 + 6 = 11, Hit
Dmg: 19 + 6 = 25 / 2 = 12.5
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Cornetified rolled 2 20-sided dice:
15, 3
Total: 18 (2-40)
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Posted: Sat Oct 21, 2017 6:47 pm
Battle post Koril: Beast Charmer Health: 1.125/23 Attk: (+3) || Def: (10 + 1) || Magic: (+1) || Spd: 1-17 (+4) Opponents Def: 15
Special Attacks: Moracker Tail: Allows +3 to rolls for one turn and can cause the opponent to flinch. Opponent must roll 1d20. If their roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. If roll is above 15 the opponent can use their full turn as normal. || Can be used once every 3 turns. || Considered a half turn action. (1/3)
Full attack attempt: 15+3=18 Successful attack
3+3=6/2=3+3(moracker tail)= 6 Damage
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Painted Moose rolled 1 20-sided dice:
6
Total: 6 (1-20)
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Posted: Sat Oct 21, 2017 6:51 pm
Battle post Mnyiri: Warrior Health: 20.9/24 Attk: (+6) || Def: (10 + 5) || Magic: (+1) || Spd: 1-11 (+3) Opponents Def: 11
Rolling to see the effects of the Moracker Tail
Can only use a half-action
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Painted Moose rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Sat Oct 21, 2017 6:52 pm
Battle post Mnyiri: Warrior Health: 17.9/24 Attk: (+6) || Def: (10 + 5) || Magic: (+1) || Spd: 1-11 (+3) Opponents Def: 11
Dodge 11 + 2 (rounded up 1.5) = 13, half dmg
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Cornetified rolled 2 20-sided dice:
15, 20
Total: 35 (2-40)
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Posted: Sat Oct 21, 2017 6:56 pm
Battle post Koril: Beast Charmer Health: 1.125/23 Attk: (+3) || Def: (10 + 1) || Magic: (+1) || Spd: 1-17 (+4) Opponents Def: 15
Special Attacks: Moracker Tail: Allows +3 to rolls for one turn and can cause the opponent to flinch. Opponent must roll 1d20. If their roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. If roll is above 15 the opponent can use their full turn as normal. || Can be used once every 3 turns. || Considered a half turn action. (2/3)
Full attack attempt: 15+3=18 Successful attempt
20+3=23/2= 11.5 Damage
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Painted Moose rolled 2 20-sided dice:
9, 6
Total: 15 (2-40)
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Posted: Sat Oct 21, 2017 7:00 pm
Battle post Mnyiri: Warrior Health: 6.4/24 Attk: (+6) || Def: (10 + 5) || Magic: (+1) || Spd: 1-11 (+3) Opponents Def: 11
Full Attack with Dancing Petals 9 + 6 = 15, Hit
Dmg: 6 + 6 = 12 / 2 = 6 + 3 = 9
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Cornetified rolled 1 20-sided dice:
1
Total: 1 (1-20)
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Posted: Sat Oct 21, 2017 7:03 pm
Battle post Koril: Beast Charmer Health: 1.125/23 Attk: (+3) || Def: (10 + 1) || Magic: (+1) || Spd: 1-17 (+4) Opponents Def: 15
Special Attacks: Moracker Tail: Allows +3 to rolls for one turn and can cause the opponent to flinch. Opponent must roll 1d20. If their roll is lower than 15 the opponent has flinched and can only use a half turn action for their turn. If roll is above 15 the opponent can use their full turn as normal. || Can be used once every 3 turns. || Considered a half turn action. (3/3)
Dodge attempt: 1+2=3 Koril has pooped out~
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Posted: Wed Oct 25, 2017 7:29 am
Match is Over!
Mnyiri is the winner!
Mnyiri (stage 3) will receive 20 EXP Koril (stage 2) will receive 23 EXP
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